egui/egui_web/src/painter.rs

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569 B
Rust
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use wasm_bindgen::prelude::JsValue;
pub trait Painter {
fn set_texture(&mut self, tex_id: egui::TextureId, image: egui::ImageData);
fn free_texture(&mut self, tex_id: egui::TextureId);
fn debug_info(&self) -> String;
/// id of the canvas html element containing the rendering
fn canvas_id(&self) -> &str;
fn clear(&mut self, clear_color: egui::Rgba);
fn paint_meshes(
&mut self,
clipped_meshes: Vec<egui::ClippedMesh>,
pixels_per_point: f32,
) -> Result<(), JsValue>;
fn name(&self) -> &'static str;
}