egui/egui/src/paint/font.rs

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Rust
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use std::sync::Arc;
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use {
ahash::AHashMap,
parking_lot::RwLock,
rusttype::{point, Scale},
};
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use crate::{
math::{vec2, Vec2},
mutex::Mutex,
paint::{Galley, Row},
};
use super::texture_atlas::TextureAtlas;
// ----------------------------------------------------------------------------
// const REPLACEMENT_CHAR: char = '\u{25A1}'; // □ white square Replaces a missing or unsupported Unicode character.
// const REPLACEMENT_CHAR: char = '\u{FFFD}'; // <20> REPLACEMENT CHARACTER
const REPLACEMENT_CHAR: char = '?';
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#[derive(Clone, Copy, Debug)]
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pub struct UvRect {
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/// X/Y offset for nice rendering (unit: points).
pub offset: Vec2,
pub size: Vec2,
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/// Top left corner UV in texture.
pub min: (u16, u16),
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/// Bottom right corner (exclusive).
pub max: (u16, u16),
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}
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#[derive(Clone, Copy, Debug)]
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pub struct GlyphInfo {
id: rusttype::GlyphId,
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/// Unit: points.
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pub advance_width: f32,
/// Texture coordinates. None for space.
pub uv_rect: Option<UvRect>,
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}
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/// The interface uses points as the unit for everything.
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pub struct Font {
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font: rusttype::Font<'static>,
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/// Maximum character height
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scale_in_pixels: f32,
pixels_per_point: f32,
replacement_glyph_info: GlyphInfo,
glyph_infos: RwLock<AHashMap<char, GlyphInfo>>,
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atlas: Arc<Mutex<TextureAtlas>>,
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}
impl Font {
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pub fn new(
atlas: Arc<Mutex<TextureAtlas>>,
font_data: &'static [u8],
scale_in_points: f32,
pixels_per_point: f32,
) -> Font {
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assert!(scale_in_points > 0.0);
assert!(pixels_per_point > 0.0);
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let font = rusttype::Font::try_from_bytes(font_data).expect("Error constructing Font");
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let scale_in_pixels = pixels_per_point * scale_in_points;
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let replacement_glyph_info = allocate_glyph(
&mut atlas.lock(),
REPLACEMENT_CHAR,
&font,
scale_in_pixels,
pixels_per_point,
)
.unwrap_or_else(|| {
panic!(
"Failed to find replacement character {:?}",
REPLACEMENT_CHAR
)
});
let font = Font {
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font,
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scale_in_pixels,
pixels_per_point,
replacement_glyph_info,
glyph_infos: Default::default(),
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atlas,
};
font.glyph_infos
.write()
.insert(REPLACEMENT_CHAR, font.replacement_glyph_info);
// Preload the printable ASCII characters [32, 126] (which excludes control codes):
const FIRST_ASCII: usize = 32; // 32 == space
const LAST_ASCII: usize = 126;
for c in (FIRST_ASCII..=LAST_ASCII).map(|c| c as u8 as char) {
font.glyph_info(c);
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}
font.glyph_info('°');
font
}
pub fn round_to_pixel(&self, point: f32) -> f32 {
(point * self.pixels_per_point).round() / self.pixels_per_point
}
/// Height of one row of text. In points
pub fn row_height(&self) -> f32 {
self.scale_in_pixels / self.pixels_per_point
}
pub fn uv_rect(&self, c: char) -> Option<UvRect> {
self.glyph_infos.read().get(&c).and_then(|gi| gi.uv_rect)
}
pub fn glyph_width(&self, c: char) -> f32 {
self.glyph_info(c).advance_width
}
/// `\n` will (intentionally) show up as '?' (`REPLACEMENT_CHAR`)
fn glyph_info(&self, c: char) -> GlyphInfo {
{
if let Some(glyph_info) = self.glyph_infos.read().get(&c) {
return *glyph_info;
}
}
// Add new character:
let glyph_info = allocate_glyph(
&mut self.atlas.lock(),
c,
&self.font,
self.scale_in_pixels,
self.pixels_per_point,
);
// debug_assert!(glyph_info.is_some(), "Failed to find {:?}", c);
let glyph_info = glyph_info.unwrap_or(self.replacement_glyph_info);
self.glyph_infos.write().insert(c, glyph_info);
glyph_info
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}
/// Typeset the given text onto one row.
/// Any `\n` will show up as `REPLACEMENT_CHAR` ('?').
/// Always returns exactly one `Row` in the `Galley`.
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pub fn layout_single_line(&self, text: String) -> Galley {
let x_offsets = self.layout_single_row_fragment(&text);
let row = Row {
x_offsets,
y_min: 0.0,
y_max: self.row_height(),
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ends_with_newline: false,
};
let width = row.max_x();
let size = vec2(width, self.row_height());
let galley = Galley {
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text,
rows: vec![row],
size,
};
galley.sanity_check();
galley
}
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pub fn layout_multiline(&self, text: String, max_width_in_points: f32) -> Galley {
let row_height = self.row_height();
let mut cursor_y = 0.0;
let mut rows = Vec::new();
let mut paragraph_start = 0;
while paragraph_start < text.len() {
let next_newline = text[paragraph_start..].find('\n');
let paragraph_end = next_newline
.map(|newline| paragraph_start + newline)
.unwrap_or_else(|| text.len());
assert!(paragraph_start <= paragraph_end);
let paragraph_text = &text[paragraph_start..paragraph_end];
let mut paragraph_rows =
self.layout_paragraph_max_width(paragraph_text, max_width_in_points);
assert!(!paragraph_rows.is_empty());
paragraph_rows.last_mut().unwrap().ends_with_newline = next_newline.is_some();
for row in &mut paragraph_rows {
row.y_min += cursor_y;
row.y_max += cursor_y;
}
cursor_y = paragraph_rows.last().unwrap().y_max;
cursor_y += row_height * 0.4; // Extra spacing between paragraphs. TODO: less hacky
rows.append(&mut paragraph_rows);
paragraph_start = paragraph_end + 1;
}
if text.is_empty() || text.ends_with('\n') {
rows.push(Row {
x_offsets: vec![0.0],
y_min: cursor_y,
y_max: cursor_y + row_height,
ends_with_newline: false,
});
}
let mut widest_row = 0.0;
for row in &rows {
widest_row = row.max_x().max(widest_row);
}
let size = vec2(widest_row, rows.last().unwrap().y_max);
let galley = Galley { text, rows, size };
galley.sanity_check();
galley
}
/// Typeset the given text onto one row.
/// Assumes there are no `\n` in the text.
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/// Return `x_offsets`, one longer than the number of characters in the text.
fn layout_single_row_fragment(&self, text: &str) -> Vec<f32> {
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let scale_in_pixels = Scale::uniform(self.scale_in_pixels);
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let mut x_offsets = Vec::with_capacity(text.chars().count() + 1);
x_offsets.push(0.0);
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let mut cursor_x_in_points = 0.0f32;
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let mut last_glyph_id = None;
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for c in text.chars() {
let glyph = self.glyph_info(c);
if let Some(last_glyph_id) = last_glyph_id {
cursor_x_in_points +=
self.font
.pair_kerning(scale_in_pixels, last_glyph_id, glyph.id)
/ self.pixels_per_point
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}
cursor_x_in_points += glyph.advance_width;
cursor_x_in_points = self.round_to_pixel(cursor_x_in_points);
last_glyph_id = Some(glyph.id);
x_offsets.push(cursor_x_in_points);
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}
x_offsets
}
/// A paragraph is text with no line break character in it.
/// The text will be wrapped by the given `max_width_in_points`.
fn layout_paragraph_max_width(&self, text: &str, max_width_in_points: f32) -> Vec<Row> {
if text == "" {
return vec![Row {
x_offsets: vec![0.0],
y_min: 0.0,
y_max: self.row_height(),
ends_with_newline: false,
}];
}
let full_x_offsets = self.layout_single_row_fragment(text);
let mut row_start_x = full_x_offsets[0];
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{
#![allow(clippy::float_cmp)]
assert_eq!(row_start_x, 0.0);
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}
let mut cursor_y = 0.0;
let mut row_start_idx = 0;
// start index of the last space. A candidate for a new row.
let mut last_space = None;
let mut out_rows = vec![];
for (i, (x, chr)) in full_x_offsets.iter().skip(1).zip(text.chars()).enumerate() {
debug_assert!(chr != '\n');
let potential_row_width = x - row_start_x;
if potential_row_width > max_width_in_points {
if let Some(last_space_idx) = last_space {
let include_trailing_space = true;
let row = if include_trailing_space {
Row {
x_offsets: full_x_offsets[row_start_idx..=last_space_idx + 1]
.iter()
.map(|x| x - row_start_x)
.collect(),
y_min: cursor_y,
y_max: cursor_y + self.row_height(),
ends_with_newline: false,
}
} else {
Row {
x_offsets: full_x_offsets[row_start_idx..=last_space_idx]
.iter()
.map(|x| x - row_start_x)
.collect(),
y_min: cursor_y,
y_max: cursor_y + self.row_height(),
ends_with_newline: false,
}
};
row.sanity_check();
out_rows.push(row);
row_start_idx = last_space_idx + 1;
row_start_x = full_x_offsets[row_start_idx];
last_space = None;
cursor_y += self.row_height();
cursor_y = self.round_to_pixel(cursor_y);
}
}
const NON_BREAKING_SPACE: char = '\u{A0}';
if chr.is_whitespace() && chr != NON_BREAKING_SPACE {
last_space = Some(i);
}
}
if row_start_idx + 1 < full_x_offsets.len() {
let row = Row {
x_offsets: full_x_offsets[row_start_idx..]
.iter()
.map(|x| x - row_start_x)
.collect(),
y_min: cursor_y,
y_max: cursor_y + self.row_height(),
ends_with_newline: false,
};
row.sanity_check();
out_rows.push(row);
}
out_rows
}
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}
fn allocate_glyph(
atlas: &mut TextureAtlas,
c: char,
font: &rusttype::Font<'static>,
scale_in_pixels: f32,
pixels_per_point: f32,
) -> Option<GlyphInfo> {
let glyph = font.glyph(c);
if glyph.id().0 == 0 {
return None; // Failed to find a glyph for the character
}
let glyph = glyph.scaled(Scale::uniform(scale_in_pixels));
let glyph = glyph.positioned(point(0.0, 0.0));
let uv_rect = if let Some(bb) = glyph.pixel_bounding_box() {
let glyph_width = bb.width() as usize;
let glyph_height = bb.height() as usize;
assert!(glyph_width >= 1);
assert!(glyph_height >= 1);
let glyph_pos = atlas.allocate((glyph_width, glyph_height));
let texture = atlas.texture_mut();
glyph.draw(|x, y, v| {
if v > 0.0 {
let px = glyph_pos.0 + x as usize;
let py = glyph_pos.1 + y as usize;
texture[(px, py)] = (v * 255.0).round() as u8;
}
});
let offset_y_in_pixels = scale_in_pixels as f32 + bb.min.y as f32 - 4.0 * pixels_per_point; // TODO: use font.v_metrics
Some(UvRect {
offset: vec2(
bb.min.x as f32 / pixels_per_point,
offset_y_in_pixels / pixels_per_point,
),
size: vec2(glyph_width as f32, glyph_height as f32) / pixels_per_point,
min: (glyph_pos.0 as u16, glyph_pos.1 as u16),
max: (
(glyph_pos.0 + glyph_width) as u16,
(glyph_pos.1 + glyph_height) as u16,
),
})
} else {
// No bounding box. Maybe a space?
None
};
let advance_width_in_points = glyph.unpositioned().h_metrics().advance_width / pixels_per_point;
Some(GlyphInfo {
id: glyph.id(),
advance_width: advance_width_in_points,
uv_rect,
})
}