egui/emigui/src/example_app.rs
2020-04-20 23:45:05 +02:00

161 lines
5.8 KiB
Rust

use crate::{color::*, label, math::*, widgets::*, Align, Outline, PaintCmd, Region};
/// Showcase some region code
pub struct ExampleApp {
checked: bool,
count: usize,
radio: usize,
size: Vec2,
corner_radius: f32,
stroke_width: f32,
num_boxes: usize,
num_columns: usize,
slider_value: usize,
}
impl Default for ExampleApp {
fn default() -> ExampleApp {
ExampleApp {
checked: true,
radio: 0,
count: 0,
size: vec2(100.0, 50.0),
corner_radius: 5.0,
stroke_width: 2.0,
num_boxes: 1,
num_columns: 2,
slider_value: 100,
}
}
}
impl ExampleApp {
pub fn ui(&mut self, region: &mut Region) {
region.foldable("About Emigui", |region| {
region.add(label!("Emigui is an immediate mode GUI written in Rust, compiled to WebAssembly, rendered with WebGL."));
});
region.foldable("Widget examples", |region| {
region.horizontal(Align::Min, |region| {
region.add(label!("Text can have").text_color(srgba(110, 255, 110, 255)));
region.add(label!("color").text_color(srgba(128, 140, 255, 255)));
region.add(label!("and tooltips (hover me)")).tooltip_text(
"This is a multiline tooltip that demonstrates that you can easily add tooltips to any element.\nThis is the second line.\nThis is the third.",
);
});
region.add(Checkbox::new(&mut self.checked, "checkbox"));
region.horizontal(Align::Min, |region| {
if region.add(radio(self.radio == 0, "First")).clicked {
self.radio = 0;
}
if region.add(radio(self.radio == 1, "Second")).clicked {
self.radio = 1;
}
if region.add(radio(self.radio == 2, "Final")).clicked {
self.radio = 2;
}
});
region.horizontal(Align::Min, |region| {
if region
.add(Button::new("Click me"))
.tooltip_text("This will just increase a counter.")
.clicked
{
self.count += 1;
}
region.add(label!(
"The button have been clicked {} times",
self.count
));
});
});
region.foldable("Layouts", |region| {
region.add(Slider::usize(&mut self.num_columns, 1, 10).text("Columns"));
region.columns(self.num_columns, |cols| {
for (i, col) in cols.iter_mut().enumerate() {
col.add(label!("Column {} out of {}", i + 1, self.num_columns));
if i + 1 == self.num_columns {
if col.add(Button::new("Delete this")).clicked {
self.num_columns -= 1;
}
}
}
});
});
region.foldable("Test box rendering", |region| {
region.add(Slider::f32(&mut self.size.x, 0.0, 500.0).text("width"));
region.add(Slider::f32(&mut self.size.y, 0.0, 500.0).text("height"));
region.add(Slider::f32(&mut self.corner_radius, 0.0, 50.0).text("corner_radius"));
region.add(Slider::f32(&mut self.stroke_width, 0.0, 10.0).text("stroke_width"));
region.add(Slider::usize(&mut self.num_boxes, 0, 5).text("num_boxes"));
let pos = region
.reserve_space(
vec2(self.size.x * (self.num_boxes as f32), self.size.y),
None,
)
.rect
.min();
let mut cmds = vec![];
for i in 0..self.num_boxes {
cmds.push(PaintCmd::Rect {
corner_radius: self.corner_radius,
fill_color: Some(gray(136, 255)),
rect: Rect::from_min_size(
pos2(pos.x + (i as f32) * (self.size.x * 1.1), pos.y),
self.size,
),
outline: Some(Outline::new(self.stroke_width, gray(255, 255))),
});
}
region.add_paint_cmds(cmds);
});
region.foldable("Slider example", |region| {
value_ui(&mut self.slider_value, region);
});
region.foldable("Name clash example", |region| {
region.add_label("\
Regions that store state require unique identifiers so we can track their state between frames. \
Identifiers are normally derived from the titles of the widget.");
region.add_label("\
For instance, foldable regions needs to store wether or not they are open. \
If you fail to give them unique names then clicking one will open both. \
To help you debug this, a error message is printed on screen:");
region.foldable("Foldable", |region| {
region.add_label("Contents of first folddable region");
});
region.foldable("Foldable", |region| {
region.add_label("Contents of second folddable region");
});
region.add_label("\
Most widgets don't need unique names, but are tracked \
based on their position on screen. For instance, buttons:");
region.add(Button::new("Button"));
region.add(Button::new("Button"));
});
}
}
pub fn value_ui(value: &mut usize, region: &mut Region) {
region.add(Slider::usize(value, 1, 1000));
if region.add(Button::new("Double it")).clicked {
*value *= 2;
}
region.add(label!("Value: {}", value));
}