
* Move texture allocation into epaint/egui proper * Add TextureHandle * egui_glow: cast using bytemuck instead of unsafe code * Optimize glium painter * Optimize WebGL * Add example of loading an image from file
856 B
856 B
epaint changelog
All notable changes to the epaint crate will be documented in this file.
Unreleased
- Added
Shape::dashed_line_many
(#1027). - Add
ImageData
andTextureManager
for loading images into textures (#1110).
0.16.0 - 2021-12-29
0.15.0 - 2021-10-24
Fonts::layout_job
: New text layout engine allowing mixing fonts, colors and styles, with underlining and strikethrough.- New
CircleShape
,PathShape
,RectShape
andTextShape
used inenum Shape
. - Add support for rotated text (see
TextShape
). - Added
"convert_bytemuck"
feature.