# Changelog for egui-winit All notable changes to the `egui-winit` integration will be noted in this file. ## Unreleased * The default features of the `winit` crate are not enabled if the default features of `egui-winit` are disabled too ([#1971](https://github.com/emilk/egui/pull/1971)) * Added new feature `wayland` which enables Wayland support ([#1971](https://github.com/emilk/egui/pull/1971)) * Added optional integration with [AccessKit](https://accesskit.dev/) for implementing platform accessibility APIs. ([#2294](https://github.com/emilk/egui/pull/2294)). ## 0.19.0 - 2022-08-20 * MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)). * Fixed clipboard on Wayland ([#1613](https://github.com/emilk/egui/pull/1613)). * Allow deferred render + surface state initialization for Android ([#1634](https://github.com/emilk/egui/pull/1634)). * Fixed window position persistence ([#1745](https://github.com/emilk/egui/pull/1745)). * Fixed mouse cursor change on Linux ([#1747](https://github.com/emilk/egui/pull/1747)). * Use the new `RawInput::has_focus` field to indicate whether the window has the keyboard focus ([#1859](https://github.com/emilk/egui/pull/1859)). ## 0.18.0 - 2022-04-30 * Reexport `egui` crate * MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)). * Added new feature `puffin` to add [`puffin profiler`](https://github.com/EmbarkStudios/puffin) scopes ([#1483](https://github.com/emilk/egui/pull/1483)). * Renamed the feature `convert_bytemuck` to `bytemuck` ([#1467](https://github.com/emilk/egui/pull/1467)). * Renamed the feature `serialize` to `serde` ([#1467](https://github.com/emilk/egui/pull/1467)). * Removed the features `dark-light` and `persistence` ([#1542](https://github.com/emilk/egui/pull/1542)). ## 0.17.0 - 2022-02-22 * Fixed horizontal scrolling direction on Linux. * Replaced `std::time::Instant` with `instant::Instant` for WebAssembly compatability ([#1023](https://github.com/emilk/egui/pull/1023)) * Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)). * Fixed `enable_drag` on Windows OS ([#1108](https://github.com/emilk/egui/pull/1108)). * Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)). * Require knowledge about max texture side (e.g. `GL_MAX_TEXTURE_SIZE`)) ([#1154](https://github.com/emilk/egui/pull/1154)). ## 0.16.0 - 2021-12-29 * Added helper `EpiIntegration` ([#871](https://github.com/emilk/egui/pull/871)). * Fixed shift key getting stuck enabled with the X11 option `shift:both_capslock` enabled ([#849](https://github.com/emilk/egui/pull/849)). * Removed `State::is_quit_event` and `State::is_quit_shortcut` ([#881](https://github.com/emilk/egui/pull/881)). * Updated `winit` to 0.26 ([#930](https://github.com/emilk/egui/pull/930)). ## 0.15.0 - 2021-10-24 First stand-alone release. Previously part of `egui_glium`.