egui/egui_web/src/painter.rs

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488 B
Rust
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use wasm_bindgen::prelude::JsValue;
pub trait Painter {
fn as_tex_allocator(&mut self) -> &mut dyn epi::TextureAllocator;
fn debug_info(&self) -> String;
/// id of the canvas html element containing the rendering
fn canvas_id(&self) -> &str;
fn upload_egui_texture(&mut self, texture: &egui::Texture);
fn clear(&mut self, lear_color: egui::Rgba);
2021-01-25 20:23:24 +00:00
fn paint_meshes(&mut self, jobs: egui::PaintJobs, pixels_per_point: f32)
-> Result<(), JsValue>;
}