
* Update to rust 1.60.0 * Rename the feature `convert_bytemuck` to `bytemuck` * Rename the feature `serialize` to `serde`. * Make use of the "weak dependency" cargo feature * Set rust-version = "1.60" for all crates * egui_glow: clipboard, links, persistence & winit are now opt-in features
97 lines
5.1 KiB
Markdown
97 lines
5.1 KiB
Markdown
# Changelog for eframe
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All notable changes to the `eframe` and `epi` crates.
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NOTE: [`egui_web`](../egui_web/CHANGELOG.md), [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/CHANGELOG.md), and [`egui_glow`](../egui_glow/CHANGELOG.md) have their own changelogs!
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## Unreleased
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* Change default for `NativeOptions::drag_and_drop_support` to `true` ([#1329](https://github.com/emilk/egui/pull/1329)).
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* Remove the `egui_glium` feature. `eframe` will now always use `egui_glow` as the native backend ([#1357](https://github.com/emilk/egui/pull/1357)).
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* Removed `Frame::request_repaint` - just call `egui::Context::request_repaint` for the same effect ([#1366](https://github.com/emilk/egui/pull/1366)).
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* Use full browser width by default ([#1378](https://github.com/emilk/egui/pull/1378)).
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* Added new `NativeOptions`: `vsync`, `multisampling`, `depth_buffer`, `stencil_buffer`.
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* Changed app creation/setup ([#1363](https://github.com/emilk/egui/pull/1363)):
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* Removed `App::setup` and `App::name`.
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* Provide `CreationContext` when creating app with egui context, storage, integration info and glow context.
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* Change interface of `run_native` and `start_web`.
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* Added `Frame::storage()` and `Frame::storage_mut()` ([#1418](https://github.com/emilk/egui/pull/1418)).
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* You can now load/save state in `App::update`
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* Changed `App::update` to take `&mut Frame` instead of `&Frame`.
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* `Frame` is no longer `Clone` or `Sync`.
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* Add `glow` (OpenGL) context to `Frame` ([#1425](https://github.com/emilk/egui/pull/1425)).
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* `dark-light` (dark mode detection) is now an opt-in feature ([#1437](https://github.com/emilk/egui/pull/1437)).
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* Fixed potential scale bug when DPI scaling changes (e.g. when dragging a window between different displays) ([#1441](https://github.com/emilk/egui/pull/1441)).
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* MSRV (Minimum Supported Rust Version) is now `1.60.0` ([#1467](https://github.com/emilk/egui/pull/1467)).
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## 0.17.0 - 2022-02-22
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* Removed `Frame::alloc_texture`. Use `egui::Context::load_texture` instead ([#1110](https://github.com/emilk/egui/pull/1110)).
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* The default native backend is now `egui_glow` (instead of `egui_glium`) ([#1020](https://github.com/emilk/egui/pull/1020)).
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* The default web painter is now `egui_glow` (instead of WebGL) ([#1020](https://github.com/emilk/egui/pull/1020)).
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* Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)).
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* Fix horizontal scrolling direction on Linux.
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* Added `App::on_exit_event` ([#1038](https://github.com/emilk/egui/pull/1038))
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* Added `NativeOptions::initial_window_pos`.
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* Fixed `enable_drag` for Windows OS ([#1108](https://github.com/emilk/egui/pull/1108)).
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* Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)).
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* Log using the `tracing` crate. Log to stdout by adding `tracing_subscriber::fmt::init();` to your `main` ([#1192](https://github.com/emilk/egui/pull/1192)).
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* Expose all parts of the location/url in `frame.info().web_info` ([#1258](https://github.com/emilk/egui/pull/1258)).
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## 0.16.0 - 2021-12-29
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* `Frame` can now be cloned, saved, and passed to background threads ([#999](https://github.com/emilk/egui/pull/999)).
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* Added `Frame::request_repaint` to replace `repaint_signal` ([#999](https://github.com/emilk/egui/pull/999)).
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* Added `Frame::alloc_texture/free_texture` to replace `tex_allocator` ([#999](https://github.com/emilk/egui/pull/999)).
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## 0.15.0 - 2021-10-24
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* `Frame` now provides `set_window_title` to set window title dynamically
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* `Frame` now provides `set_decorations` to set whether to show window decorations.
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* Remove "http" feature (use https://github.com/emilk/ehttp instead!).
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* Increase native scroll speed.
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* Add `App::persist_native_window` and `App::persist_egui_memory` to control what gets persisted.
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* Add new backend `egui_glow` as an alternative to `egui_glium`. Enable with `default-features = false, features = ["default_fonts", "egui_glow"]`.
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## 0.14.0 - 2021-08-24
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* Add dragging and dropping files into egui.
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* Improve http fetch API.
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* `run_native` now returns when the app is closed.
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## 0.13.1 - 2021-06-24
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* Fix `http` feature flag and docs
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## 0.13.0 - 2021-06-24
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* `App::setup` now takes a `Frame` and `Storage` by argument.
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* `App::load` has been removed. Implement `App::setup` instead.
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## 0.12.0 - 2021-05-10
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* Moved options out of `trait App` into new `NativeOptions`.
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* Add option for `always_on_top`.
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## 0.11.0 - 2021-04-05
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* You can now turn your window transparent with the `App::transparent` option.
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* You can now disable window decorations with the `App::decorated` option.
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## 0.10.0 - 2021-02-28
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* [You can now set your own app icons](https://github.com/emilk/egui/pull/193).
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* You can control the initial size of the native window with `App::initial_window_size`.
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* You can control the maximum egui web canvas size with `App::max_size_points`.
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* `Frame::tex_allocator()` no longer returns an `Option` (there is always a texture allocator).
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## 0.9.0 - 2021-02-07
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* [Add support for HTTP body](https://github.com/emilk/egui/pull/139).
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## 0.8.0 - 2021-01-17
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* Simplify `TextureAllocator` interface.
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## 0.7.0 - 2021-01-04
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* Initial release of `eframe`
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