egui/egui
2020-10-21 22:20:30 +02:00
..
benches [refactor] Split DemoWindows out of demos::DemoApp 2020-10-19 23:06:11 +02:00
fonts Rename from "Emigui" to "Egui" 2020-05-30 10:22:35 +02:00
src Add high-prio TODO to refactor layer system 2020-10-21 22:20:30 +02:00
Cargo.toml [release] bump version numbers to 0.2.0 2020-10-10 14:00:07 +02:00
README.md Move TODO-list to own TODO.md 2020-08-29 18:16:43 +02:00

GUI implementation

This is the core library crate Egui. It is fully platform independent without any backend. You give the Egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.