egui/crates/egui
Adam Gąsior 9b2c3d1026
Add custom parser to DragValue and Slider, with additional support for binary, octal, and hexadecimal numbers. (#1967)
* Add `custom_parser` to `DragValue`

* Add `custom_parser` to `Slider`

* Add `binary_u64`, `octal_u64`, and `hexadecimal_u64` to `DragValue`

* Add `binary_u64`, `octal_u64`, and `hexadecimal_u64` to `Slider`

* Fix formatting and errors in docs

* Update CHANGELOG.md

* Fix CI errors

* Replace manual number parsing with i64::from_str_radix. Add support for signed integers.

* Update CHANGELOG.md

* Change documentation.

* Fix documentation.

* Fix documentation.

* Remove unnecessary links.
2022-08-28 18:16:12 +02:00
..
examples Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
src Add custom parser to DragValue and Slider, with additional support for binary, octal, and hexadecimal numbers. (#1967) 2022-08-28 18:16:12 +02:00
Cargo.toml Release 0.19.0 - wgpu backend, repaint_after, continue-after-close 2022-08-20 16:49:58 +02:00
README.md Move all crates into a crates directory (#1940) 2022-08-20 10:41:49 +02:00

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.