Release 0.19.0 - wgpu backend, repaint_after, continue-after-close
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@ -1,10 +1,13 @@
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# egui changelog
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All notable changes to the `egui` crate will be documented in this file.
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NOTE: [`epaint`](epaint/CHANGELOG.md), [`eframe`](eframe/CHANGELOG.md), [`egui-winit`](egui-winit/CHANGELOG.md), [`egui_glium`](egui_glium/CHANGELOG.md), and [`egui_glow`](egui_glow/CHANGELOG.md) have their own changelogs!
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NOTE: [`epaint`](crates/epaint/CHANGELOG.md), [`eframe`](crates/eframe/CHANGELOG.md), [`egui-winit`](crates/egui-winit/CHANGELOG.md), [`egui_glium`](crates/egui_glium/CHANGELOG.md), [`egui_glow`](crates/egui_glow/CHANGELOG.md) and [`egui-wgpu`](crates/egui-wgpu/CHANGELOG.md) have their own changelogs!
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## Unreleased
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## 0.19.0 - 2022-08-20
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### Added ⭐
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* Added `*_released` & `*_clicked` methods for `PointerState` ([#1582](https://github.com/emilk/egui/pull/1582)).
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* Added `PointerButton::Extra1` and `PointerButton::Extra2` ([#1592](https://github.com/emilk/egui/pull/1592)).
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[[package]]
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name = "eframe"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"bytemuck",
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"dark-light",
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@ -1201,7 +1201,7 @@ dependencies = [
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[[package]]
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name = "egui"
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version = "0.18.1"
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version = "0.19.0"
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dependencies = [
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"ahash 0.8.0",
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"document-features",
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@ -1214,7 +1214,7 @@ dependencies = [
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[[package]]
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name = "egui-wgpu"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"bytemuck",
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"document-features",
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@ -1228,7 +1228,7 @@ dependencies = [
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[[package]]
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name = "egui-winit"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"arboard",
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"document-features",
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[[package]]
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name = "egui_demo_app"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"bytemuck",
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"chrono",
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@ -1266,7 +1266,7 @@ dependencies = [
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[[package]]
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name = "egui_demo_lib"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"chrono",
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"criterion",
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[[package]]
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name = "egui_extras"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"chrono",
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"document-features",
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[[package]]
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name = "egui_glium"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"ahash 0.8.0",
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"bytemuck",
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[[package]]
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name = "egui_glow"
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version = "0.18.1"
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version = "0.19.0"
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dependencies = [
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"bytemuck",
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"document-features",
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[[package]]
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name = "emath"
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version = "0.18.0"
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version = "0.19.0"
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dependencies = [
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"bytemuck",
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"document-features",
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[[package]]
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name = "epaint"
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version = "0.18.1"
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version = "0.19.0"
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dependencies = [
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"ab_glyph",
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"ahash 0.8.0",
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# Changelog for eframe
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All notable changes to the `eframe` crate.
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NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/CHANGELOG.md), and [`egui_glow`](../egui_glow/CHANGELOG.md) have their own changelogs!
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NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/CHANGELOG.md), [`egui_glow`](../egui_glow/CHANGELOG.md),and [`egui-wgpu`](../egui-wgpu/CHANGELOG.md) have their own changelogs!
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## Unreleased
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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* Added `wgpu` rendering backed ([#1564](https://github.com/emilk/egui/pull/1564)):
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* Added features `wgpu` and `glow`.
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* Fixed mouse cursor change on Linux ([#1747](https://github.com/emilk/egui/pull/1747)).
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* Added `Frame::set_visible` ([#1808](https://github.com/emilk/egui/pull/1808)).
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* Added fullscreen support ([#1866](https://github.com/emilk/egui/pull/1866)).
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* You can now continue execution after closing the native desktop window ([#1889](https://github.com/emilk/egui/pull/1889)).
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* `Frame::quit` has been renamed to `Frame::close` and `App::on_exit_event` is now `App::on_close_event` ([#1943](https://github.com/emilk/egui/pull/1943)).
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#### Web:
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* Added option to select WebGL version ([#1803](https://github.com/emilk/egui/pull/1803)).
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## 0.18.0 - 2022-04-30
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* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Removed `eframe::epi` - everything is now in `eframe` (`eframe::App`, `eframe::Frame` etc) ([#1545](https://github.com/emilk/egui/pull/1545)).
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[package]
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name = "eframe"
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version = "0.18.0"
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version = "0.19.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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description = "egui framework - write GUI apps that compiles to web and/or natively"
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edition = "2021"
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[dependencies]
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egui = { version = "0.18.0", path = "../egui", default-features = false, features = [
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egui = { version = "0.19.0", path = "../egui", default-features = false, features = [
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"bytemuck",
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"tracing",
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] }
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## Enable this when generating docs.
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document-features = { version = "0.2", optional = true }
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egui_glow = { version = "0.18.0", path = "../egui_glow", optional = true, default-features = false }
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egui-wgpu = { version = "0.18.0", path = "../egui-wgpu", optional = true, features = ["winit"] }
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egui_glow = { version = "0.19.0", path = "../egui_glow", optional = true, default-features = false }
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egui-wgpu = { version = "0.19.0", path = "../egui-wgpu", optional = true, features = ["winit"] }
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glow = { version = "0.11", optional = true }
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ron = { version = "0.8", optional = true, features = ["integer128"] }
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serde = { version = "1", optional = true, features = ["derive"] }
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# native:
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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dark-light = { version = "0.2.1", optional = true }
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egui-winit = { version = "0.18.0", path = "../egui-winit", default-features = false, features = ["clipboard", "links"] }
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egui-winit = { version = "0.19.0", path = "../egui-winit", default-features = false, features = ["clipboard", "links"] }
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glutin = { version = "0.29.0" }
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winit = "0.27.2"
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## Unreleased
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## 0.19.0 - 2022-08-20
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* Enables deferred render + surface state initialization for Android ([#1634](https://github.com/emilk/egui/pull/1634)).
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* Make `RenderPass` `Send` and `Sync` ([#1883](https://github.com/emilk/egui/pull/1883)).
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## 0.18.0 - 2022-05-15
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First published version since moving the code into the `egui` repository from <https://github.com/LU15W1R7H/eww>.
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[package]
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name = "egui-wgpu"
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version = "0.18.0"
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version = "0.19.0"
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description = "Bindings for using egui natively using the wgpu library"
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authors = [
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"Nils Hasenbanck <nils@hasenbanck.de>",
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[dependencies]
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egui = { version = "0.18.1", path = "../egui", default-features = false, features = [
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egui = { version = "0.19.0", path = "../egui", default-features = false, features = [
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"bytemuck",
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] }
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@ -3,6 +3,9 @@ All notable changes to the `egui-winit` integration will be noted in this file.
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## Unreleased
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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* Fixed clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)).
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* Allow deferred render + surface state initialization for Android ([#1634](https://github.com/emilk/egui/pull/1634)).
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[package]
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name = "egui-winit"
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version = "0.18.0"
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version = "0.19.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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description = "Bindings for using egui with winit"
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edition = "2021"
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[dependencies]
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egui = { version = "0.18.0", path = "../egui", default-features = false, features = [
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egui = { version = "0.19.0", path = "../egui", default-features = false, features = [
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"tracing",
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] }
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instant = { version = "0.1", features = ["wasm-bindgen"] } # We use instant so we can (maybe) compile for web
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[package]
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name = "egui"
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version = "0.18.1"
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version = "0.19.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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description = "An easy-to-use immediate mode GUI that runs on both web and native"
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edition = "2021"
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rust-version = "1.61"
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homepage = "https://github.com/emilk/egui"
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license = "MIT OR Apache-2.0"
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readme = "../README.md"
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readme = "../../README.md"
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repository = "https://github.com/emilk/egui"
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categories = ["gui", "game-development"]
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keywords = ["gui", "imgui", "immediate", "portable", "gamedev"]
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serde = ["dep:serde", "epaint/serde"]
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[dependencies]
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epaint = { version = "0.18.1", path = "../epaint", default-features = false }
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epaint = { version = "0.19.0", path = "../epaint", default-features = false }
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ahash = "0.8"
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nohash-hasher = "0.2"
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[package]
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name = "egui_demo_app"
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version = "0.18.0"
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version = "0.19.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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license = "MIT OR Apache-2.0"
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edition = "2021"
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[dependencies]
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chrono = { version = "0.4", features = ["js-sys", "wasmbind"] }
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eframe = { version = "0.18.0", path = "../eframe", default-features = false }
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egui = { version = "0.18.0", path = "../egui", features = ["extra_debug_asserts"] }
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egui_demo_lib = { version = "0.18.0", path = "../egui_demo_lib", features = ["chrono"] }
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eframe = { version = "0.19.0", path = "../eframe", default-features = false }
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egui = { version = "0.19.0", path = "../egui", features = ["extra_debug_asserts"] }
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egui_demo_lib = { version = "0.19.0", path = "../egui_demo_lib", features = ["chrono"] }
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# Optional dependencies:
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bytemuck = { version = "1.7.1", optional = true }
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egui_extras = { version = "0.18.0", optional = true, path = "../egui_extras" }
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egui_extras = { version = "0.19.0", optional = true, path = "../egui_extras" }
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wgpu = { version = "0.13", optional = true, features = ["webgl"] }
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# feature "http":
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[package]
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name = "egui_demo_lib"
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version = "0.18.0"
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version = "0.19.0"
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authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
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description = "Example library for egui"
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edition = "2021"
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[dependencies]
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egui = { version = "0.18.0", path = "../egui", default-features = false }
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egui_extras = { version = "0.18.0", path = "../egui_extras" }
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egui = { version = "0.19.0", path = "../egui", default-features = false }
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egui_extras = { version = "0.19.0", path = "../egui_extras" }
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enum-map = { version = "2", features = ["serde"] }
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tracing = { version = "0.1", default-features = false, features = ["std"] }
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unicode_names2 = { version = "0.5.0", default-features = false }
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@ -3,6 +3,9 @@ All notable changes to the `egui_extras` integration will be noted in this file.
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## Unreleased
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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* You can now specify a texture filter for `RetainedImage` ([#1636](https://github.com/emilk/egui/pull/1636)).
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* Fixed uneven `Table` striping ([#1680](https://github.com/emilk/egui/pull/1680)).
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## 0.17.0 - 2022-02-22
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* `RetainedImage`: conventience for loading svg, png, jpeg etc and showing them in egui.
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* `RetainedImage`: convenience for loading svg, png, jpeg etc and showing them in egui.
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[package]
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name = "egui_extras"
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version = "0.18.0"
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version = "0.19.0"
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authors = [
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"Dominik Rössler <dominik@freshx.de>",
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"Emil Ernerfeldt <emil.ernerfeldt@gmail.com>",
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rust-version = "1.61"
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homepage = "https://github.com/emilk/egui"
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license = "MIT OR Apache-2.0"
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readme = "../README.md"
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readme = "README.md"
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repository = "https://github.com/emilk/egui"
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categories = ["gui", "game-development"]
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keywords = ["gui", "imgui", "immediate", "portable", "gamedev"]
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@ -40,7 +40,7 @@ tracing = ["dep:tracing", "egui/tracing"]
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[dependencies]
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egui = { version = "0.18.0", path = "../egui", default-features = false }
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egui = { version = "0.19.0", path = "../egui", default-features = false }
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#! ### Optional dependencies
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@ -3,6 +3,9 @@ All notable changes to the `egui_glium` integration will be noted in this file.
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## Unreleased
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||||
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## 0.19.0 - 2022-08-20
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||||
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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@ -1,6 +1,6 @@
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[package]
|
||||
name = "egui_glium"
|
||||
version = "0.18.0"
|
||||
version = "0.19.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "Bindings for using egui natively using the glium library"
|
||||
edition = "2021"
|
||||
|
@ -39,10 +39,10 @@ screen_reader = ["egui-winit/screen_reader"]
|
|||
|
||||
|
||||
[dependencies]
|
||||
egui = { version = "0.18.0", path = "../egui", default-features = false, features = [
|
||||
egui = { version = "0.19.0", path = "../egui", default-features = false, features = [
|
||||
"bytemuck",
|
||||
] }
|
||||
egui-winit = { version = "0.18.0", path = "../egui-winit", default-features = false }
|
||||
egui-winit = { version = "0.19.0", path = "../egui-winit", default-features = false }
|
||||
|
||||
ahash = "0.8"
|
||||
bytemuck = "1.7"
|
||||
|
|
|
@ -3,6 +3,9 @@ All notable changes to the `egui_glow` integration will be noted in this file.
|
|||
|
||||
|
||||
## Unreleased
|
||||
|
||||
|
||||
## 0.19.0 - 2022-08-20
|
||||
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
|
||||
* `EguiGlow::new` now takes an `EventLoopWindowTarget<E>` instead of a `winit::Window` ([#1634](https://github.com/emilk/egui/pull/1634)).
|
||||
* Use `Arc` for `glow::Context` instead of `Rc` ([#1640](https://github.com/emilk/egui/pull/1640)).
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "egui_glow"
|
||||
version = "0.18.1"
|
||||
version = "0.19.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "Bindings for using egui natively using the glow library"
|
||||
edition = "2021"
|
||||
|
@ -47,7 +47,7 @@ winit = ["egui-winit",]
|
|||
|
||||
|
||||
[dependencies]
|
||||
egui = { version = "0.18.0", path = "../egui", default-features = false, features = [
|
||||
egui = { version = "0.19.0", path = "../egui", default-features = false, features = [
|
||||
"bytemuck",
|
||||
] }
|
||||
|
||||
|
@ -62,7 +62,7 @@ document-features = { version = "0.2", optional = true }
|
|||
|
||||
# Native:
|
||||
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
|
||||
egui-winit = { version = "0.18.0", path = "../egui-winit", optional = true, default-features = false }
|
||||
egui-winit = { version = "0.19.0", path = "../egui-winit", optional = true, default-features = false }
|
||||
puffin = { version = "0.13", optional = true }
|
||||
|
||||
# Web:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "emath"
|
||||
version = "0.18.0"
|
||||
version = "0.19.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "Minimal 2D math library for GUI work"
|
||||
edition = "2021"
|
||||
|
|
|
@ -3,10 +3,13 @@ All notable changes to the epaint crate will be documented in this file.
|
|||
|
||||
|
||||
## Unreleased
|
||||
|
||||
|
||||
## 0.19.0 - 2022-08-20
|
||||
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
|
||||
* Added `epaint::hex_color!` to create `Color32`'s from hex strings under the `color-hex` feature ([#1596](https://github.com/emilk/egui/pull/1596)).
|
||||
* Optimize tessellation of filled circles by 10x or more ([#1616](https://github.com/emilk/egui/pull/1616)).
|
||||
* Added opt-in feature `deadlock_detection` to detect double-lock of mutexes on the same thread ([#1619](https://github.com/emilk/egui/pull/1619)).
|
||||
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
|
||||
|
||||
|
||||
## 0.18.1 - 2022-05-01
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "epaint"
|
||||
version = "0.18.1"
|
||||
version = "0.19.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "Minimal 2D graphics library for GUI work"
|
||||
edition = "2021"
|
||||
|
@ -53,7 +53,7 @@ mint = ["emath/mint"]
|
|||
serde = ["dep:serde", "ahash/serde", "emath/serde"]
|
||||
|
||||
[dependencies]
|
||||
emath = { version = "0.18.0", path = "../emath" }
|
||||
emath = { version = "0.19.0", path = "../emath" }
|
||||
|
||||
ab_glyph = "0.2.11"
|
||||
ahash = "0.8"
|
||||
|
|
Loading…
Reference in a new issue