egui/example_glium/src/main.rs

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//! Example of how to use Egui
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#![deny(warnings)]
#![warn(clippy::all)]
/// We derive Deserialize/Serialize so we can persist app state on shutdown.
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#[derive(Default, serde::Deserialize, serde::Serialize)]
struct MyApp {
my_string: String,
value: f32,
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}
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impl egui::app::App for MyApp {
/// Called each time the UI needs repainting, which may be many times per second.
/// Put your widgets into a `SidePanel`, `TopPanel`, `CentralPanel`, `Window` or `Area`.
fn ui(
&mut self,
ctx: &std::sync::Arc<egui::Context>,
_integration_context: &mut egui::app::IntegrationContext,
) {
let MyApp { my_string, value } = self;
// Example used in `README.md`.
egui::Window::new("Debug").show(ctx, |ui| {
ui.label(format!("Hello, world {}", 123));
if ui.button("Save").clicked {
my_save_function();
}
ui.text_edit(my_string);
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ui.add(egui::Slider::f32(value, 0.0..=1.0).text("float"));
});
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}
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fn on_exit(&mut self, storage: &mut dyn egui::app::Storage) {
egui::app::set_value(storage, egui::app::APP_KEY, self);
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}
}
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fn main() {
let title = "My Egui Window";
// Persist app state to file:
let storage = egui_glium::storage::FileStorage::from_path(".egui_example_glium.json".into());
// Alternative: store nowhere
// let storage = egui::app::DummyStorage::default();
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let app: MyApp = egui::app::get_value(&storage, egui::app::APP_KEY).unwrap_or_default(); // Restore `MyApp` from file, or create new `MyApp`.
egui_glium::run(title, Box::new(storage), app);
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}
fn my_save_function() {
// dummy
}