
* squash before rebase * Update AccessKit, introducing support for editable spinners on Windows and an important fix for navigation order on macOS * Restore support for increment and decrement actions in DragValue * Avoid VoiceOver race condition bug * fix clippy lint * Tell AccessKit that the default action for a text edit (equivalent to a click) is to set the focus. This matters to some platform adapters. * Refactor InputState functions for AccessKit actions * Support the AccessKit SetValue for DragValue; this is the only way for a Windows AT to programmatically adjust the value * Same for Slider * Properly associate the slider label with both the slider and the drag value * Lazily activate egui's AccessKit support * fix clippy lint * Update AccessKit * More documentation, particularly around lazy activation * Tweak one of the doc comments * See if I can get AccessKit exempted from the 'missing backticks' lint * Make PlatformOutput::accesskit_update an Option * Refactor lazy activation * Refactor node mutation (again) * Eliminate the need for an explicit is_accesskit_active method, at least for now * Fix doc comment * More refactoring of tree construction; don't depend on Arc::get_mut * Override a clippy lint; I seem to have no other choice * Final planned refactor: a more flexible approach to hierarchy * Last AccessKit update for this PR; includes an important macOS DPI fix * Move and document the optional accesskit dependency * Fix comment typo Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> * reformat * More elegant code for conditionally creating a node Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com> * Set step to 1.0 for all integer sliders * Add doc example for Response::labelled_by * Clarify a TODO comment I left for myself Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
45 lines
3 KiB
Markdown
45 lines
3 KiB
Markdown
# Changelog for egui-winit
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All notable changes to the `egui-winit` integration will be noted in this file.
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## Unreleased
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* The default features of the `winit` crate are not enabled if the default features of `egui-winit` are disabled too ([#1971](https://github.com/emilk/egui/pull/1971))
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* Added new feature `wayland` which enables Wayland support ([#1971](https://github.com/emilk/egui/pull/1971))
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* Added optional integration with [AccessKit](https://accesskit.dev/) for implementing platform accessibility APIs. ([#2294](https://github.com/emilk/egui/pull/2294)).
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## 0.19.0 - 2022-08-20
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* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).
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* Fixed clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)).
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* Allow deferred render + surface state initialization for Android ([#1634](https://github.com/emilk/egui/pull/1634)).
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* Fixed window position persistence ([#1745](https://github.com/emilk/egui/pull/1745)).
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* Fixed mouse cursor change on Linux ([#1747](https://github.com/emilk/egui/pull/1747)).
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* Use the new `RawInput::has_focus` field to indicate whether the window has the keyboard focus ([#1859](https://github.com/emilk/egui/pull/1859)).
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## 0.18.0 - 2022-04-30
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* Reexport `egui` crate
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* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Added new feature `puffin` to add [`puffin profiler`](https://github.com/EmbarkStudios/puffin) scopes ([#1483](https://github.com/emilk/egui/pull/1483)).
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* Renamed the feature `convert_bytemuck` to `bytemuck` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Renamed the feature `serialize` to `serde` ([#1467](https://github.com/emilk/egui/pull/1467)).
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* Removed the features `dark-light` and `persistence` ([#1542](https://github.com/emilk/egui/pull/1542)).
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## 0.17.0 - 2022-02-22
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* Fixed horizontal scrolling direction on Linux.
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* Replaced `std::time::Instant` with `instant::Instant` for WebAssembly compatability ([#1023](https://github.com/emilk/egui/pull/1023))
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* Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)).
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* Fixed `enable_drag` on Windows OS ([#1108](https://github.com/emilk/egui/pull/1108)).
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* Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)).
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* Require knowledge about max texture side (e.g. `GL_MAX_TEXTURE_SIZE`)) ([#1154](https://github.com/emilk/egui/pull/1154)).
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## 0.16.0 - 2021-12-29
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* Added helper `EpiIntegration` ([#871](https://github.com/emilk/egui/pull/871)).
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* Fixed shift key getting stuck enabled with the X11 option `shift:both_capslock` enabled ([#849](https://github.com/emilk/egui/pull/849)).
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* Removed `State::is_quit_event` and `State::is_quit_shortcut` ([#881](https://github.com/emilk/egui/pull/881)).
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* Updated `winit` to 0.26 ([#930](https://github.com/emilk/egui/pull/930)).
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## 0.15.0 - 2021-10-24
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First stand-alone release. Previously part of `egui_glium`.
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