Commit graph

152 commits

Author SHA1 Message Date
Matt Campbell
345b3c77d1 Fix doc comment 2022-11-30 09:38:37 -06:00
Matt Campbell
7763ee09dc Eliminate the need for an explicit is_accesskit_active method, at least for now 2022-11-30 09:38:02 -06:00
Matt Campbell
49bbcf9b2e Refactor node mutation (again) 2022-11-30 09:20:12 -06:00
Matt Campbell
18ccf1fd10 Refactor lazy activation 2022-11-30 08:09:41 -06:00
Matt Campbell
3109ee9825 Make PlatformOutput::accesskit_update an Option 2022-11-30 07:09:03 -06:00
Matt Campbell
c0668891e6 Tweak one of the doc comments 2022-11-29 20:45:07 -06:00
Matt Campbell
428213398d More documentation, particularly around lazy activation 2022-11-29 20:16:03 -06:00
Matt Campbell
884001f633 Update AccessKit 2022-11-29 19:47:59 -06:00
Matt Campbell
c47c3a1c03 fix clippy lint 2022-11-29 16:40:16 -06:00
Matt Campbell
2114978e9b Lazily activate egui's AccessKit support 2022-11-29 16:21:26 -06:00
Matt Campbell
9473dbdde1 Properly associate the slider label with both the slider and the drag value 2022-11-29 14:03:27 -06:00
Matt Campbell
a31d7dc4f2 Same for Slider 2022-11-29 13:43:37 -06:00
Matt Campbell
599d147cf6 Support the AccessKit SetValue for DragValue; this is the only way for a Windows AT to programmatically adjust the value 2022-11-29 13:13:48 -06:00
Matt Campbell
b65fd40f8c Refactor InputState functions for AccessKit actions 2022-11-29 13:04:37 -06:00
Matt Campbell
9e10822172 Tell AccessKit that the default action for a text edit (equivalent to a click) is to set the focus. This matters to some platform adapters. 2022-11-29 12:16:11 -06:00
Matt Campbell
a472d147d6 fix clippy lint 2022-11-29 11:35:44 -06:00
Matt Campbell
a08282f7af Avoid VoiceOver race condition bug 2022-11-29 11:26:23 -06:00
Matt Campbell
de62604b0d Restore support for increment and decrement actions in DragValue 2022-11-29 11:01:15 -06:00
Matt Campbell
6dd21180da Update AccessKit, introducing support for editable spinners on Windows and an important fix for navigation order on macOS 2022-11-29 10:33:14 -06:00
Matt Campbell
6483b45c6d squash before rebase 2022-11-29 10:26:48 -06:00
Matt Campbell
0336816faf
Fix keyboard support in DragValue (#2342)
* Enable incrementing and decrementing `DragValue` with the keyboard

* As soon as a DragValue is focused, render it in edit mode

* Simpler, more reliable approach to managing the drag value's edit string

* Add changelog entry

* Update doc comment

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Add comment explaining why we don't listen for left/right arrow

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-29 15:27:14 +01:00
Fotis Gimian
975cbac83a
Update the glow example to avoid a white flash when the app starts. (#2345) 2022-11-29 15:04:17 +01:00
Emil Ernerfeldt
a3f1e5961f Fix bug in keyboard shortcut formatting 2022-11-27 22:03:42 +01:00
Erlend Walstad
c5e6def65e
Only update pixels_per_point when it has changed (#2352) 2022-11-27 17:22:45 +01:00
Erlend Walstad
d2f70cdcd1
Make it easier to convert strings to Id (#2350) 2022-11-27 13:15:18 +01:00
Nagy Tibor
502e1aa229
Do not emit changed responses on unchanged values in selectable_value/radio_value (#2343) 2022-11-25 22:23:56 +01:00
Lukas Hermann
f9066ff285
[WGPU] Allow for depth buffer in web target (#2335)
* Add depth stencil initialization to `Painter`

* Move depth stencil initialization into `resize_and_generate_depth_texture_view`, and call it in `set_window` and `on_window_resized`

* Allow for depth texture in WASM builds

* change `map` to `if let` statement

* use reference for render state

* Clean up descriptors and move texture generation to on resize events

* remove unused field from WebOptions
2022-11-24 20:40:53 +01:00
Felix Zwettler
f3633534e7
add set_plot_bounds method, giving users the ability to set the plot bounds themselves. (#2320)
* add set_plot_bounds method

* call it from_min_max for consistency with Rect

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-22 15:05:23 +01:00
Emil Ernerfeldt
bde47c9957
epaint: cover default fonts in the license field (#2327) 2022-11-22 13:44:01 +01:00
Emil Ernerfeldt
8602326af5 Plot: round hlines, vlines, and grid lines to pixels to avoid aliasing 2022-11-22 13:42:52 +01:00
Emil Ernerfeldt
8671aa26e1 Added support for thin space
https://en.wikipedia.org/wiki/Thin_space
2022-11-21 17:33:23 +01:00
Emil Ernerfeldt
1c8cf9e3d5
Move egui::util::History to emath::History (#2329)
* Move egui::util::History to emath::History

It is a nice thing to use outside of egui,
and it is more math-related than gui-related.

* Fix doctest
2022-11-21 14:14:33 +01:00
Lukas Hermann
f4d8ab9779
[wgpu] Add depth stencil initialization to Painter (#2316) 2022-11-21 10:08:24 +01:00
Clement Rey
dfc1f2c470
add plot_secondary_clicked to plot_ui (#2318) 2022-11-17 17:07:42 +01:00
Emil Ernerfeldt
eca5e6a4d2
Update to Rust 1.65 (#2314)
* Update to Rust 1.65

Because then you can use dynamic linking on Linux

* Fix a bunch of clippy lints

* Update changelogs

* More clippy fixes
2022-11-16 19:08:03 +01:00
Clement Rey
f7019926dc
wgpu backend: do not try to render zero-sized surfaces (#2313)
* wgpu backend: do not try to render zero-sized surfaces

* reverse if

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-16 18:03:57 +01:00
Emil Ernerfeldt
9268f43896
eframe: make RequestRepaintEvent into an enum UserEvent (#2311)
Preparation for https://github.com/emilk/egui/pull/2294
to make that a smaller diff.
2022-11-16 12:17:41 +01:00
Robert Walter
0ff1ee3893
feat(combobox): implement text wrap for selected text (#2272)
* feat(combobox): implement text wrap for selected text

* chore(changelog): add line to changelog

* feat(combobox-text-wrap): make wrap boolean

- specifying a wrap width didn't really make sense so now it's boolean
- the selected text will now use the maximum available width while still
  respecting the spacing and icon coming after it

* feat(combobox-text-wrap): update changelog
2022-11-16 11:57:27 +01:00
Arshia Soleimani
0ba04184d5
Improve mouse selection accuracy (#2304)
* updated

* Update crates/egui/src/context.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-16 11:26:02 +01:00
Matt Fellenz
690dc2d2e8
Add 'none' alias to Sense::hover (#2306) 2022-11-14 11:44:46 +01:00
Emil Ernerfeldt
ef931c406c
Add Window::pivot and position combo boxes better (#2303)
* Paint ComboBox icon differently if opening upwards

* Add Area::pivot and Window::pivot

* Add Window::contrain

* ComboBox: pop up above if it doesn't fit below

* Add line to changelog
2022-11-13 22:17:33 +01:00
LoganDark
f0f41d60e1
eframe: Don't show window until after initialization (#2279)
* Don't show window until after initialization

Shortens #1802, but does not completely solve it

* format code

* Present first frame immediately before showing window

This resolves the white flash almost completely, but is a hack. Window
visibility should be derived from the AppOutput, and the first frame
should not be painted before the event loop has processed initial
events.

Working on a better implementation.

* Integrate window showing with AppOutput

This allows an app to keep the window hidden (never shown) by calling
Frame.set_visible(false) on the first update. This includes a slightly
less nasty hack than the last commit did.

Also fixes an accidental cross-contamination of pull requests.

* fmt

* add comments

* add comments

* add comments

* add comments

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-13 20:30:52 +01:00
LoganDark
5bac853d9c
eframe: Repaint immediately on RepaintAsap, fixes #903 (#2280)
* eframe: Repaint immediately on RepaintAsap, fixes #903

This completely eliminates the white flickering seen on Windows when
rapidly resizing a window on the glow backend. The reason that happens
is because DWM only waits for the resize event to be delivered before
displaying the window at its new size. You must repaint synchronously
inside that iteration of the event loop or else you get flickering.

* Differentiate between RepaintAsap and RepaintNext

RepaintNext looks like it is indeed needed in at least one case instead
of RepaintAsap.

* Use RepaintNext in more situations

Starting to understand why this was the behavior. It looks like only a
few special cases should be given RepaintAsap, such as the window being
resized. All other cases should be RepaintNext, as it can wait.

Using RepaintAsap in all situations will cause things like lag when
changing a slider by keyboard with a high key repeat rate.

* Add explanatory comments

I am a total hypocrite for forgetting to add these.

* Rename RepaintAsap to RepaintNow

There is no notion of "possibility" here like there is when waiting for
RedrawEventsCleared. RepaintNow causes an immediate repaint no matter
what.

* Fix RepaintNow comment

"Delays" is ambiguous.
2022-11-13 20:30:39 +01:00
ItsEthra
f790e248e4
Fixed color edit popup going outside the screen (#2270)
* Fixed color edit popup going outside the screen

* Added option to constrain areas

* Constrain color picker area

* Constrain popups

* Updated changelog
2022-11-11 14:09:54 +01:00
Red Artist
8ff139687a
bump msrv 1.64 and tts + bindgen dep (#2274)
* bump msrv 1.64 and tts + bindgen dep

* Update crates/egui-winit/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Update crates/eframe/Cargo.toml

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-11 10:27:25 +01:00
Emil Ernerfeldt
e225c6b8d0 Opt-in logging of egui-wgpu using puffin 2022-11-10 16:28:08 +01:00
WesleyCh3n
b2edbe617e
Fixed Plot Line::fill does not fill last segment correctly (#2275)
* Fix missing vertex to fill the triangle

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-11-10 15:00:20 +01:00
Emil Ernerfeldt
b1e71d308f
Only show tooltips when mouse pointer is still (#2263)
* Only show tooltips when mouse pointer is still

Revert to the old behavior by setting
`style.interaction.show_tooltips_only_when_still = false`.

* Area: take `impl Into<Id>`

* refactor tooltips

* Fix was_tooltip_open_last_frame

* Bug fix

* Add some spacing between tooltips
2022-11-09 19:35:08 +01:00
Emil Ernerfeldt
51ff32797d
Give each tooltip area its own unique Id (#2264)
* Don't check for clicks on non-interactive areas

* Give each tooltip area its own unique Id
2022-11-08 11:04:54 +01:00
Emil Ernerfeldt
35213606c4 Bug fix: don't paint panel separation lines on top of everything else 2022-11-08 08:27:49 +01:00