2021-10-18 21:13:32 +00:00
# Changelog for egui_glow
All notable changes to the `egui_glow` integration will be noted in this file.
## Unreleased
2022-08-24 12:34:34 +00:00
* Allow empty textures.
2022-09-06 08:08:16 +00:00
* Added `shader_version` variable on `EguiGlow::new` for easier cross compilling on different OpenGL | ES targets ([#1993](https://github.com/emilk/egui/pull/1993)).
2022-08-20 14:44:05 +00:00
2022-09-24 15:53:11 +00:00
2022-08-20 14:44:05 +00:00
## 0.19.0 - 2022-08-20
2022-07-26 14:50:53 +00:00
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
2022-07-23 21:54:13 +00:00
* `EguiGlow::new` now takes an `EventLoopWindowTarget<E>` instead of a `winit::Window` ([#1634](https://github.com/emilk/egui/pull/1634)).
* Use `Arc` for `glow::Context` instead of `Rc` ([#1640](https://github.com/emilk/egui/pull/1640)).
2022-07-23 21:55:21 +00:00
* Fixed `glClear` on WebGL1 ([#1658](https://github.com/emilk/egui/pull/1658)).
2022-08-03 07:38:46 +00:00
* Add `Painter::intermediate_fbo` which tells callbacks where to render. This is only needed if the callbacks use their own FBO:s and need to know what to restore to.
2022-07-23 21:54:13 +00:00
2022-05-05 21:24:43 +00:00
## 0.18.1 - 2022-05-05
2022-05-05 21:17:33 +00:00
* Remove calls to `gl.get_error` in release builds to speed up rendering ([#1583](https://github.com/emilk/egui/pull/1583)).
2022-04-30 18:27:27 +00:00
## 0.18.0 - 2022-04-30
2022-03-23 10:13:57 +00:00
* Improved logging on rendering failures.
2022-07-23 21:55:21 +00:00
* Added new `NativeOptions` : `vsync` , `multisampling` , `depth_buffer` , `stencil_buffer` .
2022-04-03 08:20:49 +00:00
* Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) ([#1441](https://github.com/emilk/egui/pull/1441)).
2022-04-09 11:54:47 +00:00
* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
2022-04-29 06:17:49 +00:00
* `clipboard` , `links` , `winit` are now all opt-in features ([#1467](https://github.com/emilk/egui/pull/1467)).
2022-04-13 09:06:13 +00:00
* Added new feature `puffin` to add [`puffin profiler` ](https://github.com/EmbarkStudios/puffin ) scopes ([#1483](https://github.com/emilk/egui/pull/1483)).
2022-04-29 06:17:49 +00:00
* Removed the features `dark-light` , `default_fonts` and `persistence` ([#1542](https://github.com/emilk/egui/pull/1542)).
2022-02-22 18:32:30 +00:00
## 0.17.0 - 2022-02-22
2022-01-15 12:59:52 +00:00
* `EguiGlow::run` no longer returns the shapes to paint, but stores them internally until you call `EguiGlow::paint` ([#1110](https://github.com/emilk/egui/pull/1110)).
2022-01-24 13:32:36 +00:00
* Added `set_texture_filter` method to `Painter` ([#1041](https://github.com/emilk/egui/pull/1041)).
2022-07-23 21:55:21 +00:00
* Fixed failure to run in Chrome ([#1092](https://github.com/emilk/egui/pull/1092)).
2022-02-21 15:10:05 +00:00
* `EguiGlow::new` and `EguiGlow::paint` now takes `&winit::Window` ([#1151](https://github.com/emilk/egui/pull/1151)).
2022-02-02 16:09:36 +00:00
* Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)).
2022-01-15 12:59:52 +00:00
2021-12-29 11:07:05 +00:00
## 0.16.0 - 2021-12-29
* Made winit/glutin an optional dependency ([#868](https://github.com/emilk/egui/pull/868)).
* Simplified `EguiGlow` interface ([#871](https://github.com/emilk/egui/pull/871)).
* Removed `EguiGlow::is_quit_event` ([#881](https://github.com/emilk/egui/pull/881)).
2021-12-20 21:44:53 +00:00
* Updated `glutin` to 0.28 ([#930](https://github.com/emilk/egui/pull/930)).
2021-12-29 11:07:05 +00:00
* Changed the `Painter` interface slightly ([#999](https://github.com/emilk/egui/pull/999)).
2021-10-24 14:08:44 +00:00
## 0.15.0 - 2021-10-24
2021-10-18 21:13:32 +00:00
`egui_glow` has been newly created, with feature parity to `egui_glium` .
2021-10-24 14:08:44 +00:00
2021-10-18 21:13:32 +00:00
As `glow` is a set of lower-level bindings to OpenGL, this crate is potentially less stable than `egui_glium` ,
2021-10-24 14:08:44 +00:00
but hopefully this will one day replace `egui_glium` as the default backend for `eframe` .