egui/crates
Andreas Reich c414af7aa2
wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136)
* wgpu renderer now always requires a RenderPass being passed in
This also implies that it no longer owns the depth buffer! (why would it anyways!)

* wgpu-renderer now passes a command encoder to prepare

* add changelog entries

* fixup changelogs, fix variable name
2022-10-12 14:27:24 +02:00
..
eframe wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136) 2022-10-12 14:27:24 +02:00
egui Remove Debug trait constraint on Id sources 2022-10-10 22:34:08 +02:00
egui-wgpu wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136) 2022-10-12 14:27:24 +02:00
egui-winit Fix copy-paste on Windows (#2120) 2022-10-07 14:46:42 +02:00
egui_demo_app wgpu renderer now always requires a RenderPass being passed in, pass command encoder to prepare callback (#2136) 2022-10-12 14:27:24 +02:00
egui_demo_lib Update some crates (#2100) 2022-10-02 20:33:45 +02:00
egui_extras egui_extras: Add Table::vertical_scroll_offset (#1946) 2022-08-28 09:37:23 +02:00
egui_glium Remove .with_srgb(false) when constructing window (#2110) 2022-10-08 11:43:48 +02:00
egui_glow Remove .with_srgb(false) when constructing window (#2110) 2022-10-08 11:43:48 +02:00
egui_web Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
emath Release 0.19.0 - wgpu backend, repaint_after, continue-after-close 2022-08-20 16:49:58 +02:00
epaint Fix false positives wrt RwLock deadlock detection (#2121) 2022-10-10 12:07:44 +02:00