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201 changed files with 5739 additions and 4465 deletions
6
.cargo/config.toml
Normal file
6
.cargo/config.toml
Normal file
|
@ -0,0 +1,6 @@
|
|||
# clipboard api is still unstable, so web-sys requires the below flag to be passed for copy (ctrl + c) to work
|
||||
# https://rustwasm.github.io/docs/wasm-bindgen/web-sys/unstable-apis.html
|
||||
# check status at https://developer.mozilla.org/en-US/docs/Web/API/Clipboard#browser_compatibility
|
||||
# we don't use `[build]` because of rust analyzer's build cache invalidation https://github.com/emilk/eframe_template/issues/93
|
||||
[target.wasm32-unknown-unknown]
|
||||
rustflags = ["--cfg=web_sys_unstable_apis"]
|
72
.github/workflows/rust.yml
vendored
72
.github/workflows/rust.yml
vendored
|
@ -16,66 +16,93 @@ jobs:
|
|||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: default
|
||||
toolchain: 1.65.0
|
||||
override: true
|
||||
|
||||
- name: Install packages (Linux)
|
||||
if: runner.os == 'Linux'
|
||||
run: sudo apt-get update && sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libspeechd-dev libxkbcommon-dev libssl-dev libgtk-3-dev # libgtk-3-dev is used by rfd
|
||||
#uses: awalsh128/cache-apt-pkgs-action@v1.2.2
|
||||
#TODO(emilk) use upstream when https://github.com/awalsh128/cache-apt-pkgs-action/pull/90 is merged
|
||||
uses: rerun-io/cache-apt-pkgs-action@59534850182063abf1b2c11bb3686722a12a8397
|
||||
with:
|
||||
packages: libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev libgtk-3-dev # libgtk-3-dev is used by rfd
|
||||
version: 1.0
|
||||
execute_install_scripts: true
|
||||
|
||||
- name: Set up cargo cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- name: Rustfmt
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: fmt
|
||||
args: --all -- --check
|
||||
|
||||
- name: Install cargo-cranky
|
||||
uses: baptiste0928/cargo-install@v1
|
||||
with:
|
||||
crate: cargo-cranky
|
||||
- name: Check all features
|
||||
|
||||
- name: check --all-features
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: check
|
||||
args: --locked --all-features
|
||||
- name: Check default features
|
||||
args: --locked --all-features --all-targets
|
||||
|
||||
- name: check default features
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: check
|
||||
args: --locked
|
||||
- name: Check no default features
|
||||
args: --locked --all-targets
|
||||
|
||||
- name: check --no-default-features
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: check
|
||||
args: --locked --no-default-features --lib
|
||||
args: --locked --no-default-features --lib --all-targets
|
||||
|
||||
- name: check eframe --no-default-features
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: check
|
||||
args: --locked --no-default-features --lib --all-targets -p eframe
|
||||
|
||||
- name: Test doc-tests
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: test
|
||||
args: --doc --all-features
|
||||
|
||||
- name: cargo doc --lib
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: doc
|
||||
args: --lib --no-deps --all-features
|
||||
|
||||
- name: cargo doc --document-private-items
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: doc
|
||||
args: --document-private-items --no-deps --all-features
|
||||
|
||||
- name: Test
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: test
|
||||
args: --all-features
|
||||
|
||||
- name: Cranky
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: cranky
|
||||
args: --all-targets --all-features -- -D warnings
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
check_wasm:
|
||||
name: Check wasm32 + wasm-bindgen
|
||||
runs-on: ubuntu-22.04
|
||||
|
@ -119,7 +146,7 @@ jobs:
|
|||
- name: wasm-bindgen
|
||||
uses: jetli/wasm-bindgen-action@v0.1.0
|
||||
with:
|
||||
version: "0.2.83"
|
||||
version: "0.2.84"
|
||||
|
||||
- run: ./sh/wasm_bindgen_check.sh --skip-setup
|
||||
|
||||
|
@ -129,6 +156,8 @@ jobs:
|
|||
command: cranky
|
||||
args: --target wasm32-unknown-unknown --all-features -p egui_demo_app --lib -- -D warnings
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
cargo-deny:
|
||||
name: cargo deny
|
||||
runs-on: ubuntu-22.04
|
||||
|
@ -138,18 +167,45 @@ jobs:
|
|||
with:
|
||||
rust-version: "1.65.0"
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
android:
|
||||
name: android
|
||||
runs-on: ubuntu-22.04
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: 1.65.0
|
||||
target: aarch64-linux-android
|
||||
override: true
|
||||
|
||||
- name: Set up cargo cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- run: cargo check --features wgpu --target aarch64-linux-android
|
||||
working-directory: crates/eframe
|
||||
|
||||
# ---------------------------------------------------------------------------
|
||||
|
||||
windows:
|
||||
name: Check Windows
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- uses: actions-rs/toolchain@v1
|
||||
with:
|
||||
profile: minimal
|
||||
toolchain: 1.65.0
|
||||
override: true
|
||||
|
||||
- name: Set up cargo cache
|
||||
uses: Swatinem/rust-cache@v2
|
||||
|
||||
- name: Check
|
||||
uses: actions-rs/cargo@v1
|
||||
with:
|
||||
command: check
|
||||
args: --all-targets --all-features
|
||||
|
|
4
.gitignore
vendored
4
.gitignore
vendored
|
@ -1,5 +1,7 @@
|
|||
.DS_Store
|
||||
**/target
|
||||
**/target_ra
|
||||
**/target_wasm
|
||||
/.*.json
|
||||
/.vscode
|
||||
/media/*
|
||||
.DS_Store
|
||||
|
|
29
.vscode/settings.json
vendored
29
.vscode/settings.json
vendored
|
@ -1,5 +1,32 @@
|
|||
{
|
||||
"files.insertFinalNewline": true,
|
||||
"editor.formatOnSave": true,
|
||||
"files.trimTrailingWhitespace": true
|
||||
"files.trimTrailingWhitespace": true,
|
||||
"editor.semanticTokenColorCustomizations": {
|
||||
"rules": {
|
||||
"*.unsafe:rust": "#eb5046"
|
||||
}
|
||||
},
|
||||
"files.exclude": {
|
||||
"target/**": true,
|
||||
"target_ra/**": true,
|
||||
},
|
||||
// Tell Rust Analyzer to use its own target directory, so we don't need to wait for it to finish wen we want to `cargo run`
|
||||
"rust-analyzer.checkOnSave.overrideCommand": [
|
||||
"cargo",
|
||||
"cranky",
|
||||
"--target-dir=target_ra",
|
||||
"--workspace",
|
||||
"--message-format=json",
|
||||
"--all-targets"
|
||||
],
|
||||
"rust-analyzer.cargo.buildScripts.overrideCommand": [
|
||||
"cargo",
|
||||
"check",
|
||||
"--quiet",
|
||||
"--target-dir=target_ra",
|
||||
"--workspace",
|
||||
"--message-format=json",
|
||||
"--all-targets"
|
||||
],
|
||||
}
|
||||
|
|
45
CHANGELOG.md
45
CHANGELOG.md
|
@ -7,9 +7,52 @@ NOTE: [`epaint`](crates/epaint/CHANGELOG.md), [`eframe`](crates/eframe/CHANGELOG
|
|||
## Unreleased
|
||||
|
||||
|
||||
## 0.21.0 - 2023-02-08 - Deadlock fix and style customizability
|
||||
* ⚠️ BREAKING: `egui::Context` now use closures for locking ([#2625](https://github.com/emilk/egui/pull/2625)):
|
||||
* `ctx.input().key_pressed(Key::A)` -> `ctx.input(|i| i.key_pressed(Key::A))`
|
||||
* `ui.memory().toggle_popup(popup_id)` -> `ui.memory_mut(|mem| mem.toggle_popup(popup_id))`
|
||||
|
||||
### Added ⭐
|
||||
* Add `Response::drag_started_by` and `Response::drag_released_by` for convenience, similar to `dragged` and `dragged_by` ([#2507](https://github.com/emilk/egui/pull/2507)).
|
||||
* Add `PointerState::*_pressed` to check if the given button was pressed in this frame ([#2507](https://github.com/emilk/egui/pull/2507)).
|
||||
* `Event::Key` now has a `repeat` field that is set to `true` if the event was the result of a key-repeat ([#2435](https://github.com/emilk/egui/pull/2435)).
|
||||
* Add `Slider::drag_value_speed`, which lets you ask for finer precision when dragging the slider value rather than the actual slider.
|
||||
* Add `Memory::any_popup_open`, which returns true if any popup is currently open ([#2464](https://github.com/emilk/egui/pull/2464)).
|
||||
* Add `Plot::clamp_grid` to only show grid where there is data ([#2480](https://github.com/emilk/egui/pull/2480)).
|
||||
* Add `ScrollArea::drag_to_scroll` if you want to turn off that feature.
|
||||
* Add `Response::on_hover_and_drag_cursor`.
|
||||
* Add `Window::default_open` ([#2539](https://github.com/emilk/egui/pull/2539)).
|
||||
* Add `ProgressBar::fill` if you want to set the fill color manually. ([#2618](https://github.com/emilk/egui/pull/2618)).
|
||||
* Add `Button::rounding` to enable round buttons ([#2616](https://github.com/emilk/egui/pull/2616)).
|
||||
* Add `WidgetVisuals::optional_bg_color` - set it to `Color32::TRANSPARENT` to hide button backgrounds ([#2621](https://github.com/emilk/egui/pull/2621)).
|
||||
* Add `Context::screen_rect` and `Context::set_cursor_icon` ([#2625](https://github.com/emilk/egui/pull/2625)).
|
||||
* You can turn off the vertical line left of indented regions with `Visuals::indent_has_left_vline` ([#2636](https://github.com/emilk/egui/pull/2636)).
|
||||
* Add `Response.highlight` to highlight a widget ([#2632](https://github.com/emilk/egui/pull/2632)).
|
||||
* Add `Separator::grow` and `Separator::shrink` ([#2665](https://github.com/emilk/egui/pull/2665)).
|
||||
* Add `Slider::trailing_fill` for trailing color behind the circle like a `ProgressBar` ([#2660](https://github.com/emilk/egui/pull/2660)).
|
||||
|
||||
### Changed 🔧
|
||||
* Improved plot grid appearance ([#2412](https://github.com/emilk/egui/pull/2412)).
|
||||
* Improved the algorithm for picking the number of decimals to show when hovering values in the `Plot`.
|
||||
* Default `ComboBox` is now controlled with `Spacing::combo_width` ([#2621](https://github.com/emilk/egui/pull/2621)).
|
||||
* `DragValue` and `Slider` now use the proportional font ([#2638](https://github.com/emilk/egui/pull/2638)).
|
||||
* `ScrollArea` is less aggressive about clipping its contents ([#2665](https://github.com/emilk/egui/pull/2665)).
|
||||
* Updated to be compatible with a major breaking change in AccessKit that drastically reduces memory usage when accessibility is enabled ([#2678](https://github.com/emilk/egui/pull/2678)).
|
||||
* Improve `DragValue` behavior ([#2649](https://github.com/emilk/egui/pull/2649), [#2650](https://github.com/emilk/egui/pull/2650), [#2688](https://github.com/emilk/egui/pull/2688), [#2638](https://github.com/emilk/egui/pull/2638)).
|
||||
|
||||
### Fixed 🐛
|
||||
* Trigger `PointerEvent::Released` for drags ([#2507](https://github.com/emilk/egui/pull/2507)).
|
||||
* Expose `TextEdit`'s multiline flag to AccessKit ([#2448](https://github.com/emilk/egui/pull/2448)).
|
||||
* Don't render `\r` (Carriage Return) ([#2452](https://github.com/emilk/egui/pull/2452)).
|
||||
* The `button_padding` style option works closer as expected with image+text buttons now ([#2510](https://github.com/emilk/egui/pull/2510)).
|
||||
* Menus are now moved to fit on the screen.
|
||||
* Fix `Window::pivot` causing windows to move around ([#2694](https://github.com/emilk/egui/pull/2694)).
|
||||
|
||||
|
||||
## 0.20.1 - 2022-12-11 - Fix key-repeat
|
||||
### Changed 🔧
|
||||
* `InputState`: all press functions again include key repeates (like in egui 0.19) ([#2429](https://github.com/emilk/egui/pull/2429)).
|
||||
* `InputState`: all press functions again include key repeats (like in egui 0.19) ([#2429](https://github.com/emilk/egui/pull/2429)).
|
||||
* Improve the look of thin white lines ([#2437](https://github.com/emilk/egui/pull/2437)).
|
||||
|
||||
### Fixed 🐛
|
||||
* Fix key-repeats for `TextEdit`, `Slider`s, etc ([#2429](https://github.com/emilk/egui/pull/2429)).
|
||||
|
|
1862
Cargo.lock
generated
1862
Cargo.lock
generated
File diff suppressed because it is too large
Load diff
|
@ -5,7 +5,6 @@ members = [
|
|||
"crates/egui_demo_app",
|
||||
"crates/egui_demo_lib",
|
||||
"crates/egui_extras",
|
||||
"crates/egui_glium",
|
||||
"crates/egui_glow",
|
||||
"crates/egui-wgpu",
|
||||
"crates/egui-winit",
|
||||
|
@ -27,7 +26,8 @@ opt-level = 2 # fast and small wasm, basically same as `opt-level = 's'`
|
|||
|
||||
|
||||
[profile.dev]
|
||||
split-debuginfo = "unpacked" # faster debug builds on mac
|
||||
# Can't leave this on by default, because it breaks the Windows build. Related: https://github.com/rust-lang/cargo/issues/4897
|
||||
# split-debuginfo = "unpacked" # faster debug builds on mac
|
||||
# opt-level = 1 # Make debug builds run faster
|
||||
|
||||
# Optimize all dependencies even in debug builds (does not affect workspace packages):
|
||||
|
|
|
@ -113,10 +113,11 @@ warn = [
|
|||
]
|
||||
|
||||
allow = [
|
||||
# TODO(emilk): enable more lints
|
||||
"clippy::manual_range_contains", # This one is just annoying
|
||||
|
||||
# Some of these we should try to put in "warn":
|
||||
"clippy::type_complexity",
|
||||
"clippy::undocumented_unsafe_blocks",
|
||||
"clippy::manual_range_contains",
|
||||
"trivial_casts",
|
||||
"unsafe_op_in_unsafe_fn", # `unsafe_op_in_unsafe_fn` may become the default in future Rust versions: https://github.com/rust-lang/rust/issues/71668
|
||||
"unused_qualifications",
|
||||
|
|
17
README.md
17
README.md
|
@ -66,11 +66,11 @@ To test the demo app locally, run `cargo run --release -p egui_demo_app`.
|
|||
|
||||
The native backend is [`egui_glow`](https://github.com/emilk/egui/tree/master/crates/egui_glow) (using [`glow`](https://crates.io/crates/glow)) and should work out-of-the-box on Mac and Windows, but on Linux you need to first run:
|
||||
|
||||
`sudo apt-get install -y libclang-dev libgtk-3-dev libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libspeechd-dev libxkbcommon-dev libssl-dev`
|
||||
`sudo apt-get install -y libclang-dev libgtk-3-dev libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev`
|
||||
|
||||
On Fedora Rawhide you need to run:
|
||||
|
||||
`dnf install clang clang-devel clang-tools-extra speech-dispatcher-devel libxkbcommon-devel pkg-config openssl-devel libxcb-devel`
|
||||
`dnf install clang clang-devel clang-tools-extra libxkbcommon-devel pkg-config openssl-devel libxcb-devel`
|
||||
|
||||
**NOTE**: This is just for the demo app - egui itself is completely platform agnostic!
|
||||
|
||||
|
@ -158,17 +158,17 @@ An integration needs to do the following each frame:
|
|||
* **Input**: Gather input (mouse, touches, keyboard, screen size, etc) and give it to egui
|
||||
* Run the application code
|
||||
* **Output**: Handle egui output (cursor changes, paste, texture allocations, …)
|
||||
* **Painting**: Render the triangle mesh egui produces (see [OpenGL example](https://github.com/emilk/egui/blob/master/crates/egui_glium/src/painter.rs))
|
||||
* **Painting**: Render the triangle mesh egui produces (see [OpenGL example](https://github.com/emilk/egui/blob/master/crates/egui_glow/src/painter.rs))
|
||||
|
||||
### Official integrations
|
||||
|
||||
These are the official egui integrations:
|
||||
|
||||
* [`eframe`](https://github.com/emilk/egui/tree/master/crates/eframe) for compiling the same app to web/wasm and desktop/native. Uses `egui_glow` and `egui-winit`.
|
||||
* [`egui_glium`](https://github.com/emilk/egui/tree/master/crates/egui_glium) for compiling native apps with [Glium](https://github.com/glium/glium).
|
||||
* [`eframe`](https://github.com/emilk/egui/tree/master/crates/eframe) for compiling the same app to web/wasm and desktop/native. Uses `egui-winit` and `egui_glow` or `egui-wgpu`.
|
||||
* [`egui_glow`](https://github.com/emilk/egui/tree/master/crates/egui_glow) for rendering egui with [glow](https://github.com/grovesNL/glow) on native and web, and for making native apps.
|
||||
* [`egui-wgpu`](https://github.com/emilk/egui/tree/master/crates/egui-wgpu) for [wgpu](https://crates.io/crates/wgpu) (WebGPU API).
|
||||
* [`egui-winit`](https://github.com/emilk/egui/tree/master/crates/egui-winit) for integrating with [winit](https://github.com/rust-windowing/winit).
|
||||
* [`egui_glium`](https://github.com/emilk/egui/tree/master/crates/egui_glium) for compiling native apps with [Glium](https://github.com/glium/glium) (DEPRECATED - looking for new maintainer).
|
||||
|
||||
### 3rd party integrations
|
||||
|
||||
|
@ -186,12 +186,14 @@ These are the official egui integrations:
|
|||
* [`egui-tetra`](https://crates.io/crates/egui-tetra) for [Tetra](https://crates.io/crates/tetra), a 2D game framework.
|
||||
* [`egui-winit-ash-integration`](https://github.com/MatchaChoco010/egui-winit-ash-integration) for [winit](https://github.com/rust-windowing/winit) and [ash](https://github.com/MaikKlein/ash).
|
||||
* [`fltk-egui`](https://crates.io/crates/fltk-egui) for [fltk-rs](https://github.com/fltk-rs/fltk-rs).
|
||||
* [`ggez-egui`](https://github.com/NemuiSen/ggez-egui) for the [ggez](https://ggez.rs/) game framework.
|
||||
* [`ggegui`](https://github.com/NemuiSen/ggegui) for the [ggez](https://ggez.rs/) game framework.
|
||||
* [`godot-egui`](https://github.com/setzer22/godot-egui) for [godot-rust](https://github.com/godot-rust/godot-rust).
|
||||
* [`nannou_egui`](https://github.com/nannou-org/nannou/tree/master/nannou_egui) for [nannou](https://nannou.cc).
|
||||
* [`notan_egui`](https://github.com/Nazariglez/notan/tree/main/crates/notan_egui) for [notan](https://github.com/Nazariglez/notan).
|
||||
* [`screen-13-egui`](https://github.com/attackgoat/screen-13/tree/master/contrib/screen-13-egui) for [Screen 13](https://github.com/attackgoat/screen-13).
|
||||
* [`egui_skia`](https://github.com/lucasmerlin/egui_skia) for [skia](https://github.com/rust-skia/rust-skia/tree/master/skia-safe).
|
||||
* [`smithay-egui`](https://github.com/Smithay/smithay-egui) for [smithay](https://github.com/Smithay/smithay/).
|
||||
* [`tauri-egui`](https://github.com/tauri-apps/tauri-egui) for [tauri](https://github.com/tauri-apps/tauri).
|
||||
|
||||
Missing an integration for the thing you're working on? Create one, it's easy!
|
||||
|
||||
|
@ -370,6 +372,8 @@ egui uses the builder pattern for construction widgets. For instance: `ui.add(La
|
|||
|
||||
Instead of using matching `begin/end` style function calls (which can be error prone) egui prefers to use `FnOnce` closures passed to a wrapping function. Lambdas are a bit ugly though, so I'd like to find a nicer solution to this. More discussion of this at <https://github.com/emilk/egui/issues/1004#issuecomment-1001650754>.
|
||||
|
||||
egui uses a single `RwLock` for short-time locks on each access of `Context` data. This is to leave implementation simple and transactional and allow users to run their UI logic in parallel. Instead of creating mutex guards, egui uses closures passed to a wrapping function, e.g. `ctx.input(|i| i.key_down(Key::A))`. This is to make it less likely that a user would accidentally double-lock the `Context`, which would lead to a deadlock.
|
||||
|
||||
### Inspiration
|
||||
|
||||
The one and only [Dear ImGui](https://github.com/ocornut/imgui) is a great Immediate Mode GUI for C++ which works with many backends. That library revolutionized how I think about GUI code and turned GUI programming from something I hated to do to something I now enjoy.
|
||||
|
@ -395,6 +399,7 @@ Notable contributions by:
|
|||
* [@mankinskin](https://github.com/mankinskin): [Context menus](https://github.com/emilk/egui/pull/543).
|
||||
* [@t18b219k](https://github.com/t18b219k): [Port glow painter to web](https://github.com/emilk/egui/pull/868).
|
||||
* [@danielkeller](https://github.com/danielkeller): [`Context` refactor](https://github.com/emilk/egui/pull/1050).
|
||||
* [@MaximOsipenko](https://github.com/MaximOsipenko): [`Context` lock refactor](https://github.com/emilk/egui/pull/2625).
|
||||
* And [many more](https://github.com/emilk/egui/graphs/contributors?type=a).
|
||||
|
||||
egui is licensed under [MIT](LICENSE-MIT) OR [Apache-2.0](LICENSE-APACHE).
|
||||
|
|
|
@ -5,5 +5,9 @@ All notable changes to the `ecolor` crate will be noted in this file.
|
|||
## Unreleased
|
||||
|
||||
|
||||
## 0.21.0 - 2023-02-08
|
||||
* Add `Color32::gamma_multiply` ([#2437](https://github.com/emilk/egui/pull/2437)).
|
||||
|
||||
|
||||
## 0.20.0 - 2022-12-08
|
||||
* Split out `ecolor` crate from `epaint`
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "ecolor"
|
||||
version = "0.20.0"
|
||||
version = "0.21.0"
|
||||
authors = [
|
||||
"Emil Ernerfeldt <emil.ernerfeldt@gmail.com>",
|
||||
"Andreas Reich <reichandreas@gmx.de>",
|
||||
|
@ -12,7 +12,7 @@ homepage = "https://github.com/emilk/egui"
|
|||
license = "MIT OR Apache-2.0"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/emilk/egui"
|
||||
categories = ["mathematics", "encoding", "images"]
|
||||
categories = ["mathematics", "encoding"]
|
||||
keywords = ["gui", "color", "conversion", "gamedev", "images"]
|
||||
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
|
||||
|
||||
|
|
|
@ -1,5 +1,11 @@
|
|||
# ecolor - egui color library
|
||||
|
||||
[](https://crates.io/crates/ecolor)
|
||||
[](https://docs.rs/ecolor)
|
||||
[](https://github.com/rust-secure-code/safety-dance/)
|
||||

|
||||

|
||||
|
||||
A simple color storage and conversion library.
|
||||
|
||||
Made for [`egui`](https://github.com/emilk/egui/).
|
||||
|
|
|
@ -171,11 +171,46 @@ impl Color32 {
|
|||
Rgba::from(*self).to_srgba_unmultiplied()
|
||||
}
|
||||
|
||||
/// Multiply with 0.5 to make color half as opaque.
|
||||
/// Multiply with 0.5 to make color half as opaque, perceptually.
|
||||
///
|
||||
/// Fast multiplication in gamma-space.
|
||||
///
|
||||
/// This is perceptually even, and faster that [`Self::linear_multiply`].
|
||||
#[inline]
|
||||
pub fn gamma_multiply(self, factor: f32) -> Color32 {
|
||||
crate::ecolor_assert!(0.0 <= factor && factor <= 1.0);
|
||||
let Self([r, g, b, a]) = self;
|
||||
Self([
|
||||
(r as f32 * factor + 0.5) as u8,
|
||||
(g as f32 * factor + 0.5) as u8,
|
||||
(b as f32 * factor + 0.5) as u8,
|
||||
(a as f32 * factor + 0.5) as u8,
|
||||
])
|
||||
}
|
||||
|
||||
/// Multiply with 0.5 to make color half as opaque in linear space.
|
||||
///
|
||||
/// This is using linear space, which is not perceptually even.
|
||||
/// You may want to use [`Self::gamma_multiply`] instead.
|
||||
pub fn linear_multiply(self, factor: f32) -> Color32 {
|
||||
crate::ecolor_assert!(0.0 <= factor && factor <= 1.0);
|
||||
// As an unfortunate side-effect of using premultiplied alpha
|
||||
// we need a somewhat expensive conversion to linear space and back.
|
||||
Rgba::from(self).multiply(factor).into()
|
||||
}
|
||||
|
||||
/// Converts to floating point values in the range 0-1 without any gamma space conversion.
|
||||
///
|
||||
/// Use this with great care! In almost all cases, you want to convert to [`crate::Rgba`] instead
|
||||
/// in order to obtain linear space color values.
|
||||
#[inline]
|
||||
pub fn to_normalized_gamma_f32(self) -> [f32; 4] {
|
||||
let Self([r, g, b, a]) = self;
|
||||
[
|
||||
r as f32 / 255.0,
|
||||
g as f32 / 255.0,
|
||||
b as f32 / 255.0,
|
||||
a as f32 / 255.0,
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5,7 +5,38 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
|
|||
|
||||
|
||||
## Unreleased
|
||||
* Fix docs.rs build ([#2420](https://github.com/emilk/egui/pull/2420)).
|
||||
|
||||
|
||||
## 0.21.3 - 2023-02-15
|
||||
* Fix typing the letter 'P' on web ([#2740](https://github.com/emilk/egui/pull/2740)).
|
||||
|
||||
|
||||
## 0.21.2 - 2023-02-12
|
||||
* Allow compiling `eframe` with `--no-default-features` ([#2728](https://github.com/emilk/egui/pull/2728)).
|
||||
|
||||
|
||||
## 0.21.1 - 2023-02-12
|
||||
* Fixed crash when native window position is in an invalid state, which could happen e.g. due to changes in monitor size or DPI ([#2722](https://github.com/emilk/egui/issues/2722)).
|
||||
|
||||
|
||||
## 0.21.0 - 2023-02-08 - Update to `winit` 0.28
|
||||
* ⚠️ BREAKING: `App::clear_color` now expects you to return a raw float array ([#2666](https://github.com/emilk/egui/pull/2666)).
|
||||
* The `screen_reader` feature has now been renamed `web_screen_reader` and only work on web. On other platforms, use the `accesskit` feature flag instead ([#2669](https://github.com/emilk/egui/pull/2669)).
|
||||
|
||||
#### Desktop/Native:
|
||||
* `eframe::run_native` now returns a `Result` ([#2433](https://github.com/emilk/egui/pull/2433)).
|
||||
* Update to `winit` 0.28, adding support for mac trackpad zoom ([#2654](https://github.com/emilk/egui/pull/2654)).
|
||||
* Fix bug where the cursor could get stuck using the wrong icon.
|
||||
* `NativeOptions::transparent` now works with the wgpu backend ([#2684](https://github.com/emilk/egui/pull/2684)).
|
||||
* Add `Frame::set_minimized` and `set_maximized` ([#2292](https://github.com/emilk/egui/pull/2292), [#2672](https://github.com/emilk/egui/pull/2672)).
|
||||
* Fixed persistence of native window position on Windows OS ([#2583](https://github.com/emilk/egui/issues/2583)).
|
||||
|
||||
#### Web:
|
||||
* Prevent ctrl-P/cmd-P from opening the print dialog ([#2598](https://github.com/emilk/egui/pull/2598)).
|
||||
|
||||
|
||||
## 0.20.1 - 2022-12-11
|
||||
* Fix [docs.rs](https://docs.rs/eframe) build ([#2420](https://github.com/emilk/egui/pull/2420)).
|
||||
|
||||
|
||||
## 0.20.0 - 2022-12-08 - AccessKit integration and `wgpu` web support
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "eframe"
|
||||
version = "0.20.0"
|
||||
version = "0.21.3"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "egui framework - write GUI apps that compiles to web and/or natively"
|
||||
edition = "2021"
|
||||
|
@ -14,9 +14,7 @@ keywords = ["egui", "gui", "gamedev"]
|
|||
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
# Avoid speech-dispatcher dependencies - see https://docs.rs/crate/eframe/0.20.0/builds/695200
|
||||
no-default-features = true
|
||||
features = ["document-features", "glow", "wgpu", "persistence", "wgpu"]
|
||||
all-features = true
|
||||
targets = ["x86_64-unknown-linux-gnu", "wasm32-unknown-unknown"]
|
||||
|
||||
[lib]
|
||||
|
@ -38,7 +36,7 @@ dark-light = ["dep:dark-light"]
|
|||
default_fonts = ["egui/default_fonts"]
|
||||
|
||||
## Use [`glow`](https://github.com/grovesNL/glow) for painting, via [`egui_glow`](https://github.com/emilk/egui/tree/master/crates/egui_glow).
|
||||
glow = ["dep:glow", "dep:egui_glow", "dep:glutin"]
|
||||
glow = ["dep:glow", "dep:egui_glow", "dep:glutin", "dep:glutin-winit"]
|
||||
|
||||
## Enable saving app state to disk.
|
||||
persistence = [
|
||||
|
@ -55,8 +53,10 @@ persistence = [
|
|||
## `eframe` will call `puffin::GlobalProfiler::lock().new_frame()` for you
|
||||
puffin = ["dep:puffin", "egui_glow?/puffin", "egui-wgpu?/puffin"]
|
||||
|
||||
## Enable screen reader support (requires `ctx.options().screen_reader = true;`)
|
||||
screen_reader = ["egui-winit/screen_reader", "tts"]
|
||||
## Enable screen reader support (requires `ctx.options_mut(|o| o.screen_reader = true);`) on web.
|
||||
##
|
||||
## For other platforms, use the "accesskit" feature instead.
|
||||
web_screen_reader = ["tts"]
|
||||
|
||||
## If set, eframe will look for the env-var `EFRAME_SCREENSHOT_TO` and write a screenshot to that location, and then quit.
|
||||
## This is used to generate images for the examples.
|
||||
|
@ -64,57 +64,53 @@ __screenshot = ["dep:image"]
|
|||
|
||||
## Use [`wgpu`](https://docs.rs/wgpu) for painting (via [`egui-wgpu`](https://github.com/emilk/egui/tree/master/crates/egui-wgpu)).
|
||||
## This overrides the `glow` feature.
|
||||
wgpu = ["dep:wgpu", "dep:egui-wgpu"]
|
||||
wgpu = ["dep:wgpu", "dep:egui-wgpu", "dep:pollster"]
|
||||
|
||||
|
||||
[dependencies]
|
||||
egui = { version = "0.20.0", path = "../egui", default-features = false, features = [
|
||||
egui = { version = "0.21.0", path = "../egui", default-features = false, features = [
|
||||
"bytemuck",
|
||||
"tracing",
|
||||
] }
|
||||
thiserror = "1.0.37"
|
||||
tracing = { version = "0.1", default-features = false, features = ["std"] }
|
||||
|
||||
#! ### Optional dependencies
|
||||
## Enable this when generating docs.
|
||||
document-features = { version = "0.2", optional = true }
|
||||
|
||||
egui_glow = { version = "0.20.0", path = "../egui_glow", optional = true, default-features = false }
|
||||
glow = { version = "0.11", optional = true }
|
||||
egui_glow = { version = "0.21.0", path = "../egui_glow", optional = true, default-features = false }
|
||||
glow = { version = "0.12", optional = true }
|
||||
ron = { version = "0.8", optional = true, features = ["integer128"] }
|
||||
serde = { version = "1", optional = true, features = ["derive"] }
|
||||
|
||||
# -------------------------------------------
|
||||
# native:
|
||||
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
|
||||
egui-winit = { version = "0.20.0", path = "../egui-winit", default-features = false, features = [
|
||||
egui-winit = { version = "0.21.1", path = "../egui-winit", default-features = false, features = [
|
||||
"clipboard",
|
||||
"links",
|
||||
] }
|
||||
raw-window-handle = { version = "0.5.0" }
|
||||
winit = "0.27.2"
|
||||
winit = "0.28.1"
|
||||
|
||||
# optional native:
|
||||
dark-light = { version = "0.2.1", optional = true }
|
||||
dark-light = { version = "1.0", optional = true }
|
||||
directories-next = { version = "2", optional = true }
|
||||
egui-wgpu = { version = "0.20.0", path = "../egui-wgpu", optional = true, features = [
|
||||
egui-wgpu = { version = "0.21.0", path = "../egui-wgpu", optional = true, features = [
|
||||
"winit",
|
||||
] } # if wgpu is used, use it with winit
|
||||
pollster = { version = "0.3", optional = true } # needed for wgpu
|
||||
|
||||
# we can expose these to user so that they can select which backends they want to enable to avoid compiling useless deps.
|
||||
# this can be done at the same time we expose x11/wayland features of winit crate.
|
||||
glutin = { version = "0.30.0", optional = true, es = [
|
||||
"egl",
|
||||
"glx",
|
||||
"x11",
|
||||
"wayland",
|
||||
"wgl",
|
||||
] }
|
||||
|
||||
glutin = { version = "0.30", optional = true }
|
||||
glutin-winit = { version = "0.3.0", optional = true }
|
||||
image = { version = "0.24", optional = true, default-features = false, features = [
|
||||
"png",
|
||||
] }
|
||||
puffin = { version = "0.14", optional = true }
|
||||
wgpu = { version = "0.14", optional = true }
|
||||
wgpu = { version = "0.15.0", optional = true }
|
||||
|
||||
# -------------------------------------------
|
||||
# web:
|
||||
|
@ -122,7 +118,7 @@ wgpu = { version = "0.14", optional = true }
|
|||
bytemuck = "1.7"
|
||||
js-sys = "0.3"
|
||||
percent-encoding = "2.1"
|
||||
wasm-bindgen = "0.2"
|
||||
wasm-bindgen = "=0.2.84"
|
||||
wasm-bindgen-futures = "0.4"
|
||||
web-sys = { version = "0.3.58", features = [
|
||||
"BinaryType",
|
||||
|
@ -168,6 +164,6 @@ web-sys = { version = "0.3.58", features = [
|
|||
] }
|
||||
|
||||
# optional web:
|
||||
egui-wgpu = { version = "0.20.0", path = "../egui-wgpu", optional = true } # if wgpu is used, use it without (!) winit
|
||||
tts = { version = "0.24", optional = true }
|
||||
wgpu = { version = "0.14", optional = true, features = ["webgl"] }
|
||||
egui-wgpu = { version = "0.21.0", path = "../egui-wgpu", optional = true } # if wgpu is used, use it without (!) winit
|
||||
tts = { version = "0.25", optional = true, default-features = false }
|
||||
wgpu = { version = "0.15.0", optional = true, features = ["webgl"] }
|
||||
|
|
|
@ -22,7 +22,7 @@ For how to use `egui`, see [the egui docs](https://docs.rs/egui).
|
|||
To use on Linux, first run:
|
||||
|
||||
```
|
||||
sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libspeechd-dev libxkbcommon-dev libssl-dev
|
||||
sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libxkbcommon-dev libssl-dev
|
||||
```
|
||||
|
||||
You need to either use `edition = "2021"`, or set `resolver = "2"` in the `[workspace]` section of your to-level `Cargo.toml`. See [this link](https://doc.rust-lang.org/edition-guide/rust-2021/default-cargo-resolver.html) for more info.
|
||||
|
@ -45,7 +45,6 @@ You can also use `egui_glow` and [`winit`](https://github.com/rust-windowing/win
|
|||
* Mobile text editing is not as good as for a normal web app.
|
||||
* Accessibility: There is an experimental screen reader for `eframe`, but it has to be enabled explicitly. There is no JS function to ask "Does the user want a screen reader?" (and there should probably not be such a function, due to user tracking/integrity concerns).
|
||||
* No integration with browser settings for colors and fonts.
|
||||
* On Linux and Mac, Firefox will copy the WebGL render target from GPU, to CPU and then back again (https://bugzilla.mozilla.org/show_bug.cgi?id=1010527#c0), slowing down egui.
|
||||
|
||||
In many ways, `eframe` is trying to make the browser do something it wasn't designed to do (though there are many things browser vendors could do to improve how well libraries like egui work).
|
||||
|
||||
|
|
|
@ -10,9 +10,11 @@
|
|||
use std::any::Any;
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub use crate::native::run::UserEvent;
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub use winit::event_loop::EventLoopBuilder;
|
||||
|
||||
/// Hook into the building of an event loop before it is run
|
||||
|
@ -20,6 +22,7 @@ pub use winit::event_loop::EventLoopBuilder;
|
|||
/// You can configure any platform specific details required on top of the default configuration
|
||||
/// done by `EFrame`.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub type EventLoopBuilderHook = Box<dyn FnOnce(&mut EventLoopBuilder<UserEvent>)>;
|
||||
|
||||
/// This is how your app is created.
|
||||
|
@ -145,20 +148,25 @@ pub trait App {
|
|||
/// The size limit of the web app canvas.
|
||||
///
|
||||
/// By default the max size is [`egui::Vec2::INFINITY`], i.e. unlimited.
|
||||
///
|
||||
/// A large canvas can lead to bad frame rates on some older browsers on some platforms
|
||||
/// (see <https://bugzilla.mozilla.org/show_bug.cgi?id=1010527#c0>).
|
||||
fn max_size_points(&self) -> egui::Vec2 {
|
||||
egui::Vec2::INFINITY
|
||||
}
|
||||
|
||||
/// Background color for the app, e.g. what is sent to `gl.clearColor`.
|
||||
/// Background color values for the app, e.g. what is sent to `gl.clearColor`.
|
||||
///
|
||||
/// This is the background of your windows if you don't set a central panel.
|
||||
fn clear_color(&self, _visuals: &egui::Visuals) -> egui::Rgba {
|
||||
///
|
||||
/// ATTENTION:
|
||||
/// Since these float values go to the render as-is, any color space conversion as done
|
||||
/// e.g. by converting from [`egui::Color32`] to [`egui::Rgba`] may cause incorrect results.
|
||||
/// egui recommends that rendering backends use a normal "gamma-space" (non-sRGB-aware) blending,
|
||||
/// which means the values you return here should also be in `sRGB` gamma-space in the 0-1 range.
|
||||
/// You can use [`egui::Color32::to_normalized_gamma_f32`] for this.
|
||||
fn clear_color(&self, _visuals: &egui::Visuals) -> [f32; 4] {
|
||||
// NOTE: a bright gray makes the shadows of the windows look weird.
|
||||
// We use a bit of transparency so that if the user switches on the
|
||||
// `transparent()` option they get immediate results.
|
||||
egui::Color32::from_rgba_unmultiplied(12, 12, 12, 180).into()
|
||||
egui::Color32::from_rgba_unmultiplied(12, 12, 12, 180).to_normalized_gamma_f32()
|
||||
|
||||
// _visuals.window_fill() would also be a natural choice
|
||||
}
|
||||
|
@ -176,7 +184,7 @@ pub trait App {
|
|||
}
|
||||
|
||||
/// If `true` a warm-up call to [`Self::update`] will be issued where
|
||||
/// `ctx.memory().everything_is_visible()` will be set to `true`.
|
||||
/// `ctx.memory(|mem| mem.everything_is_visible())` will be set to `true`.
|
||||
///
|
||||
/// This can help pre-caching resources loaded by different parts of the UI, preventing stutter later on.
|
||||
///
|
||||
|
@ -258,10 +266,10 @@ pub struct NativeOptions {
|
|||
/// The initial inner size of the native window in points (logical pixels).
|
||||
pub initial_window_size: Option<egui::Vec2>,
|
||||
|
||||
/// The minimum inner window size
|
||||
/// The minimum inner window size in points (logical pixels).
|
||||
pub min_window_size: Option<egui::Vec2>,
|
||||
|
||||
/// The maximum inner window size
|
||||
/// The maximum inner window size in points (logical pixels).
|
||||
pub max_window_size: Option<egui::Vec2>,
|
||||
|
||||
/// Should the app window be resizable?
|
||||
|
@ -312,6 +320,7 @@ pub struct NativeOptions {
|
|||
pub hardware_acceleration: HardwareAcceleration,
|
||||
|
||||
/// What rendering backend to use.
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub renderer: Renderer,
|
||||
|
||||
/// Only used if the `dark-light` feature is enabled:
|
||||
|
@ -350,6 +359,7 @@ pub struct NativeOptions {
|
|||
/// event loop before it is run.
|
||||
///
|
||||
/// Note: A [`NativeOptions`] clone will not include any `event_loop_builder` hook.
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub event_loop_builder: Option<EventLoopBuilderHook>,
|
||||
|
||||
#[cfg(feature = "glow")]
|
||||
|
@ -376,9 +386,13 @@ impl Clone for NativeOptions {
|
|||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
icon_data: self.icon_data.clone(),
|
||||
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
event_loop_builder: None, // Skip any builder callbacks if cloning
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
wgpu_options: self.wgpu_options.clone(),
|
||||
|
||||
..*self
|
||||
}
|
||||
}
|
||||
|
@ -392,8 +406,10 @@ impl Default for NativeOptions {
|
|||
maximized: false,
|
||||
decorated: true,
|
||||
fullscreen: false,
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
fullsize_content: false,
|
||||
|
||||
drag_and_drop_support: true,
|
||||
icon_data: None,
|
||||
initial_window_pos: None,
|
||||
|
@ -408,14 +424,22 @@ impl Default for NativeOptions {
|
|||
depth_buffer: 0,
|
||||
stencil_buffer: 0,
|
||||
hardware_acceleration: HardwareAcceleration::Preferred,
|
||||
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
renderer: Renderer::default(),
|
||||
|
||||
follow_system_theme: cfg!(target_os = "macos") || cfg!(target_os = "windows"),
|
||||
default_theme: Theme::Dark,
|
||||
run_and_return: true,
|
||||
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
event_loop_builder: None,
|
||||
|
||||
#[cfg(feature = "glow")]
|
||||
shader_version: None,
|
||||
|
||||
centered: false,
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
wgpu_options: egui_wgpu::WgpuConfiguration::default(),
|
||||
}
|
||||
|
@ -432,6 +456,7 @@ impl NativeOptions {
|
|||
match dark_light::detect() {
|
||||
dark_light::Mode::Dark => Some(Theme::Dark),
|
||||
dark_light::Mode::Light => Some(Theme::Light),
|
||||
dark_light::Mode::Default => None,
|
||||
}
|
||||
} else {
|
||||
None
|
||||
|
@ -553,6 +578,7 @@ pub enum WebGlContextOption {
|
|||
/// What rendering backend to use.
|
||||
///
|
||||
/// You need to enable the "glow" and "wgpu" features to have a choice.
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
#[cfg_attr(feature = "serde", serde(rename_all = "snake_case"))]
|
||||
|
@ -566,6 +592,7 @@ pub enum Renderer {
|
|||
Wgpu,
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
impl Default for Renderer {
|
||||
fn default() -> Self {
|
||||
#[cfg(feature = "glow")]
|
||||
|
@ -581,6 +608,7 @@ impl Default for Renderer {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
impl std::fmt::Display for Renderer {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
|
@ -593,6 +621,7 @@ impl std::fmt::Display for Renderer {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
impl std::str::FromStr for Renderer {
|
||||
type Err = String;
|
||||
|
||||
|
@ -708,9 +737,22 @@ impl Frame {
|
|||
#[doc(alias = "exit")]
|
||||
#[doc(alias = "quit")]
|
||||
pub fn close(&mut self) {
|
||||
tracing::debug!("eframe::Frame::close called");
|
||||
self.output.close = true;
|
||||
}
|
||||
|
||||
/// Minimize or unminimize window. (native only)
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn set_minimized(&mut self, minimized: bool) {
|
||||
self.output.minimized = Some(minimized);
|
||||
}
|
||||
|
||||
/// Maximize or unmaximize window. (native only)
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn set_maximized(&mut self, maximized: bool) {
|
||||
self.output.maximized = Some(maximized);
|
||||
}
|
||||
|
||||
/// Tell `eframe` to close the desktop window.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[deprecated = "Renamed `close`"]
|
||||
|
@ -722,6 +764,7 @@ impl Frame {
|
|||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn set_window_size(&mut self, size: egui::Vec2) {
|
||||
self.output.window_size = Some(size);
|
||||
self.info.window_info.size = size; // so that subsequent calls see the updated value
|
||||
}
|
||||
|
||||
/// Set the desired title of the window.
|
||||
|
@ -742,12 +785,14 @@ impl Frame {
|
|||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn set_fullscreen(&mut self, fullscreen: bool) {
|
||||
self.output.fullscreen = Some(fullscreen);
|
||||
self.info.window_info.fullscreen = fullscreen; // so that subsequent calls see the updated value
|
||||
}
|
||||
|
||||
/// set the position of the outer window.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn set_window_pos(&mut self, pos: egui::Pos2) {
|
||||
self.output.window_pos = Some(pos);
|
||||
self.info.window_info.position = Some(pos); // so that subsequent calls see the updated value
|
||||
}
|
||||
|
||||
/// When called, the native window will follow the
|
||||
|
@ -789,6 +834,7 @@ impl Frame {
|
|||
}
|
||||
|
||||
/// for integrations only: call once per frame
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub(crate) fn take_app_output(&mut self) -> backend::AppOutput {
|
||||
std::mem::take(&mut self.output)
|
||||
}
|
||||
|
@ -819,6 +865,12 @@ pub struct WindowInfo {
|
|||
/// Are we in fullscreen mode?
|
||||
pub fullscreen: bool,
|
||||
|
||||
/// Are we minimized?
|
||||
pub minimized: bool,
|
||||
|
||||
/// Are we maximized?
|
||||
pub maximized: bool,
|
||||
|
||||
/// Window inner size in egui points (logical pixels).
|
||||
pub size: egui::Vec2,
|
||||
|
||||
|
@ -1001,5 +1053,13 @@ pub(crate) mod backend {
|
|||
/// Set to some bool to tell the window always on top.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub always_on_top: Option<bool>,
|
||||
|
||||
/// Set to some bool to minimize or unminimize window.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub minimized: Option<bool>,
|
||||
|
||||
/// Set to some bool to maximize or unmaximize window.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub maximized: Option<bool>,
|
||||
}
|
||||
}
|
||||
|
|
|
@ -127,7 +127,7 @@ pub async fn start_web(
|
|||
canvas_id: &str,
|
||||
web_options: WebOptions,
|
||||
app_creator: AppCreator,
|
||||
) -> Result<AppRunnerRef, wasm_bindgen::JsValue> {
|
||||
) -> std::result::Result<AppRunnerRef, wasm_bindgen::JsValue> {
|
||||
let handle = web::start(canvas_id, web_options, app_creator).await?;
|
||||
|
||||
Ok(handle)
|
||||
|
@ -137,6 +137,7 @@ pub async fn start_web(
|
|||
// When compiling natively
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
mod native;
|
||||
|
||||
/// This is how you start a native (desktop) app.
|
||||
|
@ -174,9 +175,17 @@ mod native;
|
|||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// # Errors
|
||||
/// This function can fail if we fail to set up a graphics context.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[allow(clippy::needless_pass_by_value)]
|
||||
pub fn run_native(app_name: &str, native_options: NativeOptions, app_creator: AppCreator) {
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub fn run_native(
|
||||
app_name: &str,
|
||||
native_options: NativeOptions,
|
||||
app_creator: AppCreator,
|
||||
) -> Result<()> {
|
||||
let renderer = native_options.renderer;
|
||||
|
||||
#[cfg(not(feature = "__screenshot"))]
|
||||
|
@ -189,37 +198,65 @@ pub fn run_native(app_name: &str, native_options: NativeOptions, app_creator: Ap
|
|||
#[cfg(feature = "glow")]
|
||||
Renderer::Glow => {
|
||||
tracing::debug!("Using the glow renderer");
|
||||
native::run::run_glow(app_name, native_options, app_creator);
|
||||
native::run::run_glow(app_name, native_options, app_creator)
|
||||
}
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
Renderer::Wgpu => {
|
||||
tracing::debug!("Using the wgpu renderer");
|
||||
native::run::run_wgpu(app_name, native_options, app_creator);
|
||||
native::run::run_wgpu(app_name, native_options, app_creator)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
/// The different problems that can occur when trying to run `eframe`.
|
||||
#[derive(thiserror::Error, Debug)]
|
||||
pub enum Error {
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[error("winit error: {0}")]
|
||||
Winit(#[from] winit::error::OsError),
|
||||
|
||||
#[cfg(all(feature = "glow", not(target_arch = "wasm32")))]
|
||||
#[error("glutin error: {0}")]
|
||||
Glutin(#[from] glutin::error::Error),
|
||||
|
||||
#[cfg(all(feature = "glow", not(target_arch = "wasm32")))]
|
||||
#[error("Found no glutin configs matching the template: {0:?}. error: {1:?}")]
|
||||
NoGlutinConfigs(glutin::config::ConfigTemplate, Box<dyn std::error::Error>),
|
||||
|
||||
#[cfg(feature = "wgpu")]
|
||||
#[error("WGPU error: {0}")]
|
||||
Wgpu(#[from] egui_wgpu::WgpuError),
|
||||
}
|
||||
|
||||
pub type Result<T> = std::result::Result<T, Error>;
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// Profiling macro for feature "puffin"
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
mod profiling_scopes {
|
||||
/// Profiling macro for feature "puffin"
|
||||
macro_rules! profile_function {
|
||||
($($arg: tt)*) => {
|
||||
#[cfg(feature = "puffin")]
|
||||
puffin::profile_function!($($arg)*);
|
||||
};
|
||||
}
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) use profile_function;
|
||||
|
||||
/// Profiling macro for feature "puffin"
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
macro_rules! profile_scope {
|
||||
($($arg: tt)*) => {
|
||||
#[cfg(feature = "puffin")]
|
||||
puffin::profile_scope!($($arg)*);
|
||||
};
|
||||
}
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub(crate) use profile_scope;
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[cfg(any(feature = "glow", feature = "wgpu"))]
|
||||
pub(crate) use profiling_scopes::*;
|
||||
|
|
|
@ -5,12 +5,21 @@ use winit::platform::macos::WindowBuilderExtMacOS as _;
|
|||
|
||||
#[cfg(feature = "accesskit")]
|
||||
use egui::accesskit;
|
||||
use egui::NumExt as _;
|
||||
#[cfg(feature = "accesskit")]
|
||||
use egui_winit::accesskit_winit;
|
||||
use egui_winit::{native_pixels_per_point, EventResponse, WindowSettings};
|
||||
|
||||
use crate::{epi, Theme, WindowInfo};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct WindowState {
|
||||
// We cannot simply call `winit::Window::is_minimized/is_maximized`
|
||||
// because that deadlocks on mac.
|
||||
pub minimized: bool,
|
||||
pub maximized: bool,
|
||||
}
|
||||
|
||||
pub fn points_to_size(points: egui::Vec2) -> winit::dpi::LogicalSize<f64> {
|
||||
winit::dpi::LogicalSize {
|
||||
width: points.x as f64,
|
||||
|
@ -18,7 +27,11 @@ pub fn points_to_size(points: egui::Vec2) -> winit::dpi::LogicalSize<f64> {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn read_window_info(window: &winit::window::Window, pixels_per_point: f32) -> WindowInfo {
|
||||
pub fn read_window_info(
|
||||
window: &winit::window::Window,
|
||||
pixels_per_point: f32,
|
||||
window_state: &WindowState,
|
||||
) -> WindowInfo {
|
||||
let position = window
|
||||
.outer_position()
|
||||
.ok()
|
||||
|
@ -37,9 +50,13 @@ pub fn read_window_info(window: &winit::window::Window, pixels_per_point: f32) -
|
|||
.inner_size()
|
||||
.to_logical::<f32>(pixels_per_point.into());
|
||||
|
||||
// NOTE: calling window.is_minimized() or window.is_maximized() deadlocks on Mac.
|
||||
|
||||
WindowInfo {
|
||||
position,
|
||||
fullscreen: window.fullscreen().is_some(),
|
||||
minimized: window_state.minimized,
|
||||
maximized: window_state.maximized,
|
||||
size: egui::Vec2 {
|
||||
x: size.width,
|
||||
y: size.height,
|
||||
|
@ -48,12 +65,13 @@ pub fn read_window_info(window: &winit::window::Window, pixels_per_point: f32) -
|
|||
}
|
||||
}
|
||||
|
||||
pub fn window_builder(
|
||||
pub fn window_builder<E>(
|
||||
event_loop: &EventLoopWindowTarget<E>,
|
||||
title: &str,
|
||||
native_options: &epi::NativeOptions,
|
||||
window_settings: &Option<WindowSettings>,
|
||||
window_settings: Option<WindowSettings>,
|
||||
) -> winit::window::WindowBuilder {
|
||||
let epi::NativeOptions {
|
||||
always_on_top,
|
||||
maximized,
|
||||
decorated,
|
||||
fullscreen,
|
||||
|
@ -67,19 +85,23 @@ pub fn window_builder(
|
|||
max_window_size,
|
||||
resizable,
|
||||
transparent,
|
||||
centered,
|
||||
..
|
||||
} = native_options;
|
||||
|
||||
let window_icon = icon_data.clone().and_then(load_icon);
|
||||
|
||||
let mut window_builder = winit::window::WindowBuilder::new()
|
||||
.with_always_on_top(*always_on_top)
|
||||
.with_title(title)
|
||||
.with_decorations(*decorated)
|
||||
.with_fullscreen(fullscreen.then(|| winit::window::Fullscreen::Borderless(None)))
|
||||
.with_maximized(*maximized)
|
||||
.with_resizable(*resizable)
|
||||
.with_transparent(*transparent)
|
||||
.with_window_icon(window_icon);
|
||||
.with_window_icon(window_icon)
|
||||
// Keep hidden until we've painted something. See https://github.com/emilk/egui/pull/2279
|
||||
// We must also keep the window hidden until AccessKit is initialized.
|
||||
.with_visible(false);
|
||||
|
||||
#[cfg(target_os = "macos")]
|
||||
if *fullsize_content {
|
||||
|
@ -98,21 +120,73 @@ pub fn window_builder(
|
|||
|
||||
window_builder = window_builder_drag_and_drop(window_builder, *drag_and_drop_support);
|
||||
|
||||
if let Some(window_settings) = window_settings {
|
||||
let inner_size_points = if let Some(mut window_settings) = window_settings {
|
||||
// Restore pos/size from previous session
|
||||
window_settings.clamp_to_sane_values(largest_monitor_point_size(event_loop));
|
||||
#[cfg(windows)]
|
||||
window_settings.clamp_window_to_sane_position(&event_loop);
|
||||
window_builder = window_settings.initialize_window(window_builder);
|
||||
window_settings.inner_size_points()
|
||||
} else {
|
||||
if let Some(pos) = *initial_window_pos {
|
||||
window_builder = window_builder.with_position(winit::dpi::PhysicalPosition {
|
||||
window_builder = window_builder.with_position(winit::dpi::LogicalPosition {
|
||||
x: pos.x as f64,
|
||||
y: pos.y as f64,
|
||||
});
|
||||
}
|
||||
|
||||
if let Some(initial_window_size) = *initial_window_size {
|
||||
let initial_window_size =
|
||||
initial_window_size.at_most(largest_monitor_point_size(event_loop));
|
||||
window_builder = window_builder.with_inner_size(points_to_size(initial_window_size));
|
||||
}
|
||||
|
||||
*initial_window_size
|
||||
};
|
||||
|
||||
if *centered {
|
||||
if let Some(monitor) = event_loop.available_monitors().next() {
|
||||
let monitor_size = monitor.size();
|
||||
let inner_size = inner_size_points.unwrap_or(egui::Vec2 { x: 800.0, y: 600.0 });
|
||||
if monitor_size.width > 0 && monitor_size.height > 0 {
|
||||
let x = (monitor_size.width - inner_size.x as u32) / 2;
|
||||
let y = (monitor_size.height - inner_size.y as u32) / 2;
|
||||
window_builder = window_builder.with_position(winit::dpi::LogicalPosition {
|
||||
x: x as f64,
|
||||
y: y as f64,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
window_builder
|
||||
}
|
||||
|
||||
window_builder
|
||||
pub fn apply_native_options_to_window(
|
||||
window: &winit::window::Window,
|
||||
native_options: &crate::NativeOptions,
|
||||
) {
|
||||
use winit::window::WindowLevel;
|
||||
window.set_window_level(if native_options.always_on_top {
|
||||
WindowLevel::AlwaysOnTop
|
||||
} else {
|
||||
WindowLevel::Normal
|
||||
});
|
||||
}
|
||||
|
||||
fn largest_monitor_point_size<E>(event_loop: &EventLoopWindowTarget<E>) -> egui::Vec2 {
|
||||
let mut max_size = egui::Vec2::ZERO;
|
||||
|
||||
for monitor in event_loop.available_monitors() {
|
||||
let size = monitor.size().to_logical::<f32>(monitor.scale_factor());
|
||||
let size = egui::vec2(size.width, size.height);
|
||||
max_size = max_size.max(size);
|
||||
}
|
||||
|
||||
if max_size == egui::Vec2::ZERO {
|
||||
egui::Vec2::splat(16000.0)
|
||||
} else {
|
||||
max_size
|
||||
}
|
||||
}
|
||||
|
||||
fn load_icon(icon_data: epi::IconData) -> Option<winit::window::Icon> {
|
||||
|
@ -141,6 +215,7 @@ pub fn handle_app_output(
|
|||
window: &winit::window::Window,
|
||||
current_pixels_per_point: f32,
|
||||
app_output: epi::backend::AppOutput,
|
||||
window_state: &mut WindowState,
|
||||
) {
|
||||
let epi::backend::AppOutput {
|
||||
close: _,
|
||||
|
@ -152,6 +227,8 @@ pub fn handle_app_output(
|
|||
window_pos,
|
||||
visible: _, // handled in post_present
|
||||
always_on_top,
|
||||
minimized,
|
||||
maximized,
|
||||
} = app_output;
|
||||
|
||||
if let Some(decorated) = decorated {
|
||||
|
@ -188,7 +265,22 @@ pub fn handle_app_output(
|
|||
}
|
||||
|
||||
if let Some(always_on_top) = always_on_top {
|
||||
window.set_always_on_top(always_on_top);
|
||||
use winit::window::WindowLevel;
|
||||
window.set_window_level(if always_on_top {
|
||||
WindowLevel::AlwaysOnTop
|
||||
} else {
|
||||
WindowLevel::Normal
|
||||
});
|
||||
}
|
||||
|
||||
if let Some(minimized) = minimized {
|
||||
window.set_minimized(minimized);
|
||||
window_state.minimized = minimized;
|
||||
}
|
||||
|
||||
if let Some(maximized) = maximized {
|
||||
window.set_maximized(maximized);
|
||||
window_state.maximized = maximized;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -215,6 +307,7 @@ pub struct EpiIntegration {
|
|||
/// When set, it is time to close the native window.
|
||||
close: bool,
|
||||
can_drag_window: bool,
|
||||
window_state: WindowState,
|
||||
}
|
||||
|
||||
impl EpiIntegration {
|
||||
|
@ -229,16 +322,22 @@ impl EpiIntegration {
|
|||
) -> Self {
|
||||
let egui_ctx = egui::Context::default();
|
||||
|
||||
*egui_ctx.memory() = load_egui_memory(storage.as_deref()).unwrap_or_default();
|
||||
let memory = load_egui_memory(storage.as_deref()).unwrap_or_default();
|
||||
egui_ctx.memory_mut(|mem| *mem = memory);
|
||||
|
||||
let native_pixels_per_point = window.scale_factor() as f32;
|
||||
|
||||
let window_state = WindowState {
|
||||
minimized: window.is_minimized().unwrap_or(false),
|
||||
maximized: window.is_maximized(),
|
||||
};
|
||||
|
||||
let frame = epi::Frame {
|
||||
info: epi::IntegrationInfo {
|
||||
system_theme,
|
||||
cpu_usage: None,
|
||||
native_pixels_per_point: Some(native_pixels_per_point),
|
||||
window_info: read_window_info(window, egui_ctx.pixels_per_point()),
|
||||
window_info: read_window_info(window, egui_ctx.pixels_per_point(), &window_state),
|
||||
},
|
||||
output: epi::backend::AppOutput {
|
||||
visible: Some(true),
|
||||
|
@ -263,6 +362,7 @@ impl EpiIntegration {
|
|||
pending_full_output: Default::default(),
|
||||
close: false,
|
||||
can_drag_window: false,
|
||||
window_state,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -281,17 +381,18 @@ impl EpiIntegration {
|
|||
egui_ctx.enable_accesskit();
|
||||
// Enqueue a repaint so we'll receive a full tree update soon.
|
||||
egui_ctx.request_repaint();
|
||||
egui::accesskit_placeholder_tree_update()
|
||||
egui_ctx.accesskit_placeholder_tree_update()
|
||||
});
|
||||
}
|
||||
|
||||
pub fn warm_up(&mut self, app: &mut dyn epi::App, window: &winit::window::Window) {
|
||||
crate::profile_function!();
|
||||
let saved_memory: egui::Memory = self.egui_ctx.memory().clone();
|
||||
self.egui_ctx.memory().set_everything_is_visible(true);
|
||||
let saved_memory: egui::Memory = self.egui_ctx.memory(|mem| mem.clone());
|
||||
self.egui_ctx
|
||||
.memory_mut(|mem| mem.set_everything_is_visible(true));
|
||||
let full_output = self.update(app, window);
|
||||
self.pending_full_output.append(full_output); // Handle it next frame
|
||||
*self.egui_ctx.memory() = saved_memory; // We don't want to remember that windows were huge.
|
||||
self.egui_ctx.memory_mut(|mem| *mem = saved_memory); // We don't want to remember that windows were huge.
|
||||
self.egui_ctx.clear_animations();
|
||||
}
|
||||
|
||||
|
@ -308,8 +409,15 @@ impl EpiIntegration {
|
|||
use winit::event::{ElementState, MouseButton, WindowEvent};
|
||||
|
||||
match event {
|
||||
WindowEvent::CloseRequested => self.close = app.on_close_event(),
|
||||
WindowEvent::Destroyed => self.close = true,
|
||||
WindowEvent::CloseRequested => {
|
||||
tracing::debug!("Received WindowEvent::CloseRequested");
|
||||
self.close = app.on_close_event();
|
||||
tracing::debug!("App::on_close_event returned {}", self.close);
|
||||
}
|
||||
WindowEvent::Destroyed => {
|
||||
tracing::debug!("Received WindowEvent::Destroyed");
|
||||
self.close = true;
|
||||
}
|
||||
WindowEvent::MouseInput {
|
||||
button: MouseButton::Left,
|
||||
state: ElementState::Pressed,
|
||||
|
@ -336,12 +444,16 @@ impl EpiIntegration {
|
|||
) -> egui::FullOutput {
|
||||
let frame_start = std::time::Instant::now();
|
||||
|
||||
self.frame.info.window_info = read_window_info(window, self.egui_ctx.pixels_per_point());
|
||||
self.frame.info.window_info =
|
||||
read_window_info(window, self.egui_ctx.pixels_per_point(), &self.window_state);
|
||||
let raw_input = self.egui_winit.take_egui_input(window);
|
||||
|
||||
// Run user code:
|
||||
let full_output = self.egui_ctx.run(raw_input, |egui_ctx| {
|
||||
crate::profile_scope!("App::update");
|
||||
app.update(egui_ctx, &mut self.frame);
|
||||
});
|
||||
|
||||
self.pending_full_output.append(full_output);
|
||||
let full_output = std::mem::take(&mut self.pending_full_output);
|
||||
|
||||
|
@ -351,9 +463,15 @@ impl EpiIntegration {
|
|||
self.can_drag_window = false;
|
||||
if app_output.close {
|
||||
self.close = app.on_close_event();
|
||||
tracing::debug!("App::on_close_event returned {}", self.close);
|
||||
}
|
||||
self.frame.output.visible = app_output.visible; // this is handled by post_present
|
||||
handle_app_output(window, self.egui_ctx.pixels_per_point(), app_output);
|
||||
handle_app_output(
|
||||
window,
|
||||
self.egui_ctx.pixels_per_point(),
|
||||
app_output,
|
||||
&mut self.window_state,
|
||||
);
|
||||
}
|
||||
|
||||
let frame_time = frame_start.elapsed().as_secs_f64() as f32;
|
||||
|
@ -410,7 +528,8 @@ impl EpiIntegration {
|
|||
}
|
||||
if _app.persist_egui_memory() {
|
||||
crate::profile_scope!("egui_memory");
|
||||
epi::set_value(storage, STORAGE_EGUI_MEMORY_KEY, &*self.egui_ctx.memory());
|
||||
self.egui_ctx
|
||||
.memory(|mem| epi::set_value(storage, STORAGE_EGUI_MEMORY_KEY, mem));
|
||||
}
|
||||
{
|
||||
crate::profile_scope!("App::save");
|
||||
|
|
|
@ -26,6 +26,7 @@ impl FileStorage {
|
|||
/// Store the state in this .ron file.
|
||||
pub fn from_ron_filepath(ron_filepath: impl Into<PathBuf>) -> Self {
|
||||
let ron_filepath: PathBuf = ron_filepath.into();
|
||||
tracing::debug!("Loading app state from {:?}…", ron_filepath);
|
||||
Self {
|
||||
kv: read_ron(&ron_filepath).unwrap_or_default(),
|
||||
ron_filepath,
|
||||
|
|
|
@ -1,18 +1,21 @@
|
|||
//! Note that this file contains two similar paths - one for [`glow`], one for [`wgpu`].
|
||||
//! When making changes to one you often also want to apply it to the other.
|
||||
|
||||
use std::time::Duration;
|
||||
use std::time::Instant;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
use egui_winit::accesskit_winit;
|
||||
use egui_winit::winit;
|
||||
use winit::event_loop::{
|
||||
ControlFlow, EventLoop, EventLoopBuilder, EventLoopProxy, EventLoopWindowTarget,
|
||||
};
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
use egui_winit::accesskit_winit;
|
||||
use egui_winit::winit;
|
||||
|
||||
use crate::{epi, Result};
|
||||
|
||||
use super::epi_integration::{self, EpiIntegration};
|
||||
use crate::epi;
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum UserEvent {
|
||||
|
@ -35,6 +38,7 @@ pub use epi::NativeOptions;
|
|||
#[derive(Debug)]
|
||||
enum EventResult {
|
||||
Wait,
|
||||
|
||||
/// Causes a synchronous repaint inside the event handler. This should only
|
||||
/// be used in special situations if the window must be repainted while
|
||||
/// handling a specific event. This occurs on Windows when handling resizes.
|
||||
|
@ -42,25 +46,33 @@ enum EventResult {
|
|||
/// `RepaintNow` creates a new frame synchronously, and should therefore
|
||||
/// only be used for extremely urgent repaints.
|
||||
RepaintNow,
|
||||
|
||||
/// Queues a repaint for once the event loop handles its next redraw. Exists
|
||||
/// so that multiple input events can be handled in one frame. Does not
|
||||
/// cause any delay like `RepaintNow`.
|
||||
RepaintNext,
|
||||
|
||||
RepaintAt(Instant),
|
||||
|
||||
Exit,
|
||||
}
|
||||
|
||||
trait WinitApp {
|
||||
fn is_focused(&self) -> bool;
|
||||
|
||||
fn integration(&self) -> Option<&EpiIntegration>;
|
||||
|
||||
fn window(&self) -> Option<&winit::window::Window>;
|
||||
|
||||
fn save_and_destroy(&mut self);
|
||||
|
||||
fn paint(&mut self) -> EventResult;
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
event: &winit::event::Event<'_, UserEvent>,
|
||||
) -> EventResult;
|
||||
) -> Result<EventResult>;
|
||||
}
|
||||
|
||||
fn create_event_loop_builder(
|
||||
|
@ -79,10 +91,10 @@ fn create_event_loop_builder(
|
|||
///
|
||||
/// We reuse the event-loop so we can support closing and opening an eframe window
|
||||
/// multiple times. This is just a limitation of winit.
|
||||
fn with_event_loop(
|
||||
fn with_event_loop<R>(
|
||||
mut native_options: epi::NativeOptions,
|
||||
f: impl FnOnce(&mut EventLoop<UserEvent>, NativeOptions),
|
||||
) {
|
||||
f: impl FnOnce(&mut EventLoop<UserEvent>, NativeOptions) -> R,
|
||||
) -> R {
|
||||
use std::cell::RefCell;
|
||||
thread_local!(static EVENT_LOOP: RefCell<Option<EventLoop<UserEvent>>> = RefCell::new(None));
|
||||
|
||||
|
@ -93,22 +105,31 @@ fn with_event_loop(
|
|||
let mut event_loop = event_loop.borrow_mut();
|
||||
let event_loop = event_loop
|
||||
.get_or_insert_with(|| create_event_loop_builder(&mut native_options).build());
|
||||
f(event_loop, native_options);
|
||||
});
|
||||
f(event_loop, native_options)
|
||||
})
|
||||
}
|
||||
|
||||
fn run_and_return(event_loop: &mut EventLoop<UserEvent>, mut winit_app: impl WinitApp) {
|
||||
fn run_and_return(
|
||||
event_loop: &mut EventLoop<UserEvent>,
|
||||
mut winit_app: impl WinitApp,
|
||||
) -> Result<()> {
|
||||
use winit::platform::run_return::EventLoopExtRunReturn as _;
|
||||
|
||||
tracing::debug!("event_loop.run_return");
|
||||
tracing::debug!("Entering the winit event loop (run_return)…");
|
||||
|
||||
let mut next_repaint_time = Instant::now();
|
||||
|
||||
let mut returned_result = Ok(());
|
||||
|
||||
event_loop.run_return(|event, event_loop, control_flow| {
|
||||
let event_result = match &event {
|
||||
winit::event::Event::LoopDestroyed => {
|
||||
tracing::debug!("winit::event::Event::LoopDestroyed");
|
||||
EventResult::Exit
|
||||
// On Mac, Cmd-Q we get here and then `run_return` doesn't return (despite its name),
|
||||
// so we need to save state now:
|
||||
tracing::debug!("Received Event::LoopDestroyed - saving app state…");
|
||||
winit_app.save_and_destroy();
|
||||
*control_flow = ControlFlow::Exit;
|
||||
return;
|
||||
}
|
||||
|
||||
// Platform-dependent event handlers to workaround a winit bug
|
||||
|
@ -137,15 +158,28 @@ fn run_and_return(event_loop: &mut EventLoop<UserEvent>, mut winit_app: impl Win
|
|||
EventResult::Wait
|
||||
}
|
||||
|
||||
event => winit_app.on_event(event_loop, event),
|
||||
event => match winit_app.on_event(event_loop, event) {
|
||||
Ok(event_result) => event_result,
|
||||
Err(err) => {
|
||||
tracing::error!("Exiting because of error: {err:?} on event {event:?}");
|
||||
returned_result = Err(err);
|
||||
EventResult::Exit
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
match event_result {
|
||||
EventResult::Wait => {}
|
||||
EventResult::RepaintNow => {
|
||||
tracing::trace!("Repaint caused by winit::Event: {:?}", event);
|
||||
if cfg!(windows) {
|
||||
// Fix flickering on Windows, see https://github.com/emilk/egui/pull/2280
|
||||
next_repaint_time = Instant::now() + Duration::from_secs(1_000_000_000);
|
||||
winit_app.paint();
|
||||
} else {
|
||||
// Fix for https://github.com/emilk/egui/issues/2425
|
||||
next_repaint_time = Instant::now();
|
||||
}
|
||||
}
|
||||
EventResult::RepaintNext => {
|
||||
tracing::trace!("Repaint caused by winit::Event: {:?}", event);
|
||||
|
@ -155,10 +189,7 @@ fn run_and_return(event_loop: &mut EventLoop<UserEvent>, mut winit_app: impl Win
|
|||
next_repaint_time = next_repaint_time.min(repaint_time);
|
||||
}
|
||||
EventResult::Exit => {
|
||||
// On Cmd-Q we get here and then `run_return` doesn't return,
|
||||
// so we need to save state now:
|
||||
tracing::debug!("Exiting event loop - saving app state…");
|
||||
winit_app.save_and_destroy();
|
||||
tracing::debug!("Asking to exit event loop…");
|
||||
*control_flow = ControlFlow::Exit;
|
||||
return;
|
||||
}
|
||||
|
@ -187,16 +218,21 @@ fn run_and_return(event_loop: &mut EventLoop<UserEvent>, mut winit_app: impl Win
|
|||
event_loop.run_return(|_, _, control_flow| {
|
||||
control_flow.set_exit();
|
||||
});
|
||||
|
||||
returned_result
|
||||
}
|
||||
|
||||
fn run_and_exit(event_loop: EventLoop<UserEvent>, mut winit_app: impl WinitApp + 'static) -> ! {
|
||||
tracing::debug!("event_loop.run");
|
||||
tracing::debug!("Entering the winit event loop (run)…");
|
||||
|
||||
let mut next_repaint_time = Instant::now();
|
||||
|
||||
event_loop.run(move |event, event_loop, control_flow| {
|
||||
let event_result = match event {
|
||||
winit::event::Event::LoopDestroyed => EventResult::Exit,
|
||||
winit::event::Event::LoopDestroyed => {
|
||||
tracing::debug!("Received Event::LoopDestroyed");
|
||||
EventResult::Exit
|
||||
}
|
||||
|
||||
// Platform-dependent event handlers to workaround a winit bug
|
||||
// See: https://github.com/rust-windowing/winit/issues/987
|
||||
|
@ -215,14 +251,25 @@ fn run_and_exit(event_loop: EventLoop<UserEvent>, mut winit_app: impl WinitApp +
|
|||
..
|
||||
}) => EventResult::RepaintNext,
|
||||
|
||||
event => winit_app.on_event(event_loop, &event),
|
||||
event => match winit_app.on_event(event_loop, &event) {
|
||||
Ok(event_result) => event_result,
|
||||
Err(err) => {
|
||||
panic!("eframe encountered a fatal error: {err}");
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
match event_result {
|
||||
EventResult::Wait => {}
|
||||
EventResult::RepaintNow => {
|
||||
if cfg!(windows) {
|
||||
// Fix flickering on Windows, see https://github.com/emilk/egui/pull/2280
|
||||
next_repaint_time = Instant::now() + Duration::from_secs(1_000_000_000);
|
||||
winit_app.paint();
|
||||
} else {
|
||||
// Fix for https://github.com/emilk/egui/issues/2425
|
||||
next_repaint_time = Instant::now();
|
||||
}
|
||||
}
|
||||
EventResult::RepaintNext => {
|
||||
next_repaint_time = Instant::now();
|
||||
|
@ -231,7 +278,7 @@ fn run_and_exit(event_loop: EventLoop<UserEvent>, mut winit_app: impl WinitApp +
|
|||
next_repaint_time = next_repaint_time.min(repaint_time);
|
||||
}
|
||||
EventResult::Exit => {
|
||||
tracing::debug!("Quitting…");
|
||||
tracing::debug!("Quitting - saving app state…");
|
||||
winit_app.save_and_destroy();
|
||||
#[allow(clippy::exit)]
|
||||
std::process::exit(0);
|
||||
|
@ -252,33 +299,20 @@ fn run_and_exit(event_loop: EventLoop<UserEvent>, mut winit_app: impl WinitApp +
|
|||
})
|
||||
}
|
||||
|
||||
fn center_window_pos(
|
||||
monitor: Option<winit::monitor::MonitorHandle>,
|
||||
native_options: &mut epi::NativeOptions,
|
||||
) {
|
||||
// Get the current_monitor.
|
||||
if let Some(monitor) = monitor {
|
||||
let monitor_size = monitor.size();
|
||||
let inner_size = native_options
|
||||
.initial_window_size
|
||||
.unwrap_or(egui::Vec2 { x: 800.0, y: 600.0 });
|
||||
if monitor_size.width > 0 && monitor_size.height > 0 {
|
||||
let x = (monitor_size.width - inner_size.x as u32) / 2;
|
||||
let y = (monitor_size.height - inner_size.y as u32) / 2;
|
||||
native_options.initial_window_pos = Some(egui::Pos2 {
|
||||
x: x as _,
|
||||
y: y as _,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
/// Run an egui app
|
||||
#[cfg(feature = "glow")]
|
||||
mod glow_integration {
|
||||
use std::sync::Arc;
|
||||
|
||||
use egui::NumExt as _;
|
||||
use glutin::{
|
||||
display::GetGlDisplay,
|
||||
prelude::{GlDisplay, NotCurrentGlContextSurfaceAccessor, PossiblyCurrentGlContext},
|
||||
surface::GlSurface,
|
||||
};
|
||||
use raw_window_handle::HasRawWindowHandle;
|
||||
|
||||
use super::*;
|
||||
|
||||
// Note: that the current Glutin API design tightly couples the GL context with
|
||||
|
@ -302,148 +336,260 @@ mod glow_integration {
|
|||
painter: egui_glow::Painter,
|
||||
integration: epi_integration::EpiIntegration,
|
||||
app: Box<dyn epi::App>,
|
||||
|
||||
// Conceptually this will be split out eventually so that the rest of the state
|
||||
// can be persistent.
|
||||
gl_window: GlutinWindowContext,
|
||||
}
|
||||
|
||||
/// This struct will contain both persistent and temporary glutin state.
|
||||
///
|
||||
/// Platform Quirks:
|
||||
/// * Microsoft Windows: requires that we create a window before opengl context.
|
||||
/// * Android: window and surface should be destroyed when we receive a suspend event. recreate on resume event.
|
||||
///
|
||||
/// winit guarantees that we will get a Resumed event on startup on all platforms.
|
||||
/// * Before Resumed event: `gl_config`, `gl_context` can be created at any time. on windows, a window must be created to get `gl_context`.
|
||||
/// * Resumed: `gl_surface` will be created here. `window` will be re-created here for android.
|
||||
/// * Suspended: on android, we drop window + surface. on other platforms, we don't get Suspended event.
|
||||
///
|
||||
/// The setup is divided between the `new` fn and `on_resume` fn. we can just assume that `on_resume` is a continuation of
|
||||
/// `new` fn on all platforms. only on android, do we get multiple resumed events because app can be suspended.
|
||||
struct GlutinWindowContext {
|
||||
window: winit::window::Window,
|
||||
gl_context: glutin::context::PossiblyCurrentContext,
|
||||
gl_display: glutin::display::Display,
|
||||
gl_surface: glutin::surface::Surface<glutin::surface::WindowSurface>,
|
||||
builder: winit::window::WindowBuilder,
|
||||
swap_interval: glutin::surface::SwapInterval,
|
||||
gl_config: glutin::config::Config,
|
||||
current_gl_context: Option<glutin::context::PossiblyCurrentContext>,
|
||||
gl_surface: Option<glutin::surface::Surface<glutin::surface::WindowSurface>>,
|
||||
not_current_gl_context: Option<glutin::context::NotCurrentContext>,
|
||||
window: Option<winit::window::Window>,
|
||||
}
|
||||
|
||||
impl GlutinWindowContext {
|
||||
// refactor this function to use `glutin-winit` crate eventually.
|
||||
// preferably add android support at the same time.
|
||||
/// There is a lot of complexity with opengl creation, so prefer extensivve logging to get all the help we can to debug issues.
|
||||
///
|
||||
#[allow(unsafe_code)]
|
||||
unsafe fn new(
|
||||
winit_window: winit::window::Window,
|
||||
winit_window_builder: winit::window::WindowBuilder,
|
||||
native_options: &epi::NativeOptions,
|
||||
) -> Self {
|
||||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
) -> Result<Self> {
|
||||
use glutin::prelude::*;
|
||||
use raw_window_handle::*;
|
||||
// convert native options to glutin options
|
||||
let hardware_acceleration = match native_options.hardware_acceleration {
|
||||
crate::HardwareAcceleration::Required => Some(true),
|
||||
crate::HardwareAcceleration::Preferred => None,
|
||||
crate::HardwareAcceleration::Off => Some(false),
|
||||
};
|
||||
|
||||
let raw_display_handle = winit_window.raw_display_handle();
|
||||
let raw_window_handle = winit_window.raw_window_handle();
|
||||
|
||||
// EGL is crossplatform and the official khronos way
|
||||
// but sometimes platforms/drivers may not have it, so we use back up options where possible.
|
||||
// TODO: check whether we can expose these options as "features", so that users can select the relevant backend they want.
|
||||
|
||||
// try egl and fallback to windows wgl. Windows is the only platform that *requires* window handle to create display.
|
||||
#[cfg(target_os = "windows")]
|
||||
let preference =
|
||||
glutin::display::DisplayApiPreference::EglThenWgl(Some(raw_window_handle));
|
||||
// try egl and fallback to x11 glx
|
||||
#[cfg(target_os = "linux")]
|
||||
let preference = glutin::display::DisplayApiPreference::EglThenGlx(Box::new(
|
||||
winit::platform::unix::register_xlib_error_hook,
|
||||
));
|
||||
#[cfg(target_os = "macos")]
|
||||
let preference = glutin::display::DisplayApiPreference::Cgl;
|
||||
#[cfg(target_os = "android")]
|
||||
let preference = glutin::display::DisplayApiPreference::Egl;
|
||||
|
||||
let gl_display = glutin::display::Display::new(raw_display_handle, preference)
|
||||
.expect("failed to create glutin display");
|
||||
let swap_interval = if native_options.vsync {
|
||||
glutin::surface::SwapInterval::Wait(std::num::NonZeroU32::new(1).unwrap())
|
||||
} else {
|
||||
glutin::surface::SwapInterval::DontWait
|
||||
};
|
||||
|
||||
let config_template = glutin::config::ConfigTemplateBuilder::new()
|
||||
/* opengl setup flow goes like this:
|
||||
1. we create a configuration for opengl "Display" / "Config" creation
|
||||
2. choose between special extensions like glx or egl or wgl and use them to create config/display
|
||||
3. opengl context configuration
|
||||
4. opengl context creation
|
||||
*/
|
||||
// start building config for gl display
|
||||
let config_template_builder = glutin::config::ConfigTemplateBuilder::new()
|
||||
.prefer_hardware_accelerated(hardware_acceleration)
|
||||
.with_depth_size(native_options.depth_buffer);
|
||||
.with_depth_size(native_options.depth_buffer)
|
||||
.with_stencil_size(native_options.stencil_buffer)
|
||||
.with_transparency(native_options.transparent);
|
||||
// we don't know if multi sampling option is set. so, check if its more than 0.
|
||||
let config_template = if native_options.multisampling > 0 {
|
||||
config_template.with_multisampling(
|
||||
let config_template_builder = if native_options.multisampling > 0 {
|
||||
config_template_builder.with_multisampling(
|
||||
native_options
|
||||
.multisampling
|
||||
.try_into()
|
||||
.expect("failed to fit multisamples into u8"),
|
||||
.expect("failed to fit multisamples option of native_options into u8"),
|
||||
)
|
||||
} else {
|
||||
config_template
|
||||
config_template_builder
|
||||
};
|
||||
let config_template = config_template
|
||||
.with_stencil_size(native_options.stencil_buffer)
|
||||
.with_transparency(native_options.transparent)
|
||||
.compatible_with_native_window(raw_window_handle)
|
||||
.build();
|
||||
// finds all valid configurations supported by this display that match the config_template
|
||||
// this is where we will try to get a "fallback" config if we are okay with ignoring some native
|
||||
// options required by user like multi sampling, srgb, transparency etc..
|
||||
// TODO: need to figure out a good fallback config template
|
||||
let config = gl_display
|
||||
.find_configs(config_template)
|
||||
.expect("failed to find even a single matching configuration")
|
||||
.next()
|
||||
.expect("failed to find a matching configuration for creating opengl context");
|
||||
|
||||
tracing::debug!(
|
||||
"trying to create glutin Display with config: {:?}",
|
||||
&config_template_builder
|
||||
);
|
||||
// create gl display. this may probably create a window too on most platforms. definitely on `MS windows`. never on android.
|
||||
let (window, gl_config) = glutin_winit::DisplayBuilder::new()
|
||||
// we might want to expose this option to users in the future. maybe using an env var or using native_options.
|
||||
.with_preference(glutin_winit::ApiPrefence::FallbackEgl) // https://github.com/emilk/egui/issues/2520#issuecomment-1367841150
|
||||
.with_window_builder(Some(winit_window_builder.clone()))
|
||||
.build(
|
||||
event_loop,
|
||||
config_template_builder.clone(),
|
||||
|mut config_iterator| {
|
||||
let config = config_iterator.next().expect(
|
||||
"failed to find a matching configuration for creating glutin config",
|
||||
);
|
||||
tracing::debug!(
|
||||
"using the first config from config picker closure. config: {:?}",
|
||||
&config
|
||||
);
|
||||
config
|
||||
},
|
||||
)
|
||||
.map_err(|e| crate::Error::NoGlutinConfigs(config_template_builder.build(), e))?;
|
||||
|
||||
let gl_display = gl_config.display();
|
||||
tracing::debug!(
|
||||
"successfully created GL Display with version: {} and supported features: {:?}",
|
||||
gl_display.version_string(),
|
||||
gl_display.supported_features()
|
||||
);
|
||||
let raw_window_handle = window.as_ref().map(|w| w.raw_window_handle());
|
||||
tracing::debug!(
|
||||
"creating gl context using raw window handle: {:?}",
|
||||
raw_window_handle
|
||||
);
|
||||
|
||||
// create gl context. if core context cannot be created, try gl es context as fallback.
|
||||
let context_attributes =
|
||||
glutin::context::ContextAttributesBuilder::new().build(Some(raw_window_handle));
|
||||
// for surface creation.
|
||||
let (width, height): (u32, u32) = winit_window.inner_size().into();
|
||||
glutin::context::ContextAttributesBuilder::new().build(raw_window_handle);
|
||||
let fallback_context_attributes = glutin::context::ContextAttributesBuilder::new()
|
||||
.with_context_api(glutin::context::ContextApi::Gles(None))
|
||||
.build(raw_window_handle);
|
||||
let gl_context = match gl_config
|
||||
.display()
|
||||
.create_context(&gl_config, &context_attributes)
|
||||
{
|
||||
Ok(it) => it,
|
||||
Err(err) => {
|
||||
tracing::warn!("failed to create context using default context attributes {context_attributes:?} due to error: {err}");
|
||||
tracing::debug!("retrying with fallback context attributes: {fallback_context_attributes:?}");
|
||||
gl_config
|
||||
.display()
|
||||
.create_context(&gl_config, &fallback_context_attributes)?
|
||||
}
|
||||
};
|
||||
let not_current_gl_context = Some(gl_context);
|
||||
|
||||
// the fun part with opengl gl is that we never know whether there is an error. the context creation might have failed, but
|
||||
// it could keep working until we try to make surface current or swap buffers or something else. future glutin improvements might
|
||||
// help us start from scratch again if we fail context creation and go back to preferEgl or try with different config etc..
|
||||
// https://github.com/emilk/egui/pull/2541#issuecomment-1370767582
|
||||
Ok(GlutinWindowContext {
|
||||
builder: winit_window_builder,
|
||||
swap_interval,
|
||||
gl_config,
|
||||
current_gl_context: None,
|
||||
window,
|
||||
gl_surface: None,
|
||||
not_current_gl_context,
|
||||
})
|
||||
}
|
||||
|
||||
/// This will be run after `new`. on android, it might be called multiple times over the course of the app's lifetime.
|
||||
/// roughly,
|
||||
/// 1. check if window already exists. otherwise, create one now.
|
||||
/// 2. create attributes for surface creation.
|
||||
/// 3. create surface.
|
||||
/// 4. make surface and context current.
|
||||
///
|
||||
/// we presently assume that we will
|
||||
#[allow(unsafe_code)]
|
||||
fn on_resume(&mut self, event_loop: &EventLoopWindowTarget<UserEvent>) -> Result<()> {
|
||||
if self.gl_surface.is_some() {
|
||||
tracing::warn!(
|
||||
"on_resume called even thought we already have a surface. early return"
|
||||
);
|
||||
return Ok(());
|
||||
}
|
||||
tracing::debug!("running on_resume fn.");
|
||||
// make sure we have a window or create one.
|
||||
let window = self.window.take().unwrap_or_else(|| {
|
||||
tracing::debug!("window doesn't exist yet. creating one now with finalize_window");
|
||||
glutin_winit::finalize_window(event_loop, self.builder.clone(), &self.gl_config)
|
||||
.expect("failed to finalize glutin window")
|
||||
});
|
||||
// surface attributes
|
||||
let (width, height): (u32, u32) = window.inner_size().into();
|
||||
let width = std::num::NonZeroU32::new(width.at_least(1)).unwrap();
|
||||
let height = std::num::NonZeroU32::new(height.at_least(1)).unwrap();
|
||||
let surface_attributes =
|
||||
glutin::surface::SurfaceAttributesBuilder::<glutin::surface::WindowSurface>::new()
|
||||
.build(
|
||||
raw_window_handle,
|
||||
std::num::NonZeroU32::new(width).unwrap(),
|
||||
std::num::NonZeroU32::new(height).unwrap(),
|
||||
.build(window.raw_window_handle(), width, height);
|
||||
tracing::debug!(
|
||||
"creating surface with attributes: {:?}",
|
||||
&surface_attributes
|
||||
);
|
||||
// start creating the gl objects
|
||||
let gl_context = gl_display
|
||||
.create_context(&config, &context_attributes)
|
||||
.expect("failed to create opengl context");
|
||||
// create surface
|
||||
let gl_surface = unsafe {
|
||||
self.gl_config
|
||||
.display()
|
||||
.create_window_surface(&self.gl_config, &surface_attributes)?
|
||||
};
|
||||
tracing::debug!("surface created successfully: {gl_surface:?}.making context current");
|
||||
// make surface and context current.
|
||||
let not_current_gl_context = self
|
||||
.not_current_gl_context
|
||||
.take()
|
||||
.expect("failed to get not current context after resume event. impossible!");
|
||||
let current_gl_context = not_current_gl_context.make_current(&gl_surface)?;
|
||||
// try setting swap interval. but its not absolutely necessary, so don't panic on failure.
|
||||
tracing::debug!("made context current. setting swap interval for surface");
|
||||
if let Err(e) = gl_surface.set_swap_interval(¤t_gl_context, self.swap_interval) {
|
||||
tracing::error!("failed to set swap interval due to error: {e:?}");
|
||||
}
|
||||
// we will reach this point only once in most platforms except android.
|
||||
// create window/surface/make context current once and just use them forever.
|
||||
self.gl_surface = Some(gl_surface);
|
||||
self.current_gl_context = Some(current_gl_context);
|
||||
self.window = Some(window);
|
||||
Ok(())
|
||||
}
|
||||
|
||||
let gl_surface = gl_display
|
||||
.create_window_surface(&config, &surface_attributes)
|
||||
.expect("failed to create glutin window surface");
|
||||
let gl_context = gl_context
|
||||
.make_current(&gl_surface)
|
||||
.expect("failed to make gl context current");
|
||||
gl_surface
|
||||
.set_swap_interval(&gl_context, swap_interval)
|
||||
.expect("failed to set vsync swap interval");
|
||||
GlutinWindowContext {
|
||||
window: winit_window,
|
||||
gl_context,
|
||||
gl_display,
|
||||
gl_surface,
|
||||
}
|
||||
}
|
||||
fn window(&self) -> &winit::window::Window {
|
||||
&self.window
|
||||
}
|
||||
fn resize(&self, physical_size: winit::dpi::PhysicalSize<u32>) {
|
||||
use glutin::surface::GlSurface;
|
||||
self.gl_surface.resize(
|
||||
&self.gl_context,
|
||||
physical_size
|
||||
.width
|
||||
.try_into()
|
||||
.expect("physical size must not be zero"),
|
||||
physical_size
|
||||
.height
|
||||
.try_into()
|
||||
.expect("physical size must not be zero"),
|
||||
/// only applies for android. but we basically drop surface + window and make context not current
|
||||
fn on_suspend(&mut self) -> Result<()> {
|
||||
tracing::debug!("received suspend event. dropping window and surface");
|
||||
self.gl_surface.take();
|
||||
self.window.take();
|
||||
if let Some(current) = self.current_gl_context.take() {
|
||||
tracing::debug!("context is current, so making it non-current");
|
||||
self.not_current_gl_context = Some(current.make_not_current()?);
|
||||
} else {
|
||||
tracing::debug!(
|
||||
"context is already not current??? could be duplicate suspend event"
|
||||
);
|
||||
}
|
||||
fn swap_buffers(&self) -> glutin::error::Result<()> {
|
||||
use glutin::surface::GlSurface;
|
||||
self.gl_surface.swap_buffers(&self.gl_context)
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn window(&self) -> &winit::window::Window {
|
||||
self.window.as_ref().expect("winit window doesn't exist")
|
||||
}
|
||||
|
||||
fn resize(&self, physical_size: winit::dpi::PhysicalSize<u32>) {
|
||||
let width = std::num::NonZeroU32::new(physical_size.width.at_least(1)).unwrap();
|
||||
let height = std::num::NonZeroU32::new(physical_size.height.at_least(1)).unwrap();
|
||||
self.gl_surface
|
||||
.as_ref()
|
||||
.expect("failed to get surface to resize")
|
||||
.resize(
|
||||
self.current_gl_context
|
||||
.as_ref()
|
||||
.expect("failed to get current context to resize surface"),
|
||||
width,
|
||||
height,
|
||||
);
|
||||
}
|
||||
|
||||
fn swap_buffers(&self) -> glutin::error::Result<()> {
|
||||
self.gl_surface
|
||||
.as_ref()
|
||||
.expect("failed to get surface to swap buffers")
|
||||
.swap_buffers(
|
||||
self.current_gl_context
|
||||
.as_ref()
|
||||
.expect("failed to get current context to swap buffers"),
|
||||
)
|
||||
}
|
||||
|
||||
fn get_proc_address(&self, addr: &std::ffi::CStr) -> *const std::ffi::c_void {
|
||||
use glutin::display::GlDisplay;
|
||||
self.gl_display.get_proc_address(addr)
|
||||
self.gl_config.display().get_proc_address(addr)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -484,25 +630,24 @@ mod glow_integration {
|
|||
fn create_glutin_windowed_context(
|
||||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
storage: Option<&dyn epi::Storage>,
|
||||
title: &String,
|
||||
title: &str,
|
||||
native_options: &NativeOptions,
|
||||
) -> (GlutinWindowContext, glow::Context) {
|
||||
) -> Result<(GlutinWindowContext, glow::Context)> {
|
||||
crate::profile_function!();
|
||||
|
||||
let window_settings = epi_integration::load_window_settings(storage);
|
||||
|
||||
let window_builder = epi_integration::window_builder(native_options, &window_settings)
|
||||
.with_title(title)
|
||||
.with_transparent(native_options.transparent)
|
||||
// Keep hidden until we've painted something. See https://github.com/emilk/egui/pull/2279
|
||||
// We must also keep the window hidden until AccessKit is initialized.
|
||||
.with_visible(false);
|
||||
let winit_window = window_builder
|
||||
.build(event_loop)
|
||||
.expect("failed to create winit window");
|
||||
// a lot of the code below has been lifted from glutin example in their repo.
|
||||
let glutin_window_context =
|
||||
unsafe { GlutinWindowContext::new(winit_window, native_options) };
|
||||
let winit_window_builder =
|
||||
epi_integration::window_builder(event_loop, title, native_options, window_settings);
|
||||
let mut glutin_window_context = unsafe {
|
||||
GlutinWindowContext::new(winit_window_builder, native_options, event_loop)?
|
||||
};
|
||||
glutin_window_context.on_resume(event_loop)?;
|
||||
|
||||
if let Some(window) = &glutin_window_context.window {
|
||||
epi_integration::apply_native_options_to_window(window, native_options);
|
||||
}
|
||||
|
||||
let gl = unsafe {
|
||||
glow::Context::from_loader_function(|s| {
|
||||
let s = std::ffi::CString::new(s)
|
||||
|
@ -512,10 +657,10 @@ mod glow_integration {
|
|||
})
|
||||
};
|
||||
|
||||
(glutin_window_context, gl)
|
||||
Ok((glutin_window_context, gl))
|
||||
}
|
||||
|
||||
fn init_run_state(&mut self, event_loop: &EventLoopWindowTarget<UserEvent>) {
|
||||
fn init_run_state(&mut self, event_loop: &EventLoopWindowTarget<UserEvent>) -> Result<()> {
|
||||
let storage = epi_integration::create_storage(&self.app_name);
|
||||
|
||||
let (gl_window, gl) = Self::create_glutin_windowed_context(
|
||||
|
@ -523,7 +668,7 @@ mod glow_integration {
|
|||
storage.as_deref(),
|
||||
&self.app_name,
|
||||
&self.native_options,
|
||||
);
|
||||
)?;
|
||||
let gl = Arc::new(gl);
|
||||
|
||||
let painter =
|
||||
|
@ -585,6 +730,8 @@ mod glow_integration {
|
|||
integration,
|
||||
app,
|
||||
});
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -726,29 +873,27 @@ mod glow_integration {
|
|||
&mut self,
|
||||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
event: &winit::event::Event<'_, UserEvent>,
|
||||
) -> EventResult {
|
||||
match event {
|
||||
) -> Result<EventResult> {
|
||||
Ok(match event {
|
||||
winit::event::Event::Resumed => {
|
||||
// first resume event.
|
||||
// we can actually move this outside of event loop.
|
||||
// and just run the on_resume fn of gl_window
|
||||
if self.running.is_none() {
|
||||
self.init_run_state(event_loop);
|
||||
self.init_run_state(event_loop)?;
|
||||
} else {
|
||||
// not the first resume event. create whatever you need.
|
||||
self.running
|
||||
.as_mut()
|
||||
.unwrap()
|
||||
.gl_window
|
||||
.on_resume(event_loop)?;
|
||||
}
|
||||
EventResult::RepaintNow
|
||||
}
|
||||
winit::event::Event::Suspended => {
|
||||
#[cfg(target_os = "android")]
|
||||
{
|
||||
tracing::error!("Suspended app can't destroy Window surface state with current Egui Glow backend (undefined behaviour)");
|
||||
// Instead of destroying everything which we _know_ we can't re-create
|
||||
// we instead currently just try our luck with not destroying anything.
|
||||
//
|
||||
// When the application resumes then it will get a new `SurfaceView` but
|
||||
// we have no practical way currently of creating a new EGL surface
|
||||
// via the Glutin API while keeping the GL context and the rest of
|
||||
// our app state. This will likely result in a black screen or
|
||||
// frozen screen.
|
||||
//
|
||||
//self.running = None;
|
||||
}
|
||||
self.running.as_mut().unwrap().gl_window.on_suspend()?;
|
||||
|
||||
EventResult::Wait
|
||||
}
|
||||
|
||||
|
@ -793,7 +938,8 @@ mod glow_integration {
|
|||
winit::event::WindowEvent::CloseRequested
|
||||
if running.integration.should_close() =>
|
||||
{
|
||||
return EventResult::Exit
|
||||
tracing::debug!("Received WindowEvent::CloseRequested");
|
||||
return Ok(EventResult::Exit);
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
|
@ -832,7 +978,7 @@ mod glow_integration {
|
|||
}
|
||||
}
|
||||
_ => EventResult::Wait,
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -840,24 +986,15 @@ mod glow_integration {
|
|||
app_name: &str,
|
||||
mut native_options: epi::NativeOptions,
|
||||
app_creator: epi::AppCreator,
|
||||
) {
|
||||
) -> Result<()> {
|
||||
if native_options.run_and_return {
|
||||
with_event_loop(native_options, |event_loop, mut native_options| {
|
||||
if native_options.centered {
|
||||
center_window_pos(event_loop.available_monitors().next(), &mut native_options);
|
||||
}
|
||||
|
||||
with_event_loop(native_options, |event_loop, native_options| {
|
||||
let glow_eframe =
|
||||
GlowWinitApp::new(event_loop, app_name, native_options, app_creator);
|
||||
run_and_return(event_loop, glow_eframe);
|
||||
});
|
||||
run_and_return(event_loop, glow_eframe)
|
||||
})
|
||||
} else {
|
||||
let event_loop = create_event_loop_builder(&mut native_options).build();
|
||||
|
||||
if native_options.centered {
|
||||
center_window_pos(event_loop.available_monitors().next(), &mut native_options);
|
||||
}
|
||||
|
||||
let glow_eframe = GlowWinitApp::new(&event_loop, app_name, native_options, app_creator);
|
||||
run_and_exit(event_loop, glow_eframe);
|
||||
}
|
||||
|
@ -923,38 +1060,41 @@ mod wgpu_integration {
|
|||
fn create_window(
|
||||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
storage: Option<&dyn epi::Storage>,
|
||||
title: &String,
|
||||
title: &str,
|
||||
native_options: &NativeOptions,
|
||||
) -> winit::window::Window {
|
||||
) -> std::result::Result<winit::window::Window, winit::error::OsError> {
|
||||
let window_settings = epi_integration::load_window_settings(storage);
|
||||
epi_integration::window_builder(native_options, &window_settings)
|
||||
.with_title(title)
|
||||
// Keep hidden until we've painted something. See https://github.com/emilk/egui/pull/2279
|
||||
// We must also keep the window hidden until AccessKit is initialized.
|
||||
.with_visible(false)
|
||||
.build(event_loop)
|
||||
.unwrap()
|
||||
let window_builder =
|
||||
epi_integration::window_builder(event_loop, title, native_options, window_settings);
|
||||
let window = window_builder.build(event_loop)?;
|
||||
epi_integration::apply_native_options_to_window(&window, native_options);
|
||||
Ok(window)
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
fn set_window(&mut self, window: winit::window::Window) {
|
||||
fn set_window(
|
||||
&mut self,
|
||||
window: winit::window::Window,
|
||||
) -> std::result::Result<(), egui_wgpu::WgpuError> {
|
||||
self.window = Some(window);
|
||||
if let Some(running) = &mut self.running {
|
||||
unsafe {
|
||||
running.painter.set_window(self.window.as_ref());
|
||||
pollster::block_on(running.painter.set_window(self.window.as_ref()))?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
#[cfg(target_os = "android")]
|
||||
fn drop_window(&mut self) {
|
||||
fn drop_window(&mut self) -> std::result::Result<(), egui_wgpu::WgpuError> {
|
||||
self.window = None;
|
||||
if let Some(running) = &mut self.running {
|
||||
unsafe {
|
||||
running.painter.set_window(None);
|
||||
pollster::block_on(running.painter.set_window(None))?;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn init_run_state(
|
||||
|
@ -962,15 +1102,16 @@ mod wgpu_integration {
|
|||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
storage: Option<Box<dyn epi::Storage>>,
|
||||
window: winit::window::Window,
|
||||
) {
|
||||
) -> std::result::Result<(), egui_wgpu::WgpuError> {
|
||||
#[allow(unsafe_code, unused_mut, unused_unsafe)]
|
||||
let painter = unsafe {
|
||||
let mut painter = egui_wgpu::winit::Painter::new(
|
||||
self.native_options.wgpu_options.clone(),
|
||||
self.native_options.multisampling.max(1) as _,
|
||||
self.native_options.depth_buffer,
|
||||
self.native_options.transparent,
|
||||
);
|
||||
painter.set_window(Some(&window));
|
||||
pollster::block_on(painter.set_window(Some(&window)))?;
|
||||
painter
|
||||
};
|
||||
|
||||
|
@ -1028,6 +1169,8 @@ mod wgpu_integration {
|
|||
app,
|
||||
});
|
||||
self.window = Some(window);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1135,8 +1278,8 @@ mod wgpu_integration {
|
|||
&mut self,
|
||||
event_loop: &EventLoopWindowTarget<UserEvent>,
|
||||
event: &winit::event::Event<'_, UserEvent>,
|
||||
) -> EventResult {
|
||||
match event {
|
||||
) -> Result<EventResult> {
|
||||
Ok(match event {
|
||||
winit::event::Event::Resumed => {
|
||||
if let Some(running) = &self.running {
|
||||
if self.window.is_none() {
|
||||
|
@ -1145,8 +1288,8 @@ mod wgpu_integration {
|
|||
running.integration.frame.storage(),
|
||||
&self.app_name,
|
||||
&self.native_options,
|
||||
);
|
||||
self.set_window(window);
|
||||
)?;
|
||||
self.set_window(window)?;
|
||||
}
|
||||
} else {
|
||||
let storage = epi_integration::create_storage(&self.app_name);
|
||||
|
@ -1155,14 +1298,14 @@ mod wgpu_integration {
|
|||
storage.as_deref(),
|
||||
&self.app_name,
|
||||
&self.native_options,
|
||||
);
|
||||
self.init_run_state(event_loop, storage, window);
|
||||
)?;
|
||||
self.init_run_state(event_loop, storage, window)?;
|
||||
}
|
||||
EventResult::RepaintNow
|
||||
}
|
||||
winit::event::Event::Suspended => {
|
||||
#[cfg(target_os = "android")]
|
||||
self.drop_window();
|
||||
self.drop_window()?;
|
||||
EventResult::Wait
|
||||
}
|
||||
|
||||
|
@ -1212,7 +1355,8 @@ mod wgpu_integration {
|
|||
winit::event::WindowEvent::CloseRequested
|
||||
if running.integration.should_close() =>
|
||||
{
|
||||
return EventResult::Exit
|
||||
tracing::debug!("Received WindowEvent::CloseRequested");
|
||||
return Ok(EventResult::Exit);
|
||||
}
|
||||
_ => {}
|
||||
};
|
||||
|
@ -1250,7 +1394,7 @@ mod wgpu_integration {
|
|||
}
|
||||
}
|
||||
_ => EventResult::Wait,
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1258,24 +1402,15 @@ mod wgpu_integration {
|
|||
app_name: &str,
|
||||
mut native_options: epi::NativeOptions,
|
||||
app_creator: epi::AppCreator,
|
||||
) {
|
||||
) -> Result<()> {
|
||||
if native_options.run_and_return {
|
||||
with_event_loop(native_options, |event_loop, mut native_options| {
|
||||
if native_options.centered {
|
||||
center_window_pos(event_loop.available_monitors().next(), &mut native_options);
|
||||
}
|
||||
|
||||
with_event_loop(native_options, |event_loop, native_options| {
|
||||
let wgpu_eframe =
|
||||
WgpuWinitApp::new(event_loop, app_name, native_options, app_creator);
|
||||
run_and_return(event_loop, wgpu_eframe);
|
||||
});
|
||||
run_and_return(event_loop, wgpu_eframe)
|
||||
})
|
||||
} else {
|
||||
let event_loop = create_event_loop_builder(&mut native_options).build();
|
||||
|
||||
if native_options.centered {
|
||||
center_window_pos(event_loop.available_monitors().next(), &mut native_options);
|
||||
}
|
||||
|
||||
let wgpu_eframe = WgpuWinitApp::new(&event_loop, app_name, native_options, app_creator);
|
||||
run_and_exit(event_loop, wgpu_eframe);
|
||||
}
|
||||
|
|
|
@ -2,7 +2,6 @@ use egui::{
|
|||
mutex::{Mutex, MutexGuard},
|
||||
TexturesDelta,
|
||||
};
|
||||
pub use egui::{pos2, Color32};
|
||||
|
||||
use crate::{epi, App};
|
||||
|
||||
|
@ -314,10 +313,11 @@ impl AppRunner {
|
|||
|
||||
pub fn warm_up(&mut self) -> Result<(), JsValue> {
|
||||
if self.app.warm_up_enabled() {
|
||||
let saved_memory: egui::Memory = self.egui_ctx.memory().clone();
|
||||
self.egui_ctx.memory().set_everything_is_visible(true);
|
||||
let saved_memory: egui::Memory = self.egui_ctx.memory(|m| m.clone());
|
||||
self.egui_ctx
|
||||
.memory_mut(|m| m.set_everything_is_visible(true));
|
||||
self.logic()?;
|
||||
*self.egui_ctx.memory() = saved_memory; // We don't want to remember that windows were huge.
|
||||
self.egui_ctx.memory_mut(|m| *m = saved_memory); // We don't want to remember that windows were huge.
|
||||
self.egui_ctx.clear_animations();
|
||||
}
|
||||
Ok(())
|
||||
|
@ -389,7 +389,7 @@ impl AppRunner {
|
|||
}
|
||||
|
||||
fn handle_platform_output(&mut self, platform_output: egui::PlatformOutput) {
|
||||
if self.egui_ctx.options().screen_reader {
|
||||
if self.egui_ctx.options(|o| o.screen_reader) {
|
||||
self.screen_reader
|
||||
.speak(&platform_output.events_description());
|
||||
}
|
||||
|
@ -450,8 +450,6 @@ pub enum EventToUnsubscribe {
|
|||
|
||||
impl EventToUnsubscribe {
|
||||
pub fn unsubscribe(self) -> Result<(), JsValue> {
|
||||
use wasm_bindgen::JsCast;
|
||||
|
||||
match self {
|
||||
EventToUnsubscribe::TargetEvent(handle) => {
|
||||
handle.target.remove_event_listener_with_callback(
|
||||
|
@ -468,6 +466,7 @@ impl EventToUnsubscribe {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct AppRunnerContainer {
|
||||
pub runner: AppRunnerRef,
|
||||
|
||||
|
@ -486,8 +485,6 @@ impl AppRunnerContainer {
|
|||
event_name: &'static str,
|
||||
mut closure: impl FnMut(E, MutexGuard<'_, AppRunner>) + 'static,
|
||||
) -> Result<(), JsValue> {
|
||||
use wasm_bindgen::JsCast;
|
||||
|
||||
// Create a JS closure based on the FnMut provided
|
||||
let closure = Closure::wrap({
|
||||
// Clone atomics
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
use super::*;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
|
||||
use egui::Key;
|
||||
|
||||
use super::*;
|
||||
|
||||
struct IsDestroyed(pub bool);
|
||||
|
||||
pub fn paint_and_schedule(
|
||||
|
@ -28,7 +31,6 @@ pub fn paint_and_schedule(
|
|||
runner_ref: AppRunnerRef,
|
||||
panicked: Arc<AtomicBool>,
|
||||
) -> Result<(), JsValue> {
|
||||
use wasm_bindgen::JsCast;
|
||||
let window = web_sys::window().unwrap();
|
||||
let closure = Closure::once(move || paint_and_schedule(&runner_ref, panicked));
|
||||
window.request_animation_frame(closure.as_ref().unchecked_ref())?;
|
||||
|
@ -64,11 +66,13 @@ pub fn install_document_events(runner_container: &mut AppRunnerContainer) -> Res
|
|||
runner_lock.input.raw.modifiers = modifiers;
|
||||
|
||||
let key = event.key();
|
||||
let egui_key = translate_key(&key);
|
||||
|
||||
if let Some(key) = translate_key(&key) {
|
||||
if let Some(key) = egui_key {
|
||||
runner_lock.input.raw.events.push(egui::Event::Key {
|
||||
key,
|
||||
pressed: true,
|
||||
repeat: false, // egui will fill this in for us!
|
||||
modifiers,
|
||||
});
|
||||
}
|
||||
|
@ -84,10 +88,18 @@ pub fn install_document_events(runner_container: &mut AppRunnerContainer) -> Res
|
|||
|
||||
let egui_wants_keyboard = runner_lock.egui_ctx().wants_keyboard_input();
|
||||
|
||||
let prevent_default = if matches!(event.key().as_str(), "Tab") {
|
||||
#[allow(clippy::if_same_then_else)]
|
||||
let prevent_default = if egui_key == Some(Key::Tab) {
|
||||
// Always prevent moving cursor to url bar.
|
||||
// egui wants to use tab to move to the next text field.
|
||||
true
|
||||
} else if egui_key == Some(Key::P) {
|
||||
#[allow(clippy::needless_bool)]
|
||||
if modifiers.ctrl || modifiers.command || modifiers.mac_cmd {
|
||||
true // Prevent ctrl-P opening the print dialog. Users may want to use it for a command palette.
|
||||
} else {
|
||||
false // let normal P:s through
|
||||
}
|
||||
} else if egui_wants_keyboard {
|
||||
matches!(
|
||||
event.key().as_str(),
|
||||
|
@ -111,6 +123,7 @@ pub fn install_document_events(runner_container: &mut AppRunnerContainer) -> Res
|
|||
|
||||
if prevent_default {
|
||||
event.prevent_default();
|
||||
// event.stop_propagation();
|
||||
}
|
||||
},
|
||||
)?;
|
||||
|
@ -125,6 +138,7 @@ pub fn install_document_events(runner_container: &mut AppRunnerContainer) -> Res
|
|||
runner_lock.input.raw.events.push(egui::Event::Key {
|
||||
key,
|
||||
pressed: false,
|
||||
repeat: false,
|
||||
modifiers,
|
||||
});
|
||||
}
|
||||
|
@ -196,15 +210,21 @@ pub fn install_document_events(runner_container: &mut AppRunnerContainer) -> Res
|
|||
pub fn install_canvas_events(runner_container: &mut AppRunnerContainer) -> Result<(), JsValue> {
|
||||
let canvas = canvas_element(runner_container.runner.lock().canvas_id()).unwrap();
|
||||
|
||||
{
|
||||
let prevent_default_events = [
|
||||
// By default, right-clicks open a context menu.
|
||||
// We don't want to do that (right clicks is handled by egui):
|
||||
let event_name = "contextmenu";
|
||||
"contextmenu",
|
||||
// Allow users to use ctrl-p for e.g. a command palette
|
||||
"afterprint",
|
||||
];
|
||||
|
||||
for event_name in prevent_default_events {
|
||||
let closure =
|
||||
move |event: web_sys::MouseEvent,
|
||||
mut _runner_lock: egui::mutex::MutexGuard<'_, AppRunner>| {
|
||||
event.prevent_default();
|
||||
// event.stop_propagation();
|
||||
// tracing::debug!("Preventing event {:?}", event_name);
|
||||
};
|
||||
|
||||
runner_container.add_event_listener(&canvas, event_name, closure)?;
|
||||
|
@ -388,7 +408,7 @@ pub fn install_canvas_events(runner_container: &mut AppRunnerContainer) -> Resul
|
|||
}
|
||||
web_sys::WheelEvent::DOM_DELTA_LINE => {
|
||||
#[allow(clippy::let_and_return)]
|
||||
let points_per_scroll_line = 8.0; // Note that this is intentionally different from what we use in egui_glium / winit.
|
||||
let points_per_scroll_line = 8.0; // Note that this is intentionally different from what we use in winit.
|
||||
points_per_scroll_line
|
||||
}
|
||||
_ => 1.0, // DOM_DELTA_PIXEL
|
||||
|
|
|
@ -83,7 +83,6 @@ pub fn system_theme() -> Option<Theme> {
|
|||
}
|
||||
|
||||
pub fn canvas_element(canvas_id: &str) -> Option<web_sys::HtmlCanvasElement> {
|
||||
use wasm_bindgen::JsCast;
|
||||
let document = web_sys::window()?.document()?;
|
||||
let canvas = document.get_element_by_id(canvas_id)?;
|
||||
canvas.dyn_into::<web_sys::HtmlCanvasElement>().ok()
|
||||
|
|
|
@ -15,7 +15,7 @@ pub fn load_memory(ctx: &egui::Context) {
|
|||
if let Some(memory_string) = local_storage_get("egui_memory_ron") {
|
||||
match ron::from_str(&memory_string) {
|
||||
Ok(memory) => {
|
||||
*ctx.memory() = memory;
|
||||
ctx.memory_mut(|m| *m = memory);
|
||||
}
|
||||
Err(err) => {
|
||||
tracing::error!("Failed to parse memory RON: {}", err);
|
||||
|
@ -29,7 +29,7 @@ pub fn load_memory(_: &egui::Context) {}
|
|||
|
||||
#[cfg(feature = "persistence")]
|
||||
pub fn save_memory(ctx: &egui::Context) {
|
||||
match ron::to_string(&*ctx.memory()) {
|
||||
match ctx.memory(|mem| ron::to_string(mem)) {
|
||||
Ok(ron) => {
|
||||
local_storage_set("egui_memory_ron", &ron);
|
||||
}
|
||||
|
|
|
@ -10,7 +10,6 @@ use wasm_bindgen::prelude::*;
|
|||
static AGENT_ID: &str = "egui_text_agent";
|
||||
|
||||
pub fn text_agent() -> web_sys::HtmlInputElement {
|
||||
use wasm_bindgen::JsCast;
|
||||
web_sys::window()
|
||||
.unwrap()
|
||||
.document()
|
||||
|
@ -23,7 +22,6 @@ pub fn text_agent() -> web_sys::HtmlInputElement {
|
|||
|
||||
/// Text event handler,
|
||||
pub fn install_text_agent(runner_container: &mut AppRunnerContainer) -> Result<(), JsValue> {
|
||||
use wasm_bindgen::JsCast;
|
||||
let window = web_sys::window().unwrap();
|
||||
let document = window.document().unwrap();
|
||||
let body = document.body().expect("document should have a body");
|
||||
|
@ -129,7 +127,6 @@ pub fn install_text_agent(runner_container: &mut AppRunnerContainer) -> Result<(
|
|||
|
||||
/// Focus or blur text agent to toggle mobile keyboard.
|
||||
pub fn update_text_agent(runner: MutexGuard<'_, AppRunner>) -> Option<()> {
|
||||
use wasm_bindgen::JsCast;
|
||||
use web_sys::HtmlInputElement;
|
||||
let window = web_sys::window()?;
|
||||
let document = window.document()?;
|
||||
|
|
|
@ -1,4 +1,3 @@
|
|||
use egui::Rgba;
|
||||
use wasm_bindgen::JsValue;
|
||||
|
||||
/// Renderer for a browser canvas.
|
||||
|
@ -19,7 +18,7 @@ pub(crate) trait WebPainter {
|
|||
/// Update all internal textures and paint gui.
|
||||
fn paint_and_update_textures(
|
||||
&mut self,
|
||||
clear_color: Rgba,
|
||||
clear_color: [f32; 4],
|
||||
clipped_primitives: &[egui::ClippedPrimitive],
|
||||
pixels_per_point: f32,
|
||||
textures_delta: &egui::TexturesDelta,
|
||||
|
|
|
@ -2,7 +2,6 @@ use wasm_bindgen::JsCast;
|
|||
use wasm_bindgen::JsValue;
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
use egui::Rgba;
|
||||
use egui_glow::glow;
|
||||
|
||||
use crate::{WebGlContextOption, WebOptions};
|
||||
|
@ -49,7 +48,7 @@ impl WebPainter for WebPainterGlow {
|
|||
|
||||
fn paint_and_update_textures(
|
||||
&mut self,
|
||||
clear_color: Rgba,
|
||||
clear_color: [f32; 4],
|
||||
clipped_primitives: &[egui::ClippedPrimitive],
|
||||
pixels_per_point: f32,
|
||||
textures_delta: &egui::TexturesDelta,
|
||||
|
|
|
@ -3,7 +3,7 @@ use std::sync::Arc;
|
|||
use wasm_bindgen::JsValue;
|
||||
use web_sys::HtmlCanvasElement;
|
||||
|
||||
use egui::{mutex::RwLock, Rgba};
|
||||
use egui::mutex::RwLock;
|
||||
use egui_wgpu::{renderer::ScreenDescriptor, RenderState, SurfaceErrorAction};
|
||||
|
||||
use crate::WebOptions;
|
||||
|
@ -49,6 +49,7 @@ impl WebPainterWgpu {
|
|||
dimension: wgpu::TextureDimension::D2,
|
||||
format: depth_format,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
view_formats: &[depth_format],
|
||||
})
|
||||
.create_view(&wgpu::TextureViewDescriptor::default())
|
||||
})
|
||||
|
@ -60,8 +61,13 @@ impl WebPainterWgpu {
|
|||
|
||||
let canvas = super::canvas_element_or_die(canvas_id);
|
||||
|
||||
let instance = wgpu::Instance::new(options.wgpu_options.backends);
|
||||
let surface = instance.create_surface_from_canvas(&canvas);
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: options.wgpu_options.backends,
|
||||
dx12_shader_compiler: Default::default(),
|
||||
});
|
||||
let surface = instance
|
||||
.create_surface_from_canvas(&canvas)
|
||||
.map_err(|err| format!("failed to create wgpu surface: {err}"))?;
|
||||
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
|
@ -81,7 +87,7 @@ impl WebPainterWgpu {
|
|||
.map_err(|err| format!("Failed to find wgpu device: {}", err))?;
|
||||
|
||||
let target_format =
|
||||
egui_wgpu::preferred_framebuffer_format(&surface.get_supported_formats(&adapter));
|
||||
egui_wgpu::preferred_framebuffer_format(&surface.get_capabilities(&adapter).formats);
|
||||
|
||||
let depth_format = options.wgpu_options.depth_format;
|
||||
let renderer = egui_wgpu::Renderer::new(&device, target_format, depth_format, 1);
|
||||
|
@ -99,6 +105,7 @@ impl WebPainterWgpu {
|
|||
height: 0,
|
||||
present_mode: options.wgpu_options.present_mode,
|
||||
alpha_mode: wgpu::CompositeAlphaMode::Auto,
|
||||
view_formats: vec![target_format],
|
||||
};
|
||||
|
||||
tracing::debug!("wgpu painter initialized.");
|
||||
|
@ -128,7 +135,7 @@ impl WebPainter for WebPainterWgpu {
|
|||
|
||||
fn paint_and_update_textures(
|
||||
&mut self,
|
||||
clear_color: Rgba,
|
||||
clear_color: [f32; 4],
|
||||
clipped_primitives: &[egui::ClippedPrimitive],
|
||||
pixels_per_point: f32,
|
||||
textures_delta: &egui::TexturesDelta,
|
||||
|
@ -221,10 +228,10 @@ impl WebPainter for WebPainterWgpu {
|
|||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color {
|
||||
r: clear_color.r() as f64,
|
||||
g: clear_color.g() as f64,
|
||||
b: clear_color.b() as f64,
|
||||
a: clear_color.a() as f64,
|
||||
r: clear_color[0] as f64,
|
||||
g: clear_color[1] as f64,
|
||||
b: clear_color[2] as f64,
|
||||
a: clear_color[3] as f64,
|
||||
}),
|
||||
store: true,
|
||||
},
|
||||
|
|
|
@ -5,6 +5,14 @@ All notable changes to the `egui-wgpu` integration will be noted in this file.
|
|||
## Unreleased
|
||||
|
||||
|
||||
## 0.21.0 - 2023-02-08
|
||||
* Update to `wgpu` 0.15 ([#2629](https://github.com/emilk/egui/pull/2629))
|
||||
* Return `Err` instead of panic if we can't find a device ([#2428](https://github.com/emilk/egui/pull/2428)).
|
||||
* `winit::Painter::set_window` is now `async` ([#2434](https://github.com/emilk/egui/pull/2434)).
|
||||
* `egui-wgpu` now only depends on `epaint` instead of the entire `egui` ([#2438](https://github.com/emilk/egui/pull/2438)).
|
||||
* `winit::Painter` now supports transparent backbuffer ([#2684](https://github.com/emilk/egui/pull/2684)).
|
||||
|
||||
|
||||
## 0.20.0 - 2022-12-08 - web support
|
||||
* Renamed `RenderPass` to `Renderer`.
|
||||
* Renamed `RenderPass::execute` to `RenderPass::render`.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "egui-wgpu"
|
||||
version = "0.20.0"
|
||||
version = "0.21.0"
|
||||
description = "Bindings for using egui natively using the wgpu library"
|
||||
authors = [
|
||||
"Nils Hasenbanck <nils@hasenbanck.de>",
|
||||
|
@ -32,25 +32,24 @@ all-features = true
|
|||
puffin = ["dep:puffin"]
|
||||
|
||||
## Enable [`winit`](https://docs.rs/winit) integration.
|
||||
winit = ["dep:pollster", "dep:winit"]
|
||||
winit = ["dep:winit"]
|
||||
|
||||
|
||||
[dependencies]
|
||||
egui = { version = "0.20.0", path = "../egui", default-features = false, features = [
|
||||
epaint = { version = "0.21.0", path = "../epaint", default-features = false, features = [
|
||||
"bytemuck",
|
||||
] }
|
||||
|
||||
bytemuck = "1.7"
|
||||
tracing = { version = "0.1", default-features = false, features = ["std"] }
|
||||
type-map = "0.5.0"
|
||||
wgpu = "0.14"
|
||||
wgpu = "0.15.0"
|
||||
|
||||
#! ### Optional dependencies
|
||||
## Enable this when generating docs.
|
||||
document-features = { version = "0.2", optional = true }
|
||||
|
||||
pollster = { version = "0.2", optional = true }
|
||||
winit = { version = "0.27.2", optional = true }
|
||||
winit = { version = "0.28", optional = true }
|
||||
|
||||
# Native:
|
||||
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
|
||||
|
|
|
@ -8,18 +8,19 @@
|
|||
|
||||
pub use wgpu;
|
||||
|
||||
/// Low-level painting of [`egui`] on [`wgpu`].
|
||||
/// Low-level painting of [`egui`](https://github.com/emilk/egui) on [`wgpu`].
|
||||
pub mod renderer;
|
||||
pub use renderer::CallbackFn;
|
||||
pub use renderer::Renderer;
|
||||
|
||||
/// Module for painting [`egui`] with [`wgpu`] on [`winit`].
|
||||
/// Module for painting [`egui`](https://github.com/emilk/egui) with [`wgpu`] on [`winit`].
|
||||
#[cfg(feature = "winit")]
|
||||
pub mod winit;
|
||||
|
||||
use egui::mutex::RwLock;
|
||||
use std::sync::Arc;
|
||||
|
||||
use epaint::mutex::RwLock;
|
||||
|
||||
/// Access to the render state for egui.
|
||||
#[derive(Clone)]
|
||||
pub struct RenderState {
|
||||
|
@ -98,7 +99,39 @@ pub fn preferred_framebuffer_format(formats: &[wgpu::TextureFormat]) -> wgpu::Te
|
|||
}
|
||||
formats[0] // take the first
|
||||
}
|
||||
// maybe use this-error?
|
||||
#[derive(Debug)]
|
||||
pub enum WgpuError {
|
||||
DeviceError(wgpu::RequestDeviceError),
|
||||
SurfaceError(wgpu::CreateSurfaceError),
|
||||
}
|
||||
|
||||
impl std::fmt::Display for WgpuError {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
std::fmt::Debug::fmt(self, f)
|
||||
}
|
||||
}
|
||||
|
||||
impl std::error::Error for WgpuError {
|
||||
fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
|
||||
match self {
|
||||
WgpuError::DeviceError(e) => e.source(),
|
||||
WgpuError::SurfaceError(e) => e.source(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<wgpu::RequestDeviceError> for WgpuError {
|
||||
fn from(e: wgpu::RequestDeviceError) -> Self {
|
||||
Self::DeviceError(e)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<wgpu::CreateSurfaceError> for WgpuError {
|
||||
fn from(e: wgpu::CreateSurfaceError) -> Self {
|
||||
Self::SurfaceError(e)
|
||||
}
|
||||
}
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// Profiling macro for feature "puffin"
|
||||
|
|
|
@ -4,14 +4,13 @@ use std::num::NonZeroU64;
|
|||
use std::ops::Range;
|
||||
use std::{borrow::Cow, collections::HashMap, num::NonZeroU32};
|
||||
|
||||
use egui::epaint::Vertex;
|
||||
use egui::NumExt;
|
||||
use egui::{epaint::Primitive, PaintCallbackInfo};
|
||||
use type_map::concurrent::TypeMap;
|
||||
use wgpu;
|
||||
use wgpu::util::DeviceExt as _;
|
||||
|
||||
/// A callback function that can be used to compose an [`egui::PaintCallback`] for custom WGPU
|
||||
use epaint::{emath::NumExt, PaintCallbackInfo, Primitive, Vertex};
|
||||
|
||||
/// A callback function that can be used to compose an [`epaint::PaintCallback`] for custom WGPU
|
||||
/// rendering.
|
||||
///
|
||||
/// The callback is composed of two functions: `prepare` and `paint`:
|
||||
|
@ -154,11 +153,11 @@ pub struct Renderer {
|
|||
/// Map of egui texture IDs to textures and their associated bindgroups (texture view +
|
||||
/// sampler). The texture may be None if the TextureId is just a handle to a user-provided
|
||||
/// sampler.
|
||||
textures: HashMap<egui::TextureId, (Option<wgpu::Texture>, wgpu::BindGroup)>,
|
||||
textures: HashMap<epaint::TextureId, (Option<wgpu::Texture>, wgpu::BindGroup)>,
|
||||
next_user_texture_id: u64,
|
||||
samplers: HashMap<egui::TextureOptions, wgpu::Sampler>,
|
||||
samplers: HashMap<epaint::textures::TextureOptions, wgpu::Sampler>,
|
||||
|
||||
/// Storage for use by [`egui::PaintCallback`]'s that need to store resources such as render
|
||||
/// Storage for use by [`epaint::PaintCallback`]'s that need to store resources such as render
|
||||
/// pipelines that must have the lifetime of the renderpass.
|
||||
pub paint_callback_resources: TypeMap,
|
||||
}
|
||||
|
@ -346,7 +345,7 @@ impl Renderer {
|
|||
pub fn render<'rp>(
|
||||
&'rp self,
|
||||
render_pass: &mut wgpu::RenderPass<'rp>,
|
||||
paint_jobs: &[egui::epaint::ClippedPrimitive],
|
||||
paint_jobs: &[epaint::ClippedPrimitive],
|
||||
screen_descriptor: &ScreenDescriptor,
|
||||
) {
|
||||
crate::profile_function!();
|
||||
|
@ -361,7 +360,7 @@ impl Renderer {
|
|||
let mut index_buffer_slices = self.index_buffer.slices.iter();
|
||||
let mut vertex_buffer_slices = self.vertex_buffer.slices.iter();
|
||||
|
||||
for egui::ClippedPrimitive {
|
||||
for epaint::ClippedPrimitive {
|
||||
clip_rect,
|
||||
primitive,
|
||||
} in paint_jobs
|
||||
|
@ -475,8 +474,8 @@ impl Renderer {
|
|||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
id: egui::TextureId,
|
||||
image_delta: &egui::epaint::ImageDelta,
|
||||
id: epaint::TextureId,
|
||||
image_delta: &epaint::ImageDelta,
|
||||
) {
|
||||
crate::profile_function!();
|
||||
|
||||
|
@ -490,7 +489,7 @@ impl Renderer {
|
|||
};
|
||||
|
||||
let data_color32 = match &image_delta.image {
|
||||
egui::ImageData::Color(image) => {
|
||||
epaint::ImageData::Color(image) => {
|
||||
assert_eq!(
|
||||
width as usize * height as usize,
|
||||
image.pixels.len(),
|
||||
|
@ -498,7 +497,7 @@ impl Renderer {
|
|||
);
|
||||
Cow::Borrowed(&image.pixels)
|
||||
}
|
||||
egui::ImageData::Font(image) => {
|
||||
epaint::ImageData::Font(image) => {
|
||||
assert_eq!(
|
||||
width as usize * height as usize,
|
||||
image.pixels.len(),
|
||||
|
@ -555,6 +554,7 @@ impl Renderer {
|
|||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Rgba8UnormSrgb, // Minspec for wgpu WebGL emulation is WebGL2, so this should always be supported.
|
||||
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_DST,
|
||||
view_formats: &[wgpu::TextureFormat::Rgba8UnormSrgb],
|
||||
});
|
||||
let sampler = self
|
||||
.samplers
|
||||
|
@ -582,7 +582,7 @@ impl Renderer {
|
|||
};
|
||||
}
|
||||
|
||||
pub fn free_texture(&mut self, id: &egui::TextureId) {
|
||||
pub fn free_texture(&mut self, id: &epaint::TextureId) {
|
||||
self.textures.remove(id);
|
||||
}
|
||||
|
||||
|
@ -590,15 +590,15 @@ impl Renderer {
|
|||
///
|
||||
/// This could be used by custom paint hooks to render images that have been added through with
|
||||
/// [`egui_extras::RetainedImage`](https://docs.rs/egui_extras/latest/egui_extras/image/struct.RetainedImage.html)
|
||||
/// or [`egui::Context::load_texture`].
|
||||
/// or [`epaint::Context::load_texture`](https://docs.rs/egui/latest/egui/struct.Context.html#method.load_texture).
|
||||
pub fn texture(
|
||||
&self,
|
||||
id: &egui::TextureId,
|
||||
id: &epaint::TextureId,
|
||||
) -> Option<&(Option<wgpu::Texture>, wgpu::BindGroup)> {
|
||||
self.textures.get(id)
|
||||
}
|
||||
|
||||
/// Registers a `wgpu::Texture` with a `egui::TextureId`.
|
||||
/// Registers a `wgpu::Texture` with a `epaint::TextureId`.
|
||||
///
|
||||
/// This enables the application to reference the texture inside an image ui element.
|
||||
/// This effectively enables off-screen rendering inside the egui UI. Texture must have
|
||||
|
@ -609,7 +609,7 @@ impl Renderer {
|
|||
device: &wgpu::Device,
|
||||
texture: &wgpu::TextureView,
|
||||
texture_filter: wgpu::FilterMode,
|
||||
) -> egui::TextureId {
|
||||
) -> epaint::TextureId {
|
||||
self.register_native_texture_with_sampler_options(
|
||||
device,
|
||||
texture,
|
||||
|
@ -622,7 +622,7 @@ impl Renderer {
|
|||
)
|
||||
}
|
||||
|
||||
/// Registers a `wgpu::Texture` with an existing `egui::TextureId`.
|
||||
/// Registers a `wgpu::Texture` with an existing `epaint::TextureId`.
|
||||
///
|
||||
/// This enables applications to reuse `TextureId`s.
|
||||
pub fn update_egui_texture_from_wgpu_texture(
|
||||
|
@ -630,7 +630,7 @@ impl Renderer {
|
|||
device: &wgpu::Device,
|
||||
texture: &wgpu::TextureView,
|
||||
texture_filter: wgpu::FilterMode,
|
||||
id: egui::TextureId,
|
||||
id: epaint::TextureId,
|
||||
) {
|
||||
self.update_egui_texture_from_wgpu_texture_with_sampler_options(
|
||||
device,
|
||||
|
@ -645,7 +645,7 @@ impl Renderer {
|
|||
);
|
||||
}
|
||||
|
||||
/// Registers a `wgpu::Texture` with a `egui::TextureId` while also accepting custom
|
||||
/// Registers a `wgpu::Texture` with a `epaint::TextureId` while also accepting custom
|
||||
/// `wgpu::SamplerDescriptor` options.
|
||||
///
|
||||
/// This allows applications to specify individual minification/magnification filters as well as
|
||||
|
@ -660,7 +660,7 @@ impl Renderer {
|
|||
device: &wgpu::Device,
|
||||
texture: &wgpu::TextureView,
|
||||
sampler_descriptor: wgpu::SamplerDescriptor<'_>,
|
||||
) -> egui::TextureId {
|
||||
) -> epaint::TextureId {
|
||||
crate::profile_function!();
|
||||
|
||||
let sampler = device.create_sampler(&wgpu::SamplerDescriptor {
|
||||
|
@ -683,14 +683,14 @@ impl Renderer {
|
|||
],
|
||||
});
|
||||
|
||||
let id = egui::TextureId::User(self.next_user_texture_id);
|
||||
let id = epaint::TextureId::User(self.next_user_texture_id);
|
||||
self.textures.insert(id, (None, bind_group));
|
||||
self.next_user_texture_id += 1;
|
||||
|
||||
id
|
||||
}
|
||||
|
||||
/// Registers a `wgpu::Texture` with an existing `egui::TextureId` while also accepting custom
|
||||
/// Registers a `wgpu::Texture` with an existing `epaint::TextureId` while also accepting custom
|
||||
/// `wgpu::SamplerDescriptor` options.
|
||||
///
|
||||
/// This allows applications to reuse `TextureId`s created with custom sampler options.
|
||||
|
@ -700,7 +700,7 @@ impl Renderer {
|
|||
device: &wgpu::Device,
|
||||
texture: &wgpu::TextureView,
|
||||
sampler_descriptor: wgpu::SamplerDescriptor<'_>,
|
||||
id: egui::TextureId,
|
||||
id: epaint::TextureId,
|
||||
) {
|
||||
crate::profile_function!();
|
||||
|
||||
|
@ -741,7 +741,7 @@ impl Renderer {
|
|||
device: &wgpu::Device,
|
||||
queue: &wgpu::Queue,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
paint_jobs: &[egui::epaint::ClippedPrimitive],
|
||||
paint_jobs: &[epaint::ClippedPrimitive],
|
||||
screen_descriptor: &ScreenDescriptor,
|
||||
) -> Vec<wgpu::CommandBuffer> {
|
||||
crate::profile_function!();
|
||||
|
@ -801,7 +801,7 @@ impl Renderer {
|
|||
let mut user_cmd_bufs = Vec::new(); // collect user command buffers
|
||||
|
||||
crate::profile_scope!("primitives");
|
||||
for egui::ClippedPrimitive { primitive, .. } in paint_jobs.iter() {
|
||||
for epaint::ClippedPrimitive { primitive, .. } in paint_jobs.iter() {
|
||||
match primitive {
|
||||
Primitive::Mesh(mesh) => {
|
||||
{
|
||||
|
@ -844,14 +844,17 @@ impl Renderer {
|
|||
}
|
||||
}
|
||||
|
||||
fn create_sampler(options: egui::TextureOptions, device: &wgpu::Device) -> wgpu::Sampler {
|
||||
fn create_sampler(
|
||||
options: epaint::textures::TextureOptions,
|
||||
device: &wgpu::Device,
|
||||
) -> wgpu::Sampler {
|
||||
let mag_filter = match options.magnification {
|
||||
egui::TextureFilter::Nearest => wgpu::FilterMode::Nearest,
|
||||
egui::TextureFilter::Linear => wgpu::FilterMode::Linear,
|
||||
epaint::textures::TextureFilter::Nearest => wgpu::FilterMode::Nearest,
|
||||
epaint::textures::TextureFilter::Linear => wgpu::FilterMode::Linear,
|
||||
};
|
||||
let min_filter = match options.minification {
|
||||
egui::TextureFilter::Nearest => wgpu::FilterMode::Nearest,
|
||||
egui::TextureFilter::Linear => wgpu::FilterMode::Linear,
|
||||
epaint::textures::TextureFilter::Nearest => wgpu::FilterMode::Nearest,
|
||||
epaint::textures::TextureFilter::Linear => wgpu::FilterMode::Linear,
|
||||
};
|
||||
device.create_sampler(&wgpu::SamplerDescriptor {
|
||||
label: Some(&format!(
|
||||
|
@ -893,7 +896,7 @@ struct ScissorRect {
|
|||
}
|
||||
|
||||
impl ScissorRect {
|
||||
fn new(clip_rect: &egui::Rect, pixels_per_point: f32, target_size: [u32; 2]) -> Self {
|
||||
fn new(clip_rect: &epaint::Rect, pixels_per_point: f32, target_size: [u32; 2]) -> Self {
|
||||
// Transform clip rect to physical pixels:
|
||||
let clip_min_x = pixels_per_point * clip_rect.min.x;
|
||||
let clip_min_y = pixels_per_point * clip_rect.min.y;
|
||||
|
|
|
@ -1,13 +1,14 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use egui::mutex::RwLock;
|
||||
use epaint::mutex::RwLock;
|
||||
|
||||
use tracing::error;
|
||||
use wgpu::{Adapter, Instance, Surface};
|
||||
|
||||
use crate::{renderer, RenderState, Renderer, SurfaceErrorAction, WgpuConfiguration};
|
||||
|
||||
struct SurfaceState {
|
||||
surface: Surface,
|
||||
surface: wgpu::Surface,
|
||||
alpha_mode: wgpu::CompositeAlphaMode,
|
||||
width: u32,
|
||||
height: u32,
|
||||
}
|
||||
|
@ -18,11 +19,12 @@ struct SurfaceState {
|
|||
pub struct Painter {
|
||||
configuration: WgpuConfiguration,
|
||||
msaa_samples: u32,
|
||||
support_transparent_backbuffer: bool,
|
||||
depth_format: Option<wgpu::TextureFormat>,
|
||||
depth_texture_view: Option<wgpu::TextureView>,
|
||||
|
||||
instance: Instance,
|
||||
adapter: Option<Adapter>,
|
||||
instance: wgpu::Instance,
|
||||
adapter: Option<wgpu::Adapter>,
|
||||
render_state: Option<RenderState>,
|
||||
surface_state: Option<SurfaceState>,
|
||||
}
|
||||
|
@ -40,12 +42,21 @@ impl Painter {
|
|||
/// [`set_window()`](Self::set_window) once you have
|
||||
/// a [`winit::window::Window`] with a valid `.raw_window_handle()`
|
||||
/// associated.
|
||||
pub fn new(configuration: WgpuConfiguration, msaa_samples: u32, depth_bits: u8) -> Self {
|
||||
let instance = wgpu::Instance::new(configuration.backends);
|
||||
pub fn new(
|
||||
configuration: WgpuConfiguration,
|
||||
msaa_samples: u32,
|
||||
depth_bits: u8,
|
||||
support_transparent_backbuffer: bool,
|
||||
) -> Self {
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: configuration.backends,
|
||||
dx12_shader_compiler: Default::default(), //
|
||||
});
|
||||
|
||||
Self {
|
||||
configuration,
|
||||
msaa_samples,
|
||||
support_transparent_backbuffer,
|
||||
depth_format: (depth_bits > 0).then_some(wgpu::TextureFormat::Depth32Float),
|
||||
depth_texture_view: None,
|
||||
|
||||
|
@ -60,26 +71,27 @@ impl Painter {
|
|||
///
|
||||
/// Will return [`None`] if the render state has not been initialized yet.
|
||||
pub fn render_state(&self) -> Option<RenderState> {
|
||||
self.render_state.as_ref().cloned()
|
||||
self.render_state.clone()
|
||||
}
|
||||
|
||||
async fn init_render_state(
|
||||
&self,
|
||||
adapter: &Adapter,
|
||||
adapter: &wgpu::Adapter,
|
||||
target_format: wgpu::TextureFormat,
|
||||
) -> RenderState {
|
||||
let (device, queue) =
|
||||
pollster::block_on(adapter.request_device(&self.configuration.device_descriptor, None))
|
||||
.unwrap();
|
||||
|
||||
let renderer = Renderer::new(&device, target_format, self.depth_format, self.msaa_samples);
|
||||
|
||||
) -> Result<RenderState, wgpu::RequestDeviceError> {
|
||||
adapter
|
||||
.request_device(&self.configuration.device_descriptor, None)
|
||||
.await
|
||||
.map(|(device, queue)| {
|
||||
let renderer =
|
||||
Renderer::new(&device, target_format, self.depth_format, self.msaa_samples);
|
||||
RenderState {
|
||||
device: Arc::new(device),
|
||||
queue: Arc::new(queue),
|
||||
target_format,
|
||||
renderer: Arc::new(RwLock::new(renderer)),
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// We want to defer the initialization of our render state until we have a surface
|
||||
|
@ -87,54 +99,52 @@ impl Painter {
|
|||
//
|
||||
// After we've initialized our render state once though we expect all future surfaces
|
||||
// will have the same format and so this render state will remain valid.
|
||||
fn ensure_render_state_for_surface(&mut self, surface: &Surface) {
|
||||
self.adapter.get_or_insert_with(|| {
|
||||
pollster::block_on(self.instance.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
async fn ensure_render_state_for_surface(
|
||||
&mut self,
|
||||
surface: &wgpu::Surface,
|
||||
) -> Result<(), wgpu::RequestDeviceError> {
|
||||
if self.adapter.is_none() {
|
||||
self.adapter = self
|
||||
.instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference: self.configuration.power_preference,
|
||||
compatible_surface: Some(surface),
|
||||
force_fallback_adapter: false,
|
||||
}))
|
||||
.unwrap()
|
||||
});
|
||||
|
||||
})
|
||||
.await;
|
||||
}
|
||||
if self.render_state.is_none() {
|
||||
let adapter = self.adapter.as_ref().unwrap();
|
||||
|
||||
let swapchain_format =
|
||||
crate::preferred_framebuffer_format(&surface.get_supported_formats(adapter));
|
||||
|
||||
let rs = pollster::block_on(self.init_render_state(adapter, swapchain_format));
|
||||
match &self.adapter {
|
||||
Some(adapter) => {
|
||||
let swapchain_format = crate::preferred_framebuffer_format(
|
||||
&surface.get_capabilities(adapter).formats,
|
||||
);
|
||||
let rs = self.init_render_state(adapter, swapchain_format).await?;
|
||||
self.render_state = Some(rs);
|
||||
}
|
||||
None => return Err(wgpu::RequestDeviceError {}),
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn configure_surface(&mut self, width_in_pixels: u32, height_in_pixels: u32) {
|
||||
crate::profile_function!();
|
||||
|
||||
let render_state = self
|
||||
.render_state
|
||||
.as_ref()
|
||||
.expect("Render state should exist before surface configuration");
|
||||
let format = render_state.target_format;
|
||||
|
||||
let config = wgpu::SurfaceConfiguration {
|
||||
fn configure_surface(
|
||||
surface_state: &SurfaceState,
|
||||
render_state: &RenderState,
|
||||
present_mode: wgpu::PresentMode,
|
||||
) {
|
||||
surface_state.surface.configure(
|
||||
&render_state.device,
|
||||
&wgpu::SurfaceConfiguration {
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
format,
|
||||
width: width_in_pixels,
|
||||
height: height_in_pixels,
|
||||
present_mode: self.configuration.present_mode,
|
||||
alpha_mode: wgpu::CompositeAlphaMode::Auto,
|
||||
};
|
||||
|
||||
let surface_state = self
|
||||
.surface_state
|
||||
.as_mut()
|
||||
.expect("Surface state should exist before surface configuration");
|
||||
surface_state
|
||||
.surface
|
||||
.configure(&render_state.device, &config);
|
||||
surface_state.width = width_in_pixels;
|
||||
surface_state.height = height_in_pixels;
|
||||
format: render_state.target_format,
|
||||
width: surface_state.width,
|
||||
height: surface_state.height,
|
||||
present_mode,
|
||||
alpha_mode: surface_state.alpha_mode,
|
||||
view_formats: vec![render_state.target_format],
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates (or clears) the [`winit::window::Window`] associated with the [`Painter`]
|
||||
|
@ -161,27 +171,53 @@ impl Painter {
|
|||
/// The raw Window handle associated with the given `window` must be a valid object to create a
|
||||
/// surface upon and must remain valid for the lifetime of the created surface. (The surface may
|
||||
/// be cleared by passing `None`).
|
||||
pub unsafe fn set_window(&mut self, window: Option<&winit::window::Window>) {
|
||||
///
|
||||
/// # Errors
|
||||
/// If the provided wgpu configuration does not match an available device.
|
||||
pub async unsafe fn set_window(
|
||||
&mut self,
|
||||
window: Option<&winit::window::Window>,
|
||||
) -> Result<(), crate::WgpuError> {
|
||||
match window {
|
||||
Some(window) => {
|
||||
let surface = self.instance.create_surface(&window);
|
||||
let surface = self.instance.create_surface(&window)?;
|
||||
|
||||
self.ensure_render_state_for_surface(&surface);
|
||||
self.ensure_render_state_for_surface(&surface).await?;
|
||||
|
||||
let alpha_mode = if self.support_transparent_backbuffer {
|
||||
let supported_alpha_modes = surface
|
||||
.get_capabilities(self.adapter.as_ref().unwrap())
|
||||
.alpha_modes;
|
||||
|
||||
// Prefer pre multiplied over post multiplied!
|
||||
if supported_alpha_modes.contains(&wgpu::CompositeAlphaMode::PreMultiplied) {
|
||||
wgpu::CompositeAlphaMode::PreMultiplied
|
||||
} else if supported_alpha_modes
|
||||
.contains(&wgpu::CompositeAlphaMode::PostMultiplied)
|
||||
{
|
||||
wgpu::CompositeAlphaMode::PostMultiplied
|
||||
} else {
|
||||
tracing::warn!("Transparent window was requested, but the active wgpu surface does not support a `CompositeAlphaMode` with transparency.");
|
||||
wgpu::CompositeAlphaMode::Auto
|
||||
}
|
||||
} else {
|
||||
wgpu::CompositeAlphaMode::Auto
|
||||
};
|
||||
|
||||
let size = window.inner_size();
|
||||
let width = size.width;
|
||||
let height = size.height;
|
||||
self.surface_state = Some(SurfaceState {
|
||||
surface,
|
||||
width,
|
||||
height,
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
alpha_mode,
|
||||
});
|
||||
self.resize_and_generate_depth_texture_view(width, height);
|
||||
self.resize_and_generate_depth_texture_view(size.width, size.height);
|
||||
}
|
||||
None => {
|
||||
self.surface_state = None;
|
||||
}
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Returns the maximum texture dimension supported if known
|
||||
|
@ -195,15 +231,22 @@ impl Painter {
|
|||
.map(|rs| rs.device.limits().max_texture_dimension_2d as usize)
|
||||
}
|
||||
|
||||
pub fn resize_and_generate_depth_texture_view(
|
||||
fn resize_and_generate_depth_texture_view(
|
||||
&mut self,
|
||||
width_in_pixels: u32,
|
||||
height_in_pixels: u32,
|
||||
) {
|
||||
self.configure_surface(width_in_pixels, height_in_pixels);
|
||||
let device = &self.render_state.as_ref().unwrap().device;
|
||||
let render_state = self.render_state.as_ref().unwrap();
|
||||
let surface_state = self.surface_state.as_mut().unwrap();
|
||||
|
||||
surface_state.width = width_in_pixels;
|
||||
surface_state.height = height_in_pixels;
|
||||
|
||||
Self::configure_surface(surface_state, render_state, self.configuration.present_mode);
|
||||
|
||||
self.depth_texture_view = self.depth_format.map(|depth_format| {
|
||||
device
|
||||
render_state
|
||||
.device
|
||||
.create_texture(&wgpu::TextureDescriptor {
|
||||
label: Some("egui_depth_texture"),
|
||||
size: wgpu::Extent3d {
|
||||
|
@ -217,6 +260,7 @@ impl Painter {
|
|||
format: depth_format,
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT
|
||||
| wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
view_formats: &[depth_format],
|
||||
})
|
||||
.create_view(&wgpu::TextureViewDescriptor::default())
|
||||
});
|
||||
|
@ -233,9 +277,9 @@ impl Painter {
|
|||
pub fn paint_and_update_textures(
|
||||
&mut self,
|
||||
pixels_per_point: f32,
|
||||
clear_color: egui::Rgba,
|
||||
clipped_primitives: &[egui::ClippedPrimitive],
|
||||
textures_delta: &egui::TexturesDelta,
|
||||
clear_color: [f32; 4],
|
||||
clipped_primitives: &[epaint::ClippedPrimitive],
|
||||
textures_delta: &epaint::textures::TexturesDelta,
|
||||
) {
|
||||
crate::profile_function!();
|
||||
|
||||
|
@ -247,7 +291,6 @@ impl Painter {
|
|||
Some(rs) => rs,
|
||||
None => return,
|
||||
};
|
||||
let (width, height) = (surface_state.width, surface_state.height);
|
||||
|
||||
let output_frame = {
|
||||
crate::profile_scope!("get_current_texture");
|
||||
|
@ -260,7 +303,11 @@ impl Painter {
|
|||
#[allow(clippy::single_match_else)]
|
||||
Err(e) => match (*self.configuration.on_surface_error)(e) {
|
||||
SurfaceErrorAction::RecreateSurface => {
|
||||
self.configure_surface(width, height);
|
||||
Self::configure_surface(
|
||||
surface_state,
|
||||
render_state,
|
||||
self.configuration.present_mode,
|
||||
);
|
||||
return;
|
||||
}
|
||||
SurfaceErrorAction::SkipFrame => {
|
||||
|
@ -278,7 +325,7 @@ impl Painter {
|
|||
|
||||
// Upload all resources for the GPU.
|
||||
let screen_descriptor = renderer::ScreenDescriptor {
|
||||
size_in_pixels: [width, height],
|
||||
size_in_pixels: [surface_state.width, surface_state.height],
|
||||
pixels_per_point,
|
||||
};
|
||||
|
||||
|
@ -313,10 +360,10 @@ impl Painter {
|
|||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color {
|
||||
r: clear_color.r() as f64,
|
||||
g: clear_color.g() as f64,
|
||||
b: clear_color.b() as f64,
|
||||
a: clear_color.a() as f64,
|
||||
r: clear_color[0] as f64,
|
||||
g: clear_color[1] as f64,
|
||||
b: clear_color[2] as f64,
|
||||
a: clear_color[3] as f64,
|
||||
}),
|
||||
store: true,
|
||||
},
|
||||
|
|
|
@ -3,7 +3,21 @@ All notable changes to the `egui-winit` integration will be noted in this file.
|
|||
|
||||
|
||||
## Unreleased
|
||||
* Fix docs.rs build ([#2420](https://github.com/emilk/egui/pull/2420)).
|
||||
|
||||
|
||||
## 0.21.1 - 2023-02-12
|
||||
* Fixed crash when window position is in an invalid state, which could happen e.g. due to changes in monitor size or DPI ([#2722](https://github.com/emilk/egui/issues/2722)).
|
||||
|
||||
|
||||
## 0.21.0 - 2023-02-08
|
||||
* Fixed persistence of native window position on Windows OS ([#2583](https://github.com/emilk/egui/issues/2583)).
|
||||
* Update to `winit` 0.28, adding support for mac trackpad zoom ([#2654](https://github.com/emilk/egui/pull/2654)).
|
||||
* Remove the `screen_reader` feature. Use the `accesskit` feature flag instead ([#2669](https://github.com/emilk/egui/pull/2669)).
|
||||
* Fix bug where the cursor could get stuck using the wrong icon.
|
||||
|
||||
|
||||
## 0.20.1 - 2022-12-11
|
||||
* Fix [docs.rs](https://docs.rs/egui-winit) build ([#2420](https://github.com/emilk/egui/pull/2420)).
|
||||
|
||||
|
||||
## 0.20.0 - 2022-12-08
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "egui-winit"
|
||||
version = "0.20.0"
|
||||
version = "0.21.1"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "Bindings for using egui with winit"
|
||||
edition = "2021"
|
||||
|
@ -14,8 +14,7 @@ keywords = ["winit", "egui", "gui", "gamedev"]
|
|||
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"]
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
# Avoid speech-dispatcher dependencies - see https://docs.rs/crate/egui-winit/0.20.0/builds/695196
|
||||
features = ["document-features"]
|
||||
all-features = true
|
||||
|
||||
|
||||
[features]
|
||||
|
@ -37,9 +36,6 @@ links = ["webbrowser"]
|
|||
## Enable profiling with the [`puffin`](https://docs.rs/puffin) crate.
|
||||
puffin = ["dep:puffin"]
|
||||
|
||||
## Experimental support for a screen reader.
|
||||
screen_reader = ["tts"]
|
||||
|
||||
## Allow serialization of [`WindowSettings`] using [`serde`](https://docs.rs/serde).
|
||||
serde = ["egui/serde", "dep:serde"]
|
||||
|
||||
|
@ -47,33 +43,34 @@ serde = ["egui/serde", "dep:serde"]
|
|||
wayland = ["winit/wayland"]
|
||||
|
||||
[dependencies]
|
||||
egui = { version = "0.20.0", path = "../egui", default-features = false, features = [
|
||||
egui = { version = "0.21.0", path = "../egui", default-features = false, features = [
|
||||
"tracing",
|
||||
] }
|
||||
instant = { version = "0.1", features = [
|
||||
"wasm-bindgen",
|
||||
] } # We use instant so we can (maybe) compile for web
|
||||
tracing = { version = "0.1", default-features = false, features = ["std"] }
|
||||
winit = { version = "0.27.2", default-features = false }
|
||||
winit = { version = "0.28", default-features = false }
|
||||
|
||||
#! ### Optional dependencies
|
||||
|
||||
# feature accesskit
|
||||
accesskit_winit = { version = "0.10.0", optional = true }
|
||||
|
||||
## Enable this when generating docs.
|
||||
document-features = { version = "0.2", optional = true }
|
||||
|
||||
# feature accesskit
|
||||
accesskit_winit = { version = "0.7.1", optional = true }
|
||||
|
||||
puffin = { version = "0.14", optional = true }
|
||||
serde = { version = "1.0", optional = true, features = ["derive"] }
|
||||
|
||||
# feature screen_reader
|
||||
tts = { version = "0.24", optional = true }
|
||||
|
||||
webbrowser = { version = "0.8", optional = true }
|
||||
webbrowser = { version = "0.8.3", optional = true }
|
||||
|
||||
[target.'cfg(any(target_os="linux", target_os="dragonfly", target_os="freebsd", target_os="netbsd", target_os="openbsd"))'.dependencies]
|
||||
smithay-clipboard = { version = "0.6.3", optional = true }
|
||||
|
||||
[target.'cfg(not(target_os = "android"))'.dependencies]
|
||||
arboard = { version = "3.2", optional = true, default-features = false }
|
||||
|
||||
[target.'cfg(target_os = "android")'.dependencies]
|
||||
# TODO(emilk): this is probably not the right place for specifying native-activity, but we need to do it somewhere for the CI
|
||||
android-activity = { version = "0.4", features = ["native-activity"] }
|
||||
|
|
|
@ -30,6 +30,7 @@ impl Clipboard {
|
|||
Self {
|
||||
#[cfg(all(feature = "arboard", not(target_os = "android")))]
|
||||
arboard: init_arboard(),
|
||||
|
||||
#[cfg(all(
|
||||
any(
|
||||
target_os = "linux",
|
||||
|
@ -41,6 +42,7 @@ impl Clipboard {
|
|||
feature = "smithay-clipboard"
|
||||
))]
|
||||
smithay: init_smithay_clipboard(wayland_display),
|
||||
|
||||
clipboard: Default::default(),
|
||||
}
|
||||
}
|
||||
|
@ -60,7 +62,7 @@ impl Clipboard {
|
|||
return match clipboard.load() {
|
||||
Ok(text) => Some(text),
|
||||
Err(err) => {
|
||||
tracing::error!("Paste error: {}", err);
|
||||
tracing::error!("smithay paste error: {err}");
|
||||
None
|
||||
}
|
||||
};
|
||||
|
@ -71,7 +73,7 @@ impl Clipboard {
|
|||
return match clipboard.get_text() {
|
||||
Ok(text) => Some(text),
|
||||
Err(err) => {
|
||||
tracing::error!("Paste error: {}", err);
|
||||
tracing::error!("arboard paste error: {err}");
|
||||
None
|
||||
}
|
||||
};
|
||||
|
@ -99,7 +101,7 @@ impl Clipboard {
|
|||
#[cfg(all(feature = "arboard", not(target_os = "android")))]
|
||||
if let Some(clipboard) = &mut self.arboard {
|
||||
if let Err(err) = clipboard.set_text(text) {
|
||||
tracing::error!("Copy/Cut error: {}", err);
|
||||
tracing::error!("arboard copy/cut error: {err}");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -110,10 +112,11 @@ impl Clipboard {
|
|||
|
||||
#[cfg(all(feature = "arboard", not(target_os = "android")))]
|
||||
fn init_arboard() -> Option<arboard::Clipboard> {
|
||||
tracing::debug!("Initializing arboard clipboard…");
|
||||
match arboard::Clipboard::new() {
|
||||
Ok(clipboard) => Some(clipboard),
|
||||
Err(err) => {
|
||||
tracing::error!("Failed to initialize clipboard: {}", err);
|
||||
tracing::warn!("Failed to initialize arboard clipboard: {err}");
|
||||
None
|
||||
}
|
||||
}
|
||||
|
@ -133,10 +136,11 @@ fn init_smithay_clipboard(
|
|||
wayland_display: Option<*mut c_void>,
|
||||
) -> Option<smithay_clipboard::Clipboard> {
|
||||
if let Some(display) = wayland_display {
|
||||
tracing::debug!("Initializing smithay clipboard…");
|
||||
#[allow(unsafe_code)]
|
||||
Some(unsafe { smithay_clipboard::Clipboard::new(display) })
|
||||
} else {
|
||||
tracing::error!("Cannot initialize smithay clipboard without a display handle!");
|
||||
tracing::debug!("Cannot initialize smithay clipboard without a display handle");
|
||||
None
|
||||
}
|
||||
}
|
||||
|
|
|
@ -19,23 +19,12 @@ use egui::accesskit;
|
|||
pub use winit;
|
||||
|
||||
pub mod clipboard;
|
||||
pub mod screen_reader;
|
||||
mod window_settings;
|
||||
|
||||
pub use window_settings::WindowSettings;
|
||||
|
||||
use winit::event_loop::EventLoopWindowTarget;
|
||||
|
||||
#[cfg(feature = "wayland")]
|
||||
#[cfg(any(
|
||||
target_os = "linux",
|
||||
target_os = "dragonfly",
|
||||
target_os = "freebsd",
|
||||
target_os = "netbsd",
|
||||
target_os = "openbsd"
|
||||
))]
|
||||
use winit::platform::unix::EventLoopWindowTargetExtUnix;
|
||||
|
||||
pub fn native_pixels_per_point(window: &winit::window::Window) -> f32 {
|
||||
window.scale_factor() as f32
|
||||
}
|
||||
|
@ -70,12 +59,12 @@ pub struct State {
|
|||
egui_input: egui::RawInput,
|
||||
pointer_pos_in_points: Option<egui::Pos2>,
|
||||
any_pointer_button_down: bool,
|
||||
current_cursor_icon: egui::CursorIcon,
|
||||
current_cursor_icon: Option<egui::CursorIcon>,
|
||||
|
||||
/// What egui uses.
|
||||
current_pixels_per_point: f32,
|
||||
|
||||
clipboard: clipboard::Clipboard,
|
||||
screen_reader: screen_reader::ScreenReader,
|
||||
|
||||
/// If `true`, mouse inputs will be treated as touches.
|
||||
/// Useful for debugging touch support in egui.
|
||||
|
@ -111,11 +100,10 @@ impl State {
|
|||
egui_input,
|
||||
pointer_pos_in_points: None,
|
||||
any_pointer_button_down: false,
|
||||
current_cursor_icon: egui::CursorIcon::Default,
|
||||
current_cursor_icon: None,
|
||||
current_pixels_per_point: 1.0,
|
||||
|
||||
clipboard: clipboard::Clipboard::new(wayland_display),
|
||||
screen_reader: screen_reader::ScreenReader::default(),
|
||||
|
||||
simulate_touch_screen: false,
|
||||
pointer_touch_id: None,
|
||||
|
@ -380,8 +368,9 @@ impl State {
|
|||
consumed: false,
|
||||
}
|
||||
}
|
||||
WindowEvent::AxisMotion { .. }
|
||||
| WindowEvent::CloseRequested
|
||||
|
||||
// Things that may require repaint:
|
||||
WindowEvent::CloseRequested
|
||||
| WindowEvent::CursorEntered { .. }
|
||||
| WindowEvent::Destroyed
|
||||
| WindowEvent::Occluded(_)
|
||||
|
@ -391,10 +380,26 @@ impl State {
|
|||
repaint: true,
|
||||
consumed: false,
|
||||
},
|
||||
WindowEvent::Moved(_) => EventResponse {
|
||||
repaint: false, // moving a window doesn't warrant a repaint
|
||||
|
||||
// Things we completely ignore:
|
||||
WindowEvent::AxisMotion { .. }
|
||||
| WindowEvent::Moved(_)
|
||||
| WindowEvent::SmartMagnify { .. }
|
||||
| WindowEvent::TouchpadRotate { .. } => EventResponse {
|
||||
repaint: false,
|
||||
consumed: false,
|
||||
},
|
||||
|
||||
WindowEvent::TouchpadMagnify { delta, .. } => {
|
||||
// Positive delta values indicate magnification (zooming in).
|
||||
// Negative delta values indicate shrinking (zooming out).
|
||||
let zoom_factor = (*delta as f32).exp();
|
||||
self.egui_input.events.push(egui::Event::Zoom(zoom_factor));
|
||||
EventResponse {
|
||||
repaint: true,
|
||||
consumed: egui_ctx.wants_pointer_input(),
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -594,6 +599,7 @@ impl State {
|
|||
self.egui_input.events.push(egui::Event::Key {
|
||||
key,
|
||||
pressed,
|
||||
repeat: false, // egui will fill this in for us!
|
||||
modifiers: self.egui_input.modifiers,
|
||||
});
|
||||
}
|
||||
|
@ -614,11 +620,6 @@ impl State {
|
|||
egui_ctx: &egui::Context,
|
||||
platform_output: egui::PlatformOutput,
|
||||
) {
|
||||
if egui_ctx.options().screen_reader {
|
||||
self.screen_reader
|
||||
.speak(&platform_output.events_description());
|
||||
}
|
||||
|
||||
let egui::PlatformOutput {
|
||||
cursor_icon,
|
||||
open_url,
|
||||
|
@ -654,23 +655,26 @@ impl State {
|
|||
}
|
||||
|
||||
fn set_cursor_icon(&mut self, window: &winit::window::Window, cursor_icon: egui::CursorIcon) {
|
||||
// prevent flickering near frame boundary when Windows OS tries to control cursor icon for window resizing
|
||||
#[cfg(windows)]
|
||||
if self.current_cursor_icon == cursor_icon {
|
||||
if self.current_cursor_icon == Some(cursor_icon) {
|
||||
// Prevent flickering near frame boundary when Windows OS tries to control cursor icon for window resizing.
|
||||
// On other platforms: just early-out to save CPU.
|
||||
return;
|
||||
}
|
||||
self.current_cursor_icon = cursor_icon;
|
||||
|
||||
if let Some(cursor_icon) = translate_cursor(cursor_icon) {
|
||||
window.set_cursor_visible(true);
|
||||
|
||||
let is_pointer_in_window = self.pointer_pos_in_points.is_some();
|
||||
if is_pointer_in_window {
|
||||
window.set_cursor_icon(cursor_icon);
|
||||
}
|
||||
self.current_cursor_icon = Some(cursor_icon);
|
||||
|
||||
if let Some(winit_cursor_icon) = translate_cursor(cursor_icon) {
|
||||
window.set_cursor_visible(true);
|
||||
window.set_cursor_icon(winit_cursor_icon);
|
||||
} else {
|
||||
window.set_cursor_visible(false);
|
||||
}
|
||||
} else {
|
||||
// Remember to set the cursor again once the cursor returns to the screen:
|
||||
self.current_cursor_icon = None;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -878,6 +882,7 @@ fn wayland_display<T>(_event_loop: &EventLoopWindowTarget<T>) -> Option<*mut c_v
|
|||
target_os = "openbsd"
|
||||
))]
|
||||
{
|
||||
use winit::platform::wayland::EventLoopWindowTargetExtWayland as _;
|
||||
return _event_loop.wayland_display();
|
||||
}
|
||||
|
||||
|
|
|
@ -1,49 +0,0 @@
|
|||
pub struct ScreenReader {
|
||||
#[cfg(feature = "tts")]
|
||||
tts: Option<tts::Tts>,
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "tts"))]
|
||||
#[allow(clippy::derivable_impls)] // False positive
|
||||
impl Default for ScreenReader {
|
||||
fn default() -> Self {
|
||||
Self {}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "tts")]
|
||||
impl Default for ScreenReader {
|
||||
fn default() -> Self {
|
||||
let tts = match tts::Tts::default() {
|
||||
Ok(screen_reader) => {
|
||||
tracing::debug!("Initialized screen reader.");
|
||||
Some(screen_reader)
|
||||
}
|
||||
Err(err) => {
|
||||
tracing::warn!("Failed to load screen reader: {}", err);
|
||||
None
|
||||
}
|
||||
};
|
||||
Self { tts }
|
||||
}
|
||||
}
|
||||
|
||||
impl ScreenReader {
|
||||
#[cfg(not(feature = "tts"))]
|
||||
#[allow(clippy::unused_self)]
|
||||
pub fn speak(&mut self, _text: &str) {}
|
||||
|
||||
#[cfg(feature = "tts")]
|
||||
pub fn speak(&mut self, text: &str) {
|
||||
if text.is_empty() {
|
||||
return;
|
||||
}
|
||||
if let Some(tts) = &mut self.tts {
|
||||
tracing::debug!("Speaking: {:?}", text);
|
||||
let interrupt = true;
|
||||
if let Err(err) = tts.speak(text, interrupt) {
|
||||
tracing::warn!("Failed to read: {}", err);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -42,23 +42,25 @@ impl WindowSettings {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn inner_size_points(&self) -> Option<egui::Vec2> {
|
||||
self.inner_size_points
|
||||
}
|
||||
|
||||
pub fn initialize_window(
|
||||
&self,
|
||||
mut window: winit::window::WindowBuilder,
|
||||
) -> winit::window::WindowBuilder {
|
||||
if !cfg!(target_os = "windows") {
|
||||
// If the app last ran on two monitors and only one is now connected, then
|
||||
// the given position is invalid.
|
||||
// If this happens on Mac, the window is clamped into valid area.
|
||||
// If this happens on Windows, the window is hidden and very difficult to find.
|
||||
// So we don't restore window positions on Windows.
|
||||
// If this happens on Windows, the clamping behavior is managed by the function
|
||||
// clamp_window_to_sane_position.
|
||||
if let Some(pos) = self.position {
|
||||
window = window.with_position(winit::dpi::PhysicalPosition {
|
||||
x: pos.x as f64,
|
||||
y: pos.y as f64,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(inner_size_points) = self.inner_size_points {
|
||||
window
|
||||
|
@ -74,4 +76,69 @@ impl WindowSettings {
|
|||
window
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clamp_to_sane_values(&mut self, max_size: egui::Vec2) {
|
||||
use egui::NumExt as _;
|
||||
|
||||
if let Some(size) = &mut self.inner_size_points {
|
||||
// Prevent ridiculously small windows
|
||||
let min_size = egui::Vec2::splat(64.0);
|
||||
*size = size.at_least(min_size);
|
||||
*size = size.at_most(max_size);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clamp_window_to_sane_position<E>(
|
||||
&mut self,
|
||||
event_loop: &winit::event_loop::EventLoopWindowTarget<E>,
|
||||
) {
|
||||
if let (Some(position), Some(inner_size_points)) =
|
||||
(&mut self.position, &self.inner_size_points)
|
||||
{
|
||||
let monitors = event_loop.available_monitors();
|
||||
// default to primary monitor, in case the correct monitor was disconnected.
|
||||
let mut active_monitor = if let Some(active_monitor) = event_loop
|
||||
.primary_monitor()
|
||||
.or_else(|| event_loop.available_monitors().next())
|
||||
{
|
||||
active_monitor
|
||||
} else {
|
||||
return; // no monitors 🤷
|
||||
};
|
||||
for monitor in monitors {
|
||||
let monitor_x_range = (monitor.position().x - inner_size_points.x as i32)
|
||||
..(monitor.position().x + monitor.size().width as i32);
|
||||
let monitor_y_range = (monitor.position().y - inner_size_points.y as i32)
|
||||
..(monitor.position().y + monitor.size().height as i32);
|
||||
|
||||
if monitor_x_range.contains(&(position.x as i32))
|
||||
&& monitor_y_range.contains(&(position.y as i32))
|
||||
{
|
||||
active_monitor = monitor;
|
||||
}
|
||||
}
|
||||
|
||||
let mut inner_size_pixels = *inner_size_points * (active_monitor.scale_factor() as f32);
|
||||
// Add size of title bar. This is 32 px by default in Win 10/11.
|
||||
if cfg!(target_os = "windows") {
|
||||
inner_size_pixels +=
|
||||
egui::Vec2::new(0.0, 32.0 * active_monitor.scale_factor() as f32);
|
||||
}
|
||||
let monitor_position = egui::Pos2::new(
|
||||
active_monitor.position().x as f32,
|
||||
active_monitor.position().y as f32,
|
||||
);
|
||||
let monitor_size = egui::Vec2::new(
|
||||
active_monitor.size().width as f32,
|
||||
active_monitor.size().height as f32,
|
||||
);
|
||||
|
||||
// Window size cannot be negative or the subsequent `clamp` will panic.
|
||||
let window_size = (monitor_size - inner_size_pixels).max(egui::Vec2::ZERO);
|
||||
// To get the maximum position, we get the rightmost corner of the display, then
|
||||
// subtract the size of the window to get the bottom right most value window.position
|
||||
// can have.
|
||||
*position = position.clamp(monitor_position, monitor_position + window_size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "egui"
|
||||
version = "0.20.1"
|
||||
version = "0.21.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "An easy-to-use immediate mode GUI that runs on both web and native"
|
||||
edition = "2021"
|
||||
|
@ -54,8 +54,12 @@ persistence = ["serde", "epaint/serde", "ron"]
|
|||
## Allow serialization using [`serde`](https://docs.rs/serde).
|
||||
serde = ["dep:serde", "epaint/serde", "accesskit?/serde"]
|
||||
|
||||
## Change Vertex layout to be compatible with unity
|
||||
unity = ["epaint/unity"]
|
||||
|
||||
|
||||
[dependencies]
|
||||
epaint = { version = "0.20.0", path = "../epaint", default-features = false }
|
||||
epaint = { version = "0.21.0", path = "../epaint", default-features = false }
|
||||
|
||||
ahash = { version = "0.8.1", default-features = false, features = [
|
||||
"no-rng", # we don't need DOS-protection, so we let users opt-in to it instead
|
||||
|
@ -66,7 +70,7 @@ nohash-hasher = "0.2"
|
|||
#! ### Optional dependencies
|
||||
## Exposes detailed accessibility implementation required by platform
|
||||
## accessibility APIs. Also requires support in the egui integration.
|
||||
accesskit = { version = "0.8.1", optional = true }
|
||||
accesskit = { version = "0.9.0", optional = true }
|
||||
|
||||
## Enable this when generating docs.
|
||||
document-features = { version = "0.2", optional = true }
|
||||
|
|
|
@ -9,6 +9,7 @@ pub(crate) struct AnimationManager {
|
|||
#[derive(Clone, Debug)]
|
||||
struct BoolAnim {
|
||||
value: bool,
|
||||
|
||||
/// when did `value` last toggle?
|
||||
toggle_time: f64,
|
||||
}
|
||||
|
@ -16,7 +17,9 @@ struct BoolAnim {
|
|||
#[derive(Clone, Debug)]
|
||||
struct ValueAnim {
|
||||
from_value: f32,
|
||||
|
||||
to_value: f32,
|
||||
|
||||
/// when did `value` last toggle?
|
||||
toggle_time: f64,
|
||||
}
|
||||
|
|
|
@ -5,12 +5,14 @@
|
|||
use crate::*;
|
||||
|
||||
/// State that is persisted between frames.
|
||||
// TODO(emilk): this is not currently stored in `memory().data`, but maybe it should be?
|
||||
// TODO(emilk): this is not currently stored in `Memory::data`, but maybe it should be?
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub(crate) struct State {
|
||||
/// Last known pos
|
||||
pub pos: Pos2,
|
||||
/// Last known pos of the pivot
|
||||
pub pivot_pos: Pos2,
|
||||
|
||||
pub pivot: Align2,
|
||||
|
||||
/// Last know size. Used for catching clicks.
|
||||
pub size: Vec2,
|
||||
|
@ -21,8 +23,22 @@ pub(crate) struct State {
|
|||
}
|
||||
|
||||
impl State {
|
||||
pub fn left_top_pos(&self) -> Pos2 {
|
||||
pos2(
|
||||
self.pivot_pos.x - self.pivot.x().to_factor() * self.size.x,
|
||||
self.pivot_pos.y - self.pivot.y().to_factor() * self.size.y,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn set_left_top_pos(&mut self, pos: Pos2) {
|
||||
self.pivot_pos = pos2(
|
||||
pos.x + self.pivot.x().to_factor() * self.size.x,
|
||||
pos.y + self.pivot.y().to_factor() * self.size.y,
|
||||
);
|
||||
}
|
||||
|
||||
pub fn rect(&self) -> Rect {
|
||||
Rect::from_min_size(self.pos, self.size)
|
||||
Rect::from_min_size(self.left_top_pos(), self.size)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -231,27 +247,25 @@ impl Area {
|
|||
|
||||
let layer_id = LayerId::new(order, id);
|
||||
|
||||
let state = ctx.memory().areas.get(id).copied();
|
||||
let state = ctx.memory(|mem| mem.areas.get(id).copied());
|
||||
let is_new = state.is_none();
|
||||
if is_new {
|
||||
ctx.request_repaint(); // if we don't know the previous size we are likely drawing the area in the wrong place
|
||||
}
|
||||
let mut state = state.unwrap_or_else(|| State {
|
||||
pos: default_pos.unwrap_or_else(|| automatic_area_position(ctx)),
|
||||
pivot_pos: default_pos.unwrap_or_else(|| automatic_area_position(ctx)),
|
||||
pivot,
|
||||
size: Vec2::ZERO,
|
||||
interactable,
|
||||
});
|
||||
state.pos = new_pos.unwrap_or(state.pos);
|
||||
state.pivot_pos = new_pos.unwrap_or(state.pivot_pos);
|
||||
state.interactable = interactable;
|
||||
|
||||
if pivot != Align2::LEFT_TOP {
|
||||
state.pos.x -= pivot.x().to_factor() * state.size.x;
|
||||
state.pos.y -= pivot.y().to_factor() * state.size.y;
|
||||
}
|
||||
|
||||
if let Some((anchor, offset)) = anchor {
|
||||
let screen = ctx.available_rect();
|
||||
state.pos = anchor.align_size_within_rect(state.size, screen).min + offset;
|
||||
state.set_left_top_pos(
|
||||
anchor.align_size_within_rect(state.size, screen).left_top() + offset,
|
||||
);
|
||||
}
|
||||
|
||||
// interact right away to prevent frame-delay
|
||||
|
@ -278,31 +292,33 @@ impl Area {
|
|||
// Important check - don't try to move e.g. a combobox popup!
|
||||
if movable {
|
||||
if move_response.dragged() {
|
||||
state.pos += ctx.input().pointer.delta();
|
||||
state.pivot_pos += ctx.input(|i| i.pointer.delta());
|
||||
}
|
||||
|
||||
state.pos = ctx
|
||||
.constrain_window_rect_to_area(state.rect(), drag_bounds)
|
||||
.min;
|
||||
state.set_left_top_pos(
|
||||
ctx.constrain_window_rect_to_area(state.rect(), drag_bounds)
|
||||
.min,
|
||||
);
|
||||
}
|
||||
|
||||
if (move_response.dragged() || move_response.clicked())
|
||||
|| pointer_pressed_on_area(ctx, layer_id)
|
||||
|| !ctx.memory().areas.visible_last_frame(&layer_id)
|
||||
|| !ctx.memory(|m| m.areas.visible_last_frame(&layer_id))
|
||||
{
|
||||
ctx.memory().areas.move_to_top(layer_id);
|
||||
ctx.memory_mut(|m| m.areas.move_to_top(layer_id));
|
||||
ctx.request_repaint();
|
||||
}
|
||||
|
||||
move_response
|
||||
};
|
||||
|
||||
state.pos = ctx.round_pos_to_pixels(state.pos);
|
||||
state.set_left_top_pos(ctx.round_pos_to_pixels(state.left_top_pos()));
|
||||
|
||||
if constrain {
|
||||
state.pos = ctx
|
||||
.constrain_window_rect_to_area(state.rect(), drag_bounds)
|
||||
.min;
|
||||
state.set_left_top_pos(
|
||||
ctx.constrain_window_rect_to_area(state.rect(), drag_bounds)
|
||||
.left_top(),
|
||||
);
|
||||
}
|
||||
|
||||
Prepared {
|
||||
|
@ -329,7 +345,7 @@ impl Area {
|
|||
}
|
||||
|
||||
let layer_id = LayerId::new(self.order, self.id);
|
||||
let area_rect = ctx.memory().areas.get(self.id).map(|area| area.rect());
|
||||
let area_rect = ctx.memory(|mem| mem.areas.get(self.id).map(|area| area.rect()));
|
||||
if let Some(area_rect) = area_rect {
|
||||
let clip_rect = ctx.available_rect();
|
||||
let painter = Painter::new(ctx.clone(), layer_id, clip_rect);
|
||||
|
@ -358,7 +374,7 @@ impl Prepared {
|
|||
}
|
||||
|
||||
pub(crate) fn content_ui(&self, ctx: &Context) -> Ui {
|
||||
let screen_rect = ctx.input().screen_rect();
|
||||
let screen_rect = ctx.screen_rect();
|
||||
|
||||
let bounds = if let Some(bounds) = self.drag_bounds {
|
||||
bounds.intersect(screen_rect) // protect against infinite bounds
|
||||
|
@ -374,14 +390,16 @@ impl Prepared {
|
|||
};
|
||||
|
||||
let max_rect = Rect::from_min_max(
|
||||
self.state.pos,
|
||||
bounds.max.at_least(self.state.pos + Vec2::splat(32.0)),
|
||||
self.state.left_top_pos(),
|
||||
bounds
|
||||
.max
|
||||
.at_least(self.state.left_top_pos() + Vec2::splat(32.0)),
|
||||
);
|
||||
|
||||
let shadow_radius = ctx.style().visuals.window_shadow.extrusion; // hacky
|
||||
let clip_rect_margin = ctx.style().visuals.clip_rect_margin.max(shadow_radius);
|
||||
|
||||
let clip_rect = Rect::from_min_max(self.state.pos, bounds.max)
|
||||
let clip_rect = Rect::from_min_max(self.state.left_top_pos(), bounds.max)
|
||||
.expand(clip_rect_margin)
|
||||
.intersect(bounds);
|
||||
|
||||
|
@ -410,7 +428,7 @@ impl Prepared {
|
|||
|
||||
state.size = content_ui.min_rect().size();
|
||||
|
||||
ctx.memory().areas.set_state(layer_id, state);
|
||||
ctx.memory_mut(|m| m.areas.set_state(layer_id, state));
|
||||
|
||||
move_response
|
||||
}
|
||||
|
@ -418,7 +436,7 @@ impl Prepared {
|
|||
|
||||
fn pointer_pressed_on_area(ctx: &Context, layer_id: LayerId) -> bool {
|
||||
if let Some(pointer_pos) = ctx.pointer_interact_pos() {
|
||||
let any_pressed = ctx.input().pointer.any_pressed();
|
||||
let any_pressed = ctx.input(|i| i.pointer.any_pressed());
|
||||
any_pressed && ctx.layer_id_at(pointer_pos) == Some(layer_id)
|
||||
} else {
|
||||
false
|
||||
|
@ -426,13 +444,13 @@ fn pointer_pressed_on_area(ctx: &Context, layer_id: LayerId) -> bool {
|
|||
}
|
||||
|
||||
fn automatic_area_position(ctx: &Context) -> Pos2 {
|
||||
let mut existing: Vec<Rect> = ctx
|
||||
.memory()
|
||||
.areas
|
||||
let mut existing: Vec<Rect> = ctx.memory(|mem| {
|
||||
mem.areas
|
||||
.visible_windows()
|
||||
.into_iter()
|
||||
.map(State::rect)
|
||||
.collect();
|
||||
.collect()
|
||||
});
|
||||
existing.sort_by_key(|r| r.left().round() as i32);
|
||||
|
||||
let available_rect = ctx.available_rect();
|
||||
|
|
|
@ -26,13 +26,14 @@ pub struct CollapsingState {
|
|||
|
||||
impl CollapsingState {
|
||||
pub fn load(ctx: &Context, id: Id) -> Option<Self> {
|
||||
ctx.data()
|
||||
.get_persisted::<InnerState>(id)
|
||||
ctx.data_mut(|d| {
|
||||
d.get_persisted::<InnerState>(id)
|
||||
.map(|state| Self { id, state })
|
||||
})
|
||||
}
|
||||
|
||||
pub fn store(&self, ctx: &Context) {
|
||||
ctx.data().insert_persisted(self.id, self.state);
|
||||
ctx.data_mut(|d| d.insert_persisted(self.id, self.state));
|
||||
}
|
||||
|
||||
pub fn id(&self) -> Id {
|
||||
|
@ -64,7 +65,7 @@ impl CollapsingState {
|
|||
|
||||
/// 0 for closed, 1 for open, with tweening
|
||||
pub fn openness(&self, ctx: &Context) -> f32 {
|
||||
if ctx.memory().everything_is_visible() {
|
||||
if ctx.memory(|mem| mem.everything_is_visible()) {
|
||||
1.0
|
||||
} else {
|
||||
ctx.animate_bool(self.id, self.state.open)
|
||||
|
@ -111,10 +112,7 @@ impl CollapsingState {
|
|||
response.rect.center().y,
|
||||
));
|
||||
let openness = self.openness(ui.ctx());
|
||||
let small_icon_response = Response {
|
||||
rect: icon_rect,
|
||||
..response.clone()
|
||||
};
|
||||
let small_icon_response = response.clone().with_new_rect(icon_rect);
|
||||
icon_fn(ui, openness, &small_icon_response);
|
||||
response
|
||||
}
|
||||
|
@ -143,9 +141,10 @@ impl CollapsingState {
|
|||
add_header: impl FnOnce(&mut Ui) -> HeaderRet,
|
||||
) -> HeaderResponse<'_, HeaderRet> {
|
||||
let header_response = ui.horizontal(|ui| {
|
||||
let prev_item_spacing = ui.spacing_mut().item_spacing;
|
||||
ui.spacing_mut().item_spacing.x = 0.0; // the toggler button uses the full indent width
|
||||
let collapser = self.show_default_button_indented(ui);
|
||||
ui.spacing_mut().item_spacing.x = ui.spacing_mut().icon_spacing; // Restore spacing
|
||||
ui.spacing_mut().item_spacing = prev_item_spacing;
|
||||
(collapser, add_header(ui))
|
||||
});
|
||||
HeaderResponse {
|
||||
|
@ -555,7 +554,7 @@ impl CollapsingHeader {
|
|||
ui.painter().add(epaint::RectShape {
|
||||
rect: header_response.rect.expand(visuals.expansion),
|
||||
rounding: visuals.rounding,
|
||||
fill: visuals.bg_fill,
|
||||
fill: visuals.weak_bg_fill,
|
||||
stroke: visuals.bg_stroke,
|
||||
// stroke: Default::default(),
|
||||
});
|
||||
|
@ -575,10 +574,7 @@ impl CollapsingHeader {
|
|||
header_response.rect.left() + ui.spacing().indent / 2.0,
|
||||
header_response.rect.center().y,
|
||||
));
|
||||
let icon_response = Response {
|
||||
rect: icon_rect,
|
||||
..header_response.clone()
|
||||
};
|
||||
let icon_response = header_response.clone().with_new_rect(icon_rect);
|
||||
if let Some(icon) = icon {
|
||||
icon(ui, openness, &icon_response);
|
||||
} else {
|
||||
|
|
|
@ -162,9 +162,6 @@ impl ComboBox {
|
|||
let button_id = ui.make_persistent_id(id_source);
|
||||
|
||||
ui.horizontal(|ui| {
|
||||
if let Some(width) = width {
|
||||
ui.spacing_mut().slider_width = width; // yes, this is ugly. Will remove later.
|
||||
}
|
||||
let mut ir = combo_box_dyn(
|
||||
ui,
|
||||
button_id,
|
||||
|
@ -172,6 +169,7 @@ impl ComboBox {
|
|||
menu_contents,
|
||||
icon,
|
||||
wrap_enabled,
|
||||
width,
|
||||
);
|
||||
if let Some(label) = label {
|
||||
ir.response
|
||||
|
@ -240,21 +238,17 @@ fn combo_box_dyn<'c, R>(
|
|||
menu_contents: Box<dyn FnOnce(&mut Ui) -> R + 'c>,
|
||||
icon: Option<IconPainter>,
|
||||
wrap_enabled: bool,
|
||||
width: Option<f32>,
|
||||
) -> InnerResponse<Option<R>> {
|
||||
let popup_id = button_id.with("popup");
|
||||
|
||||
let is_popup_open = ui.memory().is_popup_open(popup_id);
|
||||
let is_popup_open = ui.memory(|m| m.is_popup_open(popup_id));
|
||||
|
||||
let popup_height = ui
|
||||
.ctx()
|
||||
.memory()
|
||||
.areas
|
||||
.get(popup_id)
|
||||
.map_or(100.0, |state| state.size.y);
|
||||
let popup_height = ui.memory(|m| m.areas.get(popup_id).map_or(100.0, |state| state.size.y));
|
||||
|
||||
let above_or_below =
|
||||
if ui.next_widget_position().y + ui.spacing().interact_size.y + popup_height
|
||||
< ui.ctx().input().screen_rect().bottom()
|
||||
< ui.ctx().screen_rect().bottom()
|
||||
{
|
||||
AboveOrBelow::Below
|
||||
} else {
|
||||
|
@ -263,23 +257,39 @@ fn combo_box_dyn<'c, R>(
|
|||
|
||||
let margin = ui.spacing().button_padding;
|
||||
let button_response = button_frame(ui, button_id, is_popup_open, Sense::click(), |ui| {
|
||||
let icon_spacing = ui.spacing().icon_spacing;
|
||||
// We don't want to change width when user selects something new
|
||||
let full_minimum_width = if wrap_enabled {
|
||||
ui.available_width() - ui.spacing().item_spacing.x * 2.0
|
||||
// Currently selected value's text will be wrapped if needed, so occupy the available width.
|
||||
ui.available_width()
|
||||
} else {
|
||||
ui.spacing().slider_width - 2.0 * margin.x
|
||||
// Occupy at least the minimum width assigned to ComboBox.
|
||||
let width = width.unwrap_or_else(|| ui.spacing().combo_width);
|
||||
width - 2.0 * margin.x
|
||||
};
|
||||
let icon_size = Vec2::splat(ui.spacing().icon_width);
|
||||
let wrap_width = if wrap_enabled {
|
||||
ui.available_width() - ui.spacing().item_spacing.x - icon_size.x
|
||||
// Use the available width, currently selected value's text will be wrapped if exceeds this value.
|
||||
ui.available_width() - icon_spacing - icon_size.x
|
||||
} else {
|
||||
// Use all the width necessary to display the currently selected value's text.
|
||||
f32::INFINITY
|
||||
};
|
||||
|
||||
let galley =
|
||||
selected_text.into_galley(ui, Some(wrap_enabled), wrap_width, TextStyle::Button);
|
||||
|
||||
let width = galley.size().x + ui.spacing().item_spacing.x + icon_size.x;
|
||||
// The width necessary to contain the whole widget with the currently selected value's text.
|
||||
let width = if wrap_enabled {
|
||||
full_minimum_width
|
||||
} else {
|
||||
// Occupy at least the minimum width needed to contain the widget with the currently selected value's text.
|
||||
galley.size().x + icon_spacing + icon_size.x
|
||||
};
|
||||
|
||||
// Case : wrap_enabled : occupy all the available width.
|
||||
// Case : !wrap_enabled : occupy at least the minimum width assigned to Slider and ComboBox,
|
||||
// increase if the currently selected value needs additional horizontal space to fully display its text (up to wrap_width (f32::INFINITY)).
|
||||
let width = width.at_least(full_minimum_width);
|
||||
let height = galley.size().y.max(icon_size.y);
|
||||
|
||||
|
@ -319,7 +329,7 @@ fn combo_box_dyn<'c, R>(
|
|||
});
|
||||
|
||||
if button_response.clicked() {
|
||||
ui.memory().toggle_popup(popup_id);
|
||||
ui.memory_mut(|mem| mem.toggle_popup(popup_id));
|
||||
}
|
||||
let inner = crate::popup::popup_above_or_below_widget(
|
||||
ui,
|
||||
|
@ -376,7 +386,7 @@ fn button_frame(
|
|||
epaint::RectShape {
|
||||
rect: outer_rect.expand(visuals.expansion),
|
||||
rounding: visuals.rounding,
|
||||
fill: visuals.bg_fill,
|
||||
fill: visuals.weak_bg_fill,
|
||||
stroke: visuals.bg_stroke,
|
||||
},
|
||||
);
|
||||
|
|
|
@ -19,11 +19,16 @@ use epaint::*;
|
|||
pub struct Frame {
|
||||
/// Margin within the painted frame.
|
||||
pub inner_margin: Margin,
|
||||
|
||||
/// Margin outside the painted frame.
|
||||
pub outer_margin: Margin,
|
||||
|
||||
pub rounding: Rounding,
|
||||
|
||||
pub shadow: Shadow,
|
||||
|
||||
pub fill: Color32,
|
||||
|
||||
pub stroke: Stroke,
|
||||
}
|
||||
|
||||
|
@ -72,7 +77,7 @@ impl Frame {
|
|||
pub fn menu(style: &Style) -> Self {
|
||||
Self {
|
||||
inner_margin: style.spacing.menu_margin,
|
||||
rounding: style.visuals.widgets.noninteractive.rounding,
|
||||
rounding: style.visuals.menu_rounding,
|
||||
shadow: style.visuals.popup_shadow,
|
||||
fill: style.visuals.window_fill(),
|
||||
stroke: style.visuals.window_stroke(),
|
||||
|
@ -82,8 +87,8 @@ impl Frame {
|
|||
|
||||
pub fn popup(style: &Style) -> Self {
|
||||
Self {
|
||||
inner_margin: style.spacing.window_margin,
|
||||
rounding: style.visuals.widgets.noninteractive.rounding,
|
||||
inner_margin: style.spacing.menu_margin,
|
||||
rounding: style.visuals.menu_rounding,
|
||||
shadow: style.visuals.popup_shadow,
|
||||
fill: style.visuals.window_fill(),
|
||||
stroke: style.visuals.window_stroke(),
|
||||
|
|
|
@ -28,7 +28,7 @@ pub struct PanelState {
|
|||
|
||||
impl PanelState {
|
||||
pub fn load(ctx: &Context, bar_id: Id) -> Option<Self> {
|
||||
ctx.data().get_persisted(bar_id)
|
||||
ctx.data_mut(|d| d.get_persisted(bar_id))
|
||||
}
|
||||
|
||||
/// The size of the panel (from previous frame).
|
||||
|
@ -37,7 +37,7 @@ impl PanelState {
|
|||
}
|
||||
|
||||
fn store(self, ctx: &Context, bar_id: Id) {
|
||||
ctx.data().insert_persisted(bar_id, self);
|
||||
ctx.data_mut(|d| d.insert_persisted(bar_id, self));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -245,11 +245,12 @@ impl SidePanel {
|
|||
&& (resize_x - pointer.x).abs()
|
||||
<= ui.style().interaction.resize_grab_radius_side;
|
||||
|
||||
let any_pressed = ui.input().pointer.any_pressed(); // avoid deadlocks
|
||||
if any_pressed && ui.input().pointer.any_down() && mouse_over_resize_line {
|
||||
ui.memory().set_dragged_id(resize_id);
|
||||
if ui.input(|i| i.pointer.any_pressed() && i.pointer.any_down())
|
||||
&& mouse_over_resize_line
|
||||
{
|
||||
ui.memory_mut(|mem| mem.set_dragged_id(resize_id));
|
||||
}
|
||||
is_resizing = ui.memory().is_being_dragged(resize_id);
|
||||
is_resizing = ui.memory(|mem| mem.is_being_dragged(resize_id));
|
||||
if is_resizing {
|
||||
let width = (pointer.x - side.side_x(panel_rect)).abs();
|
||||
let width =
|
||||
|
@ -257,12 +258,12 @@ impl SidePanel {
|
|||
side.set_rect_width(&mut panel_rect, width);
|
||||
}
|
||||
|
||||
let any_down = ui.input().pointer.any_down(); // avoid deadlocks
|
||||
let dragging_something_else = any_down || ui.input().pointer.any_pressed();
|
||||
let dragging_something_else =
|
||||
ui.input(|i| i.pointer.any_down() || i.pointer.any_pressed());
|
||||
resize_hover = mouse_over_resize_line && !dragging_something_else;
|
||||
|
||||
if resize_hover || is_resizing {
|
||||
ui.output().cursor_icon = CursorIcon::ResizeHorizontal;
|
||||
ui.ctx().set_cursor_icon(CursorIcon::ResizeHorizontal);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -296,12 +297,12 @@ impl SidePanel {
|
|||
|
||||
{
|
||||
let stroke = if is_resizing {
|
||||
ui.style().visuals.widgets.active.bg_stroke
|
||||
ui.style().visuals.widgets.active.fg_stroke // highly visible
|
||||
} else if resize_hover {
|
||||
ui.style().visuals.widgets.hovered.bg_stroke
|
||||
ui.style().visuals.widgets.hovered.fg_stroke // highly visible
|
||||
} else if show_separator_line {
|
||||
// TOOD(emilk): distinguish resizable from non-resizable
|
||||
ui.style().visuals.widgets.noninteractive.bg_stroke
|
||||
ui.style().visuals.widgets.noninteractive.bg_stroke // dim
|
||||
} else {
|
||||
Stroke::NONE
|
||||
};
|
||||
|
@ -334,19 +335,19 @@ impl SidePanel {
|
|||
let layer_id = LayerId::background();
|
||||
let side = self.side;
|
||||
let available_rect = ctx.available_rect();
|
||||
let clip_rect = ctx.input().screen_rect();
|
||||
let clip_rect = ctx.screen_rect();
|
||||
let mut panel_ui = Ui::new(ctx.clone(), layer_id, self.id, available_rect, clip_rect);
|
||||
|
||||
let inner_response = self.show_inside_dyn(&mut panel_ui, add_contents);
|
||||
let rect = inner_response.response.rect;
|
||||
|
||||
match side {
|
||||
Side::Left => ctx
|
||||
.frame_state()
|
||||
.allocate_left_panel(Rect::from_min_max(available_rect.min, rect.max)),
|
||||
Side::Right => ctx
|
||||
.frame_state()
|
||||
.allocate_right_panel(Rect::from_min_max(rect.min, available_rect.max)),
|
||||
Side::Left => ctx.frame_state_mut(|state| {
|
||||
state.allocate_left_panel(Rect::from_min_max(available_rect.min, rect.max));
|
||||
}),
|
||||
Side::Right => ctx.frame_state_mut(|state| {
|
||||
state.allocate_right_panel(Rect::from_min_max(rect.min, available_rect.max));
|
||||
}),
|
||||
}
|
||||
inner_response
|
||||
}
|
||||
|
@ -682,7 +683,7 @@ impl TopBottomPanel {
|
|||
let mut is_resizing = false;
|
||||
if resizable {
|
||||
let resize_id = id.with("__resize");
|
||||
let latest_pos = ui.input().pointer.latest_pos();
|
||||
let latest_pos = ui.input(|i| i.pointer.latest_pos());
|
||||
if let Some(pointer) = latest_pos {
|
||||
let we_are_on_top = ui
|
||||
.ctx()
|
||||
|
@ -695,13 +696,12 @@ impl TopBottomPanel {
|
|||
&& (resize_y - pointer.y).abs()
|
||||
<= ui.style().interaction.resize_grab_radius_side;
|
||||
|
||||
if ui.input().pointer.any_pressed()
|
||||
&& ui.input().pointer.any_down()
|
||||
if ui.input(|i| i.pointer.any_pressed() && i.pointer.any_down())
|
||||
&& mouse_over_resize_line
|
||||
{
|
||||
ui.memory().interaction.drag_id = Some(resize_id);
|
||||
ui.memory_mut(|mem| mem.interaction.drag_id = Some(resize_id));
|
||||
}
|
||||
is_resizing = ui.memory().interaction.drag_id == Some(resize_id);
|
||||
is_resizing = ui.memory(|mem| mem.interaction.drag_id == Some(resize_id));
|
||||
if is_resizing {
|
||||
let height = (pointer.y - side.side_y(panel_rect)).abs();
|
||||
let height = clamp_to_range(height, height_range.clone())
|
||||
|
@ -709,12 +709,12 @@ impl TopBottomPanel {
|
|||
side.set_rect_height(&mut panel_rect, height);
|
||||
}
|
||||
|
||||
let any_down = ui.input().pointer.any_down(); // avoid deadlocks
|
||||
let dragging_something_else = any_down || ui.input().pointer.any_pressed();
|
||||
let dragging_something_else =
|
||||
ui.input(|i| i.pointer.any_down() || i.pointer.any_pressed());
|
||||
resize_hover = mouse_over_resize_line && !dragging_something_else;
|
||||
|
||||
if resize_hover || is_resizing {
|
||||
ui.output().cursor_icon = CursorIcon::ResizeVertical;
|
||||
ui.ctx().set_cursor_icon(CursorIcon::ResizeVertical);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -748,12 +748,12 @@ impl TopBottomPanel {
|
|||
|
||||
{
|
||||
let stroke = if is_resizing {
|
||||
ui.style().visuals.widgets.active.bg_stroke
|
||||
ui.style().visuals.widgets.active.fg_stroke // highly visible
|
||||
} else if resize_hover {
|
||||
ui.style().visuals.widgets.hovered.bg_stroke
|
||||
ui.style().visuals.widgets.hovered.fg_stroke // highly visible
|
||||
} else if show_separator_line {
|
||||
// TOOD(emilk): distinguish resizable from non-resizable
|
||||
ui.style().visuals.widgets.noninteractive.bg_stroke
|
||||
ui.style().visuals.widgets.noninteractive.bg_stroke // dim
|
||||
} else {
|
||||
Stroke::NONE
|
||||
};
|
||||
|
@ -787,7 +787,7 @@ impl TopBottomPanel {
|
|||
let available_rect = ctx.available_rect();
|
||||
let side = self.side;
|
||||
|
||||
let clip_rect = ctx.input().screen_rect();
|
||||
let clip_rect = ctx.screen_rect();
|
||||
let mut panel_ui = Ui::new(ctx.clone(), layer_id, self.id, available_rect, clip_rect);
|
||||
|
||||
let inner_response = self.show_inside_dyn(&mut panel_ui, add_contents);
|
||||
|
@ -795,12 +795,14 @@ impl TopBottomPanel {
|
|||
|
||||
match side {
|
||||
TopBottomSide::Top => {
|
||||
ctx.frame_state()
|
||||
.allocate_top_panel(Rect::from_min_max(available_rect.min, rect.max));
|
||||
ctx.frame_state_mut(|state| {
|
||||
state.allocate_top_panel(Rect::from_min_max(available_rect.min, rect.max));
|
||||
});
|
||||
}
|
||||
TopBottomSide::Bottom => {
|
||||
ctx.frame_state()
|
||||
.allocate_bottom_panel(Rect::from_min_max(rect.min, available_rect.max));
|
||||
ctx.frame_state_mut(|state| {
|
||||
state.allocate_bottom_panel(Rect::from_min_max(rect.min, available_rect.max));
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1042,14 +1044,13 @@ impl CentralPanel {
|
|||
let layer_id = LayerId::background();
|
||||
let id = Id::new("central_panel");
|
||||
|
||||
let clip_rect = ctx.input().screen_rect();
|
||||
let clip_rect = ctx.screen_rect();
|
||||
let mut panel_ui = Ui::new(ctx.clone(), layer_id, id, available_rect, clip_rect);
|
||||
|
||||
let inner_response = self.show_inside_dyn(&mut panel_ui, add_contents);
|
||||
|
||||
// Only inform ctx about what we actually used, so we can shrink the native window to fit.
|
||||
ctx.frame_state()
|
||||
.allocate_central_panel(inner_response.response.rect);
|
||||
ctx.frame_state_mut(|state| state.allocate_central_panel(inner_response.response.rect));
|
||||
|
||||
inner_response
|
||||
}
|
||||
|
|
|
@ -13,11 +13,11 @@ pub(crate) struct TooltipState {
|
|||
|
||||
impl TooltipState {
|
||||
pub fn load(ctx: &Context) -> Option<Self> {
|
||||
ctx.data().get_temp(Id::null())
|
||||
ctx.data_mut(|d| d.get_temp(Id::null()))
|
||||
}
|
||||
|
||||
fn store(self, ctx: &Context) {
|
||||
ctx.data().insert_temp(Id::null(), self);
|
||||
ctx.data_mut(|d| d.insert_temp(Id::null(), self));
|
||||
}
|
||||
|
||||
fn individual_tooltip_size(&self, common_id: Id, index: usize) -> Option<Vec2> {
|
||||
|
@ -95,9 +95,7 @@ pub fn show_tooltip_at_pointer<R>(
|
|||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> Option<R> {
|
||||
let suggested_pos = ctx
|
||||
.input()
|
||||
.pointer
|
||||
.hover_pos()
|
||||
.input(|i| i.pointer.hover_pos())
|
||||
.map(|pointer_pos| pointer_pos + vec2(16.0, 16.0));
|
||||
show_tooltip_at(ctx, id, suggested_pos, add_contents)
|
||||
}
|
||||
|
@ -112,7 +110,7 @@ pub fn show_tooltip_for<R>(
|
|||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> Option<R> {
|
||||
let expanded_rect = rect.expand2(vec2(2.0, 4.0));
|
||||
let (above, position) = if ctx.input().any_touches() {
|
||||
let (above, position) = if ctx.input(|i| i.any_touches()) {
|
||||
(true, expanded_rect.left_top())
|
||||
} else {
|
||||
(false, expanded_rect.left_bottom())
|
||||
|
@ -159,8 +157,7 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
|
|||
|
||||
// if there are multiple tooltips open they should use the same common_id for the `tooltip_size` caching to work.
|
||||
let mut frame_state =
|
||||
ctx.frame_state()
|
||||
.tooltip_state
|
||||
ctx.frame_state(|fs| fs.tooltip_state)
|
||||
.unwrap_or(crate::frame_state::TooltipFrameState {
|
||||
common_id: individual_id,
|
||||
rect: Rect::NOTHING,
|
||||
|
@ -176,7 +173,7 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
|
|||
}
|
||||
} else if let Some(position) = suggested_position {
|
||||
position
|
||||
} else if ctx.memory().everything_is_visible() {
|
||||
} else if ctx.memory(|mem| mem.everything_is_visible()) {
|
||||
Pos2::ZERO
|
||||
} else {
|
||||
return None; // No good place for a tooltip :(
|
||||
|
@ -191,7 +188,7 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
|
|||
position.y -= expected_size.y;
|
||||
}
|
||||
|
||||
position = position.at_most(ctx.input().screen_rect().max - expected_size);
|
||||
position = position.at_most(ctx.screen_rect().max - expected_size);
|
||||
|
||||
// check if we intersect the avoid_rect
|
||||
{
|
||||
|
@ -209,7 +206,7 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
|
|||
}
|
||||
}
|
||||
|
||||
let position = position.at_least(ctx.input().screen_rect().min);
|
||||
let position = position.at_least(ctx.screen_rect().min);
|
||||
|
||||
let area_id = frame_state.common_id.with(frame_state.count);
|
||||
|
||||
|
@ -226,7 +223,7 @@ fn show_tooltip_at_avoid_dyn<'c, R>(
|
|||
|
||||
frame_state.count += 1;
|
||||
frame_state.rect = frame_state.rect.union(response.rect);
|
||||
ctx.frame_state().tooltip_state = Some(frame_state);
|
||||
ctx.frame_state_mut(|fs| fs.tooltip_state = Some(frame_state));
|
||||
|
||||
Some(inner)
|
||||
}
|
||||
|
@ -263,8 +260,9 @@ fn show_tooltip_area_dyn<'c, R>(
|
|||
Area::new(area_id)
|
||||
.order(Order::Tooltip)
|
||||
.fixed_pos(window_pos)
|
||||
.constrain(true)
|
||||
.interactable(false)
|
||||
.drag_bounds(Rect::EVERYTHING) // disable clip rect
|
||||
.drag_bounds(ctx.screen_rect())
|
||||
.show(ctx, |ui| {
|
||||
Frame::popup(&ctx.style())
|
||||
.show(ui, |ui| {
|
||||
|
@ -283,7 +281,7 @@ pub fn was_tooltip_open_last_frame(ctx: &Context, tooltip_id: Id) -> bool {
|
|||
if *individual_id == tooltip_id {
|
||||
let area_id = common_id.with(count);
|
||||
let layer_id = LayerId::new(Order::Tooltip, area_id);
|
||||
if ctx.memory().areas.visible_last_frame(&layer_id) {
|
||||
if ctx.memory(|mem| mem.areas.visible_last_frame(&layer_id)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -314,6 +312,8 @@ pub fn popup_below_widget<R>(
|
|||
///
|
||||
/// Useful for drop-down menus (combo boxes) or suggestion menus under text fields.
|
||||
///
|
||||
/// The opened popup will have the same width as the parent.
|
||||
///
|
||||
/// You must open the popup with [`Memory::open_popup`] or [`Memory::toggle_popup`].
|
||||
///
|
||||
/// Returns `None` if the popup is not open.
|
||||
|
@ -323,7 +323,7 @@ pub fn popup_below_widget<R>(
|
|||
/// let response = ui.button("Open popup");
|
||||
/// let popup_id = ui.make_persistent_id("my_unique_id");
|
||||
/// if response.clicked() {
|
||||
/// ui.memory().toggle_popup(popup_id);
|
||||
/// ui.memory_mut(|mem| mem.toggle_popup(popup_id));
|
||||
/// }
|
||||
/// let below = egui::AboveOrBelow::Below;
|
||||
/// egui::popup::popup_above_or_below_widget(ui, popup_id, &response, below, |ui| {
|
||||
|
@ -340,7 +340,7 @@ pub fn popup_above_or_below_widget<R>(
|
|||
above_or_below: AboveOrBelow,
|
||||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> Option<R> {
|
||||
if ui.memory().is_popup_open(popup_id) {
|
||||
if ui.memory(|mem| mem.is_popup_open(popup_id)) {
|
||||
let (pos, pivot) = match above_or_below {
|
||||
AboveOrBelow::Above => (widget_response.rect.left_top(), Align2::LEFT_BOTTOM),
|
||||
AboveOrBelow::Below => (widget_response.rect.left_bottom(), Align2::LEFT_TOP),
|
||||
|
@ -368,8 +368,8 @@ pub fn popup_above_or_below_widget<R>(
|
|||
})
|
||||
.inner;
|
||||
|
||||
if ui.input().key_pressed(Key::Escape) || widget_response.clicked_elsewhere() {
|
||||
ui.memory().close_popup();
|
||||
if ui.input(|i| i.key_pressed(Key::Escape)) || widget_response.clicked_elsewhere() {
|
||||
ui.memory_mut(|mem| mem.close_popup());
|
||||
}
|
||||
Some(inner)
|
||||
} else {
|
||||
|
|
|
@ -18,11 +18,11 @@ pub(crate) struct State {
|
|||
|
||||
impl State {
|
||||
pub fn load(ctx: &Context, id: Id) -> Option<Self> {
|
||||
ctx.data().get_persisted(id)
|
||||
ctx.data_mut(|d| d.get_persisted(id))
|
||||
}
|
||||
|
||||
pub fn store(self, ctx: &Context, id: Id) {
|
||||
ctx.data().insert_persisted(id, self);
|
||||
ctx.data_mut(|d| d.insert_persisted(id, self));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -180,7 +180,7 @@ impl Resize {
|
|||
.at_least(self.min_size)
|
||||
.at_most(self.max_size)
|
||||
.at_most(
|
||||
ui.input().screen_rect().size() - ui.spacing().window_margin.sum(), // hack for windows
|
||||
ui.ctx().screen_rect().size() - ui.spacing().window_margin.sum(), // hack for windows
|
||||
);
|
||||
|
||||
State {
|
||||
|
@ -305,7 +305,7 @@ impl Resize {
|
|||
paint_resize_corner(ui, &corner_response);
|
||||
|
||||
if corner_response.hovered() || corner_response.dragged() {
|
||||
ui.ctx().output().cursor_icon = CursorIcon::ResizeNwSe;
|
||||
ui.ctx().set_cursor_icon(CursorIcon::ResizeNwSe);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -48,11 +48,11 @@ impl Default for State {
|
|||
|
||||
impl State {
|
||||
pub fn load(ctx: &Context, id: Id) -> Option<Self> {
|
||||
ctx.data().get_persisted(id)
|
||||
ctx.data_mut(|d| d.get_persisted(id))
|
||||
}
|
||||
|
||||
pub fn store(self, ctx: &Context, id: Id) {
|
||||
ctx.data().insert_persisted(id, self);
|
||||
ctx.data_mut(|d| d.insert_persisted(id, self));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -97,8 +97,10 @@ pub struct ScrollArea {
|
|||
id_source: Option<Id>,
|
||||
offset_x: Option<f32>,
|
||||
offset_y: Option<f32>,
|
||||
|
||||
/// If false, we ignore scroll events.
|
||||
scrolling_enabled: bool,
|
||||
drag_to_scroll: bool,
|
||||
|
||||
/// If true for vertical or horizontal the scroll wheel will stick to the
|
||||
/// end position until user manually changes position. It will become true
|
||||
|
@ -141,6 +143,7 @@ impl ScrollArea {
|
|||
offset_x: None,
|
||||
offset_y: None,
|
||||
scrolling_enabled: true,
|
||||
drag_to_scroll: true,
|
||||
stick_to_end: [false; 2],
|
||||
}
|
||||
}
|
||||
|
@ -267,6 +270,18 @@ impl ScrollArea {
|
|||
self
|
||||
}
|
||||
|
||||
/// Can the user drag the scroll area to scroll?
|
||||
///
|
||||
/// This is useful for touch screens.
|
||||
///
|
||||
/// If `true`, the [`ScrollArea`] will sense drags.
|
||||
///
|
||||
/// Default: `true`.
|
||||
pub fn drag_to_scroll(mut self, drag_to_scroll: bool) -> Self {
|
||||
self.drag_to_scroll = drag_to_scroll;
|
||||
self
|
||||
}
|
||||
|
||||
/// For each axis, should the containing area shrink if the content is small?
|
||||
///
|
||||
/// * If `true`, egui will add blank space outside the scroll area.
|
||||
|
@ -336,6 +351,7 @@ impl ScrollArea {
|
|||
offset_x,
|
||||
offset_y,
|
||||
scrolling_enabled,
|
||||
drag_to_scroll,
|
||||
stick_to_end,
|
||||
} = self;
|
||||
|
||||
|
@ -410,19 +426,40 @@ impl ScrollArea {
|
|||
|
||||
let content_max_rect = Rect::from_min_size(inner_rect.min - state.offset, content_max_size);
|
||||
let mut content_ui = ui.child_ui(content_max_rect, *ui.layout());
|
||||
let mut content_clip_rect = inner_rect.expand(ui.visuals().clip_rect_margin);
|
||||
content_clip_rect = content_clip_rect.intersect(ui.clip_rect());
|
||||
// Nice handling of forced resizing beyond the possible:
|
||||
|
||||
{
|
||||
// Clip the content, but only when we really need to:
|
||||
let clip_rect_margin = ui.visuals().clip_rect_margin;
|
||||
let scroll_bar_inner_margin = ui.spacing().scroll_bar_inner_margin;
|
||||
let mut content_clip_rect = ui.clip_rect();
|
||||
for d in 0..2 {
|
||||
if !has_bar[d] {
|
||||
if has_bar[d] {
|
||||
if state.content_is_too_large[d] {
|
||||
content_clip_rect.min[d] = inner_rect.min[d] - clip_rect_margin;
|
||||
content_clip_rect.max[d] = inner_rect.max[d] + clip_rect_margin;
|
||||
}
|
||||
|
||||
if state.show_scroll[d] {
|
||||
// Make sure content doesn't cover scroll bars
|
||||
let tiny_gap = 1.0;
|
||||
content_clip_rect.max[1 - d] =
|
||||
inner_rect.max[1 - d] + scroll_bar_inner_margin - tiny_gap;
|
||||
}
|
||||
} else {
|
||||
// Nice handling of forced resizing beyond the possible:
|
||||
content_clip_rect.max[d] = ui.clip_rect().max[d] - current_bar_use[d];
|
||||
}
|
||||
}
|
||||
// Make sure we din't accidentally expand the clip rect
|
||||
content_clip_rect = content_clip_rect.intersect(ui.clip_rect());
|
||||
content_ui.set_clip_rect(content_clip_rect);
|
||||
}
|
||||
|
||||
let viewport = Rect::from_min_size(Pos2::ZERO + state.offset, inner_size);
|
||||
|
||||
if scrolling_enabled && (state.content_is_too_large[0] || state.content_is_too_large[1]) {
|
||||
if (scrolling_enabled && drag_to_scroll)
|
||||
&& (state.content_is_too_large[0] || state.content_is_too_large[1])
|
||||
{
|
||||
// Drag contents to scroll (for touch screens mostly).
|
||||
// We must do this BEFORE adding content to the `ScrollArea`,
|
||||
// or we will steal input from the widgets we contain.
|
||||
|
@ -431,8 +468,10 @@ impl ScrollArea {
|
|||
if content_response.dragged() {
|
||||
for d in 0..2 {
|
||||
if has_bar[d] {
|
||||
state.offset[d] -= ui.input().pointer.delta()[d];
|
||||
state.vel[d] = ui.input().pointer.velocity()[d];
|
||||
ui.input(|input| {
|
||||
state.offset[d] -= input.pointer.delta()[d];
|
||||
state.vel[d] = input.pointer.velocity()[d];
|
||||
});
|
||||
state.scroll_stuck_to_end[d] = false;
|
||||
} else {
|
||||
state.vel[d] = 0.0;
|
||||
|
@ -441,7 +480,7 @@ impl ScrollArea {
|
|||
} else {
|
||||
let stop_speed = 20.0; // Pixels per second.
|
||||
let friction_coeff = 1000.0; // Pixels per second squared.
|
||||
let dt = ui.input().unstable_dt;
|
||||
let dt = ui.input(|i| i.unstable_dt);
|
||||
|
||||
let friction = friction_coeff * dt;
|
||||
if friction > state.vel.length() || state.vel.length() < stop_speed {
|
||||
|
@ -585,7 +624,9 @@ impl Prepared {
|
|||
for d in 0..2 {
|
||||
if has_bar[d] {
|
||||
// We take the scroll target so only this ScrollArea will use it:
|
||||
let scroll_target = content_ui.ctx().frame_state().scroll_target[d].take();
|
||||
let scroll_target = content_ui
|
||||
.ctx()
|
||||
.frame_state_mut(|state| state.scroll_target[d].take());
|
||||
if let Some((scroll, align)) = scroll_target {
|
||||
let min = content_ui.min_rect().min[d];
|
||||
let clip_rect = content_ui.clip_rect();
|
||||
|
@ -650,8 +691,7 @@ impl Prepared {
|
|||
if scrolling_enabled && ui.rect_contains_pointer(outer_rect) {
|
||||
for d in 0..2 {
|
||||
if has_bar[d] {
|
||||
let mut frame_state = ui.ctx().frame_state();
|
||||
let scroll_delta = frame_state.scroll_delta;
|
||||
let scroll_delta = ui.ctx().frame_state(|fs| fs.scroll_delta);
|
||||
|
||||
let scrolling_up = state.offset[d] > 0.0 && scroll_delta[d] > 0.0;
|
||||
let scrolling_down = state.offset[d] < max_offset[d] && scroll_delta[d] < 0.0;
|
||||
|
@ -659,7 +699,7 @@ impl Prepared {
|
|||
if scrolling_up || scrolling_down {
|
||||
state.offset[d] -= scroll_delta[d];
|
||||
// Clear scroll delta so no parent scroll will use it.
|
||||
frame_state.scroll_delta[d] = 0.0;
|
||||
ui.ctx().frame_state_mut(|fs| fs.scroll_delta[d] = 0.0);
|
||||
state.scroll_stuck_to_end[d] = false;
|
||||
}
|
||||
}
|
||||
|
@ -801,7 +841,7 @@ impl Prepared {
|
|||
),
|
||||
)
|
||||
};
|
||||
let min_handle_size = ui.spacing().scroll_bar_width;
|
||||
let min_handle_size = ui.spacing().scroll_handle_min_length;
|
||||
if handle_rect.size()[d] < min_handle_size {
|
||||
handle_rect = Rect::from_center_size(
|
||||
handle_rect.center(),
|
||||
|
|
|
@ -10,7 +10,7 @@ use super::*;
|
|||
///
|
||||
/// You can customize:
|
||||
/// * title
|
||||
/// * default, minimum, maximum and/or fixed size
|
||||
/// * default, minimum, maximum and/or fixed size, collapsed/expanded
|
||||
/// * if the window has a scroll area (off by default)
|
||||
/// * if the window can be collapsed (minimized) to just the title bar (yes, by default)
|
||||
/// * if there should be a close button (none by default)
|
||||
|
@ -30,6 +30,7 @@ pub struct Window<'open> {
|
|||
resize: Resize,
|
||||
scroll: ScrollArea,
|
||||
collapsible: bool,
|
||||
default_open: bool,
|
||||
with_title_bar: bool,
|
||||
}
|
||||
|
||||
|
@ -51,6 +52,7 @@ impl<'open> Window<'open> {
|
|||
.default_size([340.0, 420.0]), // Default inner size of a window
|
||||
scroll: ScrollArea::neither(),
|
||||
collapsible: true,
|
||||
default_open: true,
|
||||
with_title_bar: true,
|
||||
}
|
||||
}
|
||||
|
@ -77,6 +79,18 @@ impl<'open> Window<'open> {
|
|||
self
|
||||
}
|
||||
|
||||
/// If `false` the window will be non-interactive.
|
||||
pub fn interactable(mut self, interactable: bool) -> Self {
|
||||
self.area = self.area.interactable(interactable);
|
||||
self
|
||||
}
|
||||
|
||||
/// If `false` the window will be immovable.
|
||||
pub fn movable(mut self, movable: bool) -> Self {
|
||||
self.area = self.area.movable(movable);
|
||||
self
|
||||
}
|
||||
|
||||
/// Usage: `Window::new(…).mutate(|w| w.resize = w.resize.auto_expand_width(true))`
|
||||
// TODO(emilk): I'm not sure this is a good interface for this.
|
||||
pub fn mutate(mut self, mutate: impl Fn(&mut Self)) -> Self {
|
||||
|
@ -162,6 +176,12 @@ impl<'open> Window<'open> {
|
|||
self
|
||||
}
|
||||
|
||||
/// Set initial collapsed state of the window
|
||||
pub fn default_open(mut self, default_open: bool) -> Self {
|
||||
self.default_open = default_open;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set initial size of the window.
|
||||
pub fn default_size(mut self, default_size: impl Into<Vec2>) -> Self {
|
||||
self.resize = self.resize.default_size(default_size);
|
||||
|
@ -275,12 +295,14 @@ impl<'open> Window<'open> {
|
|||
resize,
|
||||
scroll,
|
||||
collapsible,
|
||||
default_open,
|
||||
with_title_bar,
|
||||
} = self;
|
||||
|
||||
let frame = frame.unwrap_or_else(|| Frame::window(&ctx.style()));
|
||||
|
||||
let is_open = !matches!(open, Some(false)) || ctx.memory().everything_is_visible();
|
||||
let is_explicitly_closed = matches!(open, Some(false));
|
||||
let is_open = !is_explicitly_closed || ctx.memory(|mem| mem.everything_is_visible());
|
||||
area.show_open_close_animation(ctx, &frame, is_open);
|
||||
|
||||
if !is_open {
|
||||
|
@ -291,7 +313,7 @@ impl<'open> Window<'open> {
|
|||
let area_layer_id = area.layer();
|
||||
let resize_id = area_id.with("resize");
|
||||
let mut collapsing =
|
||||
CollapsingState::load_with_default_open(ctx, area_id.with("collapsing"), true);
|
||||
CollapsingState::load_with_default_open(ctx, area_id.with("collapsing"), default_open);
|
||||
|
||||
let is_collapsed = with_title_bar && !collapsing.is_open();
|
||||
let possible = PossibleInteractions::new(&area, &resize, is_collapsed);
|
||||
|
@ -318,7 +340,7 @@ impl<'open> Window<'open> {
|
|||
// Calculate roughly how much larger the window size is compared to the inner rect
|
||||
let title_bar_height = if with_title_bar {
|
||||
let style = ctx.style();
|
||||
title.font_height(&ctx.fonts(), &style) + title_content_spacing
|
||||
ctx.fonts(|f| title.font_height(f, &style)) + title_content_spacing
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
|
@ -404,7 +426,7 @@ impl<'open> Window<'open> {
|
|||
ctx.style().visuals.widgets.active,
|
||||
);
|
||||
} else if let Some(hover_interaction) = hover_interaction {
|
||||
if ctx.input().pointer.has_pointer() {
|
||||
if ctx.input(|i| i.pointer.has_pointer()) {
|
||||
paint_frame_interaction(
|
||||
&mut area_content_ui,
|
||||
outer_rect,
|
||||
|
@ -416,9 +438,12 @@ impl<'open> Window<'open> {
|
|||
content_inner
|
||||
};
|
||||
|
||||
area.state_mut().pos = ctx
|
||||
{
|
||||
let pos = ctx
|
||||
.constrain_window_rect_to_area(area.state().rect(), area.drag_bounds())
|
||||
.min;
|
||||
.left_top();
|
||||
area.state_mut().set_left_top_pos(pos);
|
||||
}
|
||||
|
||||
let full_response = area.end(ctx, area_content_ui);
|
||||
|
||||
|
@ -499,13 +524,13 @@ pub(crate) struct WindowInteraction {
|
|||
impl WindowInteraction {
|
||||
pub fn set_cursor(&self, ctx: &Context) {
|
||||
if (self.left && self.top) || (self.right && self.bottom) {
|
||||
ctx.output().cursor_icon = CursorIcon::ResizeNwSe;
|
||||
ctx.set_cursor_icon(CursorIcon::ResizeNwSe);
|
||||
} else if (self.right && self.top) || (self.left && self.bottom) {
|
||||
ctx.output().cursor_icon = CursorIcon::ResizeNeSw;
|
||||
ctx.set_cursor_icon(CursorIcon::ResizeNeSw);
|
||||
} else if self.left || self.right {
|
||||
ctx.output().cursor_icon = CursorIcon::ResizeHorizontal;
|
||||
ctx.set_cursor_icon(CursorIcon::ResizeHorizontal);
|
||||
} else if self.bottom || self.top {
|
||||
ctx.output().cursor_icon = CursorIcon::ResizeVertical;
|
||||
ctx.set_cursor_icon(CursorIcon::ResizeVertical);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -528,7 +553,7 @@ fn interact(
|
|||
let new_rect = ctx.constrain_window_rect_to_area(new_rect, area.drag_bounds());
|
||||
|
||||
// TODO(emilk): add this to a Window state instead as a command "move here next frame"
|
||||
area.state_mut().pos = new_rect.min;
|
||||
area.state_mut().set_left_top_pos(new_rect.left_top());
|
||||
|
||||
if window_interaction.is_resize() {
|
||||
if let Some(mut state) = resize::State::load(ctx, resize_id) {
|
||||
|
@ -537,7 +562,7 @@ fn interact(
|
|||
}
|
||||
}
|
||||
|
||||
ctx.memory().areas.move_to_top(area_layer_id);
|
||||
ctx.memory_mut(|mem| mem.areas.move_to_top(area_layer_id));
|
||||
Some(window_interaction)
|
||||
}
|
||||
|
||||
|
@ -545,11 +570,11 @@ fn move_and_resize_window(ctx: &Context, window_interaction: &WindowInteraction)
|
|||
window_interaction.set_cursor(ctx);
|
||||
|
||||
// Only move/resize windows with primary mouse button:
|
||||
if !ctx.input().pointer.primary_down() {
|
||||
if !ctx.input(|i| i.pointer.primary_down()) {
|
||||
return None;
|
||||
}
|
||||
|
||||
let pointer_pos = ctx.input().pointer.interact_pos()?;
|
||||
let pointer_pos = ctx.input(|i| i.pointer.interact_pos())?;
|
||||
let mut rect = window_interaction.start_rect; // prevent drift
|
||||
|
||||
if window_interaction.is_resize() {
|
||||
|
@ -571,8 +596,8 @@ fn move_and_resize_window(ctx: &Context, window_interaction: &WindowInteraction)
|
|||
// but we want anything interactive in the window (e.g. slider) to steal
|
||||
// the drag from us. It is therefor important not to move the window the first frame,
|
||||
// but instead let other widgets to the steal. HACK.
|
||||
if !ctx.input().pointer.any_pressed() {
|
||||
let press_origin = ctx.input().pointer.press_origin()?;
|
||||
if !ctx.input(|i| i.pointer.any_pressed()) {
|
||||
let press_origin = ctx.input(|i| i.pointer.press_origin())?;
|
||||
let delta = pointer_pos - press_origin;
|
||||
rect = rect.translate(delta);
|
||||
}
|
||||
|
@ -590,30 +615,31 @@ fn window_interaction(
|
|||
rect: Rect,
|
||||
) -> Option<WindowInteraction> {
|
||||
{
|
||||
let drag_id = ctx.memory().interaction.drag_id;
|
||||
let drag_id = ctx.memory(|mem| mem.interaction.drag_id);
|
||||
|
||||
if drag_id.is_some() && drag_id != Some(id) {
|
||||
return None;
|
||||
}
|
||||
}
|
||||
|
||||
let mut window_interaction = { ctx.memory().window_interaction };
|
||||
let mut window_interaction = ctx.memory(|mem| mem.window_interaction);
|
||||
|
||||
if window_interaction.is_none() {
|
||||
if let Some(hover_window_interaction) = resize_hover(ctx, possible, area_layer_id, rect) {
|
||||
hover_window_interaction.set_cursor(ctx);
|
||||
let any_pressed = ctx.input().pointer.any_pressed(); // avoid deadlocks
|
||||
if any_pressed && ctx.input().pointer.primary_down() {
|
||||
ctx.memory().interaction.drag_id = Some(id);
|
||||
ctx.memory().interaction.drag_is_window = true;
|
||||
if ctx.input(|i| i.pointer.any_pressed() && i.pointer.primary_down()) {
|
||||
ctx.memory_mut(|mem| {
|
||||
mem.interaction.drag_id = Some(id);
|
||||
mem.interaction.drag_is_window = true;
|
||||
window_interaction = Some(hover_window_interaction);
|
||||
ctx.memory().window_interaction = window_interaction;
|
||||
mem.window_interaction = window_interaction;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if let Some(window_interaction) = window_interaction {
|
||||
let is_active = ctx.memory().interaction.drag_id == Some(id);
|
||||
let is_active = ctx.memory_mut(|mem| mem.interaction.drag_id == Some(id));
|
||||
|
||||
if is_active && window_interaction.area_layer_id == area_layer_id {
|
||||
return Some(window_interaction);
|
||||
|
@ -629,10 +655,9 @@ fn resize_hover(
|
|||
area_layer_id: LayerId,
|
||||
rect: Rect,
|
||||
) -> Option<WindowInteraction> {
|
||||
let pointer = ctx.input().pointer.interact_pos()?;
|
||||
let pointer = ctx.input(|i| i.pointer.interact_pos())?;
|
||||
|
||||
let any_down = ctx.input().pointer.any_down(); // avoid deadlocks
|
||||
if any_down && !ctx.input().pointer.any_pressed() {
|
||||
if ctx.input(|i| i.pointer.any_down() && !i.pointer.any_pressed()) {
|
||||
return None; // already dragging (something)
|
||||
}
|
||||
|
||||
|
@ -642,7 +667,7 @@ fn resize_hover(
|
|||
}
|
||||
}
|
||||
|
||||
if ctx.memory().interaction.drag_interest {
|
||||
if ctx.memory(|mem| mem.interaction.drag_interest) {
|
||||
// Another widget will become active if we drag here
|
||||
return None;
|
||||
}
|
||||
|
@ -804,8 +829,8 @@ fn show_title_bar(
|
|||
collapsible: bool,
|
||||
) -> TitleBar {
|
||||
let inner_response = ui.horizontal(|ui| {
|
||||
let height = title
|
||||
.font_height(&ui.fonts(), ui.style())
|
||||
let height = ui
|
||||
.fonts(|fonts| title.font_height(fonts, ui.style()))
|
||||
.max(ui.spacing().interact_size.y);
|
||||
ui.set_min_height(height);
|
||||
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,7 +1,5 @@
|
|||
//! The input needed by egui.
|
||||
|
||||
#![allow(deprecated)] // TODO(emilk): remove
|
||||
|
||||
use crate::emath::*;
|
||||
|
||||
/// What the integrations provides to egui at the start of each frame.
|
||||
|
@ -189,14 +187,19 @@ pub enum Event {
|
|||
/// Was it pressed or released?
|
||||
pressed: bool,
|
||||
|
||||
/// If this is a `pressed` event, is it a key-repeat?
|
||||
///
|
||||
/// On many platforms, holding down a key produces many repeated "pressed" events for it, so called key-repeats.
|
||||
/// Sometimes you will want to ignore such events, and this lets you do that.
|
||||
///
|
||||
/// egui will automatically detect such repeat events and mark them as such here.
|
||||
/// Therefore, if you are writing an egui integration, you do not need to set this (just set it to `false`).
|
||||
repeat: bool,
|
||||
|
||||
/// The state of the modifier keys at the time of the event.
|
||||
modifiers: Modifiers,
|
||||
},
|
||||
|
||||
/// DEPRECATED - DO NOT USE
|
||||
#[deprecated = "Do not use"]
|
||||
KeyRepeat { key: Key, modifiers: Modifiers },
|
||||
|
||||
/// The mouse or touch moved to a new place.
|
||||
PointerMoved(Pos2),
|
||||
|
||||
|
@ -311,7 +314,7 @@ pub const NUM_POINTER_BUTTONS: usize = 5;
|
|||
/// NOTE: For cross-platform uses, ALT+SHIFT is a bad combination of modifiers
|
||||
/// as on mac that is how you type special characters,
|
||||
/// so those key presses are usually not reported to egui.
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
#[derive(Clone, Copy, Debug, Default, Hash, PartialEq, Eq)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub struct Modifiers {
|
||||
/// Either of the alt keys are down (option ⌥ on Mac).
|
||||
|
@ -774,7 +777,7 @@ impl Key {
|
|||
///
|
||||
/// Can be used with [`crate::InputState::consume_shortcut`]
|
||||
/// and [`crate::Context::format_shortcut`].
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
||||
#[derive(Clone, Copy, Debug, Hash, PartialEq, Eq)]
|
||||
pub struct KeyboardShortcut {
|
||||
pub modifiers: Modifiers,
|
||||
pub key: Key,
|
||||
|
|
|
@ -70,7 +70,7 @@ pub struct PlatformOutput {
|
|||
/// ```
|
||||
/// # egui::__run_test_ui(|ui| {
|
||||
/// if ui.button("📋").clicked() {
|
||||
/// ui.output().copied_text = "some_text".to_string();
|
||||
/// ui.output_mut(|o| o.copied_text = "some_text".to_string());
|
||||
/// }
|
||||
/// # });
|
||||
/// ```
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
use std::ops::RangeInclusive;
|
||||
|
||||
use crate::*;
|
||||
use crate::{id::IdSet, *};
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub(crate) struct TooltipFrameState {
|
||||
|
@ -12,7 +12,7 @@ pub(crate) struct TooltipFrameState {
|
|||
#[cfg(feature = "accesskit")]
|
||||
#[derive(Clone)]
|
||||
pub(crate) struct AccessKitFrameState {
|
||||
pub(crate) nodes: IdMap<Box<accesskit::Node>>,
|
||||
pub(crate) node_builders: IdMap<accesskit::NodeBuilder>,
|
||||
pub(crate) parent_stack: Vec<Id>,
|
||||
}
|
||||
|
||||
|
@ -51,6 +51,12 @@ pub(crate) struct FrameState {
|
|||
|
||||
#[cfg(feature = "accesskit")]
|
||||
pub(crate) accesskit_state: Option<AccessKitFrameState>,
|
||||
|
||||
/// Highlight these widgets this next frame. Read from this.
|
||||
pub(crate) highlight_this_frame: IdSet,
|
||||
|
||||
/// Highlight these widgets the next frame. Write to this.
|
||||
pub(crate) highlight_next_frame: IdSet,
|
||||
}
|
||||
|
||||
impl Default for FrameState {
|
||||
|
@ -65,6 +71,8 @@ impl Default for FrameState {
|
|||
scroll_target: [None, None],
|
||||
#[cfg(feature = "accesskit")]
|
||||
accesskit_state: None,
|
||||
highlight_this_frame: Default::default(),
|
||||
highlight_next_frame: Default::default(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -81,6 +89,8 @@ impl FrameState {
|
|||
scroll_target,
|
||||
#[cfg(feature = "accesskit")]
|
||||
accesskit_state,
|
||||
highlight_this_frame,
|
||||
highlight_next_frame,
|
||||
} = self;
|
||||
|
||||
used_ids.clear();
|
||||
|
@ -90,10 +100,13 @@ impl FrameState {
|
|||
*tooltip_state = None;
|
||||
*scroll_delta = input.scroll_delta;
|
||||
*scroll_target = [None, None];
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
{
|
||||
*accesskit_state = None;
|
||||
}
|
||||
|
||||
*highlight_this_frame = std::mem::take(highlight_next_frame);
|
||||
}
|
||||
|
||||
/// How much space is still available after panels has been added.
|
||||
|
|
|
@ -8,14 +8,14 @@ pub(crate) struct State {
|
|||
|
||||
impl State {
|
||||
pub fn load(ctx: &Context, id: Id) -> Option<Self> {
|
||||
ctx.data().get_temp(id)
|
||||
ctx.data_mut(|d| d.get_temp(id))
|
||||
}
|
||||
|
||||
pub fn store(self, ctx: &Context, id: Id) {
|
||||
// We don't persist Grids, because
|
||||
// A) there are potentially a lot of them, using up a lot of space (and therefore serialization time)
|
||||
// B) if the code changes, the grid _should_ change, and not remember old sizes
|
||||
ctx.data().insert_temp(id, self);
|
||||
ctx.data_mut(|d| d.insert_temp(id, self));
|
||||
}
|
||||
|
||||
fn set_min_col_width(&mut self, col: usize, width: f32) {
|
||||
|
@ -278,7 +278,7 @@ impl GridLayout {
|
|||
pub struct Grid {
|
||||
id_source: Id,
|
||||
num_columns: Option<usize>,
|
||||
striped: bool,
|
||||
striped: Option<bool>,
|
||||
min_col_width: Option<f32>,
|
||||
min_row_height: Option<f32>,
|
||||
max_cell_size: Vec2,
|
||||
|
@ -292,7 +292,7 @@ impl Grid {
|
|||
Self {
|
||||
id_source: Id::new(id_source),
|
||||
num_columns: None,
|
||||
striped: false,
|
||||
striped: None,
|
||||
min_col_width: None,
|
||||
min_row_height: None,
|
||||
max_cell_size: Vec2::INFINITY,
|
||||
|
@ -310,9 +310,9 @@ impl Grid {
|
|||
/// If `true`, add a subtle background color to every other row.
|
||||
///
|
||||
/// This can make a table easier to read.
|
||||
/// Default: `false`.
|
||||
/// Default is whatever is in [`crate::Visuals::striped`].
|
||||
pub fn striped(mut self, striped: bool) -> Self {
|
||||
self.striped = striped;
|
||||
self.striped = Some(striped);
|
||||
self
|
||||
}
|
||||
|
||||
|
@ -371,6 +371,7 @@ impl Grid {
|
|||
spacing,
|
||||
start_row,
|
||||
} = self;
|
||||
let striped = striped.unwrap_or(ui.visuals().striped);
|
||||
let min_col_width = min_col_width.unwrap_or_else(|| ui.spacing().interact_size.x);
|
||||
let min_row_height = min_row_height.unwrap_or_else(|| ui.spacing().interact_size.y);
|
||||
let spacing = spacing.unwrap_or_else(|| ui.spacing().item_spacing);
|
||||
|
|
|
@ -26,15 +26,15 @@ pub mod kb_shortcuts {
|
|||
/// }
|
||||
/// ```
|
||||
pub fn zoom_with_keyboard_shortcuts(ctx: &Context, native_pixels_per_point: Option<f32>) {
|
||||
if ctx.input_mut().consume_shortcut(&kb_shortcuts::ZOOM_RESET) {
|
||||
if ctx.input_mut(|i| i.consume_shortcut(&kb_shortcuts::ZOOM_RESET)) {
|
||||
if let Some(native_pixels_per_point) = native_pixels_per_point {
|
||||
ctx.set_pixels_per_point(native_pixels_per_point);
|
||||
}
|
||||
} else {
|
||||
if ctx.input_mut().consume_shortcut(&kb_shortcuts::ZOOM_IN) {
|
||||
if ctx.input_mut(|i| i.consume_shortcut(&kb_shortcuts::ZOOM_IN)) {
|
||||
zoom_in(ctx);
|
||||
}
|
||||
if ctx.input_mut().consume_shortcut(&kb_shortcuts::ZOOM_OUT) {
|
||||
if ctx.input_mut(|i| i.consume_shortcut(&kb_shortcuts::ZOOM_OUT)) {
|
||||
zoom_out(ctx);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -168,5 +168,8 @@ impl std::hash::BuildHasher for BuilIdHasher {
|
|||
}
|
||||
}
|
||||
|
||||
/// `IdSet` is a `HashSet<Id>` optimized by knowing that [`Id`] has good entropy, and doesn't need more hashing.
|
||||
pub type IdSet = std::collections::HashSet<Id, BuilIdHasher>;
|
||||
|
||||
/// `IdMap<V>` is a `HashMap<Id, V>` optimized by knowing that [`Id`] has good entropy, and doesn't need more hashing.
|
||||
pub type IdMap<V> = std::collections::HashMap<Id, V, BuilIdHasher>;
|
||||
|
|
|
@ -166,10 +166,15 @@ impl InputState {
|
|||
let mut zoom_factor_delta = 1.0;
|
||||
for event in &mut new.events {
|
||||
match event {
|
||||
Event::Key { key, pressed, .. } => {
|
||||
Event::Key {
|
||||
key,
|
||||
pressed,
|
||||
repeat,
|
||||
..
|
||||
} => {
|
||||
if *pressed {
|
||||
keys_down.insert(*key);
|
||||
// TODO(emilk): detect key repeats and mark the event accordingly!
|
||||
let first_press = keys_down.insert(*key);
|
||||
*repeat = !first_press;
|
||||
} else {
|
||||
keys_down.remove(key);
|
||||
}
|
||||
|
@ -263,7 +268,8 @@ impl InputState {
|
|||
Event::Key {
|
||||
key: ev_key,
|
||||
modifiers: ev_mods,
|
||||
pressed: true
|
||||
pressed: true,
|
||||
..
|
||||
} if *ev_key == key && ev_mods.matches(modifiers)
|
||||
);
|
||||
|
||||
|
@ -362,7 +368,7 @@ impl InputState {
|
|||
/// # egui::__run_test_ui(|ui| {
|
||||
/// let mut zoom = 1.0; // no zoom
|
||||
/// let mut rotation = 0.0; // no rotation
|
||||
/// let multi_touch = ui.input().multi_touch();
|
||||
/// let multi_touch = ui.input(|i| i.multi_touch());
|
||||
/// if let Some(multi_touch) = multi_touch {
|
||||
/// zoom *= multi_touch.zoom_delta;
|
||||
/// rotation += multi_touch.rotation_delta;
|
||||
|
@ -441,9 +447,10 @@ impl InputState {
|
|||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub(crate) struct Click {
|
||||
pub pos: Pos2,
|
||||
pub button: PointerButton,
|
||||
|
||||
/// 1 or 2 (double-click) or 3 (triple-click)
|
||||
pub count: u32,
|
||||
|
||||
/// Allows you to check for e.g. shift-click
|
||||
pub modifiers: Modifiers,
|
||||
}
|
||||
|
@ -465,7 +472,10 @@ pub(crate) enum PointerEvent {
|
|||
position: Pos2,
|
||||
button: PointerButton,
|
||||
},
|
||||
Released(Option<Click>),
|
||||
Released {
|
||||
click: Option<Click>,
|
||||
button: PointerButton,
|
||||
},
|
||||
}
|
||||
|
||||
impl PointerEvent {
|
||||
|
@ -474,11 +484,11 @@ impl PointerEvent {
|
|||
}
|
||||
|
||||
pub fn is_release(&self) -> bool {
|
||||
matches!(self, PointerEvent::Released(_))
|
||||
matches!(self, PointerEvent::Released { .. })
|
||||
}
|
||||
|
||||
pub fn is_click(&self) -> bool {
|
||||
matches!(self, PointerEvent::Released(Some(_click)))
|
||||
matches!(self, PointerEvent::Released { click: Some(_), .. })
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -633,7 +643,6 @@ impl PointerState {
|
|||
|
||||
Some(Click {
|
||||
pos,
|
||||
button,
|
||||
count,
|
||||
modifiers,
|
||||
})
|
||||
|
@ -641,7 +650,8 @@ impl PointerState {
|
|||
None
|
||||
};
|
||||
|
||||
self.pointer_events.push(PointerEvent::Released(click));
|
||||
self.pointer_events
|
||||
.push(PointerEvent::Released { click, button });
|
||||
|
||||
self.press_origin = None;
|
||||
self.press_start_time = None;
|
||||
|
@ -769,11 +779,28 @@ impl PointerState {
|
|||
self.pointer_events.iter().any(|event| event.is_release())
|
||||
}
|
||||
|
||||
/// Was the button given pressed this frame?
|
||||
pub fn button_pressed(&self, button: PointerButton) -> bool {
|
||||
self.pointer_events
|
||||
.iter()
|
||||
.any(|event| matches!(event, &PointerEvent::Pressed{button: b, ..} if button == b))
|
||||
}
|
||||
|
||||
/// Was the button given released this frame?
|
||||
pub fn button_released(&self, button: PointerButton) -> bool {
|
||||
self.pointer_events
|
||||
.iter()
|
||||
.any(|event| matches!(event, &PointerEvent::Released(Some(Click{button: b, ..})) if button == b))
|
||||
.any(|event| matches!(event, &PointerEvent::Released{button: b, ..} if button == b))
|
||||
}
|
||||
|
||||
/// Was the primary button pressed this frame?
|
||||
pub fn primary_pressed(&self) -> bool {
|
||||
self.button_pressed(PointerButton::Primary)
|
||||
}
|
||||
|
||||
/// Was the secondary button pressed this frame?
|
||||
pub fn secondary_pressed(&self) -> bool {
|
||||
self.button_pressed(PointerButton::Secondary)
|
||||
}
|
||||
|
||||
/// Was the primary button released this frame?
|
||||
|
@ -805,16 +832,28 @@ impl PointerState {
|
|||
|
||||
/// Was the button given double clicked this frame?
|
||||
pub fn button_double_clicked(&self, button: PointerButton) -> bool {
|
||||
self.pointer_events
|
||||
.iter()
|
||||
.any(|event| matches!(&event, PointerEvent::Released(Some(click)) if click.button == button && click.is_double()))
|
||||
self.pointer_events.iter().any(|event| {
|
||||
matches!(
|
||||
&event,
|
||||
PointerEvent::Released {
|
||||
click: Some(click),
|
||||
button: b,
|
||||
} if *b == button && click.is_double()
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
/// Was the button given triple clicked this frame?
|
||||
pub fn button_triple_clicked(&self, button: PointerButton) -> bool {
|
||||
self.pointer_events
|
||||
.iter()
|
||||
.any(|event| matches!(&event, PointerEvent::Released(Some(click)) if click.button == button && click.is_triple()))
|
||||
self.pointer_events.iter().any(|event| {
|
||||
matches!(
|
||||
&event,
|
||||
PointerEvent::Released {
|
||||
click: Some(click),
|
||||
button: b,
|
||||
} if *b == button && click.is_triple()
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
/// Was the primary button clicked this frame?
|
||||
|
@ -827,18 +866,6 @@ impl PointerState {
|
|||
self.button_clicked(PointerButton::Secondary)
|
||||
}
|
||||
|
||||
// /// Was this button pressed (`!down -> down`) this frame?
|
||||
// /// This can sometimes return `true` even if `any_down() == false`
|
||||
// /// because a press can be shorted than one frame.
|
||||
// pub fn button_pressed(&self, button: PointerButton) -> bool {
|
||||
// self.pointer_events.iter().any(|event| event.is_press())
|
||||
// }
|
||||
|
||||
// /// Was this button released (`down -> !down`) this frame?
|
||||
// pub fn button_released(&self, button: PointerButton) -> bool {
|
||||
// self.pointer_events.iter().any(|event| event.is_release())
|
||||
// }
|
||||
|
||||
/// Is this button currently down?
|
||||
#[inline(always)]
|
||||
pub fn button_down(&self, button: PointerButton) -> bool {
|
||||
|
|
|
@ -96,10 +96,14 @@ struct GestureState {
|
|||
struct DynGestureState {
|
||||
/// used for proportional zooming
|
||||
avg_distance: f32,
|
||||
|
||||
/// used for non-proportional zooming
|
||||
avg_abs_distance2: Vec2,
|
||||
|
||||
avg_pos: Pos2,
|
||||
|
||||
avg_force: f32,
|
||||
|
||||
heading: f32,
|
||||
}
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
use crate::*;
|
||||
|
||||
pub fn font_family_ui(ui: &mut Ui, font_family: &mut FontFamily) {
|
||||
let families = ui.fonts().families();
|
||||
let families = ui.fonts(|f| f.families());
|
||||
ui.horizontal(|ui| {
|
||||
for alternative in families {
|
||||
let text = alternative.to_string();
|
||||
|
@ -12,7 +12,7 @@ pub fn font_family_ui(ui: &mut Ui, font_family: &mut FontFamily) {
|
|||
}
|
||||
|
||||
pub fn font_id_ui(ui: &mut Ui, font_id: &mut FontId) {
|
||||
let families = ui.fonts().families();
|
||||
let families = ui.fonts(|f| f.families());
|
||||
ui.horizontal(|ui| {
|
||||
ui.add(Slider::new(&mut font_id.size, 4.0..=40.0).max_decimals(1));
|
||||
for alternative in families {
|
||||
|
|
|
@ -39,6 +39,7 @@ impl Order {
|
|||
Self::Tooltip,
|
||||
Self::Debug,
|
||||
];
|
||||
pub const TOP: Self = Self::Debug;
|
||||
|
||||
#[inline(always)]
|
||||
pub fn allow_interaction(&self) -> bool {
|
||||
|
|
|
@ -363,11 +363,11 @@ pub use {
|
|||
input_state::{InputState, MultiTouchInfo, PointerState},
|
||||
layers::{LayerId, Order},
|
||||
layout::*,
|
||||
memory::Memory,
|
||||
memory::{Memory, Options},
|
||||
painter::Painter,
|
||||
response::{InnerResponse, Response},
|
||||
sense::Sense,
|
||||
style::{FontSelection, Style, TextStyle, Visuals},
|
||||
style::{FontSelection, Margin, Style, TextStyle, Visuals},
|
||||
text::{Galley, TextFormat},
|
||||
ui::Ui,
|
||||
widget_text::{RichText, WidgetText},
|
||||
|
@ -513,18 +513,30 @@ pub mod special_emojis {
|
|||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub enum WidgetType {
|
||||
Label, // TODO(emilk): emit Label events
|
||||
|
||||
/// e.g. a hyperlink
|
||||
Link,
|
||||
|
||||
TextEdit,
|
||||
|
||||
Button,
|
||||
|
||||
Checkbox,
|
||||
|
||||
RadioButton,
|
||||
|
||||
SelectableLabel,
|
||||
|
||||
ComboBox,
|
||||
|
||||
Slider,
|
||||
|
||||
DragValue,
|
||||
|
||||
ColorButton,
|
||||
|
||||
ImageButton,
|
||||
|
||||
CollapsingHeader,
|
||||
|
||||
/// If you cannot fit any of the above slots.
|
||||
|
@ -559,25 +571,3 @@ pub fn __run_test_ui(mut add_contents: impl FnMut(&mut Ui)) {
|
|||
pub fn accesskit_root_id() -> Id {
|
||||
Id::new("accesskit_root")
|
||||
}
|
||||
|
||||
/// Return a tree update that the egui integration should provide to the
|
||||
/// AccessKit adapter if it cannot immediately run the egui application
|
||||
/// to get a full tree update after running [`Context::enable_accesskit`].
|
||||
#[cfg(feature = "accesskit")]
|
||||
pub fn accesskit_placeholder_tree_update() -> accesskit::TreeUpdate {
|
||||
use accesskit::{Node, Role, Tree, TreeUpdate};
|
||||
use std::sync::Arc;
|
||||
|
||||
let root_id = accesskit_root_id().accesskit_id();
|
||||
TreeUpdate {
|
||||
nodes: vec![(
|
||||
root_id,
|
||||
Arc::new(Node {
|
||||
role: Role::Window,
|
||||
..Default::default()
|
||||
}),
|
||||
)],
|
||||
tree: Some(Tree::new(root_id)),
|
||||
focus: None,
|
||||
}
|
||||
}
|
||||
|
|
|
@ -52,9 +52,10 @@ pub struct Memory {
|
|||
/// type CharCountCache<'a> = FrameCache<usize, CharCounter>;
|
||||
///
|
||||
/// # let mut ctx = egui::Context::default();
|
||||
/// let mut memory = ctx.memory();
|
||||
/// let cache = memory.caches.cache::<CharCountCache<'_>>();
|
||||
/// ctx.memory_mut(|mem| {
|
||||
/// let cache = mem.caches.cache::<CharCountCache<'_>>();
|
||||
/// assert_eq!(cache.get("hello"), 5);
|
||||
/// });
|
||||
/// ```
|
||||
#[cfg_attr(feature = "persistence", serde(skip))]
|
||||
pub caches: crate::util::cache::CacheStorage,
|
||||
|
@ -102,9 +103,15 @@ pub struct Options {
|
|||
/// Controls the tessellator.
|
||||
pub tessellation_options: epaint::TessellationOptions,
|
||||
|
||||
/// This does not at all change the behavior of egui,
|
||||
/// but is a signal to any backend that we want the [`crate::PlatformOutput::events`] read out loud.
|
||||
/// This is a signal to any backend that we want the [`crate::PlatformOutput::events`] read out loud.
|
||||
///
|
||||
/// The only change to egui is that labels can be focused by pressing tab.
|
||||
///
|
||||
/// Screen readers is an experimental feature of egui, and not supported on all platforms.
|
||||
///
|
||||
/// `eframe` supports it only on web, using the `web_screen_reader` feature flag,
|
||||
/// but you should consider using [AccessKit](https://github.com/AccessKit/accesskit) instead,
|
||||
/// which `eframe` supports.
|
||||
pub screen_reader: bool,
|
||||
|
||||
/// If true, the most common glyphs (ASCII) are pre-rendered to the texture atlas.
|
||||
|
@ -248,6 +255,7 @@ impl Focus {
|
|||
key: crate::Key::Escape,
|
||||
pressed: true,
|
||||
modifiers: _,
|
||||
..
|
||||
}
|
||||
) {
|
||||
self.id = None;
|
||||
|
@ -259,6 +267,7 @@ impl Focus {
|
|||
key: crate::Key::Tab,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} = event
|
||||
{
|
||||
if !self.is_focus_locked {
|
||||
|
@ -403,7 +412,7 @@ impl Memory {
|
|||
}
|
||||
|
||||
/// Is the keyboard focus locked on this widget? If so the focus won't move even if the user presses the tab key.
|
||||
pub fn has_lock_focus(&mut self, id: Id) -> bool {
|
||||
pub fn has_lock_focus(&self, id: Id) -> bool {
|
||||
if self.had_focus_last_frame(id) && self.has_focus(id) {
|
||||
self.interaction.focus.is_focus_locked
|
||||
} else {
|
||||
|
@ -477,6 +486,10 @@ impl Memory {
|
|||
self.popup == Some(popup_id) || self.everything_is_visible()
|
||||
}
|
||||
|
||||
pub fn any_popup_open(&self) -> bool {
|
||||
self.popup.is_some() || self.everything_is_visible()
|
||||
}
|
||||
|
||||
pub fn open_popup(&mut self, popup_id: Id) {
|
||||
self.popup = Some(popup_id);
|
||||
}
|
||||
|
|
|
@ -31,11 +31,11 @@ pub(crate) struct BarState {
|
|||
|
||||
impl BarState {
|
||||
fn load(ctx: &Context, bar_id: Id) -> Self {
|
||||
ctx.data().get_temp::<Self>(bar_id).unwrap_or_default()
|
||||
ctx.data_mut(|d| d.get_temp::<Self>(bar_id).unwrap_or_default())
|
||||
}
|
||||
|
||||
fn store(self, ctx: &Context, bar_id: Id) {
|
||||
ctx.data().insert_temp(bar_id, self);
|
||||
ctx.data_mut(|d| d.insert_temp(bar_id, self));
|
||||
}
|
||||
|
||||
/// Show a menu at pointer if primary-clicked response.
|
||||
|
@ -68,7 +68,7 @@ fn set_menu_style(style: &mut Style) {
|
|||
style.spacing.button_padding = vec2(2.0, 0.0);
|
||||
style.visuals.widgets.active.bg_stroke = Stroke::NONE;
|
||||
style.visuals.widgets.hovered.bg_stroke = Stroke::NONE;
|
||||
style.visuals.widgets.inactive.bg_fill = Color32::TRANSPARENT;
|
||||
style.visuals.widgets.inactive.weak_bg_fill = Color32::TRANSPARENT;
|
||||
style.visuals.widgets.inactive.bg_stroke = Stroke::NONE;
|
||||
}
|
||||
|
||||
|
@ -100,6 +100,20 @@ pub fn menu_button<R>(
|
|||
stationary_menu_impl(ui, title, Box::new(add_contents))
|
||||
}
|
||||
|
||||
/// Construct a top level menu with an image in a menu bar. This would be e.g. "File", "Edit" etc.
|
||||
///
|
||||
/// Responds to primary clicks.
|
||||
///
|
||||
/// Returns `None` if the menu is not open.
|
||||
pub fn menu_image_button<R>(
|
||||
ui: &mut Ui,
|
||||
texture_id: TextureId,
|
||||
image_size: impl Into<Vec2>,
|
||||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> InnerResponse<Option<R>> {
|
||||
stationary_menu_image_impl(ui, texture_id, image_size, Box::new(add_contents))
|
||||
}
|
||||
|
||||
/// Construct a nested sub menu in another menu.
|
||||
///
|
||||
/// Opens on hover.
|
||||
|
@ -129,9 +143,10 @@ pub(crate) fn menu_ui<'c, R>(
|
|||
|
||||
let area = Area::new(menu_id)
|
||||
.order(Order::Foreground)
|
||||
.constrain(true)
|
||||
.fixed_pos(pos)
|
||||
.interactable(true)
|
||||
.drag_bounds(Rect::EVERYTHING);
|
||||
.drag_bounds(ctx.screen_rect());
|
||||
let inner_response = area.show(ctx, |ui| {
|
||||
set_menu_style(ui.style_mut());
|
||||
|
||||
|
@ -166,7 +181,7 @@ fn stationary_menu_impl<'c, R>(
|
|||
let mut button = Button::new(title);
|
||||
|
||||
if bar_state.open_menu.is_menu_open(menu_id) {
|
||||
button = button.fill(ui.visuals().widgets.open.bg_fill);
|
||||
button = button.fill(ui.visuals().widgets.open.weak_bg_fill);
|
||||
button = button.stroke(ui.visuals().widgets.open.bg_stroke);
|
||||
}
|
||||
|
||||
|
@ -177,6 +192,25 @@ fn stationary_menu_impl<'c, R>(
|
|||
InnerResponse::new(inner.map(|r| r.inner), button_response)
|
||||
}
|
||||
|
||||
/// Build a top level menu with an image button.
|
||||
///
|
||||
/// Responds to primary clicks.
|
||||
fn stationary_menu_image_impl<'c, R>(
|
||||
ui: &mut Ui,
|
||||
texture_id: TextureId,
|
||||
image_size: impl Into<Vec2>,
|
||||
add_contents: Box<dyn FnOnce(&mut Ui) -> R + 'c>,
|
||||
) -> InnerResponse<Option<R>> {
|
||||
let bar_id = ui.id();
|
||||
|
||||
let mut bar_state = BarState::load(ui.ctx(), bar_id);
|
||||
let button_response = ui.add(ImageButton::new(texture_id, image_size));
|
||||
let inner = bar_state.bar_menu(&button_response, add_contents);
|
||||
|
||||
bar_state.store(ui.ctx(), bar_id);
|
||||
InnerResponse::new(inner.map(|r| r.inner), button_response)
|
||||
}
|
||||
|
||||
/// Response to secondary clicks (right-clicks) by showing the given menu.
|
||||
pub(crate) fn context_menu(
|
||||
response: &Response,
|
||||
|
@ -277,10 +311,9 @@ impl MenuRoot {
|
|||
root: &mut MenuRootManager,
|
||||
id: Id,
|
||||
) -> MenuResponse {
|
||||
// Lock the input once for the whole function call (see https://github.com/emilk/egui/pull/1380).
|
||||
let input = response.ctx.input();
|
||||
|
||||
if (response.clicked() && root.is_menu_open(id)) || input.key_pressed(Key::Escape) {
|
||||
if (response.clicked() && root.is_menu_open(id))
|
||||
|| response.ctx.input(|i| i.key_pressed(Key::Escape))
|
||||
{
|
||||
// menu open and button clicked or esc pressed
|
||||
return MenuResponse::Close;
|
||||
} else if (response.clicked() && !root.is_menu_open(id))
|
||||
|
@ -288,12 +321,10 @@ impl MenuRoot {
|
|||
{
|
||||
// menu not open and button clicked
|
||||
// or button hovered while other menu is open
|
||||
drop(input);
|
||||
|
||||
let mut pos = response.rect.left_bottom();
|
||||
if let Some(root) = root.inner.as_mut() {
|
||||
let menu_rect = root.menu_state.read().rect;
|
||||
let screen_rect = response.ctx.input().screen_rect;
|
||||
let screen_rect = response.ctx.input(|i| i.screen_rect);
|
||||
|
||||
if pos.y + menu_rect.height() > screen_rect.max.y {
|
||||
pos.y = screen_rect.max.y - menu_rect.height() - response.rect.height();
|
||||
|
@ -305,8 +336,11 @@ impl MenuRoot {
|
|||
}
|
||||
|
||||
return MenuResponse::Create(pos, id);
|
||||
} else if input.pointer.any_pressed() && input.pointer.primary_down() {
|
||||
if let Some(pos) = input.pointer.interact_pos() {
|
||||
} else if response
|
||||
.ctx
|
||||
.input(|i| i.pointer.any_pressed() && i.pointer.primary_down())
|
||||
{
|
||||
if let Some(pos) = response.ctx.input(|i| i.pointer.interact_pos()) {
|
||||
if let Some(root) = root.inner.as_mut() {
|
||||
if root.id == id {
|
||||
// pressed somewhere while this menu is open
|
||||
|
@ -329,7 +363,8 @@ impl MenuRoot {
|
|||
id: Id,
|
||||
) -> MenuResponse {
|
||||
let response = response.interact(Sense::click());
|
||||
let pointer = &response.ctx.input().pointer;
|
||||
response.ctx.input(|input| {
|
||||
let pointer = &input.pointer;
|
||||
if pointer.any_pressed() {
|
||||
if let Some(pos) = pointer.interact_pos() {
|
||||
let mut destroy = false;
|
||||
|
@ -349,6 +384,7 @@ impl MenuRoot {
|
|||
}
|
||||
}
|
||||
MenuResponse::Stay
|
||||
})
|
||||
}
|
||||
|
||||
fn handle_menu_response(root: &mut MenuRootManager, menu_response: MenuResponse) {
|
||||
|
@ -410,7 +446,7 @@ impl SubMenuButton {
|
|||
sub_id: Id,
|
||||
) -> &'a WidgetVisuals {
|
||||
if menu_state.is_open(sub_id) {
|
||||
&ui.style().visuals.widgets.hovered
|
||||
&ui.style().visuals.widgets.open
|
||||
} else {
|
||||
ui.style().interact(response)
|
||||
}
|
||||
|
@ -439,7 +475,8 @@ impl SubMenuButton {
|
|||
text_galley.size().x + icon_galley.size().x,
|
||||
text_galley.size().y.max(icon_galley.size().y),
|
||||
);
|
||||
let desired_size = text_and_icon_size + 2.0 * button_padding;
|
||||
let mut desired_size = text_and_icon_size + 2.0 * button_padding;
|
||||
desired_size.y = desired_size.y.at_least(ui.spacing().interact_size.y);
|
||||
|
||||
let (rect, response) = ui.allocate_at_least(desired_size, sense);
|
||||
response.widget_info(|| {
|
||||
|
@ -459,7 +496,7 @@ impl SubMenuButton {
|
|||
ui.painter().rect_filled(
|
||||
rect.expand(visuals.expansion),
|
||||
visuals.rounding,
|
||||
visuals.bg_fill,
|
||||
visuals.weak_bg_fill,
|
||||
);
|
||||
}
|
||||
|
||||
|
@ -571,15 +608,15 @@ impl MenuState {
|
|||
|
||||
/// Sense button interaction opening and closing submenu.
|
||||
fn submenu_button_interaction(&mut self, ui: &mut Ui, sub_id: Id, button: &Response) {
|
||||
let pointer = &ui.input().pointer.clone();
|
||||
let pointer = ui.input(|i| i.pointer.clone());
|
||||
let open = self.is_open(sub_id);
|
||||
if self.moving_towards_current_submenu(pointer) {
|
||||
if self.moving_towards_current_submenu(&pointer) {
|
||||
// ensure to repaint once even when pointer is not moving
|
||||
ui.ctx().request_repaint();
|
||||
} else if !open && button.hovered() {
|
||||
let pos = button.rect.right_top();
|
||||
self.open_submenu(sub_id, pos);
|
||||
} else if open && !button.hovered() && !self.hovering_current_submenu(pointer) {
|
||||
} else if open && !button.hovered() && !self.hovering_current_submenu(&pointer) {
|
||||
self.close_submenu();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,7 +7,6 @@ use crate::{
|
|||
Color32, Context, FontId,
|
||||
};
|
||||
use epaint::{
|
||||
mutex::{RwLockReadGuard, RwLockWriteGuard},
|
||||
text::{Fonts, Galley},
|
||||
CircleShape, RectShape, Rounding, Shape, Stroke,
|
||||
};
|
||||
|
@ -105,10 +104,12 @@ impl Painter {
|
|||
&self.ctx
|
||||
}
|
||||
|
||||
/// Available fonts.
|
||||
/// Read-only access to the shared [`Fonts`].
|
||||
///
|
||||
/// See [`Context`] documentation for how locks work.
|
||||
#[inline(always)]
|
||||
pub fn fonts(&self) -> RwLockReadGuard<'_, Fonts> {
|
||||
self.ctx.fonts()
|
||||
pub fn fonts<R>(&self, reader: impl FnOnce(&Fonts) -> R) -> R {
|
||||
self.ctx.fonts(reader)
|
||||
}
|
||||
|
||||
/// Where we paint
|
||||
|
@ -152,8 +153,9 @@ impl Painter {
|
|||
|
||||
/// ## Low level
|
||||
impl Painter {
|
||||
fn paint_list(&self) -> RwLockWriteGuard<'_, PaintList> {
|
||||
RwLockWriteGuard::map(self.ctx.graphics(), |g| g.list(self.layer_id))
|
||||
#[inline]
|
||||
fn paint_list<R>(&self, writer: impl FnOnce(&mut PaintList) -> R) -> R {
|
||||
self.ctx.graphics_mut(|g| writer(g.list(self.layer_id)))
|
||||
}
|
||||
|
||||
fn transform_shape(&self, shape: &mut Shape) {
|
||||
|
@ -167,11 +169,11 @@ impl Painter {
|
|||
/// NOTE: all coordinates are screen coordinates!
|
||||
pub fn add(&self, shape: impl Into<Shape>) -> ShapeIdx {
|
||||
if self.fade_to_color == Some(Color32::TRANSPARENT) {
|
||||
self.paint_list().add(self.clip_rect, Shape::Noop)
|
||||
self.paint_list(|l| l.add(self.clip_rect, Shape::Noop))
|
||||
} else {
|
||||
let mut shape = shape.into();
|
||||
self.transform_shape(&mut shape);
|
||||
self.paint_list().add(self.clip_rect, shape)
|
||||
self.paint_list(|l| l.add(self.clip_rect, shape))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -187,9 +189,9 @@ impl Painter {
|
|||
self.transform_shape(&mut shape);
|
||||
shape
|
||||
});
|
||||
self.paint_list().extend(self.clip_rect, shapes);
|
||||
self.paint_list(|l| l.extend(self.clip_rect, shapes));
|
||||
} else {
|
||||
self.paint_list().extend(self.clip_rect, shapes);
|
||||
self.paint_list(|l| l.extend(self.clip_rect, shapes));
|
||||
};
|
||||
}
|
||||
|
||||
|
@ -200,7 +202,7 @@ impl Painter {
|
|||
}
|
||||
let mut shape = shape.into();
|
||||
self.transform_shape(&mut shape);
|
||||
self.paint_list().set(idx, self.clip_rect, shape);
|
||||
self.paint_list(|l| l.set(idx, self.clip_rect, shape));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -405,7 +407,7 @@ impl Painter {
|
|||
color: crate::Color32,
|
||||
wrap_width: f32,
|
||||
) -> Arc<Galley> {
|
||||
self.fonts().layout(text, font_id, color, wrap_width)
|
||||
self.fonts(|f| f.layout(text, font_id, color, wrap_width))
|
||||
}
|
||||
|
||||
/// Will line break at `\n`.
|
||||
|
@ -418,7 +420,7 @@ impl Painter {
|
|||
font_id: FontId,
|
||||
color: crate::Color32,
|
||||
) -> Arc<Galley> {
|
||||
self.fonts().layout(text, font_id, color, f32::INFINITY)
|
||||
self.fonts(|f| f.layout(text, font_id, color, f32::INFINITY))
|
||||
}
|
||||
|
||||
/// Paint text that has already been layed out in a [`Galley`].
|
||||
|
|
|
@ -13,6 +13,7 @@ use crate::{
|
|||
///
|
||||
/// Whenever something gets added to a [`Ui`], a [`Response`] object is returned.
|
||||
/// [`ui.add`] returns a [`Response`], as does [`ui.button`], and all similar shortcuts.
|
||||
// TODO(emilk): we should be using bit sets instead of so many bools
|
||||
#[derive(Clone)]
|
||||
pub struct Response {
|
||||
// CONTEXT:
|
||||
|
@ -42,6 +43,10 @@ pub struct Response {
|
|||
#[doc(hidden)]
|
||||
pub hovered: bool,
|
||||
|
||||
/// The widget is highlighted via a call to [`Self::highlight`] or [`Context::highlight_widget`].
|
||||
#[doc(hidden)]
|
||||
pub highlighted: bool,
|
||||
|
||||
/// The pointer clicked this thing this frame.
|
||||
#[doc(hidden)]
|
||||
pub clicked: [bool; NUM_POINTER_BUTTONS],
|
||||
|
@ -52,7 +57,7 @@ pub struct Response {
|
|||
pub double_clicked: [bool; NUM_POINTER_BUTTONS],
|
||||
|
||||
/// The thing was triple-clicked.
|
||||
pub(crate) triple_clicked: [bool; NUM_POINTER_BUTTONS],
|
||||
pub triple_clicked: [bool; NUM_POINTER_BUTTONS],
|
||||
|
||||
/// The widgets is being dragged
|
||||
#[doc(hidden)]
|
||||
|
@ -90,6 +95,7 @@ impl std::fmt::Debug for Response {
|
|||
sense,
|
||||
enabled,
|
||||
hovered,
|
||||
highlighted,
|
||||
clicked,
|
||||
double_clicked,
|
||||
triple_clicked,
|
||||
|
@ -106,6 +112,7 @@ impl std::fmt::Debug for Response {
|
|||
.field("sense", sense)
|
||||
.field("enabled", enabled)
|
||||
.field("hovered", hovered)
|
||||
.field("highlighted", highlighted)
|
||||
.field("clicked", clicked)
|
||||
.field("double_clicked", double_clicked)
|
||||
.field("triple_clicked", triple_clicked)
|
||||
|
@ -173,7 +180,8 @@ impl Response {
|
|||
// We do not use self.clicked(), because we want to catch all clicks within our frame,
|
||||
// even if we aren't clickable (or even enabled).
|
||||
// This is important for windows and such that should close then the user clicks elsewhere.
|
||||
let pointer = &self.ctx.input().pointer;
|
||||
self.ctx.input(|i| {
|
||||
let pointer = &i.pointer;
|
||||
|
||||
if pointer.any_click() {
|
||||
// We detect clicks/hover on a "interact_rect" that is slightly larger than
|
||||
|
@ -190,6 +198,7 @@ impl Response {
|
|||
} else {
|
||||
false
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
/// Was the widget enabled?
|
||||
|
@ -211,20 +220,24 @@ impl Response {
|
|||
self.hovered
|
||||
}
|
||||
|
||||
/// The widget is highlighted via a call to [`Self::highlight`] or [`Context::highlight_widget`].
|
||||
#[doc(hidden)]
|
||||
pub fn highlighted(&self) -> bool {
|
||||
self.highlighted
|
||||
}
|
||||
|
||||
/// This widget has the keyboard focus (i.e. is receiving key presses).
|
||||
///
|
||||
/// This function only returns true if the UI as a whole (e.g. window)
|
||||
/// also has the keyboard focus. That makes this function suitable
|
||||
/// for style choices, e.g. a thicker border around focused widgets.
|
||||
pub fn has_focus(&self) -> bool {
|
||||
// Access input and memory in separate statements to prevent deadlock.
|
||||
let has_global_focus = self.ctx.input().raw.has_focus;
|
||||
has_global_focus && self.ctx.memory().has_focus(self.id)
|
||||
self.ctx.input(|i| i.raw.has_focus) && self.ctx.memory(|mem| mem.has_focus(self.id))
|
||||
}
|
||||
|
||||
/// True if this widget has keyboard focus this frame, but didn't last frame.
|
||||
pub fn gained_focus(&self) -> bool {
|
||||
self.ctx.memory().gained_focus(self.id)
|
||||
self.ctx.memory(|mem| mem.gained_focus(self.id))
|
||||
}
|
||||
|
||||
/// The widget had keyboard focus and lost it,
|
||||
|
@ -236,29 +249,29 @@ impl Response {
|
|||
/// # let mut my_text = String::new();
|
||||
/// # fn do_request(_: &str) {}
|
||||
/// let response = ui.text_edit_singleline(&mut my_text);
|
||||
/// if response.lost_focus() && ui.input().key_pressed(egui::Key::Enter) {
|
||||
/// if response.lost_focus() && ui.input(|i| i.key_pressed(egui::Key::Enter)) {
|
||||
/// do_request(&my_text);
|
||||
/// }
|
||||
/// # });
|
||||
/// ```
|
||||
pub fn lost_focus(&self) -> bool {
|
||||
self.ctx.memory().lost_focus(self.id)
|
||||
self.ctx.memory(|mem| mem.lost_focus(self.id))
|
||||
}
|
||||
|
||||
/// Request that this widget get keyboard focus.
|
||||
pub fn request_focus(&self) {
|
||||
self.ctx.memory().request_focus(self.id);
|
||||
self.ctx.memory_mut(|mem| mem.request_focus(self.id));
|
||||
}
|
||||
|
||||
/// Surrender keyboard focus for this widget.
|
||||
pub fn surrender_focus(&self) {
|
||||
self.ctx.memory().surrender_focus(self.id);
|
||||
self.ctx.memory_mut(|mem| mem.surrender_focus(self.id));
|
||||
}
|
||||
|
||||
/// The widgets is being dragged.
|
||||
///
|
||||
/// To find out which button(s), query [`crate::PointerState::button_down`]
|
||||
/// (`ui.input().pointer.button_down(…)`).
|
||||
/// (`ui.input(|i| i.pointer.button_down(…))`).
|
||||
///
|
||||
/// Note that the widget must be sensing drags with [`Sense::drag`].
|
||||
/// [`crate::DragValue`] senses drags; [`crate::Label`] does not (unless you call [`crate::Label::sense`]).
|
||||
|
@ -270,12 +283,17 @@ impl Response {
|
|||
}
|
||||
|
||||
pub fn dragged_by(&self, button: PointerButton) -> bool {
|
||||
self.dragged() && self.ctx.input().pointer.button_down(button)
|
||||
self.dragged() && self.ctx.input(|i| i.pointer.button_down(button))
|
||||
}
|
||||
|
||||
/// Did a drag on this widgets begin this frame?
|
||||
pub fn drag_started(&self) -> bool {
|
||||
self.dragged && self.ctx.input().pointer.any_pressed()
|
||||
self.dragged && self.ctx.input(|i| i.pointer.any_pressed())
|
||||
}
|
||||
|
||||
/// Did a drag on this widgets by the button begin this frame?
|
||||
pub fn drag_started_by(&self, button: PointerButton) -> bool {
|
||||
self.drag_started() && self.ctx.input(|i| i.pointer.button_pressed(button))
|
||||
}
|
||||
|
||||
/// The widget was being dragged, but now it has been released.
|
||||
|
@ -283,10 +301,15 @@ impl Response {
|
|||
self.drag_released
|
||||
}
|
||||
|
||||
/// The widget was being dragged by the button, but now it has been released.
|
||||
pub fn drag_released_by(&self, button: PointerButton) -> bool {
|
||||
self.drag_released() && self.ctx.input(|i| i.pointer.button_released(button))
|
||||
}
|
||||
|
||||
/// If dragged, how many points were we dragged and in what direction?
|
||||
pub fn drag_delta(&self) -> Vec2 {
|
||||
if self.dragged() {
|
||||
self.ctx.input().pointer.delta()
|
||||
self.ctx.input(|i| i.pointer.delta())
|
||||
} else {
|
||||
Vec2::ZERO
|
||||
}
|
||||
|
@ -302,7 +325,7 @@ impl Response {
|
|||
/// None if the pointer is outside the response area.
|
||||
pub fn hover_pos(&self) -> Option<Pos2> {
|
||||
if self.hovered() {
|
||||
self.ctx.input().pointer.hover_pos()
|
||||
self.ctx.input(|i| i.pointer.hover_pos())
|
||||
} else {
|
||||
None
|
||||
}
|
||||
|
@ -392,11 +415,11 @@ impl Response {
|
|||
}
|
||||
|
||||
fn should_show_hover_ui(&self) -> bool {
|
||||
if self.ctx.memory().everything_is_visible() {
|
||||
if self.ctx.memory(|mem| mem.everything_is_visible()) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if !self.hovered || !self.ctx.input().pointer.has_pointer() {
|
||||
if !self.hovered || !self.ctx.input(|i| i.pointer.has_pointer()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -404,8 +427,7 @@ impl Response {
|
|||
// We only show the tooltip when the mouse pointer is still,
|
||||
// but once shown we keep showing it until the mouse leaves the parent.
|
||||
|
||||
let is_pointer_still = self.ctx.input().pointer.is_still();
|
||||
if !is_pointer_still && !self.is_tooltip_open() {
|
||||
if !self.ctx.input(|i| i.pointer.is_still()) && !self.is_tooltip_open() {
|
||||
// wait for mouse to stop
|
||||
self.ctx.request_repaint();
|
||||
return false;
|
||||
|
@ -414,8 +436,9 @@ impl Response {
|
|||
|
||||
// We don't want tooltips of things while we are dragging them,
|
||||
// but we do want tooltips while holding down on an item on a touch screen.
|
||||
if self.ctx.input().pointer.any_down()
|
||||
&& self.ctx.input().pointer.has_moved_too_much_for_a_click
|
||||
if self
|
||||
.ctx
|
||||
.input(|i| i.pointer.any_down() && i.pointer.has_moved_too_much_for_a_click)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -444,6 +467,17 @@ impl Response {
|
|||
})
|
||||
}
|
||||
|
||||
/// Highlight this widget, to make it look like it is hovered, even if it isn't.
|
||||
///
|
||||
/// The highlight takes on frame to take effect if you call this after the widget has been fully rendered.
|
||||
///
|
||||
/// See also [`Context::highlight_widget`].
|
||||
pub fn highlight(mut self) -> Self {
|
||||
self.ctx.highlight_widget(self.id);
|
||||
self.highlighted = true;
|
||||
self
|
||||
}
|
||||
|
||||
/// Show this text when hovering if the widget is disabled.
|
||||
pub fn on_disabled_hover_text(self, text: impl Into<WidgetText>) -> Self {
|
||||
self.on_disabled_hover_ui(|ui| {
|
||||
|
@ -454,7 +488,15 @@ impl Response {
|
|||
/// When hovered, use this icon for the mouse cursor.
|
||||
pub fn on_hover_cursor(self, cursor: CursorIcon) -> Self {
|
||||
if self.hovered() {
|
||||
self.ctx.output().cursor_icon = cursor;
|
||||
self.ctx.set_cursor_icon(cursor);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// When hovered or dragged, use this icon for the mouse cursor.
|
||||
pub fn on_hover_and_drag_cursor(self, cursor: CursorIcon) -> Self {
|
||||
if self.hovered() || self.dragged() {
|
||||
self.ctx.set_cursor_icon(cursor);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
@ -503,8 +545,10 @@ impl Response {
|
|||
/// # });
|
||||
/// ```
|
||||
pub fn scroll_to_me(&self, align: Option<Align>) {
|
||||
self.ctx.frame_state().scroll_target[0] = Some((self.rect.x_range(), align));
|
||||
self.ctx.frame_state().scroll_target[1] = Some((self.rect.y_range(), align));
|
||||
self.ctx.frame_state_mut(|state| {
|
||||
state.scroll_target[0] = Some((self.rect.x_range(), align));
|
||||
state.scroll_target[1] = Some((self.rect.y_range(), align));
|
||||
});
|
||||
}
|
||||
|
||||
/// For accessibility.
|
||||
|
@ -529,47 +573,47 @@ impl Response {
|
|||
self.output_event(event);
|
||||
} else {
|
||||
#[cfg(feature = "accesskit")]
|
||||
if let Some(mut node) = self.ctx.accesskit_node(self.id) {
|
||||
self.fill_accesskit_node_from_widget_info(&mut node, make_info());
|
||||
}
|
||||
self.ctx.accesskit_node_builder(self.id, |builder| {
|
||||
self.fill_accesskit_node_from_widget_info(builder, make_info());
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
pub fn output_event(&self, event: crate::output::OutputEvent) {
|
||||
#[cfg(feature = "accesskit")]
|
||||
if let Some(mut node) = self.ctx.accesskit_node(self.id) {
|
||||
self.fill_accesskit_node_from_widget_info(&mut node, event.widget_info().clone());
|
||||
}
|
||||
self.ctx.output().events.push(event);
|
||||
self.ctx.accesskit_node_builder(self.id, |builder| {
|
||||
self.fill_accesskit_node_from_widget_info(builder, event.widget_info().clone());
|
||||
});
|
||||
self.ctx.output_mut(|o| o.events.push(event));
|
||||
}
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
pub(crate) fn fill_accesskit_node_common(&self, node: &mut accesskit::Node) {
|
||||
node.bounds = Some(accesskit::kurbo::Rect {
|
||||
pub(crate) fn fill_accesskit_node_common(&self, builder: &mut accesskit::NodeBuilder) {
|
||||
builder.set_bounds(accesskit::Rect {
|
||||
x0: self.rect.min.x.into(),
|
||||
y0: self.rect.min.y.into(),
|
||||
x1: self.rect.max.x.into(),
|
||||
y1: self.rect.max.y.into(),
|
||||
});
|
||||
if self.sense.focusable {
|
||||
node.focusable = true;
|
||||
builder.add_action(accesskit::Action::Focus);
|
||||
}
|
||||
if self.sense.click && node.default_action_verb.is_none() {
|
||||
node.default_action_verb = Some(accesskit::DefaultActionVerb::Click);
|
||||
if self.sense.click && builder.default_action_verb().is_none() {
|
||||
builder.set_default_action_verb(accesskit::DefaultActionVerb::Click);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
fn fill_accesskit_node_from_widget_info(
|
||||
&self,
|
||||
node: &mut accesskit::Node,
|
||||
builder: &mut accesskit::NodeBuilder,
|
||||
info: crate::WidgetInfo,
|
||||
) {
|
||||
use crate::WidgetType;
|
||||
use accesskit::{CheckedState, Role};
|
||||
|
||||
self.fill_accesskit_node_common(node);
|
||||
node.role = match info.typ {
|
||||
self.fill_accesskit_node_common(builder);
|
||||
builder.set_role(match info.typ {
|
||||
WidgetType::Label => Role::StaticText,
|
||||
WidgetType::Link => Role::Link,
|
||||
WidgetType::TextEdit => Role::TextField,
|
||||
|
@ -584,18 +628,18 @@ impl Response {
|
|||
WidgetType::DragValue => Role::SpinButton,
|
||||
WidgetType::ColorButton => Role::ColorWell,
|
||||
WidgetType::Other => Role::Unknown,
|
||||
};
|
||||
});
|
||||
if let Some(label) = info.label {
|
||||
node.name = Some(label.into());
|
||||
builder.set_name(label);
|
||||
}
|
||||
if let Some(value) = info.current_text_value {
|
||||
node.value = Some(value.into());
|
||||
builder.set_value(value);
|
||||
}
|
||||
if let Some(value) = info.value {
|
||||
node.numeric_value = Some(value);
|
||||
builder.set_numeric_value(value);
|
||||
}
|
||||
if let Some(selected) = info.selected {
|
||||
node.checked_state = Some(if selected {
|
||||
builder.set_checked_state(if selected {
|
||||
CheckedState::True
|
||||
} else {
|
||||
CheckedState::False
|
||||
|
@ -618,9 +662,9 @@ impl Response {
|
|||
/// ```
|
||||
pub fn labelled_by(self, id: Id) -> Self {
|
||||
#[cfg(feature = "accesskit")]
|
||||
if let Some(mut node) = self.ctx.accesskit_node(self.id) {
|
||||
node.labelled_by.push(id.accesskit_id());
|
||||
}
|
||||
self.ctx.accesskit_node_builder(self.id, |builder| {
|
||||
builder.push_labelled_by(id.accesskit_id());
|
||||
});
|
||||
#[cfg(not(feature = "accesskit"))]
|
||||
{
|
||||
let _ = id;
|
||||
|
@ -669,6 +713,7 @@ impl Response {
|
|||
sense: self.sense.union(other.sense),
|
||||
enabled: self.enabled || other.enabled,
|
||||
hovered: self.hovered || other.hovered,
|
||||
highlighted: self.highlighted || other.highlighted,
|
||||
clicked: [
|
||||
self.clicked[0] || other.clicked[0],
|
||||
self.clicked[1] || other.clicked[1],
|
||||
|
@ -700,6 +745,13 @@ impl Response {
|
|||
}
|
||||
}
|
||||
|
||||
impl Response {
|
||||
/// Returns a response with a modified [`Self::rect`].
|
||||
pub fn with_new_rect(self, rect: Rect) -> Self {
|
||||
Self { rect, ..self }
|
||||
}
|
||||
}
|
||||
|
||||
/// To summarize the response from many widgets you can use this pattern:
|
||||
///
|
||||
/// ```
|
||||
|
|
|
@ -174,6 +174,9 @@ pub struct Style {
|
|||
/// ```
|
||||
pub text_styles: BTreeMap<TextStyle, FontId>,
|
||||
|
||||
/// The style to use for [`DragValue`] text.
|
||||
pub drag_value_text_style: TextStyle,
|
||||
|
||||
/// If set, labels buttons wtc will use this to determine whether or not
|
||||
/// to wrap the text at the right edge of the [`Ui`] they are in.
|
||||
/// By default this is `None`.
|
||||
|
@ -216,6 +219,7 @@ impl Style {
|
|||
pub fn interact_selectable(&self, response: &Response, selected: bool) -> WidgetVisuals {
|
||||
let mut visuals = *self.visuals.widgets.style(response);
|
||||
if selected {
|
||||
visuals.weak_bg_fill = self.visuals.selection.bg_fill;
|
||||
visuals.bg_fill = self.visuals.selection.bg_fill;
|
||||
// visuals.bg_stroke = self.visuals.selection.stroke;
|
||||
visuals.fg_stroke = self.visuals.selection.stroke;
|
||||
|
@ -264,8 +268,11 @@ pub struct Spacing {
|
|||
/// Anything clickable should be (at least) this size.
|
||||
pub interact_size: Vec2, // TODO(emilk): rename min_interact_size ?
|
||||
|
||||
/// Default width of a [`Slider`] and [`ComboBox`](crate::ComboBox).
|
||||
pub slider_width: f32, // TODO(emilk): rename big_interact_size ?
|
||||
/// Default width of a [`Slider`].
|
||||
pub slider_width: f32,
|
||||
|
||||
/// Default (minimum) width of a [`ComboBox`](crate::ComboBox).
|
||||
pub combo_width: f32,
|
||||
|
||||
/// Default width of a [`TextEdit`].
|
||||
pub text_edit_width: f32,
|
||||
|
@ -293,8 +300,12 @@ pub struct Spacing {
|
|||
|
||||
pub scroll_bar_width: f32,
|
||||
|
||||
/// Make sure the scroll handle is at least this big
|
||||
pub scroll_handle_min_length: f32,
|
||||
|
||||
/// Margin between contents and scroll bar.
|
||||
pub scroll_bar_inner_margin: f32,
|
||||
|
||||
/// Margin between scroll bar and the outer container (e.g. right of a vertical scroll bar).
|
||||
pub scroll_bar_outer_margin: f32,
|
||||
}
|
||||
|
@ -471,6 +482,8 @@ pub struct Visuals {
|
|||
pub window_fill: Color32,
|
||||
pub window_stroke: Stroke,
|
||||
|
||||
pub menu_rounding: Rounding,
|
||||
|
||||
/// Panel background color
|
||||
pub panel_fill: Color32,
|
||||
|
||||
|
@ -479,6 +492,7 @@ pub struct Visuals {
|
|||
pub resize_corner_size: f32,
|
||||
|
||||
pub text_cursor_width: f32,
|
||||
|
||||
/// show where the text cursor would be if you clicked
|
||||
pub text_cursor_preview: bool,
|
||||
|
||||
|
@ -490,6 +504,18 @@ pub struct Visuals {
|
|||
|
||||
/// Show a background behind collapsing headers.
|
||||
pub collapsing_header_frame: bool,
|
||||
|
||||
/// Draw a vertical lien left of indented region, in e.g. [`crate::CollapsingHeader`].
|
||||
pub indent_has_left_vline: bool,
|
||||
|
||||
/// Wether or not Grids and Tables should be striped by default
|
||||
/// (have alternating rows differently colored).
|
||||
pub striped: bool,
|
||||
|
||||
/// Show trailing color behind the circle of a [`Slider`]. Default is OFF.
|
||||
///
|
||||
/// Enabling this will affect ALL sliders, and can be enabled/disabled per slider with [`Slider::trailing_fill`].
|
||||
pub slider_trailing_fill: bool,
|
||||
}
|
||||
|
||||
impl Visuals {
|
||||
|
@ -527,7 +553,7 @@ impl Visuals {
|
|||
// TODO(emilk): replace with an alpha
|
||||
#[inline(always)]
|
||||
pub fn fade_out_to_color(&self) -> Color32 {
|
||||
self.widgets.noninteractive.bg_fill
|
||||
self.widgets.noninteractive.weak_bg_fill
|
||||
}
|
||||
|
||||
/// Returned a "grayed out" version of the given color.
|
||||
|
@ -560,7 +586,9 @@ pub struct Widgets {
|
|||
/// The style of an interactive widget, such as a button, at rest.
|
||||
pub inactive: WidgetVisuals,
|
||||
|
||||
/// The style of an interactive widget while you hover it.
|
||||
/// The style of an interactive widget while you hover it, or when it is highlighted.
|
||||
///
|
||||
/// See [`Response::hovered`], [`Response::highlighted`] and [`Response::highlight`].
|
||||
pub hovered: WidgetVisuals,
|
||||
|
||||
/// The style of an interactive widget as you are clicking or dragging it.
|
||||
|
@ -576,7 +604,7 @@ impl Widgets {
|
|||
&self.noninteractive
|
||||
} else if response.is_pointer_button_down_on() || response.has_focus() {
|
||||
&self.active
|
||||
} else if response.hovered() {
|
||||
} else if response.hovered() || response.highlighted() {
|
||||
&self.hovered
|
||||
} else {
|
||||
&self.inactive
|
||||
|
@ -588,9 +616,17 @@ impl Widgets {
|
|||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
|
||||
pub struct WidgetVisuals {
|
||||
/// Background color of widget.
|
||||
/// Background color of widgets that must have a background fill,
|
||||
/// such as the slider background, a checkbox background, or a radio button background.
|
||||
///
|
||||
/// Must never be [`Color32::TRANSPARENT`].
|
||||
pub bg_fill: Color32,
|
||||
|
||||
/// Background color of widgets that can _optionally_ have a background fill, such as buttons.
|
||||
///
|
||||
/// May be [`Color32::TRANSPARENT`].
|
||||
pub weak_bg_fill: Color32,
|
||||
|
||||
/// For surrounding rectangle of things that need it,
|
||||
/// like buttons, the box of the checkbox, etc.
|
||||
/// Should maybe be called `frame_stroke`.
|
||||
|
@ -657,6 +693,7 @@ impl Default for Style {
|
|||
override_font_id: None,
|
||||
override_text_style: None,
|
||||
text_styles: default_text_styles(),
|
||||
drag_value_text_style: TextStyle::Button,
|
||||
wrap: None,
|
||||
spacing: Spacing::default(),
|
||||
interaction: Interaction::default(),
|
||||
|
@ -678,6 +715,7 @@ impl Default for Spacing {
|
|||
indent: 18.0, // match checkbox/radio-button with `button_padding.x + icon_width + icon_spacing`
|
||||
interact_size: vec2(40.0, 18.0),
|
||||
slider_width: 100.0,
|
||||
combo_width: 100.0,
|
||||
text_edit_width: 280.0,
|
||||
icon_width: 14.0,
|
||||
icon_width_inner: 8.0,
|
||||
|
@ -685,6 +723,7 @@ impl Default for Spacing {
|
|||
tooltip_width: 600.0,
|
||||
combo_height: 200.0,
|
||||
scroll_bar_width: 8.0,
|
||||
scroll_handle_min_length: 12.0,
|
||||
scroll_bar_inner_margin: 4.0,
|
||||
scroll_bar_outer_margin: 0.0,
|
||||
indent_ends_with_horizontal_line: false,
|
||||
|
@ -711,7 +750,7 @@ impl Visuals {
|
|||
widgets: Widgets::default(),
|
||||
selection: Selection::default(),
|
||||
hyperlink_color: Color32::from_rgb(90, 170, 255),
|
||||
faint_bg_color: Color32::from_gray(35),
|
||||
faint_bg_color: Color32::from_additive_luminance(5), // visible, but barely so
|
||||
extreme_bg_color: Color32::from_gray(10), // e.g. TextEdit background
|
||||
code_bg_color: Color32::from_gray(64),
|
||||
warn_fg_color: Color32::from_rgb(255, 143, 0), // orange
|
||||
|
@ -722,6 +761,8 @@ impl Visuals {
|
|||
window_fill: Color32::from_gray(27),
|
||||
window_stroke: Stroke::new(1.0, Color32::from_gray(60)),
|
||||
|
||||
menu_rounding: Rounding::same(6.0),
|
||||
|
||||
panel_fill: Color32::from_gray(27),
|
||||
|
||||
popup_shadow: Shadow::small_dark(),
|
||||
|
@ -731,6 +772,11 @@ impl Visuals {
|
|||
clip_rect_margin: 3.0, // should be at least half the size of the widest frame stroke + max WidgetVisuals::expansion
|
||||
button_frame: true,
|
||||
collapsing_header_frame: false,
|
||||
indent_has_left_vline: true,
|
||||
|
||||
striped: false,
|
||||
|
||||
slider_trailing_fill: false,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -741,7 +787,7 @@ impl Visuals {
|
|||
widgets: Widgets::light(),
|
||||
selection: Selection::light(),
|
||||
hyperlink_color: Color32::from_rgb(0, 155, 255),
|
||||
faint_bg_color: Color32::from_gray(242),
|
||||
faint_bg_color: Color32::from_additive_luminance(5), // visible, but barely so
|
||||
extreme_bg_color: Color32::from_gray(255), // e.g. TextEdit background
|
||||
code_bg_color: Color32::from_gray(230),
|
||||
warn_fg_color: Color32::from_rgb(255, 100, 0), // slightly orange red. it's difficult to find a warning color that pops on bright background.
|
||||
|
@ -791,6 +837,7 @@ impl Widgets {
|
|||
pub fn dark() -> Self {
|
||||
Self {
|
||||
noninteractive: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(27),
|
||||
bg_fill: Color32::from_gray(27),
|
||||
bg_stroke: Stroke::new(1.0, Color32::from_gray(60)), // separators, indentation lines
|
||||
fg_stroke: Stroke::new(1.0, Color32::from_gray(140)), // normal text color
|
||||
|
@ -798,13 +845,15 @@ impl Widgets {
|
|||
expansion: 0.0,
|
||||
},
|
||||
inactive: WidgetVisuals {
|
||||
bg_fill: Color32::from_gray(60), // button background
|
||||
weak_bg_fill: Color32::from_gray(60), // button background
|
||||
bg_fill: Color32::from_gray(60), // checkbox background
|
||||
bg_stroke: Default::default(),
|
||||
fg_stroke: Stroke::new(1.0, Color32::from_gray(180)), // button text
|
||||
rounding: Rounding::same(2.0),
|
||||
expansion: 0.0,
|
||||
},
|
||||
hovered: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(70),
|
||||
bg_fill: Color32::from_gray(70),
|
||||
bg_stroke: Stroke::new(1.0, Color32::from_gray(150)), // e.g. hover over window edge or button
|
||||
fg_stroke: Stroke::new(1.5, Color32::from_gray(240)),
|
||||
|
@ -812,6 +861,7 @@ impl Widgets {
|
|||
expansion: 1.0,
|
||||
},
|
||||
active: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(55),
|
||||
bg_fill: Color32::from_gray(55),
|
||||
bg_stroke: Stroke::new(1.0, Color32::WHITE),
|
||||
fg_stroke: Stroke::new(2.0, Color32::WHITE),
|
||||
|
@ -819,6 +869,7 @@ impl Widgets {
|
|||
expansion: 1.0,
|
||||
},
|
||||
open: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(27),
|
||||
bg_fill: Color32::from_gray(27),
|
||||
bg_stroke: Stroke::new(1.0, Color32::from_gray(60)),
|
||||
fg_stroke: Stroke::new(1.0, Color32::from_gray(210)),
|
||||
|
@ -831,6 +882,7 @@ impl Widgets {
|
|||
pub fn light() -> Self {
|
||||
Self {
|
||||
noninteractive: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(248),
|
||||
bg_fill: Color32::from_gray(248),
|
||||
bg_stroke: Stroke::new(1.0, Color32::from_gray(190)), // separators, indentation lines
|
||||
fg_stroke: Stroke::new(1.0, Color32::from_gray(80)), // normal text color
|
||||
|
@ -838,13 +890,15 @@ impl Widgets {
|
|||
expansion: 0.0,
|
||||
},
|
||||
inactive: WidgetVisuals {
|
||||
bg_fill: Color32::from_gray(230), // button background
|
||||
weak_bg_fill: Color32::from_gray(230), // button background
|
||||
bg_fill: Color32::from_gray(230), // checkbox background
|
||||
bg_stroke: Default::default(),
|
||||
fg_stroke: Stroke::new(1.0, Color32::from_gray(60)), // button text
|
||||
rounding: Rounding::same(2.0),
|
||||
expansion: 0.0,
|
||||
},
|
||||
hovered: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(220),
|
||||
bg_fill: Color32::from_gray(220),
|
||||
bg_stroke: Stroke::new(1.0, Color32::from_gray(105)), // e.g. hover over window edge or button
|
||||
fg_stroke: Stroke::new(1.5, Color32::BLACK),
|
||||
|
@ -852,6 +906,7 @@ impl Widgets {
|
|||
expansion: 1.0,
|
||||
},
|
||||
active: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(165),
|
||||
bg_fill: Color32::from_gray(165),
|
||||
bg_stroke: Stroke::new(1.0, Color32::BLACK),
|
||||
fg_stroke: Stroke::new(2.0, Color32::BLACK),
|
||||
|
@ -859,6 +914,7 @@ impl Widgets {
|
|||
expansion: 1.0,
|
||||
},
|
||||
open: WidgetVisuals {
|
||||
weak_bg_fill: Color32::from_gray(220),
|
||||
bg_fill: Color32::from_gray(220),
|
||||
bg_stroke: Stroke::new(1.0, Color32::from_gray(160)),
|
||||
fg_stroke: Stroke::new(1.0, Color32::BLACK),
|
||||
|
@ -885,6 +941,7 @@ impl Style {
|
|||
override_font_id,
|
||||
override_text_style,
|
||||
text_styles,
|
||||
drag_value_text_style,
|
||||
wrap: _,
|
||||
spacing,
|
||||
interaction,
|
||||
|
@ -926,6 +983,19 @@ impl Style {
|
|||
});
|
||||
ui.end_row();
|
||||
|
||||
ui.label("Text style of DragValue:");
|
||||
crate::ComboBox::from_id_source("drag_value_text_style")
|
||||
.selected_text(drag_value_text_style.to_string())
|
||||
.show_ui(ui, |ui| {
|
||||
let all_text_styles = ui.style().text_styles();
|
||||
for style in all_text_styles {
|
||||
let text =
|
||||
crate::RichText::new(style.to_string()).text_style(style.clone());
|
||||
ui.selectable_value(drag_value_text_style, style, text);
|
||||
}
|
||||
});
|
||||
ui.end_row();
|
||||
|
||||
ui.label("Animation duration:");
|
||||
ui.add(
|
||||
Slider::new(animation_time, 0.0..=1.0)
|
||||
|
@ -974,6 +1044,7 @@ impl Spacing {
|
|||
indent,
|
||||
interact_size,
|
||||
slider_width,
|
||||
combo_width,
|
||||
text_edit_width,
|
||||
icon_width,
|
||||
icon_width_inner,
|
||||
|
@ -982,6 +1053,7 @@ impl Spacing {
|
|||
indent_ends_with_horizontal_line,
|
||||
combo_height,
|
||||
scroll_bar_width,
|
||||
scroll_handle_min_length,
|
||||
scroll_bar_inner_margin,
|
||||
scroll_bar_outer_margin,
|
||||
} = self;
|
||||
|
@ -1002,6 +1074,10 @@ impl Spacing {
|
|||
ui.add(DragValue::new(slider_width).clamp_range(0.0..=1000.0));
|
||||
ui.label("Slider width");
|
||||
});
|
||||
ui.horizontal(|ui| {
|
||||
ui.add(DragValue::new(combo_width).clamp_range(0.0..=1000.0));
|
||||
ui.label("ComboBox width");
|
||||
});
|
||||
ui.horizontal(|ui| {
|
||||
ui.add(DragValue::new(text_edit_width).clamp_range(0.0..=1000.0));
|
||||
ui.label("TextEdit width");
|
||||
|
@ -1010,6 +1086,10 @@ impl Spacing {
|
|||
ui.add(DragValue::new(scroll_bar_width).clamp_range(0.0..=32.0));
|
||||
ui.label("Scroll-bar width");
|
||||
});
|
||||
ui.horizontal(|ui| {
|
||||
ui.add(DragValue::new(scroll_handle_min_length).clamp_range(0.0..=32.0));
|
||||
ui.label("Scroll-bar handle min length");
|
||||
});
|
||||
ui.horizontal(|ui| {
|
||||
ui.add(DragValue::new(scroll_bar_inner_margin).clamp_range(0.0..=32.0));
|
||||
ui.label("Scroll-bar inner margin");
|
||||
|
@ -1175,13 +1255,17 @@ impl Selection {
|
|||
impl WidgetVisuals {
|
||||
pub fn ui(&mut self, ui: &mut crate::Ui) {
|
||||
let Self {
|
||||
bg_fill,
|
||||
weak_bg_fill,
|
||||
bg_fill: mandatory_bg_fill,
|
||||
bg_stroke,
|
||||
rounding,
|
||||
fg_stroke,
|
||||
expansion,
|
||||
} = self;
|
||||
ui_color(ui, bg_fill, "background fill");
|
||||
ui_color(ui, weak_bg_fill, "optional background fill")
|
||||
.on_hover_text("For buttons, combo-boxes, etc");
|
||||
ui_color(ui, mandatory_bg_fill, "mandatory background fill")
|
||||
.on_hover_text("For checkboxes, sliders, etc");
|
||||
stroke_ui(ui, bg_stroke, "background stroke");
|
||||
|
||||
rounding_ui(ui, rounding);
|
||||
|
@ -1243,6 +1327,8 @@ impl Visuals {
|
|||
window_fill,
|
||||
window_stroke,
|
||||
|
||||
menu_rounding,
|
||||
|
||||
panel_fill,
|
||||
|
||||
popup_shadow,
|
||||
|
@ -1253,10 +1339,15 @@ impl Visuals {
|
|||
clip_rect_margin,
|
||||
button_frame,
|
||||
collapsing_header_frame,
|
||||
indent_has_left_vline,
|
||||
|
||||
striped,
|
||||
|
||||
slider_trailing_fill,
|
||||
} = self;
|
||||
|
||||
ui.collapsing("Background Colors", |ui| {
|
||||
ui_color(ui, &mut widgets.inactive.bg_fill, "Buttons");
|
||||
ui_color(ui, &mut widgets.inactive.weak_bg_fill, "Buttons");
|
||||
ui_color(ui, window_fill, "Windows");
|
||||
ui_color(ui, panel_fill, "Panels");
|
||||
ui_color(ui, faint_bg_color, "Faint accent").on_hover_text(
|
||||
|
@ -1267,14 +1358,15 @@ impl Visuals {
|
|||
});
|
||||
|
||||
ui.collapsing("Window", |ui| {
|
||||
// Common shortcuts
|
||||
ui_color(ui, window_fill, "Fill");
|
||||
stroke_ui(ui, window_stroke, "Outline");
|
||||
|
||||
rounding_ui(ui, window_rounding);
|
||||
|
||||
shadow_ui(ui, window_shadow, "Shadow");
|
||||
shadow_ui(ui, popup_shadow, "Shadow (small menus and popups)");
|
||||
});
|
||||
|
||||
ui.collapsing("Menus and popups", |ui| {
|
||||
rounding_ui(ui, menu_rounding);
|
||||
shadow_ui(ui, popup_shadow, "Shadow");
|
||||
});
|
||||
|
||||
ui.collapsing("Widgets", |ui| widgets.ui(ui));
|
||||
|
@ -1307,6 +1399,14 @@ impl Visuals {
|
|||
|
||||
ui.checkbox(button_frame, "Button has a frame");
|
||||
ui.checkbox(collapsing_header_frame, "Collapsing header has a frame");
|
||||
ui.checkbox(
|
||||
indent_has_left_vline,
|
||||
"Paint a vertical line to the left of indented regions",
|
||||
);
|
||||
|
||||
ui.checkbox(striped, "By default, add stripes to grids and tables?");
|
||||
|
||||
ui.checkbox(slider_trailing_fill, "Add trailing color to sliders");
|
||||
|
||||
ui.vertical_centered(|ui| reset_button(ui, self));
|
||||
}
|
||||
|
|
|
@ -3,11 +3,11 @@
|
|||
use std::hash::Hash;
|
||||
use std::sync::Arc;
|
||||
|
||||
use epaint::mutex::{RwLock, RwLockReadGuard, RwLockWriteGuard};
|
||||
use epaint::mutex::RwLock;
|
||||
|
||||
use crate::{
|
||||
containers::*, ecolor::*, epaint::text::Fonts, layout::*, menu::MenuState, placer::Placer,
|
||||
widgets::*, *,
|
||||
util::IdTypeMap, widgets::*, *,
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -314,84 +314,9 @@ impl Ui {
|
|||
self.painter().layer_id()
|
||||
}
|
||||
|
||||
/// The [`InputState`] of the [`Context`] associated with this [`Ui`].
|
||||
/// Equivalent to `.ctx().input()`.
|
||||
///
|
||||
/// Note that this locks the [`Context`], so be careful with if-let bindings:
|
||||
///
|
||||
/// ```
|
||||
/// # egui::__run_test_ui(|ui| {
|
||||
/// if let Some(pos) = { ui.input().pointer.hover_pos() } {
|
||||
/// // This is fine!
|
||||
/// }
|
||||
///
|
||||
/// let pos = ui.input().pointer.hover_pos();
|
||||
/// if let Some(pos) = pos {
|
||||
/// // This is also fine!
|
||||
/// }
|
||||
///
|
||||
/// if let Some(pos) = ui.input().pointer.hover_pos() {
|
||||
/// // ⚠️ Using `ui` again here will lead to a dead-lock!
|
||||
/// }
|
||||
/// # });
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn input(&self) -> RwLockReadGuard<'_, InputState> {
|
||||
self.ctx().input()
|
||||
}
|
||||
|
||||
/// The [`InputState`] of the [`Context`] associated with this [`Ui`].
|
||||
/// Equivalent to `.ctx().input_mut()`.
|
||||
///
|
||||
/// Note that this locks the [`Context`], so be careful with if-let bindings
|
||||
/// like for [`Self::input()`].
|
||||
/// ```
|
||||
/// # egui::__run_test_ui(|ui| {
|
||||
/// ui.input_mut().consume_key(egui::Modifiers::default(), egui::Key::Enter);
|
||||
/// # });
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn input_mut(&self) -> RwLockWriteGuard<'_, InputState> {
|
||||
self.ctx().input_mut()
|
||||
}
|
||||
|
||||
/// The [`Memory`] of the [`Context`] associated with this ui.
|
||||
/// Equivalent to `.ctx().memory()`.
|
||||
#[inline]
|
||||
pub fn memory(&self) -> RwLockWriteGuard<'_, Memory> {
|
||||
self.ctx().memory()
|
||||
}
|
||||
|
||||
/// Stores superficial widget state.
|
||||
#[inline]
|
||||
pub fn data(&self) -> RwLockWriteGuard<'_, crate::util::IdTypeMap> {
|
||||
self.ctx().data()
|
||||
}
|
||||
|
||||
/// The [`PlatformOutput`] of the [`Context`] associated with this ui.
|
||||
/// Equivalent to `.ctx().output()`.
|
||||
///
|
||||
/// ```
|
||||
/// # egui::__run_test_ui(|ui| {
|
||||
/// if ui.button("📋").clicked() {
|
||||
/// ui.output().copied_text = "some_text".to_string();
|
||||
/// }
|
||||
/// # });
|
||||
#[inline]
|
||||
pub fn output(&self) -> RwLockWriteGuard<'_, PlatformOutput> {
|
||||
self.ctx().output()
|
||||
}
|
||||
|
||||
/// The [`Fonts`] of the [`Context`] associated with this ui.
|
||||
/// Equivalent to `.ctx().fonts()`.
|
||||
#[inline]
|
||||
pub fn fonts(&self) -> RwLockReadGuard<'_, Fonts> {
|
||||
self.ctx().fonts()
|
||||
}
|
||||
|
||||
/// The height of text of this text style
|
||||
pub fn text_style_height(&self, style: &TextStyle) -> f32 {
|
||||
self.fonts().row_height(&style.resolve(self.style()))
|
||||
self.fonts(|f| f.row_height(&style.resolve(self.style())))
|
||||
}
|
||||
|
||||
/// Screen-space rectangle for clipping what we paint in this ui.
|
||||
|
@ -413,6 +338,87 @@ impl Ui {
|
|||
}
|
||||
}
|
||||
|
||||
/// # Helpers for accessing the underlying [`Context`].
|
||||
/// These functions all lock the [`Context`] owned by this [`Ui`].
|
||||
/// Please see the documentation of [`Context`] for how locking works!
|
||||
impl Ui {
|
||||
/// Read-only access to the shared [`InputState`].
|
||||
///
|
||||
/// ```
|
||||
/// # egui::__run_test_ui(|ui| {
|
||||
/// if ui.input(|i| i.key_pressed(egui::Key::A)) {
|
||||
/// // …
|
||||
/// }
|
||||
/// # });
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn input<R>(&self, reader: impl FnOnce(&InputState) -> R) -> R {
|
||||
self.ctx().input(reader)
|
||||
}
|
||||
|
||||
/// Read-write access to the shared [`InputState`].
|
||||
#[inline]
|
||||
pub fn input_mut<R>(&self, writer: impl FnOnce(&mut InputState) -> R) -> R {
|
||||
self.ctx().input_mut(writer)
|
||||
}
|
||||
|
||||
/// Read-only access to the shared [`Memory`].
|
||||
#[inline]
|
||||
pub fn memory<R>(&self, reader: impl FnOnce(&Memory) -> R) -> R {
|
||||
self.ctx().memory(reader)
|
||||
}
|
||||
|
||||
/// Read-write access to the shared [`Memory`].
|
||||
#[inline]
|
||||
pub fn memory_mut<R>(&self, writer: impl FnOnce(&mut Memory) -> R) -> R {
|
||||
self.ctx().memory_mut(writer)
|
||||
}
|
||||
|
||||
/// Read-only access to the shared [`IdTypeMap`], which stores superficial widget state.
|
||||
#[inline]
|
||||
pub fn data<R>(&self, reader: impl FnOnce(&IdTypeMap) -> R) -> R {
|
||||
self.ctx().data(reader)
|
||||
}
|
||||
|
||||
/// Read-write access to the shared [`IdTypeMap`], which stores superficial widget state.
|
||||
#[inline]
|
||||
pub fn data_mut<R>(&self, writer: impl FnOnce(&mut IdTypeMap) -> R) -> R {
|
||||
self.ctx().data_mut(writer)
|
||||
}
|
||||
|
||||
/// Read-only access to the shared [`PlatformOutput`].
|
||||
///
|
||||
/// This is what egui outputs each frame.
|
||||
///
|
||||
/// ```
|
||||
/// # let mut ctx = egui::Context::default();
|
||||
/// ctx.output_mut(|o| o.cursor_icon = egui::CursorIcon::Progress);
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn output<R>(&self, reader: impl FnOnce(&PlatformOutput) -> R) -> R {
|
||||
self.ctx().output(reader)
|
||||
}
|
||||
|
||||
/// Read-write access to the shared [`PlatformOutput`].
|
||||
///
|
||||
/// This is what egui outputs each frame.
|
||||
///
|
||||
/// ```
|
||||
/// # let mut ctx = egui::Context::default();
|
||||
/// ctx.output_mut(|o| o.cursor_icon = egui::CursorIcon::Progress);
|
||||
/// ```
|
||||
#[inline]
|
||||
pub fn output_mut<R>(&self, writer: impl FnOnce(&mut PlatformOutput) -> R) -> R {
|
||||
self.ctx().output_mut(writer)
|
||||
}
|
||||
|
||||
/// Read-only access to [`Fonts`].
|
||||
#[inline]
|
||||
pub fn fonts<R>(&self, reader: impl FnOnce(&Fonts) -> R) -> R {
|
||||
self.ctx().fonts(reader)
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
/// # Sizes etc
|
||||
|
@ -961,7 +967,8 @@ impl Ui {
|
|||
pub fn scroll_to_rect(&self, rect: Rect, align: Option<Align>) {
|
||||
for d in 0..2 {
|
||||
let range = rect.min[d]..=rect.max[d];
|
||||
self.ctx().frame_state().scroll_target[d] = Some((range, align));
|
||||
self.ctx()
|
||||
.frame_state_mut(|state| state.scroll_target[d] = Some((range, align)));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -990,7 +997,8 @@ impl Ui {
|
|||
let target = self.next_widget_position();
|
||||
for d in 0..2 {
|
||||
let target = target[d];
|
||||
self.ctx().frame_state().scroll_target[d] = Some((target..=target, align));
|
||||
self.ctx()
|
||||
.frame_state_mut(|state| state.scroll_target[d] = Some((target..=target, align)));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1022,7 +1030,8 @@ impl Ui {
|
|||
/// # });
|
||||
/// ```
|
||||
pub fn scroll_with_delta(&self, delta: Vec2) {
|
||||
self.ctx().frame_state().scroll_delta += delta;
|
||||
self.ctx()
|
||||
.frame_state_mut(|state| state.scroll_delta += delta);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1563,7 +1572,7 @@ impl Ui {
|
|||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// Se also [`crate::Image`] and [`crate::ImageButton`].
|
||||
/// See also [`crate::Image`] and [`crate::ImageButton`].
|
||||
#[inline]
|
||||
pub fn image(&mut self, texture_id: impl Into<TextureId>, size: impl Into<Vec2>) -> Response {
|
||||
Image::new(texture_id, size).ui(self)
|
||||
|
@ -1780,25 +1789,32 @@ impl Ui {
|
|||
};
|
||||
let ret = add_contents(&mut child_ui);
|
||||
|
||||
let left_vline = self.visuals().indent_has_left_vline;
|
||||
let end_with_horizontal_line = self.spacing().indent_ends_with_horizontal_line;
|
||||
|
||||
if left_vline || end_with_horizontal_line {
|
||||
if end_with_horizontal_line {
|
||||
child_ui.add_space(4.0);
|
||||
}
|
||||
|
||||
// draw a faint line on the left to mark the indented section
|
||||
let stroke = self.visuals().widgets.noninteractive.bg_stroke;
|
||||
let left_top = child_rect.min - 0.5 * indent * Vec2::X;
|
||||
let left_top = self.painter().round_pos_to_pixels(left_top);
|
||||
let left_bottom = pos2(left_top.x, child_ui.min_rect().bottom() - 2.0);
|
||||
let left_bottom = self.painter().round_pos_to_pixels(left_bottom);
|
||||
|
||||
if left_vline {
|
||||
// draw a faint line on the left to mark the indented section
|
||||
self.painter.line_segment([left_top, left_bottom], stroke);
|
||||
}
|
||||
|
||||
if end_with_horizontal_line {
|
||||
let fudge = 2.0; // looks nicer with button rounding in collapsing headers
|
||||
let right_bottom = pos2(child_ui.min_rect().right() - fudge, left_bottom.y);
|
||||
self.painter
|
||||
.line_segment([left_bottom, right_bottom], stroke);
|
||||
}
|
||||
}
|
||||
|
||||
let response = self.allocate_rect(child_ui.min_rect(), Sense::hover());
|
||||
InnerResponse::new(ret, response)
|
||||
|
@ -2157,6 +2173,43 @@ impl Ui {
|
|||
menu::menu_button(self, title, add_contents)
|
||||
}
|
||||
}
|
||||
|
||||
/// Create a menu button with an image that when clicked will show the given menu.
|
||||
///
|
||||
/// If called from within a menu this will instead create a button for a sub-menu.
|
||||
///
|
||||
/// ```ignore
|
||||
/// use egui_extras;
|
||||
///
|
||||
/// let img = egui_extras::RetainedImage::from_svg_bytes_with_size(
|
||||
/// "rss",
|
||||
/// include_bytes!("rss.svg"),
|
||||
/// egui_extras::image::FitTo::Size(24, 24),
|
||||
/// );
|
||||
///
|
||||
/// ui.menu_image_button(img.texture_id(ctx), img.size_vec2(), |ui| {
|
||||
/// ui.menu_button("My sub-menu", |ui| {
|
||||
/// if ui.button("Close the menu").clicked() {
|
||||
/// ui.close_menu();
|
||||
/// }
|
||||
/// });
|
||||
/// });
|
||||
/// ```
|
||||
///
|
||||
/// See also: [`Self::close_menu`] and [`Response::context_menu`].
|
||||
#[inline]
|
||||
pub fn menu_image_button<R>(
|
||||
&mut self,
|
||||
texture_id: TextureId,
|
||||
image_size: impl Into<Vec2>,
|
||||
add_contents: impl FnOnce(&mut Ui) -> R,
|
||||
) -> InnerResponse<Option<R>> {
|
||||
if let Some(menu_state) = self.menu_state.clone() {
|
||||
menu::submenu_button(self, menu_state, String::new(), add_contents)
|
||||
} else {
|
||||
menu::menu_image_button(self, texture_id, image_size, add_contents)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
|
|
@ -460,18 +460,18 @@ impl IdTypeMap {
|
|||
}
|
||||
|
||||
#[inline]
|
||||
pub fn is_empty(&mut self) -> bool {
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.0.is_empty()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn len(&mut self) -> usize {
|
||||
pub fn len(&self) -> usize {
|
||||
self.0.len()
|
||||
}
|
||||
|
||||
/// Count how many values are stored but not yet deserialized.
|
||||
#[inline]
|
||||
pub fn count_serialized(&mut self) -> usize {
|
||||
pub fn count_serialized(&self) -> usize {
|
||||
self.0
|
||||
.values()
|
||||
.filter(|e| matches!(e, Element::Serialized { .. }))
|
||||
|
@ -479,7 +479,7 @@ impl IdTypeMap {
|
|||
}
|
||||
|
||||
/// Count the number of values are stored with the given type.
|
||||
pub fn count<T: 'static>(&mut self) -> usize {
|
||||
pub fn count<T: 'static>(&self) -> usize {
|
||||
let key = TypeId::of::<T>();
|
||||
self.0
|
||||
.iter()
|
||||
|
|
|
@ -573,14 +573,14 @@ impl WidgetText {
|
|||
let mut text_job = text.into_text_job(ui.style(), fallback_font.into(), valign);
|
||||
text_job.job.wrap.max_width = wrap_width;
|
||||
WidgetTextGalley {
|
||||
galley: ui.fonts().layout_job(text_job.job),
|
||||
galley: ui.fonts(|f| f.layout_job(text_job.job)),
|
||||
galley_has_color: text_job.job_has_color,
|
||||
}
|
||||
}
|
||||
Self::LayoutJob(mut job) => {
|
||||
job.wrap.max_width = wrap_width;
|
||||
WidgetTextGalley {
|
||||
galley: ui.fonts().layout_job(job),
|
||||
galley: ui.fonts(|f| f.layout_job(job)),
|
||||
galley_has_color: true,
|
||||
}
|
||||
}
|
||||
|
|
|
@ -30,6 +30,7 @@ pub struct Button {
|
|||
small: bool,
|
||||
frame: Option<bool>,
|
||||
min_size: Vec2,
|
||||
rounding: Option<Rounding>,
|
||||
image: Option<widgets::Image>,
|
||||
}
|
||||
|
||||
|
@ -45,6 +46,7 @@ impl Button {
|
|||
small: false,
|
||||
frame: None,
|
||||
min_size: Vec2::ZERO,
|
||||
rounding: None,
|
||||
image: None,
|
||||
}
|
||||
}
|
||||
|
@ -117,6 +119,12 @@ impl Button {
|
|||
self
|
||||
}
|
||||
|
||||
/// Set the rounding of the button.
|
||||
pub fn rounding(mut self, rounding: impl Into<Rounding>) -> Self {
|
||||
self.rounding = Some(rounding.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Show some text on the right side of the button, in weak color.
|
||||
///
|
||||
/// Designed for menu buttons, for setting a keyboard shortcut text (e.g. `Ctrl+S`).
|
||||
|
@ -140,6 +148,7 @@ impl Widget for Button {
|
|||
small,
|
||||
frame,
|
||||
min_size,
|
||||
rounding,
|
||||
image,
|
||||
} = self;
|
||||
|
||||
|
@ -171,10 +180,10 @@ impl Widget for Button {
|
|||
desired_size.x += ui.spacing().item_spacing.x + shortcut_text.size().x;
|
||||
desired_size.y = desired_size.y.max(shortcut_text.size().y);
|
||||
}
|
||||
desired_size += 2.0 * button_padding;
|
||||
if !small {
|
||||
desired_size.y = desired_size.y.at_least(ui.spacing().interact_size.y);
|
||||
}
|
||||
desired_size += 2.0 * button_padding;
|
||||
desired_size = desired_size.at_least(min_size);
|
||||
|
||||
let (rect, response) = ui.allocate_at_least(desired_size, sense);
|
||||
|
@ -184,14 +193,11 @@ impl Widget for Button {
|
|||
let visuals = ui.style().interact(&response);
|
||||
|
||||
if frame {
|
||||
let fill = fill.unwrap_or(visuals.bg_fill);
|
||||
let fill = fill.unwrap_or(visuals.weak_bg_fill);
|
||||
let stroke = stroke.unwrap_or(visuals.bg_stroke);
|
||||
ui.painter().rect(
|
||||
rect.expand(visuals.expansion),
|
||||
visuals.rounding,
|
||||
fill,
|
||||
stroke,
|
||||
);
|
||||
let rounding = rounding.unwrap_or(visuals.rounding);
|
||||
ui.painter()
|
||||
.rect(rect.expand(visuals.expansion), rounding, fill, stroke);
|
||||
}
|
||||
|
||||
let text_pos = if let Some(image) = image {
|
||||
|
@ -221,7 +227,10 @@ impl Widget for Button {
|
|||
|
||||
if let Some(image) = image {
|
||||
let image_rect = Rect::from_min_size(
|
||||
pos2(rect.min.x, rect.center().y - 0.5 - (image.size().y / 2.0)),
|
||||
pos2(
|
||||
rect.min.x + button_padding.x,
|
||||
rect.center().y - 0.5 - (image.size().y / 2.0),
|
||||
),
|
||||
image.size(),
|
||||
);
|
||||
image.paint_at(ui, image_rect);
|
||||
|
@ -260,6 +269,10 @@ impl<'a> Checkbox<'a> {
|
|||
text: text.into(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn without_text(checked: &'a mut bool) -> Self {
|
||||
Self::new(checked, WidgetText::default())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Widget for Checkbox<'a> {
|
||||
|
@ -531,7 +544,7 @@ impl Widget for ImageButton {
|
|||
(
|
||||
expansion,
|
||||
visuals.rounding,
|
||||
visuals.bg_fill,
|
||||
visuals.weak_bg_fill,
|
||||
visuals.bg_stroke,
|
||||
)
|
||||
} else {
|
||||
|
|
|
@ -228,9 +228,9 @@ fn color_text_ui(ui: &mut Ui, color: impl Into<Color32>, alpha: Alpha) {
|
|||
|
||||
if ui.button("📋").on_hover_text("Click to copy").clicked() {
|
||||
if alpha == Alpha::Opaque {
|
||||
ui.output().copied_text = format!("{}, {}, {}", r, g, b);
|
||||
ui.output_mut(|o| o.copied_text = format!("{}, {}, {}", r, g, b));
|
||||
} else {
|
||||
ui.output().copied_text = format!("{}, {}, {}, {}", r, g, b, a);
|
||||
ui.output_mut(|o| o.copied_text = format!("{}, {}, {}, {}", r, g, b, a));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -341,20 +341,20 @@ pub fn color_picker_color32(ui: &mut Ui, srgba: &mut Color32, alpha: Alpha) -> b
|
|||
|
||||
pub fn color_edit_button_hsva(ui: &mut Ui, hsva: &mut Hsva, alpha: Alpha) -> Response {
|
||||
let popup_id = ui.auto_id_with("popup");
|
||||
let open = ui.memory().is_popup_open(popup_id);
|
||||
let open = ui.memory(|mem| mem.is_popup_open(popup_id));
|
||||
let mut button_response = color_button(ui, (*hsva).into(), open);
|
||||
if ui.style().explanation_tooltips {
|
||||
button_response = button_response.on_hover_text("Click to edit color");
|
||||
}
|
||||
|
||||
if button_response.clicked() {
|
||||
ui.memory().toggle_popup(popup_id);
|
||||
ui.memory_mut(|mem| mem.toggle_popup(popup_id));
|
||||
}
|
||||
|
||||
const COLOR_SLIDER_WIDTH: f32 = 210.0;
|
||||
|
||||
// TODO(emilk): make it easier to show a temporary popup that closes when you click outside it
|
||||
if ui.memory().is_popup_open(popup_id) {
|
||||
if ui.memory(|mem| mem.is_popup_open(popup_id)) {
|
||||
let area_response = Area::new(popup_id)
|
||||
.order(Order::Foreground)
|
||||
.fixed_pos(button_response.rect.max)
|
||||
|
@ -370,9 +370,9 @@ pub fn color_edit_button_hsva(ui: &mut Ui, hsva: &mut Hsva, alpha: Alpha) -> Res
|
|||
.response;
|
||||
|
||||
if !button_response.clicked()
|
||||
&& (ui.input().key_pressed(Key::Escape) || area_response.clicked_elsewhere())
|
||||
&& (ui.input(|i| i.key_pressed(Key::Escape)) || area_response.clicked_elsewhere())
|
||||
{
|
||||
ui.memory().close_popup();
|
||||
ui.memory_mut(|mem| mem.close_popup());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -436,5 +436,5 @@ fn color_cache_set(ctx: &Context, rgba: impl Into<Rgba>, hsva: Hsva) {
|
|||
|
||||
// To ensure we keep hue slider when `srgba` is gray we store the full [`Hsva`] in a cache:
|
||||
fn use_color_cache<R>(ctx: &Context, f: impl FnOnce(&mut FixedCache<Rgba, Hsva>) -> R) -> R {
|
||||
f(ctx.data().get_temp_mut_or_default(Id::null()))
|
||||
ctx.data_mut(|d| f(d.get_temp_mut_or_default(Id::null())))
|
||||
}
|
||||
|
|
|
@ -368,33 +368,35 @@ impl<'a> Widget for DragValue<'a> {
|
|||
custom_parser,
|
||||
} = self;
|
||||
|
||||
let shift = ui.input().modifiers.shift_only();
|
||||
let shift = ui.input(|i| i.modifiers.shift_only());
|
||||
// The widget has the same ID whether it's in edit or button mode.
|
||||
let id = ui.next_auto_id();
|
||||
let is_slow_speed = shift && ui.memory().is_being_dragged(id);
|
||||
let is_slow_speed = shift && ui.memory(|mem| mem.is_being_dragged(id));
|
||||
|
||||
// The following call ensures that when a `DragValue` receives focus,
|
||||
// The following ensures that when a `DragValue` receives focus,
|
||||
// it is immediately rendered in edit mode, rather than being rendered
|
||||
// in button mode for just one frame. This is important for
|
||||
// screen readers.
|
||||
ui.memory().interested_in_focus(id);
|
||||
let is_kb_editing = ui.memory().has_focus(id);
|
||||
if ui.memory().gained_focus(id) {
|
||||
ui.memory().drag_value.edit_string = None;
|
||||
let is_kb_editing = ui.memory_mut(|mem| {
|
||||
mem.interested_in_focus(id);
|
||||
let is_kb_editing = mem.has_focus(id);
|
||||
if mem.gained_focus(id) {
|
||||
mem.drag_value.edit_string = None;
|
||||
}
|
||||
is_kb_editing
|
||||
});
|
||||
|
||||
let old_value = get(&mut get_set_value);
|
||||
let mut value = old_value;
|
||||
let aim_rad = ui.input().aim_radius() as f64;
|
||||
let aim_rad = ui.input(|i| i.aim_radius() as f64);
|
||||
|
||||
let auto_decimals = (aim_rad / speed.abs()).log10().ceil().clamp(0.0, 15.0) as usize;
|
||||
let auto_decimals = auto_decimals + is_slow_speed as usize;
|
||||
let max_decimals = max_decimals.unwrap_or(auto_decimals + 2);
|
||||
let auto_decimals = auto_decimals.clamp(min_decimals, max_decimals);
|
||||
|
||||
let change = {
|
||||
let change = ui.input_mut(|input| {
|
||||
let mut change = 0.0;
|
||||
let mut input = ui.input_mut();
|
||||
|
||||
if is_kb_editing {
|
||||
// This deliberately doesn't listen for left and right arrow keys,
|
||||
|
@ -418,16 +420,18 @@ impl<'a> Widget for DragValue<'a> {
|
|||
}
|
||||
|
||||
change
|
||||
};
|
||||
});
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
{
|
||||
use accesskit::{Action, ActionData};
|
||||
for request in ui.input().accesskit_action_requests(id, Action::SetValue) {
|
||||
ui.input(|input| {
|
||||
for request in input.accesskit_action_requests(id, Action::SetValue) {
|
||||
if let Some(ActionData::NumericValue(new_value)) = request.data {
|
||||
value = new_value;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
if change != 0.0 {
|
||||
|
@ -438,7 +442,7 @@ impl<'a> Widget for DragValue<'a> {
|
|||
value = clamp_to_range(value, clamp_range.clone());
|
||||
if old_value != value {
|
||||
set(&mut get_set_value, value);
|
||||
ui.memory().drag_value.edit_string = None;
|
||||
ui.memory_mut(|mem| mem.drag_value.edit_string = None);
|
||||
}
|
||||
|
||||
let value_text = match custom_formatter {
|
||||
|
@ -452,22 +456,28 @@ impl<'a> Widget for DragValue<'a> {
|
|||
}
|
||||
};
|
||||
|
||||
let text_style = ui.style().drag_value_text_style.clone();
|
||||
|
||||
// some clones below are redundant if AccessKit is disabled
|
||||
#[allow(clippy::redundant_clone)]
|
||||
let mut response = if is_kb_editing {
|
||||
let button_width = ui.spacing().interact_size.x;
|
||||
let mut value_text = ui
|
||||
.memory()
|
||||
.drag_value
|
||||
.edit_string
|
||||
.take()
|
||||
.memory_mut(|mem| mem.drag_value.edit_string.take())
|
||||
.unwrap_or_else(|| value_text.clone());
|
||||
let response = ui.add(
|
||||
TextEdit::singleline(&mut value_text)
|
||||
.clip_text(false)
|
||||
.horizontal_align(ui.layout().horizontal_align())
|
||||
.vertical_align(ui.layout().vertical_align())
|
||||
.margin(ui.spacing().button_padding)
|
||||
.min_size(ui.spacing().interact_size)
|
||||
.id(id)
|
||||
.desired_width(button_width)
|
||||
.font(TextStyle::Monospace),
|
||||
.desired_width(ui.spacing().interact_size.x)
|
||||
.font(text_style),
|
||||
);
|
||||
// Only update the value when the user presses enter, or clicks elsewhere. NOT every frame.
|
||||
// See https://github.com/emilk/egui/issues/2687
|
||||
if response.lost_focus() {
|
||||
let parsed_value = match custom_parser {
|
||||
Some(parser) => parser(&value_text),
|
||||
None => value_text.parse().ok(),
|
||||
|
@ -476,11 +486,13 @@ impl<'a> Widget for DragValue<'a> {
|
|||
let parsed_value = clamp_to_range(parsed_value, clamp_range.clone());
|
||||
set(&mut get_set_value, parsed_value);
|
||||
}
|
||||
ui.memory().drag_value.edit_string = Some(value_text);
|
||||
}
|
||||
ui.memory_mut(|mem| mem.drag_value.edit_string = Some(value_text));
|
||||
response
|
||||
} else {
|
||||
let button = Button::new(
|
||||
RichText::new(format!("{}{}{}", prefix, value_text.clone(), suffix)).monospace(),
|
||||
RichText::new(format!("{}{}{}", prefix, value_text.clone(), suffix))
|
||||
.text_style(text_style),
|
||||
)
|
||||
.wrap(false)
|
||||
.sense(Sense::click_and_drag())
|
||||
|
@ -499,10 +511,18 @@ impl<'a> Widget for DragValue<'a> {
|
|||
}
|
||||
|
||||
if response.clicked() {
|
||||
ui.memory().drag_value.edit_string = None;
|
||||
ui.memory().request_focus(id);
|
||||
ui.memory_mut(|mem| {
|
||||
mem.drag_value.edit_string = None;
|
||||
mem.request_focus(id);
|
||||
});
|
||||
let mut state = TextEdit::load_state(ui.ctx(), id).unwrap_or_default();
|
||||
state.set_ccursor_range(Some(text::CCursorRange::two(
|
||||
epaint::text::cursor::CCursor::default(),
|
||||
epaint::text::cursor::CCursor::new(value_text.chars().count()),
|
||||
)));
|
||||
state.store(ui.ctx(), response.id);
|
||||
} else if response.dragged() {
|
||||
ui.output().cursor_icon = CursorIcon::ResizeHorizontal;
|
||||
ui.ctx().set_cursor_icon(CursorIcon::ResizeHorizontal);
|
||||
|
||||
let mdelta = response.drag_delta();
|
||||
let delta_points = mdelta.x - mdelta.y; // Increase to the right and up
|
||||
|
@ -512,7 +532,7 @@ impl<'a> Widget for DragValue<'a> {
|
|||
let delta_value = delta_points as f64 * speed;
|
||||
|
||||
if delta_value != 0.0 {
|
||||
let mut drag_state = std::mem::take(&mut ui.memory().drag_value);
|
||||
let mut drag_state = ui.memory_mut(|mem| std::mem::take(&mut mem.drag_value));
|
||||
|
||||
// Since we round the value being dragged, we need to store the full precision value in memory:
|
||||
let stored_value = (drag_state.last_dragged_id == Some(response.id))
|
||||
|
@ -533,7 +553,7 @@ impl<'a> Widget for DragValue<'a> {
|
|||
|
||||
drag_state.last_dragged_id = Some(response.id);
|
||||
drag_state.last_dragged_value = Some(stored_value);
|
||||
ui.memory().drag_value = drag_state;
|
||||
ui.memory_mut(|mem| mem.drag_value = drag_state);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -545,28 +565,28 @@ impl<'a> Widget for DragValue<'a> {
|
|||
response.widget_info(|| WidgetInfo::drag_value(value));
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
if let Some(mut node) = ui.ctx().accesskit_node(response.id) {
|
||||
ui.ctx().accesskit_node_builder(response.id, |builder| {
|
||||
use accesskit::Action;
|
||||
// If either end of the range is unbounded, it's better
|
||||
// to leave the corresponding AccessKit field set to None,
|
||||
// to allow for platform-specific default behavior.
|
||||
if clamp_range.start().is_finite() {
|
||||
node.min_numeric_value = Some(*clamp_range.start());
|
||||
builder.set_min_numeric_value(*clamp_range.start());
|
||||
}
|
||||
if clamp_range.end().is_finite() {
|
||||
node.max_numeric_value = Some(*clamp_range.end());
|
||||
builder.set_max_numeric_value(*clamp_range.end());
|
||||
}
|
||||
node.numeric_value_step = Some(speed);
|
||||
node.actions |= Action::SetValue;
|
||||
builder.set_numeric_value_step(speed);
|
||||
builder.add_action(Action::SetValue);
|
||||
if value < *clamp_range.end() {
|
||||
node.actions |= Action::Increment;
|
||||
builder.add_action(Action::Increment);
|
||||
}
|
||||
if value > *clamp_range.start() {
|
||||
node.actions |= Action::Decrement;
|
||||
builder.add_action(Action::Decrement);
|
||||
}
|
||||
// The name field is set to the current value by the button,
|
||||
// but we don't want it set that way on this widget type.
|
||||
node.name = None;
|
||||
builder.clear_name();
|
||||
// Always expose the value as a string. This makes the widget
|
||||
// more stable to accessibility users as it switches
|
||||
// between edit and button modes. This is particularly important
|
||||
|
@ -587,9 +607,9 @@ impl<'a> Widget for DragValue<'a> {
|
|||
// when in edit mode.
|
||||
if !is_kb_editing {
|
||||
let value_text = format!("{}{}{}", prefix, value_text, suffix);
|
||||
node.value = Some(value_text.into());
|
||||
}
|
||||
builder.set_value(value_text);
|
||||
}
|
||||
});
|
||||
|
||||
response
|
||||
}
|
||||
|
|
|
@ -38,7 +38,7 @@ impl Widget for Link {
|
|||
response.widget_info(|| WidgetInfo::labeled(WidgetType::Link, text_galley.text()));
|
||||
|
||||
if response.hovered() {
|
||||
ui.ctx().output().cursor_icon = CursorIcon::PointingHand;
|
||||
ui.ctx().set_cursor_icon(CursorIcon::PointingHand);
|
||||
}
|
||||
|
||||
if ui.is_rect_visible(response.rect) {
|
||||
|
@ -110,17 +110,21 @@ impl Widget for Hyperlink {
|
|||
|
||||
let response = ui.add(Link::new(text));
|
||||
if response.clicked() {
|
||||
let modifiers = ui.ctx().input().modifiers;
|
||||
ui.ctx().output().open_url = Some(crate::output::OpenUrl {
|
||||
let modifiers = ui.ctx().input(|i| i.modifiers);
|
||||
ui.ctx().output_mut(|o| {
|
||||
o.open_url = Some(crate::output::OpenUrl {
|
||||
url: url.clone(),
|
||||
new_tab: modifiers.any(),
|
||||
});
|
||||
});
|
||||
}
|
||||
if response.middle_clicked() {
|
||||
ui.ctx().output().open_url = Some(crate::output::OpenUrl {
|
||||
ui.ctx().output_mut(|o| {
|
||||
o.open_url = Some(crate::output::OpenUrl {
|
||||
url: url.clone(),
|
||||
new_tab: true,
|
||||
});
|
||||
});
|
||||
}
|
||||
response.on_hover_text(url)
|
||||
}
|
||||
|
|
|
@ -72,7 +72,7 @@ impl Label {
|
|||
pub fn layout_in_ui(self, ui: &mut Ui) -> (Pos2, WidgetTextGalley, Response) {
|
||||
let sense = self.sense.unwrap_or_else(|| {
|
||||
// We only want to focus labels if the screen reader is on.
|
||||
if ui.memory().options.screen_reader {
|
||||
if ui.memory(|mem| mem.options.screen_reader) {
|
||||
Sense::focusable_noninteractive()
|
||||
} else {
|
||||
Sense::hover()
|
||||
|
@ -120,7 +120,7 @@ impl Label {
|
|||
if let Some(first_section) = text_job.job.sections.first_mut() {
|
||||
first_section.leading_space = first_row_indentation;
|
||||
}
|
||||
let text_galley = text_job.into_galley(&ui.fonts());
|
||||
let text_galley = ui.fonts(|f| text_job.into_galley(f));
|
||||
|
||||
let pos = pos2(ui.max_rect().left(), ui.cursor().top());
|
||||
assert!(
|
||||
|
@ -153,7 +153,7 @@ impl Label {
|
|||
text_job.job.justify = ui.layout().horizontal_justify();
|
||||
};
|
||||
|
||||
let text_galley = text_job.into_galley(&ui.fonts());
|
||||
let text_galley = ui.fonts(|f| text_job.into_galley(f));
|
||||
let (rect, response) = ui.allocate_exact_size(text_galley.size(), sense);
|
||||
let pos = match text_galley.galley.job.halign {
|
||||
Align::LEFT => rect.left_top(),
|
||||
|
@ -173,7 +173,7 @@ impl Widget for Label {
|
|||
if ui.is_rect_visible(response.rect) {
|
||||
let response_color = ui.style().interact(&response).text_color();
|
||||
|
||||
let underline = if response.has_focus() {
|
||||
let underline = if response.has_focus() || response.highlighted() {
|
||||
Stroke::new(1.0, response_color)
|
||||
} else {
|
||||
Stroke::NONE
|
||||
|
|
|
@ -185,7 +185,11 @@ impl RectElement for Bar {
|
|||
|
||||
fn default_values_format(&self, transform: &ScreenTransform) -> String {
|
||||
let scale = transform.dvalue_dpos();
|
||||
let y_decimals = ((-scale[1].abs().log10()).ceil().at_least(0.0) as usize).at_most(6);
|
||||
format!("\n{:.*}", y_decimals, self.value)
|
||||
let scale = match self.orientation {
|
||||
Orientation::Horizontal => scale[0],
|
||||
Orientation::Vertical => scale[1],
|
||||
};
|
||||
let decimals = ((-scale.abs().log10()).ceil().at_least(0.0) as usize).at_most(6);
|
||||
crate::plot::format_number(self.value, decimals)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -269,9 +269,15 @@ impl RectElement for BoxElem {
|
|||
|
||||
fn default_values_format(&self, transform: &ScreenTransform) -> String {
|
||||
let scale = transform.dvalue_dpos();
|
||||
let y_decimals = ((-scale[1].abs().log10()).ceil().at_least(0.0) as usize).at_most(6);
|
||||
let scale = match self.orientation {
|
||||
Orientation::Horizontal => scale[0],
|
||||
Orientation::Vertical => scale[1],
|
||||
};
|
||||
let y_decimals = ((-scale.abs().log10()).ceil().at_least(0.0) as usize)
|
||||
.at_most(6)
|
||||
.at_least(1);
|
||||
format!(
|
||||
"\nMax = {max:.decimals$}\
|
||||
"Max = {max:.decimals$}\
|
||||
\nQuartile 3 = {q3:.decimals$}\
|
||||
\nMedian = {med:.decimals$}\
|
||||
\nQuartile 1 = {q1:.decimals$}\
|
||||
|
|
|
@ -34,6 +34,7 @@ pub(super) struct PlotConfig<'a> {
|
|||
pub(super) trait PlotItem {
|
||||
fn shapes(&self, ui: &mut Ui, transform: &ScreenTransform, shapes: &mut Vec<Shape>);
|
||||
|
||||
/// For plot-items which are generated based on x values (plotting functions).
|
||||
fn initialize(&mut self, x_range: RangeInclusive<f64>);
|
||||
|
||||
fn name(&self) -> &str;
|
||||
|
@ -1647,6 +1648,7 @@ fn add_rulers_and_text(
|
|||
let mut text = elem.name().to_owned(); // could be empty
|
||||
|
||||
if show_values {
|
||||
text.push('\n');
|
||||
text.push_str(&elem.default_values_format(plot.transform));
|
||||
}
|
||||
|
||||
|
@ -1656,14 +1658,16 @@ fn add_rulers_and_text(
|
|||
let font_id = TextStyle::Body.resolve(plot.ui.style());
|
||||
|
||||
let corner_value = elem.corner_value();
|
||||
plot.ui.fonts(|f| {
|
||||
shapes.push(Shape::text(
|
||||
&plot.ui.fonts(),
|
||||
f,
|
||||
plot.transform.position_from_point(&corner_value) + vec2(3.0, -2.0),
|
||||
Align2::LEFT_BOTTOM,
|
||||
text,
|
||||
font_id,
|
||||
plot.ui.visuals().text_color(),
|
||||
));
|
||||
});
|
||||
}
|
||||
|
||||
/// Draws a cross of horizontal and vertical ruler at the `pointer` position.
|
||||
|
@ -1693,8 +1697,8 @@ pub(super) fn rulers_at_value(
|
|||
|
||||
let text = {
|
||||
let scale = plot.transform.dvalue_dpos();
|
||||
let x_decimals = ((-scale[0].abs().log10()).ceil().at_least(0.0) as usize).at_most(6);
|
||||
let y_decimals = ((-scale[1].abs().log10()).ceil().at_least(0.0) as usize).at_most(6);
|
||||
let x_decimals = ((-scale[0].abs().log10()).ceil().at_least(0.0) as usize).clamp(1, 6);
|
||||
let y_decimals = ((-scale[1].abs().log10()).ceil().at_least(0.0) as usize).clamp(1, 6);
|
||||
if let Some(custom_label) = label_formatter {
|
||||
custom_label(name, &value)
|
||||
} else if plot.show_x && plot.show_y {
|
||||
|
@ -1712,15 +1716,16 @@ pub(super) fn rulers_at_value(
|
|||
};
|
||||
|
||||
let font_id = TextStyle::Body.resolve(plot.ui.style());
|
||||
|
||||
plot.ui.fonts(|f| {
|
||||
shapes.push(Shape::text(
|
||||
&plot.ui.fonts(),
|
||||
f,
|
||||
pointer + vec2(3.0, -2.0),
|
||||
Align2::LEFT_BOTTOM,
|
||||
text,
|
||||
font_id,
|
||||
plot.ui.visuals().text_color(),
|
||||
));
|
||||
});
|
||||
}
|
||||
|
||||
fn find_closest_rect<'a, T>(
|
||||
|
|
|
@ -89,9 +89,7 @@ impl LegendEntry {
|
|||
|
||||
let font_id = text_style.resolve(ui.style());
|
||||
|
||||
let galley = ui
|
||||
.fonts()
|
||||
.layout_delayed_color(text, font_id, f32::INFINITY);
|
||||
let galley = ui.fonts(|f| f.layout_delayed_color(text, font_id, f32::INFINITY));
|
||||
|
||||
let icon_size = galley.size().y;
|
||||
let icon_spacing = icon_size / 5.0;
|
||||
|
|
|
@ -108,11 +108,11 @@ struct PlotMemory {
|
|||
|
||||
impl PlotMemory {
|
||||
pub fn load(ctx: &Context, id: Id) -> Option<Self> {
|
||||
ctx.data().get_persisted(id)
|
||||
ctx.data_mut(|d| d.get_persisted(id))
|
||||
}
|
||||
|
||||
pub fn store(self, ctx: &Context, id: Id) {
|
||||
ctx.data().insert_persisted(id, self);
|
||||
ctx.data_mut(|d| d.insert_persisted(id, self));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -291,7 +291,10 @@ pub struct Plot {
|
|||
legend_config: Option<Legend>,
|
||||
show_background: bool,
|
||||
show_axes: [bool; 2],
|
||||
|
||||
grid_spacers: [GridSpacer; 2],
|
||||
sharp_grid_lines: bool,
|
||||
clamp_grid: bool,
|
||||
}
|
||||
|
||||
impl Plot {
|
||||
|
@ -330,7 +333,10 @@ impl Plot {
|
|||
legend_config: None,
|
||||
show_background: true,
|
||||
show_axes: [true; 2],
|
||||
|
||||
grid_spacers: [log_grid_spacer(10), log_grid_spacer(10)],
|
||||
sharp_grid_lines: true,
|
||||
clamp_grid: false,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -555,6 +561,14 @@ impl Plot {
|
|||
self
|
||||
}
|
||||
|
||||
/// Clamp the grid to only be visible at the range of data where we have values.
|
||||
///
|
||||
/// Default: `false`.
|
||||
pub fn clamp_grid(mut self, clamp_grid: bool) -> Self {
|
||||
self.clamp_grid = clamp_grid;
|
||||
self
|
||||
}
|
||||
|
||||
/// Expand bounds to include the given x value.
|
||||
/// For instance, to always show the y axis, call `plot.include_x(0.0)`.
|
||||
pub fn include_x(mut self, x: impl Into<f64>) -> Self {
|
||||
|
@ -617,6 +631,13 @@ impl Plot {
|
|||
self
|
||||
}
|
||||
|
||||
/// Round grid positions to full pixels to avoid aliasing. Improves plot appearance but might have an
|
||||
/// undesired effect when shifting the plot bounds. Enabled by default.
|
||||
pub fn sharp_grid_lines(mut self, enabled: bool) -> Self {
|
||||
self.sharp_grid_lines = enabled;
|
||||
self
|
||||
}
|
||||
|
||||
/// Resets the plot.
|
||||
pub fn reset(mut self) -> Self {
|
||||
self.reset = true;
|
||||
|
@ -662,7 +683,10 @@ impl Plot {
|
|||
show_axes,
|
||||
linked_axes,
|
||||
linked_cursors,
|
||||
|
||||
clamp_grid,
|
||||
grid_spacers,
|
||||
sharp_grid_lines,
|
||||
} = self;
|
||||
|
||||
// Determine the size of the plot in the UI
|
||||
|
@ -718,7 +742,7 @@ impl Plot {
|
|||
});
|
||||
|
||||
let PlotMemory {
|
||||
mut bounds_modified,
|
||||
bounds_modified,
|
||||
mut hovered_entry,
|
||||
mut hidden_items,
|
||||
last_screen_transform,
|
||||
|
@ -730,6 +754,7 @@ impl Plot {
|
|||
items: Vec::new(),
|
||||
next_auto_color_idx: 0,
|
||||
last_screen_transform,
|
||||
bounds_modified,
|
||||
response,
|
||||
ctx: ui.ctx().clone(),
|
||||
};
|
||||
|
@ -738,6 +763,7 @@ impl Plot {
|
|||
mut items,
|
||||
mut response,
|
||||
last_screen_transform,
|
||||
mut bounds_modified,
|
||||
..
|
||||
} = plot_ui;
|
||||
|
||||
|
@ -929,9 +955,9 @@ impl Plot {
|
|||
if let Some(hover_pos) = response.hover_pos() {
|
||||
if allow_zoom {
|
||||
let zoom_factor = if data_aspect.is_some() {
|
||||
Vec2::splat(ui.input().zoom_delta())
|
||||
Vec2::splat(ui.input(|i| i.zoom_delta()))
|
||||
} else {
|
||||
ui.input().zoom_delta_2d()
|
||||
ui.input(|i| i.zoom_delta_2d())
|
||||
};
|
||||
if zoom_factor != Vec2::splat(1.0) {
|
||||
transform.zoom(zoom_factor, hover_pos);
|
||||
|
@ -939,7 +965,7 @@ impl Plot {
|
|||
}
|
||||
}
|
||||
if allow_scroll {
|
||||
let scroll_delta = ui.input().scroll_delta;
|
||||
let scroll_delta = ui.input(|i| i.scroll_delta);
|
||||
if scroll_delta != Vec2::ZERO {
|
||||
transform.translate_bounds(-scroll_delta);
|
||||
bounds_modified = true.into();
|
||||
|
@ -961,10 +987,12 @@ impl Plot {
|
|||
axis_formatters,
|
||||
show_axes,
|
||||
transform: transform.clone(),
|
||||
grid_spacers,
|
||||
draw_cursor_x: linked_cursors.as_ref().map_or(false, |group| group.link_x),
|
||||
draw_cursor_y: linked_cursors.as_ref().map_or(false, |group| group.link_y),
|
||||
draw_cursors,
|
||||
grid_spacers,
|
||||
sharp_grid_lines,
|
||||
clamp_grid,
|
||||
};
|
||||
let plot_cursors = prepared.ui(ui, &response);
|
||||
|
||||
|
@ -1016,6 +1044,7 @@ pub struct PlotUi {
|
|||
items: Vec<Box<dyn PlotItem>>,
|
||||
next_auto_color_idx: usize,
|
||||
last_screen_transform: ScreenTransform,
|
||||
bounds_modified: AxisBools,
|
||||
response: Response,
|
||||
ctx: Context,
|
||||
}
|
||||
|
@ -1043,11 +1072,13 @@ impl PlotUi {
|
|||
/// Set the plot bounds. Can be useful for implementing alternative plot navigation methods.
|
||||
pub fn set_plot_bounds(&mut self, plot_bounds: PlotBounds) {
|
||||
self.last_screen_transform.set_bounds(plot_bounds);
|
||||
self.bounds_modified = true.into();
|
||||
}
|
||||
|
||||
/// Move the plot bounds. Can be useful for implementing alternative plot navigation methods.
|
||||
pub fn translate_bounds(&mut self, delta_pos: Vec2) {
|
||||
self.last_screen_transform.translate_bounds(delta_pos);
|
||||
self.bounds_modified = true.into();
|
||||
}
|
||||
|
||||
/// Returns `true` if the plot area is currently hovered.
|
||||
|
@ -1068,7 +1099,7 @@ impl PlotUi {
|
|||
/// The pointer position in plot coordinates. Independent of whether the pointer is in the plot area.
|
||||
pub fn pointer_coordinate(&self) -> Option<PlotPoint> {
|
||||
// We need to subtract the drag delta to keep in sync with the frame-delayed screen transform:
|
||||
let last_pos = self.ctx().input().pointer.latest_pos()? - self.response.drag_delta();
|
||||
let last_pos = self.ctx().input(|i| i.pointer.latest_pos())? - self.response.drag_delta();
|
||||
let value = self.plot_from_screen(last_pos);
|
||||
Some(value)
|
||||
}
|
||||
|
@ -1286,22 +1317,36 @@ struct PreparedPlot {
|
|||
axis_formatters: [AxisFormatter; 2],
|
||||
show_axes: [bool; 2],
|
||||
transform: ScreenTransform,
|
||||
grid_spacers: [GridSpacer; 2],
|
||||
draw_cursor_x: bool,
|
||||
draw_cursor_y: bool,
|
||||
draw_cursors: Vec<Cursor>,
|
||||
|
||||
grid_spacers: [GridSpacer; 2],
|
||||
sharp_grid_lines: bool,
|
||||
clamp_grid: bool,
|
||||
}
|
||||
|
||||
impl PreparedPlot {
|
||||
fn ui(self, ui: &mut Ui, response: &Response) -> Vec<Cursor> {
|
||||
let mut shapes = Vec::new();
|
||||
let mut axes_shapes = Vec::new();
|
||||
|
||||
for d in 0..2 {
|
||||
if self.show_axes[d] {
|
||||
self.paint_axis(ui, d, &mut shapes);
|
||||
self.paint_axis(
|
||||
ui,
|
||||
d,
|
||||
self.show_axes[1 - d],
|
||||
&mut axes_shapes,
|
||||
self.sharp_grid_lines,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Sort the axes by strength so that those with higher strength are drawn in front.
|
||||
axes_shapes.sort_by(|(_, strength1), (_, strength2)| strength1.total_cmp(strength2));
|
||||
|
||||
let mut shapes = axes_shapes.into_iter().map(|(shape, _)| shape).collect();
|
||||
|
||||
let transform = &self.transform;
|
||||
|
||||
let mut plot_ui = ui.child_ui(*transform.frame(), Layout::default());
|
||||
|
@ -1369,11 +1414,21 @@ impl PreparedPlot {
|
|||
cursors
|
||||
}
|
||||
|
||||
fn paint_axis(&self, ui: &Ui, axis: usize, shapes: &mut Vec<Shape>) {
|
||||
fn paint_axis(
|
||||
&self,
|
||||
ui: &Ui,
|
||||
axis: usize,
|
||||
other_axis_shown: bool,
|
||||
shapes: &mut Vec<(Shape, f32)>,
|
||||
sharp_grid_lines: bool,
|
||||
) {
|
||||
#![allow(clippy::collapsible_else_if)]
|
||||
|
||||
let Self {
|
||||
transform,
|
||||
axis_formatters,
|
||||
grid_spacers,
|
||||
clamp_grid,
|
||||
..
|
||||
} = self;
|
||||
|
||||
|
@ -1387,7 +1442,6 @@ impl PreparedPlot {
|
|||
let font_id = TextStyle::Body.resolve(ui.style());
|
||||
|
||||
// Where on the cross-dimension to show the label values
|
||||
let bounds = transform.bounds();
|
||||
let value_cross = 0.0_f64.clamp(bounds.min[1 - axis], bounds.max[1 - axis]);
|
||||
|
||||
let input = GridInput {
|
||||
|
@ -1396,9 +1450,31 @@ impl PreparedPlot {
|
|||
};
|
||||
let steps = (grid_spacers[axis])(input);
|
||||
|
||||
let clamp_range = clamp_grid.then(|| {
|
||||
let mut tight_bounds = PlotBounds::NOTHING;
|
||||
for item in &self.items {
|
||||
let item_bounds = item.bounds();
|
||||
tight_bounds.merge_x(&item_bounds);
|
||||
tight_bounds.merge_y(&item_bounds);
|
||||
}
|
||||
tight_bounds
|
||||
});
|
||||
|
||||
for step in steps {
|
||||
let value_main = step.value;
|
||||
|
||||
if let Some(clamp_range) = clamp_range {
|
||||
if axis == 0 {
|
||||
if !clamp_range.range_x().contains(&value_main) {
|
||||
continue;
|
||||
};
|
||||
} else {
|
||||
if !clamp_range.range_y().contains(&value_main) {
|
||||
continue;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
let value = if axis == 0 {
|
||||
PlotPoint::new(value_main, value_cross)
|
||||
} else {
|
||||
|
@ -1408,29 +1484,47 @@ impl PreparedPlot {
|
|||
let pos_in_gui = transform.position_from_point(&value);
|
||||
let spacing_in_points = (transform.dpos_dvalue()[axis] * step.step_size).abs() as f32;
|
||||
|
||||
let line_alpha = remap_clamp(
|
||||
if spacing_in_points > MIN_LINE_SPACING_IN_POINTS as f32 {
|
||||
let line_strength = remap_clamp(
|
||||
spacing_in_points,
|
||||
(MIN_LINE_SPACING_IN_POINTS as f32)..=300.0,
|
||||
0.0..=0.15,
|
||||
MIN_LINE_SPACING_IN_POINTS as f32..=300.0,
|
||||
0.0..=1.0,
|
||||
);
|
||||
|
||||
if line_alpha > 0.0 {
|
||||
let line_color = color_from_alpha(ui, line_alpha);
|
||||
let line_color = color_from_contrast(ui, line_strength);
|
||||
|
||||
let mut p0 = pos_in_gui;
|
||||
let mut p1 = pos_in_gui;
|
||||
p0[1 - axis] = transform.frame().min[1 - axis];
|
||||
p1[1 - axis] = transform.frame().max[1 - axis];
|
||||
|
||||
if let Some(clamp_range) = clamp_range {
|
||||
if axis == 0 {
|
||||
p0.y = transform.position_from_point_y(clamp_range.min[1]);
|
||||
p1.y = transform.position_from_point_y(clamp_range.max[1]);
|
||||
} else {
|
||||
p0.x = transform.position_from_point_x(clamp_range.min[0]);
|
||||
p1.x = transform.position_from_point_x(clamp_range.max[0]);
|
||||
}
|
||||
}
|
||||
|
||||
if sharp_grid_lines {
|
||||
// Round to avoid aliasing
|
||||
p0 = ui.ctx().round_pos_to_pixels(p0);
|
||||
p1 = ui.ctx().round_pos_to_pixels(p1);
|
||||
shapes.push(Shape::line_segment([p0, p1], Stroke::new(1.0, line_color)));
|
||||
}
|
||||
|
||||
let text_alpha = remap_clamp(spacing_in_points, 40.0..=150.0, 0.0..=0.4);
|
||||
shapes.push((
|
||||
Shape::line_segment([p0, p1], Stroke::new(1.0, line_color)),
|
||||
line_strength,
|
||||
));
|
||||
}
|
||||
|
||||
if text_alpha > 0.0 {
|
||||
let color = color_from_alpha(ui, text_alpha);
|
||||
const MIN_TEXT_SPACING: f32 = 40.0;
|
||||
if spacing_in_points > MIN_TEXT_SPACING {
|
||||
let text_strength =
|
||||
remap_clamp(spacing_in_points, MIN_TEXT_SPACING..=150.0, 0.0..=1.0);
|
||||
let color = color_from_contrast(ui, text_strength);
|
||||
|
||||
let text: String = if let Some(formatter) = axis_formatters[axis].as_deref() {
|
||||
formatter(value_main, &axis_range)
|
||||
|
@ -1438,8 +1532,11 @@ impl PreparedPlot {
|
|||
emath::round_to_decimals(value_main, 5).to_string() // hack
|
||||
};
|
||||
|
||||
// Skip origin label for y-axis if x-axis is already showing it (otherwise displayed twice)
|
||||
let skip_origin_y = axis == 1 && other_axis_shown && value_main == 0.0;
|
||||
|
||||
// Custom formatters can return empty string to signal "no label at this resolution"
|
||||
if !text.is_empty() {
|
||||
if !text.is_empty() && !skip_origin_y {
|
||||
let galley = ui.painter().layout_no_wrap(text, font_id.clone(), color);
|
||||
|
||||
let mut text_pos = pos_in_gui + vec2(1.0, -galley.size().y);
|
||||
|
@ -1449,17 +1546,20 @@ impl PreparedPlot {
|
|||
.at_most(transform.frame().max[1 - axis] - galley.size()[1 - axis] - 2.0)
|
||||
.at_least(transform.frame().min[1 - axis] + 1.0);
|
||||
|
||||
shapes.push(Shape::galley(text_pos, galley));
|
||||
shapes.push((Shape::galley(text_pos, galley), text_strength));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn color_from_alpha(ui: &Ui, alpha: f32) -> Color32 {
|
||||
if ui.visuals().dark_mode {
|
||||
Rgba::from_white_alpha(alpha).into()
|
||||
} else {
|
||||
Rgba::from_black_alpha((4.0 * alpha).at_most(1.0)).into()
|
||||
}
|
||||
fn color_from_contrast(ui: &Ui, contrast: f32) -> Color32 {
|
||||
let bg = ui.visuals().extreme_bg_color;
|
||||
let fg = ui.visuals().widgets.open.fg_stroke.color;
|
||||
let mix = 0.5 * contrast.sqrt();
|
||||
Color32::from_rgb(
|
||||
lerp((bg.r() as f32)..=(fg.r() as f32), mix) as u8,
|
||||
lerp((bg.g() as f32)..=(fg.g() as f32), mix) as u8,
|
||||
lerp((bg.b() as f32)..=(fg.b() as f32), mix) as u8,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1552,3 +1652,16 @@ fn fill_marks_between(out: &mut Vec<GridMark>, step_size: f64, (min, max): (f64,
|
|||
});
|
||||
out.extend(marks_iter);
|
||||
}
|
||||
|
||||
/// Helper for formatting a number so that we always show at least a few decimals,
|
||||
/// unless it is an integer, in which case we never show any decimals.
|
||||
pub fn format_number(number: f64, num_decimals: usize) -> String {
|
||||
let is_integral = number as i64 as f64 == number;
|
||||
if is_integral {
|
||||
// perfect integer - show it as such:
|
||||
format!("{:.0}", number)
|
||||
} else {
|
||||
// make sure we tell the user it is not an integer by always showing a decimal or two:
|
||||
format!("{:.*}", num_decimals.at_least(1), number)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -224,6 +224,7 @@ impl ScreenTransform {
|
|||
}
|
||||
}
|
||||
|
||||
/// ui-space rectangle.
|
||||
pub fn frame(&self) -> &Rect {
|
||||
&self.frame
|
||||
}
|
||||
|
@ -263,18 +264,27 @@ impl ScreenTransform {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn position_from_point(&self, value: &PlotPoint) -> Pos2 {
|
||||
let x = remap(
|
||||
value.x,
|
||||
pub fn position_from_point_x(&self, value: f64) -> f32 {
|
||||
remap(
|
||||
value,
|
||||
self.bounds.min[0]..=self.bounds.max[0],
|
||||
(self.frame.left() as f64)..=(self.frame.right() as f64),
|
||||
);
|
||||
let y = remap(
|
||||
value.y,
|
||||
) as f32
|
||||
}
|
||||
|
||||
pub fn position_from_point_y(&self, value: f64) -> f32 {
|
||||
remap(
|
||||
value,
|
||||
self.bounds.min[1]..=self.bounds.max[1],
|
||||
(self.frame.bottom() as f64)..=(self.frame.top() as f64), // negated y axis!
|
||||
);
|
||||
pos2(x as f32, y as f32)
|
||||
) as f32
|
||||
}
|
||||
|
||||
pub fn position_from_point(&self, value: &PlotPoint) -> Pos2 {
|
||||
pos2(
|
||||
self.position_from_point_x(value.x),
|
||||
self.position_from_point_y(value.y),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn value_from_position(&self, pos: Pos2) -> PlotPoint {
|
||||
|
|
|
@ -13,6 +13,7 @@ pub struct ProgressBar {
|
|||
progress: f32,
|
||||
desired_width: Option<f32>,
|
||||
text: Option<ProgressBarText>,
|
||||
fill: Option<Color32>,
|
||||
animate: bool,
|
||||
}
|
||||
|
||||
|
@ -23,6 +24,7 @@ impl ProgressBar {
|
|||
progress: progress.clamp(0.0, 1.0),
|
||||
desired_width: None,
|
||||
text: None,
|
||||
fill: None,
|
||||
animate: false,
|
||||
}
|
||||
}
|
||||
|
@ -33,6 +35,12 @@ impl ProgressBar {
|
|||
self
|
||||
}
|
||||
|
||||
/// The fill color of the bar.
|
||||
pub fn fill(mut self, color: Color32) -> Self {
|
||||
self.fill = Some(color);
|
||||
self
|
||||
}
|
||||
|
||||
/// A custom text to display on the progress bar.
|
||||
pub fn text(mut self, text: impl Into<WidgetText>) -> Self {
|
||||
self.text = Some(ProgressBarText::Custom(text.into()));
|
||||
|
@ -60,6 +68,7 @@ impl Widget for ProgressBar {
|
|||
progress,
|
||||
desired_width,
|
||||
text,
|
||||
fill,
|
||||
animate,
|
||||
} = self;
|
||||
|
||||
|
@ -90,7 +99,8 @@ impl Widget for ProgressBar {
|
|||
|
||||
let (dark, bright) = (0.7, 1.0);
|
||||
let color_factor = if animate {
|
||||
lerp(dark..=bright, ui.input().time.cos().abs())
|
||||
let time = ui.input(|i| i.time);
|
||||
lerp(dark..=bright, time.cos().abs())
|
||||
} else {
|
||||
bright
|
||||
};
|
||||
|
@ -98,14 +108,17 @@ impl Widget for ProgressBar {
|
|||
ui.painter().rect(
|
||||
inner_rect,
|
||||
rounding,
|
||||
Color32::from(Rgba::from(visuals.selection.bg_fill) * color_factor as f32),
|
||||
Color32::from(
|
||||
Rgba::from(fill.unwrap_or(visuals.selection.bg_fill)) * color_factor as f32,
|
||||
),
|
||||
Stroke::NONE,
|
||||
);
|
||||
|
||||
if animate {
|
||||
let n_points = 20;
|
||||
let start_angle = ui.input().time * std::f64::consts::TAU;
|
||||
let end_angle = start_angle + 240f64.to_radians() * ui.input().time.sin();
|
||||
let time = ui.input(|i| i.time);
|
||||
let start_angle = time * std::f64::consts::TAU;
|
||||
let end_angle = start_angle + 240f64.to_radians() * time.sin();
|
||||
let circle_radius = rounding - 2.0;
|
||||
let points: Vec<Pos2> = (0..n_points)
|
||||
.map(|i| {
|
||||
|
@ -116,10 +129,8 @@ impl Widget for ProgressBar {
|
|||
+ vec2(-rounding, 0.0)
|
||||
})
|
||||
.collect();
|
||||
ui.painter().add(Shape::line(
|
||||
points,
|
||||
Stroke::new(2.0, visuals.faint_bg_color),
|
||||
));
|
||||
ui.painter()
|
||||
.add(Shape::line(points, Stroke::new(2.0, visuals.text_color())));
|
||||
}
|
||||
|
||||
if let Some(text_kind) = text {
|
||||
|
|
|
@ -61,11 +61,15 @@ impl Widget for SelectableLabel {
|
|||
|
||||
let visuals = ui.style().interact_selectable(&response, selected);
|
||||
|
||||
if selected || response.hovered() || response.has_focus() {
|
||||
if selected || response.hovered() || response.highlighted() || response.has_focus() {
|
||||
let rect = rect.expand(visuals.expansion);
|
||||
|
||||
ui.painter()
|
||||
.rect(rect, visuals.rounding, visuals.bg_fill, visuals.bg_stroke);
|
||||
ui.painter().rect(
|
||||
rect,
|
||||
visuals.rounding,
|
||||
visuals.weak_bg_fill,
|
||||
visuals.bg_stroke,
|
||||
);
|
||||
}
|
||||
|
||||
text.paint_with_visuals(ui.painter(), text_pos, &visuals);
|
||||
|
|
|
@ -14,6 +14,7 @@ use crate::*;
|
|||
#[must_use = "You should put this widget in an ui with `ui.add(widget);`"]
|
||||
pub struct Separator {
|
||||
spacing: f32,
|
||||
grow: f32,
|
||||
is_horizontal_line: Option<bool>,
|
||||
}
|
||||
|
||||
|
@ -21,6 +22,7 @@ impl Default for Separator {
|
|||
fn default() -> Self {
|
||||
Self {
|
||||
spacing: 6.0,
|
||||
grow: 0.0,
|
||||
is_horizontal_line: None,
|
||||
}
|
||||
}
|
||||
|
@ -28,12 +30,19 @@ impl Default for Separator {
|
|||
|
||||
impl Separator {
|
||||
/// How much space we take up. The line is painted in the middle of this.
|
||||
///
|
||||
/// In a vertical layout, with a horizontal Separator,
|
||||
/// this is the height of the separator widget.
|
||||
///
|
||||
/// In a horizontal layout, with a vertical Separator,
|
||||
/// this is the width of the separator widget.
|
||||
pub fn spacing(mut self, spacing: f32) -> Self {
|
||||
self.spacing = spacing;
|
||||
self
|
||||
}
|
||||
|
||||
/// Explicitly ask for a horizontal line.
|
||||
///
|
||||
/// By default you will get a horizontal line in vertical layouts,
|
||||
/// and a vertical line in horizontal layouts.
|
||||
pub fn horizontal(mut self) -> Self {
|
||||
|
@ -42,18 +51,40 @@ impl Separator {
|
|||
}
|
||||
|
||||
/// Explicitly ask for a vertical line.
|
||||
///
|
||||
/// By default you will get a horizontal line in vertical layouts,
|
||||
/// and a vertical line in horizontal layouts.
|
||||
pub fn vertical(mut self) -> Self {
|
||||
self.is_horizontal_line = Some(false);
|
||||
self
|
||||
}
|
||||
|
||||
/// Extend each end of the separator line by this much.
|
||||
///
|
||||
/// The default is to take up the available width/height of the parent.
|
||||
///
|
||||
/// This will make the line extend outside the parent ui.
|
||||
pub fn grow(mut self, extra: f32) -> Self {
|
||||
self.grow += extra;
|
||||
self
|
||||
}
|
||||
|
||||
/// Contract each end of the separator line by this much.
|
||||
///
|
||||
/// The default is to take up the available width/height of the parent.
|
||||
///
|
||||
/// This effectively adds margins to the line.
|
||||
pub fn shrink(mut self, shrink: f32) -> Self {
|
||||
self.grow -= shrink;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for Separator {
|
||||
fn ui(self, ui: &mut Ui) -> Response {
|
||||
let Separator {
|
||||
spacing,
|
||||
grow,
|
||||
is_horizontal_line,
|
||||
} = self;
|
||||
|
||||
|
@ -75,14 +106,14 @@ impl Widget for Separator {
|
|||
let painter = ui.painter();
|
||||
if is_horizontal_line {
|
||||
painter.hline(
|
||||
rect.x_range(),
|
||||
(rect.left() - grow)..=(rect.right() + grow),
|
||||
painter.round_to_pixel(rect.center().y),
|
||||
stroke,
|
||||
);
|
||||
} else {
|
||||
painter.vline(
|
||||
painter.round_to_pixel(rect.center().x),
|
||||
rect.y_range(),
|
||||
(rect.top() - grow)..=(rect.bottom() + grow),
|
||||
stroke,
|
||||
);
|
||||
}
|
||||
|
|
|
@ -79,10 +79,12 @@ pub struct Slider<'a> {
|
|||
text: WidgetText,
|
||||
/// Sets the minimal step of the widget value
|
||||
step: Option<f64>,
|
||||
drag_value_speed: Option<f64>,
|
||||
min_decimals: usize,
|
||||
max_decimals: Option<usize>,
|
||||
custom_formatter: Option<NumFormatter<'a>>,
|
||||
custom_parser: Option<NumParser<'a>>,
|
||||
trailing_fill: Option<bool>,
|
||||
}
|
||||
|
||||
impl<'a> Slider<'a> {
|
||||
|
@ -123,10 +125,12 @@ impl<'a> Slider<'a> {
|
|||
suffix: Default::default(),
|
||||
text: Default::default(),
|
||||
step: None,
|
||||
drag_value_speed: None,
|
||||
min_decimals: 0,
|
||||
max_decimals: None,
|
||||
custom_formatter: None,
|
||||
custom_parser: None,
|
||||
trailing_fill: None,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -212,6 +216,7 @@ impl<'a> Slider<'a> {
|
|||
}
|
||||
|
||||
/// Sets the minimal change of the value.
|
||||
///
|
||||
/// Value `0.0` effectively disables the feature. If the new value is out of range
|
||||
/// and `clamp_to_range` is enabled, you would not have the ability to change the value.
|
||||
///
|
||||
|
@ -221,8 +226,22 @@ impl<'a> Slider<'a> {
|
|||
self
|
||||
}
|
||||
|
||||
/// When dragging the value, how fast does it move?
|
||||
///
|
||||
/// Unit: values per point (logical pixel).
|
||||
/// See also [`DragValue::speed`].
|
||||
///
|
||||
/// By default this is the same speed as when dragging the slider,
|
||||
/// but you can change it here to for instance have a much finer control
|
||||
/// by dragging the slider value rather than the slider itself.
|
||||
pub fn drag_value_speed(mut self, drag_value_speed: f64) -> Self {
|
||||
self.drag_value_speed = Some(drag_value_speed);
|
||||
self
|
||||
}
|
||||
|
||||
// TODO(emilk): we should also have a "min precision".
|
||||
/// Set a minimum number of decimals to display.
|
||||
///
|
||||
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
|
||||
/// Regardless of precision the slider will use "smart aim" to help the user select nice, round values.
|
||||
pub fn min_decimals(mut self, min_decimals: usize) -> Self {
|
||||
|
@ -232,6 +251,7 @@ impl<'a> Slider<'a> {
|
|||
|
||||
// TODO(emilk): we should also have a "max precision".
|
||||
/// Set a maximum number of decimals to display.
|
||||
///
|
||||
/// Values will also be rounded to this number of decimals.
|
||||
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
|
||||
/// Regardless of precision the slider will use "smart aim" to help the user select nice, round values.
|
||||
|
@ -241,6 +261,7 @@ impl<'a> Slider<'a> {
|
|||
}
|
||||
|
||||
/// Set an exact number of decimals to display.
|
||||
///
|
||||
/// Values will also be rounded to this number of decimals.
|
||||
/// Normally you don't need to pick a precision, as the slider will intelligently pick a precision for you.
|
||||
/// Regardless of precision the slider will use "smart aim" to help the user select nice, round values.
|
||||
|
@ -250,6 +271,17 @@ impl<'a> Slider<'a> {
|
|||
self
|
||||
}
|
||||
|
||||
/// Display trailing color behind the slider's circle. Default is OFF.
|
||||
///
|
||||
/// This setting can be enabled globally for all sliders with [`Visuals::slider_trailing_fill`].
|
||||
/// Toggling it here will override the above setting ONLY for this individual slider.
|
||||
///
|
||||
/// The fill color will be taken from `selection.bg_fill` in your [`Visuals`], the same as a [`ProgressBar`].
|
||||
pub fn trailing_fill(mut self, trailing_fill: bool) -> Self {
|
||||
self.trailing_fill = Some(trailing_fill);
|
||||
self
|
||||
}
|
||||
|
||||
/// Set custom formatter defining how numbers are converted into text.
|
||||
///
|
||||
/// A custom formatter takes a `f64` for the numeric value and a `RangeInclusive<usize>` representing
|
||||
|
@ -521,7 +553,7 @@ impl<'a> Slider<'a> {
|
|||
if let Some(pointer_position_2d) = response.interact_pointer_pos() {
|
||||
let position = self.pointer_position(pointer_position_2d);
|
||||
let new_value = if self.smart_aim {
|
||||
let aim_radius = ui.input().aim_radius();
|
||||
let aim_radius = ui.input(|i| i.aim_radius());
|
||||
emath::smart_aim::best_in_range_f64(
|
||||
self.value_from_position(position - aim_radius, position_range.clone()),
|
||||
self.value_from_position(position + aim_radius, position_range.clone()),
|
||||
|
@ -543,19 +575,19 @@ impl<'a> Slider<'a> {
|
|||
SliderOrientation::Vertical => (Key::ArrowUp, Key::ArrowDown),
|
||||
};
|
||||
|
||||
decrement += ui.input().num_presses(dec_key);
|
||||
increment += ui.input().num_presses(inc_key);
|
||||
ui.input(|input| {
|
||||
decrement += input.num_presses(dec_key);
|
||||
increment += input.num_presses(inc_key);
|
||||
});
|
||||
}
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
{
|
||||
use accesskit::Action;
|
||||
decrement += ui
|
||||
.input()
|
||||
.num_accesskit_action_requests(response.id, Action::Decrement);
|
||||
increment += ui
|
||||
.input()
|
||||
.num_accesskit_action_requests(response.id, Action::Increment);
|
||||
ui.input(|input| {
|
||||
decrement += input.num_accesskit_action_requests(response.id, Action::Decrement);
|
||||
increment += input.num_accesskit_action_requests(response.id, Action::Increment);
|
||||
});
|
||||
}
|
||||
|
||||
let kb_step = increment as f32 - decrement as f32;
|
||||
|
@ -567,7 +599,7 @@ impl<'a> Slider<'a> {
|
|||
let new_value = match self.step {
|
||||
Some(step) => prev_value + (kb_step as f64 * step),
|
||||
None if self.smart_aim => {
|
||||
let aim_radius = ui.input().aim_radius();
|
||||
let aim_radius = ui.input(|i| i.aim_radius());
|
||||
emath::smart_aim::best_in_range_f64(
|
||||
self.value_from_position(new_position - aim_radius, position_range.clone()),
|
||||
self.value_from_position(new_position + aim_radius, position_range.clone()),
|
||||
|
@ -581,14 +613,13 @@ impl<'a> Slider<'a> {
|
|||
#[cfg(feature = "accesskit")]
|
||||
{
|
||||
use accesskit::{Action, ActionData};
|
||||
for request in ui
|
||||
.input()
|
||||
.accesskit_action_requests(response.id, Action::SetValue)
|
||||
{
|
||||
ui.input(|input| {
|
||||
for request in input.accesskit_action_requests(response.id, Action::SetValue) {
|
||||
if let Some(ActionData::NumericValue(new_value)) = request.data {
|
||||
self.set_value(new_value);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// Paint it:
|
||||
|
@ -598,22 +629,40 @@ impl<'a> Slider<'a> {
|
|||
let rail_radius = ui.painter().round_to_pixel(self.rail_radius_limit(rect));
|
||||
let rail_rect = self.rail_rect(rect, rail_radius);
|
||||
|
||||
let position_1d = self.position_from_value(value, position_range);
|
||||
|
||||
let visuals = ui.style().interact(response);
|
||||
ui.painter().add(epaint::RectShape {
|
||||
rect: rail_rect,
|
||||
rounding: ui.visuals().widgets.inactive.rounding,
|
||||
fill: ui.visuals().widgets.inactive.bg_fill,
|
||||
// fill: visuals.bg_fill,
|
||||
// fill: ui.visuals().extreme_bg_color,
|
||||
stroke: Default::default(),
|
||||
// stroke: visuals.bg_stroke,
|
||||
// stroke: ui.visuals().widgets.inactive.bg_stroke,
|
||||
});
|
||||
let widget_visuals = &ui.visuals().widgets;
|
||||
|
||||
ui.painter().rect_filled(
|
||||
rail_rect,
|
||||
widget_visuals.inactive.rounding,
|
||||
widget_visuals.inactive.bg_fill,
|
||||
);
|
||||
|
||||
let position_1d = self.position_from_value(value, position_range);
|
||||
let center = self.marker_center(position_1d, &rail_rect);
|
||||
|
||||
// Decide if we should add trailing fill.
|
||||
let trailing_fill = self
|
||||
.trailing_fill
|
||||
.unwrap_or_else(|| ui.visuals().slider_trailing_fill);
|
||||
|
||||
// Paint trailing fill.
|
||||
if trailing_fill {
|
||||
let mut trailing_rail_rect = rail_rect;
|
||||
|
||||
// The trailing rect has to be drawn differently depending on the orientation.
|
||||
match self.orientation {
|
||||
SliderOrientation::Vertical => trailing_rail_rect.min.y = center.y,
|
||||
SliderOrientation::Horizontal => trailing_rail_rect.max.x = center.x,
|
||||
};
|
||||
|
||||
ui.painter().rect_filled(
|
||||
trailing_rail_rect,
|
||||
widget_visuals.inactive.rounding,
|
||||
ui.visuals().selection.bg_fill,
|
||||
);
|
||||
}
|
||||
|
||||
ui.painter().add(epaint::CircleShape {
|
||||
center,
|
||||
radius: self.handle_radius(rect) + visuals.expansion,
|
||||
|
@ -679,18 +728,21 @@ impl<'a> Slider<'a> {
|
|||
|
||||
fn value_ui(&mut self, ui: &mut Ui, position_range: RangeInclusive<f32>) -> Response {
|
||||
// If [`DragValue`] is controlled from the keyboard and `step` is defined, set speed to `step`
|
||||
let change = {
|
||||
// Hold one lock rather than 4 (see https://github.com/emilk/egui/pull/1380).
|
||||
let input = ui.input();
|
||||
|
||||
let change = ui.input(|input| {
|
||||
input.num_presses(Key::ArrowUp) as i32 + input.num_presses(Key::ArrowRight) as i32
|
||||
- input.num_presses(Key::ArrowDown) as i32
|
||||
- input.num_presses(Key::ArrowLeft) as i32
|
||||
});
|
||||
|
||||
let any_change = change != 0;
|
||||
let speed = if let (Some(step), true) = (self.step, any_change) {
|
||||
// If [`DragValue`] is controlled from the keyboard and `step` is defined, set speed to `step`
|
||||
step
|
||||
} else {
|
||||
self.drag_value_speed
|
||||
.unwrap_or_else(|| self.current_gradient(&position_range))
|
||||
};
|
||||
let speed = match self.step {
|
||||
Some(step) if change != 0 => step,
|
||||
_ => self.current_gradient(&position_range),
|
||||
};
|
||||
|
||||
let mut value = self.get_value();
|
||||
let response = ui.add({
|
||||
let mut dv = DragValue::new(&mut value)
|
||||
|
@ -740,20 +792,22 @@ impl<'a> Slider<'a> {
|
|||
response.widget_info(|| WidgetInfo::slider(value, self.text.text()));
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
if let Some(mut node) = ui.ctx().accesskit_node(response.id) {
|
||||
ui.ctx().accesskit_node_builder(response.id, |builder| {
|
||||
use accesskit::Action;
|
||||
node.min_numeric_value = Some(*self.range.start());
|
||||
node.max_numeric_value = Some(*self.range.end());
|
||||
node.numeric_value_step = self.step;
|
||||
node.actions |= Action::SetValue;
|
||||
builder.set_min_numeric_value(*self.range.start());
|
||||
builder.set_max_numeric_value(*self.range.end());
|
||||
if let Some(step) = self.step {
|
||||
builder.set_numeric_value_step(step);
|
||||
}
|
||||
builder.add_action(Action::SetValue);
|
||||
let clamp_range = self.clamp_range();
|
||||
if value < *clamp_range.end() {
|
||||
node.actions |= Action::Increment;
|
||||
builder.add_action(Action::Increment);
|
||||
}
|
||||
if value > *clamp_range.start() {
|
||||
node.actions |= Action::Decrement;
|
||||
}
|
||||
builder.add_action(Action::Decrement);
|
||||
}
|
||||
});
|
||||
|
||||
let slider_response = response.clone();
|
||||
|
||||
|
|
|
@ -48,8 +48,9 @@ impl Widget for Spinner {
|
|||
|
||||
let radius = (rect.height() / 2.0) - 2.0;
|
||||
let n_points = 20;
|
||||
let start_angle = ui.input().time * std::f64::consts::TAU;
|
||||
let end_angle = start_angle + 240f64.to_radians() * ui.input().time.sin();
|
||||
let time = ui.input(|i| i.time);
|
||||
let start_angle = time * std::f64::consts::TAU;
|
||||
let end_angle = start_angle + 240f64.to_radians() * time.sin();
|
||||
let points: Vec<Pos2> = (0..n_points)
|
||||
.map(|i| {
|
||||
let angle = lerp(start_angle..=end_angle, i as f64 / n_points as f64);
|
||||
|
|
|
@ -19,7 +19,7 @@ use super::{CCursorRange, CursorRange, TextEditOutput, TextEditState};
|
|||
/// if response.changed() {
|
||||
/// // …
|
||||
/// }
|
||||
/// if response.lost_focus() && ui.input().key_pressed(egui::Key::Enter) {
|
||||
/// if response.lost_focus() && ui.input(|i| i.key_pressed(egui::Key::Enter)) {
|
||||
/// // …
|
||||
/// }
|
||||
/// # });
|
||||
|
@ -67,6 +67,9 @@ pub struct TextEdit<'t> {
|
|||
desired_height_rows: usize,
|
||||
lock_focus: bool,
|
||||
cursor_at_end: bool,
|
||||
min_size: Vec2,
|
||||
align: Align2,
|
||||
clip_text: bool,
|
||||
}
|
||||
|
||||
impl<'t> WidgetWithState for TextEdit<'t> {
|
||||
|
@ -89,6 +92,7 @@ impl<'t> TextEdit<'t> {
|
|||
Self {
|
||||
desired_height_rows: 1,
|
||||
multiline: false,
|
||||
clip_text: true,
|
||||
..Self::multiline(text)
|
||||
}
|
||||
}
|
||||
|
@ -112,6 +116,9 @@ impl<'t> TextEdit<'t> {
|
|||
desired_height_rows: 4,
|
||||
lock_focus: false,
|
||||
cursor_at_end: true,
|
||||
min_size: Vec2::ZERO,
|
||||
align: Align2::LEFT_TOP,
|
||||
clip_text: false,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -206,7 +213,7 @@ impl<'t> TextEdit<'t> {
|
|||
/// let mut layouter = |ui: &egui::Ui, string: &str, wrap_width: f32| {
|
||||
/// let mut layout_job: egui::text::LayoutJob = my_memoized_highlighter(string);
|
||||
/// layout_job.wrap.max_width = wrap_width;
|
||||
/// ui.fonts().layout_job(layout_job)
|
||||
/// ui.fonts(|f| f.layout_job(layout_job))
|
||||
/// };
|
||||
/// ui.add(egui::TextEdit::multiline(&mut my_code).layouter(&mut layouter));
|
||||
/// # });
|
||||
|
@ -269,6 +276,37 @@ impl<'t> TextEdit<'t> {
|
|||
self.cursor_at_end = b;
|
||||
self
|
||||
}
|
||||
|
||||
/// When `true` (default), overflowing text will be clipped.
|
||||
///
|
||||
/// When `false`, widget width will expand to make all text visible.
|
||||
///
|
||||
/// This only works for singleline [`TextEdit`].
|
||||
pub fn clip_text(mut self, b: bool) -> Self {
|
||||
// always show everything in multiline
|
||||
if !self.multiline {
|
||||
self.clip_text = b;
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the horizontal align of the inner text.
|
||||
pub fn horizontal_align(mut self, align: Align) -> Self {
|
||||
self.align.0[0] = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the vertical align of the inner text.
|
||||
pub fn vertical_align(mut self, align: Align) -> Self {
|
||||
self.align.0[1] = align;
|
||||
self
|
||||
}
|
||||
|
||||
/// Set the minimum size of the [`TextEdit`].
|
||||
pub fn min_size(mut self, min_size: Vec2) -> Self {
|
||||
self.min_size = min_size;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
|
@ -312,7 +350,7 @@ impl<'t> TextEdit<'t> {
|
|||
output.response |= ui.interact(frame_rect, id, Sense::click());
|
||||
}
|
||||
if output.response.clicked() && !output.response.lost_focus() {
|
||||
ui.memory().request_focus(output.response.id);
|
||||
ui.memory_mut(|mem| mem.request_focus(output.response.id));
|
||||
}
|
||||
|
||||
if frame {
|
||||
|
@ -364,13 +402,16 @@ impl<'t> TextEdit<'t> {
|
|||
layouter,
|
||||
password,
|
||||
frame: _,
|
||||
margin: _,
|
||||
margin,
|
||||
multiline,
|
||||
interactive,
|
||||
desired_width,
|
||||
desired_height_rows,
|
||||
lock_focus,
|
||||
cursor_at_end,
|
||||
min_size,
|
||||
align,
|
||||
clip_text,
|
||||
} = self;
|
||||
|
||||
let text_color = text_color
|
||||
|
@ -381,7 +422,7 @@ impl<'t> TextEdit<'t> {
|
|||
let prev_text = text.as_str().to_owned();
|
||||
|
||||
let font_id = font_selection.resolve(ui.style());
|
||||
let row_height = ui.fonts().row_height(&font_id);
|
||||
let row_height = ui.fonts(|f| f.row_height(&font_id));
|
||||
const MIN_WIDTH: f32 = 24.0; // Never make a [`TextEdit`] more narrow than this.
|
||||
let available_width = ui.available_width().at_least(MIN_WIDTH);
|
||||
let desired_width = desired_width.unwrap_or_else(|| ui.spacing().text_edit_width);
|
||||
|
@ -389,29 +430,31 @@ impl<'t> TextEdit<'t> {
|
|||
available_width
|
||||
} else {
|
||||
desired_width.min(available_width)
|
||||
};
|
||||
} - margin.x * 2.0;
|
||||
|
||||
let font_id_clone = font_id.clone();
|
||||
let mut default_layouter = move |ui: &Ui, text: &str, wrap_width: f32| {
|
||||
let text = mask_if_password(password, text);
|
||||
ui.fonts().layout_job(if multiline {
|
||||
let layout_job = if multiline {
|
||||
LayoutJob::simple(text, font_id_clone.clone(), text_color, wrap_width)
|
||||
} else {
|
||||
LayoutJob::simple_singleline(text, font_id_clone.clone(), text_color)
|
||||
})
|
||||
};
|
||||
ui.fonts(|f| f.layout_job(layout_job))
|
||||
};
|
||||
|
||||
let layouter = layouter.unwrap_or(&mut default_layouter);
|
||||
|
||||
let mut galley = layouter(ui, text.as_str(), wrap_width);
|
||||
|
||||
let desired_width = if multiline {
|
||||
galley.size().x.max(wrap_width) // always show everything in multiline
|
||||
let desired_width = if clip_text {
|
||||
wrap_width // visual clipping with scroll in singleline input.
|
||||
} else {
|
||||
wrap_width // visual clipping with scroll in singleline input. TODO(emilk): opt-in/out?
|
||||
galley.size().x.max(wrap_width)
|
||||
};
|
||||
let desired_height = (desired_height_rows.at_least(1) as f32) * row_height;
|
||||
let desired_size = vec2(desired_width, galley.size().y.max(desired_height));
|
||||
let desired_size = vec2(desired_width, galley.size().y.max(desired_height))
|
||||
.at_least(min_size - margin * 2.0);
|
||||
|
||||
let (auto_id, rect) = ui.allocate_space(desired_size);
|
||||
|
||||
|
@ -428,8 +471,8 @@ impl<'t> TextEdit<'t> {
|
|||
// dragging select text, or scroll the enclosing [`ScrollArea`] (if any)?
|
||||
// Since currently copying selected text in not supported on `eframe` web,
|
||||
// we prioritize touch-scrolling:
|
||||
let any_touches = ui.input().any_touches(); // separate line to avoid double-locking the same mutex
|
||||
let allow_drag_to_select = !any_touches || ui.memory().has_focus(id);
|
||||
let allow_drag_to_select =
|
||||
ui.input(|i| !i.any_touches()) || ui.memory(|mem| mem.has_focus(id));
|
||||
|
||||
let sense = if interactive {
|
||||
if allow_drag_to_select {
|
||||
|
@ -447,7 +490,7 @@ impl<'t> TextEdit<'t> {
|
|||
if interactive {
|
||||
if let Some(pointer_pos) = ui.ctx().pointer_interact_pos() {
|
||||
if response.hovered() && text.is_mutable() {
|
||||
ui.output().mutable_text_under_cursor = true;
|
||||
ui.output_mut(|o| o.mutable_text_under_cursor = true);
|
||||
}
|
||||
|
||||
// TODO(emilk): drag selected text to either move or clone (ctrl on windows, alt on mac)
|
||||
|
@ -457,7 +500,7 @@ impl<'t> TextEdit<'t> {
|
|||
|
||||
if ui.visuals().text_cursor_preview
|
||||
&& response.hovered()
|
||||
&& ui.input().pointer.is_moving()
|
||||
&& ui.input(|i| i.pointer.is_moving())
|
||||
{
|
||||
// preview:
|
||||
paint_cursor_end(
|
||||
|
@ -487,9 +530,9 @@ impl<'t> TextEdit<'t> {
|
|||
secondary: galley.from_ccursor(ccursor_range.secondary),
|
||||
}));
|
||||
} else if allow_drag_to_select {
|
||||
if response.hovered() && ui.input().pointer.any_pressed() {
|
||||
ui.memory().request_focus(id);
|
||||
if ui.input().modifiers.shift {
|
||||
if response.hovered() && ui.input(|i| i.pointer.any_pressed()) {
|
||||
ui.memory_mut(|mem| mem.request_focus(id));
|
||||
if ui.input(|i| i.modifiers.shift) {
|
||||
if let Some(mut cursor_range) = state.cursor_range(&galley) {
|
||||
cursor_range.primary = cursor_at_pointer;
|
||||
state.set_cursor_range(Some(cursor_range));
|
||||
|
@ -499,7 +542,8 @@ impl<'t> TextEdit<'t> {
|
|||
} else {
|
||||
state.set_cursor_range(Some(CursorRange::one(cursor_at_pointer)));
|
||||
}
|
||||
} else if ui.input().pointer.any_down() && response.is_pointer_button_down_on()
|
||||
} else if ui.input(|i| i.pointer.any_down())
|
||||
&& response.is_pointer_button_down_on()
|
||||
{
|
||||
// drag to select text:
|
||||
if let Some(mut cursor_range) = state.cursor_range(&galley) {
|
||||
|
@ -511,14 +555,14 @@ impl<'t> TextEdit<'t> {
|
|||
}
|
||||
}
|
||||
|
||||
if response.hovered() && interactive {
|
||||
ui.output().cursor_icon = CursorIcon::Text;
|
||||
if interactive && response.hovered() {
|
||||
ui.ctx().set_cursor_icon(CursorIcon::Text);
|
||||
}
|
||||
|
||||
let mut cursor_range = None;
|
||||
let prev_cursor_range = state.cursor_range(&galley);
|
||||
if ui.memory().has_focus(id) && interactive {
|
||||
ui.memory().lock_focus(id, lock_focus);
|
||||
if interactive && ui.memory(|mem| mem.has_focus(id)) {
|
||||
ui.memory_mut(|mem| mem.lock_focus(id, lock_focus));
|
||||
|
||||
let default_cursor_range = if cursor_at_end {
|
||||
CursorRange::one(galley.end())
|
||||
|
@ -545,11 +589,15 @@ impl<'t> TextEdit<'t> {
|
|||
cursor_range = Some(new_cursor_range);
|
||||
}
|
||||
|
||||
let mut text_draw_pos = response.rect.min;
|
||||
let mut text_draw_pos = align
|
||||
.align_size_within_rect(galley.size(), response.rect)
|
||||
.intersect(response.rect) // limit pos to the response rect area
|
||||
.min;
|
||||
let align_offset = response.rect.left() - text_draw_pos.x;
|
||||
|
||||
// Visual clipping for singleline text editor with text larger than width
|
||||
if !multiline {
|
||||
let cursor_pos = match (cursor_range, ui.memory().has_focus(id)) {
|
||||
if clip_text && align_offset == 0.0 {
|
||||
let cursor_pos = match (cursor_range, ui.memory(|mem| mem.has_focus(id))) {
|
||||
(Some(cursor_range), true) => galley.pos_from_cursor(&cursor_range.primary).min.x,
|
||||
_ => 0.0,
|
||||
};
|
||||
|
@ -571,6 +619,8 @@ impl<'t> TextEdit<'t> {
|
|||
|
||||
state.singleline_offset = offset_x;
|
||||
text_draw_pos -= vec2(offset_x, 0.0);
|
||||
} else {
|
||||
state.singleline_offset = align_offset;
|
||||
}
|
||||
|
||||
let selection_changed = if let (Some(cursor_range), Some(prev_cursor_range)) =
|
||||
|
@ -594,7 +644,7 @@ impl<'t> TextEdit<'t> {
|
|||
galley.paint_with_fallback_color(&painter, response.rect.min, hint_text_color);
|
||||
}
|
||||
|
||||
if ui.memory().has_focus(id) {
|
||||
if ui.memory(|mem| mem.has_focus(id)) {
|
||||
if let Some(cursor_range) = state.cursor_range(&galley) {
|
||||
// We paint the cursor on top of the text, in case
|
||||
// the text galley has backgrounds (as e.g. `code` snippets in markup do).
|
||||
|
@ -621,9 +671,13 @@ impl<'t> TextEdit<'t> {
|
|||
// But `winit` and `egui_web` differs in how to set the
|
||||
// position of IME.
|
||||
if cfg!(target_arch = "wasm32") {
|
||||
ui.ctx().output().text_cursor_pos = Some(cursor_pos.left_top());
|
||||
ui.ctx().output_mut(|o| {
|
||||
o.text_cursor_pos = Some(cursor_pos.left_top());
|
||||
});
|
||||
} else {
|
||||
ui.ctx().output().text_cursor_pos = Some(cursor_pos.left_bottom());
|
||||
ui.ctx().output_mut(|o| {
|
||||
o.text_cursor_pos = Some(cursor_pos.left_bottom());
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -659,15 +713,16 @@ impl<'t> TextEdit<'t> {
|
|||
}
|
||||
|
||||
#[cfg(feature = "accesskit")]
|
||||
if let Some(mut node) = ui.ctx().accesskit_node(response.id) {
|
||||
use accesskit::{Role, TextDirection, TextPosition, TextSelection};
|
||||
{
|
||||
let parent_id = ui.ctx().accesskit_node_builder(response.id, |builder| {
|
||||
use accesskit::{TextPosition, TextSelection};
|
||||
|
||||
let parent_id = response.id;
|
||||
|
||||
if let Some(cursor_range) = &cursor_range {
|
||||
let anchor = &cursor_range.secondary.rcursor;
|
||||
let focus = &cursor_range.primary.rcursor;
|
||||
node.text_selection = Some(TextSelection {
|
||||
builder.set_text_selection(TextSelection {
|
||||
anchor: TextPosition {
|
||||
node: parent_id.with(anchor.row).accesskit_id(),
|
||||
character_index: anchor.column,
|
||||
|
@ -679,23 +734,31 @@ impl<'t> TextEdit<'t> {
|
|||
});
|
||||
}
|
||||
|
||||
node.default_action_verb = Some(accesskit::DefaultActionVerb::Focus);
|
||||
builder.set_default_action_verb(accesskit::DefaultActionVerb::Focus);
|
||||
if self.multiline {
|
||||
builder.set_multiline();
|
||||
}
|
||||
|
||||
drop(node);
|
||||
parent_id
|
||||
});
|
||||
|
||||
if let Some(parent_id) = parent_id {
|
||||
// drop ctx lock before further processing
|
||||
use accesskit::{Role, TextDirection};
|
||||
|
||||
ui.ctx().with_accessibility_parent(parent_id, || {
|
||||
for (i, row) in galley.rows.iter().enumerate() {
|
||||
let id = parent_id.with(i);
|
||||
let mut node = ui.ctx().accesskit_node(id).unwrap();
|
||||
node.role = Role::InlineTextBox;
|
||||
ui.ctx().accesskit_node_builder(id, |builder| {
|
||||
builder.set_role(Role::InlineTextBox);
|
||||
let rect = row.rect.translate(text_draw_pos.to_vec2());
|
||||
node.bounds = Some(accesskit::kurbo::Rect {
|
||||
builder.set_bounds(accesskit::Rect {
|
||||
x0: rect.min.x.into(),
|
||||
y0: rect.min.y.into(),
|
||||
x1: rect.max.x.into(),
|
||||
y1: rect.max.y.into(),
|
||||
});
|
||||
node.text_direction = Some(TextDirection::LeftToRight);
|
||||
builder.set_text_direction(TextDirection::LeftToRight);
|
||||
// TODO(mwcampbell): Set more node fields for the row
|
||||
// once AccessKit adapters expose text formatting info.
|
||||
|
||||
|
@ -715,7 +778,8 @@ impl<'t> TextEdit<'t> {
|
|||
for glyph in &row.glyphs {
|
||||
let is_word_char = is_word_char(glyph.chr);
|
||||
if is_word_char && was_at_word_end {
|
||||
word_lengths.push((character_lengths.len() - last_word_start) as _);
|
||||
word_lengths
|
||||
.push((character_lengths.len() - last_word_start) as _);
|
||||
last_word_start = character_lengths.len();
|
||||
}
|
||||
was_at_word_end = !is_word_char;
|
||||
|
@ -734,14 +798,16 @@ impl<'t> TextEdit<'t> {
|
|||
}
|
||||
word_lengths.push((character_lengths.len() - last_word_start) as _);
|
||||
|
||||
node.value = Some(value.into());
|
||||
node.character_lengths = character_lengths.into();
|
||||
node.character_positions = Some(character_positions.into());
|
||||
node.character_widths = Some(character_widths.into());
|
||||
node.word_lengths = word_lengths.into();
|
||||
builder.set_value(value);
|
||||
builder.set_character_lengths(character_lengths);
|
||||
builder.set_character_positions(character_positions);
|
||||
builder.set_character_widths(character_widths);
|
||||
builder.set_word_lengths(word_lengths);
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
TextEditOutput {
|
||||
response,
|
||||
|
@ -811,19 +877,19 @@ fn events(
|
|||
// We feed state to the undoer both before and after handling input
|
||||
// so that the undoer creates automatic saves even when there are no events for a while.
|
||||
state.undoer.lock().feed_state(
|
||||
ui.input().time,
|
||||
ui.input(|i| i.time),
|
||||
&(cursor_range.as_ccursor_range(), text.as_str().to_owned()),
|
||||
);
|
||||
|
||||
let copy_if_not_password = |ui: &Ui, text: String| {
|
||||
if !password {
|
||||
ui.ctx().output().copied_text = text;
|
||||
ui.ctx().output_mut(|o| o.copied_text = text);
|
||||
}
|
||||
};
|
||||
|
||||
let mut any_change = false;
|
||||
|
||||
let events = ui.input().events.clone(); // avoid dead-lock by cloning. TODO(emilk): optimize
|
||||
let events = ui.input(|i| i.events.clone()); // avoid dead-lock by cloning. TODO(emilk): optimize
|
||||
for event in &events {
|
||||
let did_mutate_text = match event {
|
||||
Event::Copy => {
|
||||
|
@ -866,8 +932,9 @@ fn events(
|
|||
key: Key::Tab,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} => {
|
||||
if multiline && ui.memory().has_lock_focus(id) {
|
||||
if multiline && ui.memory(|mem| mem.has_lock_focus(id)) {
|
||||
let mut ccursor = delete_selected(text, &cursor_range);
|
||||
if modifiers.shift {
|
||||
// TODO(emilk): support removing indentation over a selection?
|
||||
|
@ -891,7 +958,7 @@ fn events(
|
|||
// TODO(emilk): if code editor, auto-indent by same leading tabs, + one if the lines end on an opening bracket
|
||||
Some(CCursorRange::one(ccursor))
|
||||
} else {
|
||||
ui.memory().surrender_focus(id); // End input with enter
|
||||
ui.memory_mut(|mem| mem.surrender_focus(id)); // End input with enter
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -899,6 +966,7 @@ fn events(
|
|||
key: Key::Z,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} if modifiers.command && !modifiers.shift => {
|
||||
// TODO(emilk): redo
|
||||
if let Some((undo_ccursor_range, undo_txt)) = state
|
||||
|
@ -917,6 +985,7 @@ fn events(
|
|||
key,
|
||||
pressed: true,
|
||||
modifiers,
|
||||
..
|
||||
} => on_key_press(&mut cursor_range, text, galley, *key, modifiers),
|
||||
|
||||
Event::CompositionStart => {
|
||||
|
@ -993,7 +1062,7 @@ fn events(
|
|||
state.set_cursor_range(Some(cursor_range));
|
||||
|
||||
state.undoer.lock().feed_state(
|
||||
ui.input().time,
|
||||
ui.input(|i| i.time),
|
||||
&(cursor_range.as_ccursor_range(), text.as_str().to_owned()),
|
||||
);
|
||||
|
||||
|
|
|
@ -34,11 +34,11 @@ pub struct TextEditState {
|
|||
|
||||
impl TextEditState {
|
||||
pub fn load(ctx: &Context, id: Id) -> Option<Self> {
|
||||
ctx.data().get_persisted(id)
|
||||
ctx.data_mut(|d| d.get_persisted(id))
|
||||
}
|
||||
|
||||
pub fn store(self, ctx: &Context, id: Id) {
|
||||
ctx.data().insert_persisted(id, self);
|
||||
ctx.data_mut(|d| d.insert_persisted(id, self));
|
||||
}
|
||||
|
||||
/// The the currently selected range of characters.
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "egui_demo_app"
|
||||
version = "0.20.0"
|
||||
version = "0.21.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
license = "MIT OR Apache-2.0"
|
||||
edition = "2021"
|
||||
|
@ -20,7 +20,7 @@ default = ["glow", "persistence"]
|
|||
|
||||
http = ["ehttp", "image", "poll-promise", "egui_extras/image"]
|
||||
persistence = ["eframe/persistence", "egui/persistence", "serde"]
|
||||
screen_reader = ["eframe/screen_reader"] # experimental
|
||||
web_screen_reader = ["eframe/web_screen_reader"] # experimental
|
||||
serde = ["dep:serde", "egui_demo_lib/serde", "egui/serde"]
|
||||
syntax_highlighting = ["egui_demo_lib/syntax_highlighting"]
|
||||
|
||||
|
@ -30,11 +30,11 @@ wgpu = ["eframe/wgpu", "bytemuck"]
|
|||
|
||||
[dependencies]
|
||||
chrono = { version = "0.4", features = ["js-sys", "wasmbind"] }
|
||||
eframe = { version = "0.20.0", path = "../eframe", default-features = false }
|
||||
egui = { version = "0.20.0", path = "../egui", features = [
|
||||
eframe = { version = "0.21.0", path = "../eframe", default-features = false }
|
||||
egui = { version = "0.21.0", path = "../egui", features = [
|
||||
"extra_debug_asserts",
|
||||
] }
|
||||
egui_demo_lib = { version = "0.20.0", path = "../egui_demo_lib", features = [
|
||||
egui_demo_lib = { version = "0.21.0", path = "../egui_demo_lib", features = [
|
||||
"chrono",
|
||||
] }
|
||||
tracing = "0.1"
|
||||
|
@ -42,7 +42,7 @@ tracing = "0.1"
|
|||
# Optional dependencies:
|
||||
|
||||
bytemuck = { version = "1.7.1", optional = true }
|
||||
egui_extras = { version = "0.20.0", optional = true, path = "../egui_extras" }
|
||||
egui_extras = { version = "0.21.0", optional = true, path = "../egui_extras" }
|
||||
|
||||
# feature "http":
|
||||
ehttp = { version = "0.2.0", optional = true }
|
||||
|
|
|
@ -146,12 +146,12 @@ impl RotatingTriangle {
|
|||
),
|
||||
);
|
||||
gl.compile_shader(shader);
|
||||
if !gl.get_shader_compile_status(shader) {
|
||||
panic!(
|
||||
"Failed to compile custom_3d_glow: {}",
|
||||
assert!(
|
||||
gl.get_shader_compile_status(shader),
|
||||
"Failed to compile custom_3d_glow {shader_type}: {}",
|
||||
gl.get_shader_info_log(shader)
|
||||
);
|
||||
}
|
||||
|
||||
gl.attach_shader(program, shader);
|
||||
shader
|
||||
})
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
use std::{num::NonZeroU64, sync::Arc};
|
||||
|
||||
use eframe::{
|
||||
egui_wgpu::wgpu::util::DeviceExt,
|
||||
egui_wgpu::{self, wgpu},
|
||||
wgpu::util::DeviceExt,
|
||||
};
|
||||
|
||||
pub struct Custom3d {
|
||||
|
|
|
@ -35,7 +35,7 @@ impl Default for FractalClock {
|
|||
impl FractalClock {
|
||||
pub fn ui(&mut self, ui: &mut Ui, seconds_since_midnight: Option<f64>) {
|
||||
if !self.paused {
|
||||
self.time = seconds_since_midnight.unwrap_or_else(|| ui.input().time);
|
||||
self.time = seconds_since_midnight.unwrap_or_else(|| ui.input(|i| i.time));
|
||||
ui.ctx().request_repaint();
|
||||
}
|
||||
|
||||
|
|
|
@ -131,7 +131,7 @@ fn ui_url(ui: &mut egui::Ui, frame: &mut eframe::Frame, url: &mut String) -> boo
|
|||
trigger_fetch = true;
|
||||
}
|
||||
if ui.button("Random image").clicked() {
|
||||
let seed = ui.input().time;
|
||||
let seed = ui.input(|i| i.time);
|
||||
let side = 640;
|
||||
*url = format!("https://picsum.photos/seed/{}/{}", seed, side);
|
||||
trigger_fetch = true;
|
||||
|
@ -187,7 +187,7 @@ fn ui_resource(ui: &mut egui::Ui, resource: &Resource) {
|
|||
if let Some(text) = &text {
|
||||
let tooltip = "Click to copy the response body";
|
||||
if ui.button("📋").on_hover_text(tooltip).clicked() {
|
||||
ui.output().copied_text = text.clone();
|
||||
ui.output_mut(|o| o.copied_text = text.clone());
|
||||
}
|
||||
ui.separator();
|
||||
}
|
||||
|
@ -245,7 +245,7 @@ impl ColoredText {
|
|||
let mut layouter = |ui: &egui::Ui, _string: &str, wrap_width: f32| {
|
||||
let mut layout_job = self.0.clone();
|
||||
layout_job.wrap.max_width = wrap_width;
|
||||
ui.fonts().layout_job(layout_job)
|
||||
ui.fonts(|f| f.layout_job(layout_job))
|
||||
};
|
||||
|
||||
let mut text = self.0.text.as_str();
|
||||
|
@ -258,7 +258,7 @@ impl ColoredText {
|
|||
} else {
|
||||
let mut job = self.0.clone();
|
||||
job.wrap.max_width = ui.available_width();
|
||||
let galley = ui.fonts().layout_job(job);
|
||||
let galley = ui.fonts(|f| f.layout_job(job));
|
||||
let (response, painter) = ui.allocate_painter(galley.size(), egui::Sense::hover());
|
||||
painter.add(egui::Shape::galley(response.rect.min, galley));
|
||||
}
|
||||
|
|
|
@ -81,7 +81,7 @@ impl Default for BackendPanel {
|
|||
impl BackendPanel {
|
||||
pub fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
|
||||
self.frame_history
|
||||
.on_new_frame(ctx.input().time, frame.info().cpu_usage);
|
||||
.on_new_frame(ctx.input(|i| i.time), frame.info().cpu_usage);
|
||||
|
||||
match self.run_mode {
|
||||
RunMode::Continuous => {
|
||||
|
@ -130,10 +130,12 @@ impl BackendPanel {
|
|||
|
||||
ui.separator();
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
#[cfg(feature = "web_screen-reader")]
|
||||
{
|
||||
let mut screen_reader = ui.ctx().options().screen_reader;
|
||||
let mut screen_reader = ui.ctx().options(|o| o.screen_reader);
|
||||
ui.checkbox(&mut screen_reader, "🔈 Screen reader").on_hover_text("Experimental feature: checking this will turn on the screen reader on supported platforms");
|
||||
ui.ctx().options().screen_reader = screen_reader;
|
||||
ui.ctx().options_mut(|o| o.screen_reader = screen_reader);
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
|
@ -172,10 +174,14 @@ impl BackendPanel {
|
|||
ui.horizontal(|ui| {
|
||||
{
|
||||
let mut fullscreen = frame.info().window_info.fullscreen;
|
||||
ui.checkbox(&mut fullscreen, "🗖 Fullscreen")
|
||||
.on_hover_text("Fullscreen the window");
|
||||
if ui
|
||||
.checkbox(&mut fullscreen, "🗖 Fullscreen (F11)")
|
||||
.on_hover_text("Fullscreen the window")
|
||||
.changed()
|
||||
{
|
||||
frame.set_fullscreen(fullscreen);
|
||||
}
|
||||
}
|
||||
|
||||
if ui
|
||||
.button("📱 Phone Size")
|
||||
|
@ -335,9 +341,11 @@ impl EguiWindows {
|
|||
output_event_history,
|
||||
} = self;
|
||||
|
||||
for event in &ctx.output().events {
|
||||
ctx.output(|o| {
|
||||
for event in &o.events {
|
||||
output_event_history.push_back(event.clone());
|
||||
}
|
||||
});
|
||||
while output_event_history.len() > 1000 {
|
||||
output_event_history.pop_front();
|
||||
}
|
||||
|
|
|
@ -95,19 +95,21 @@ impl FrameHistory {
|
|||
));
|
||||
let cpu_usage = to_screen.inverse().transform_pos(pointer_pos).y;
|
||||
let text = format!("{:.1} ms", 1e3 * cpu_usage);
|
||||
shapes.push(Shape::text(
|
||||
&ui.fonts(),
|
||||
shapes.push(ui.fonts(|f| {
|
||||
Shape::text(
|
||||
f,
|
||||
pos2(rect.left(), y),
|
||||
egui::Align2::LEFT_BOTTOM,
|
||||
text,
|
||||
TextStyle::Monospace.resolve(ui.style()),
|
||||
color,
|
||||
));
|
||||
)
|
||||
}));
|
||||
}
|
||||
|
||||
let circle_color = color;
|
||||
let radius = 2.0;
|
||||
let right_side_time = ui.input().time; // Time at right side of screen
|
||||
let right_side_time = ui.input(|i| i.time); // Time at right side of screen
|
||||
|
||||
for (time, cpu_usage) in history.iter() {
|
||||
let age = (right_side_time - time) as f32;
|
||||
|
|
|
@ -3,7 +3,18 @@
|
|||
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
|
||||
|
||||
// When compiling natively:
|
||||
fn main() {
|
||||
fn main() -> Result<(), eframe::Error> {
|
||||
{
|
||||
// Silence wgpu log spam (https://github.com/gfx-rs/wgpu/issues/3206)
|
||||
let mut rust_log = std::env::var("RUST_LOG").unwrap_or_else(|_| "info".to_owned());
|
||||
for loud_crate in ["naga", "wgpu_core", "wgpu_hal"] {
|
||||
if !rust_log.contains(&format!("{loud_crate}=")) {
|
||||
rust_log += &format!(",{loud_crate}=warn");
|
||||
}
|
||||
}
|
||||
std::env::set_var("RUST_LOG", rust_log);
|
||||
}
|
||||
|
||||
// Log to stdout (if you run with `RUST_LOG=debug`).
|
||||
tracing_subscriber::fmt::init();
|
||||
|
||||
|
@ -21,5 +32,5 @@ fn main() {
|
|||
"egui demo app",
|
||||
options,
|
||||
Box::new(|cc| Box::new(egui_demo_app::WrapApp::new(cc))),
|
||||
);
|
||||
)
|
||||
}
|
||||
|
|
|
@ -175,8 +175,8 @@ impl eframe::App for WrapApp {
|
|||
eframe::set_value(storage, eframe::APP_KEY, &self.state);
|
||||
}
|
||||
|
||||
fn clear_color(&self, visuals: &egui::Visuals) -> egui::Rgba {
|
||||
visuals.panel_fill.into()
|
||||
fn clear_color(&self, visuals: &egui::Visuals) -> [f32; 4] {
|
||||
visuals.panel_fill.to_normalized_gamma_f32()
|
||||
}
|
||||
|
||||
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
|
||||
|
@ -190,6 +190,11 @@ impl eframe::App for WrapApp {
|
|||
self.state.selected_anchor = selected_anchor;
|
||||
}
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
if ctx.input_mut(|i| i.consume_key(egui::Modifiers::NONE, egui::Key::F11)) {
|
||||
frame.set_fullscreen(!frame.info().window_info.fullscreen);
|
||||
}
|
||||
|
||||
egui::TopBottomPanel::top("wrap_app_top_bar").show(ctx, |ui| {
|
||||
egui::trace!(ui);
|
||||
ui.horizontal_wrapped(|ui| {
|
||||
|
@ -233,7 +238,8 @@ impl WrapApp {
|
|||
fn backend_panel(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
|
||||
// The backend-panel can be toggled on/off.
|
||||
// We show a little animation when the user switches it.
|
||||
let is_open = self.state.backend_panel.open || ctx.memory().everything_is_visible();
|
||||
let is_open =
|
||||
self.state.backend_panel.open || ctx.memory(|mem| mem.everything_is_visible());
|
||||
|
||||
egui::SidePanel::left("backend_panel")
|
||||
.resizable(false)
|
||||
|
@ -258,13 +264,13 @@ impl WrapApp {
|
|||
.on_hover_text("Forget scroll, positions, sizes etc")
|
||||
.clicked()
|
||||
{
|
||||
*ui.ctx().memory() = Default::default();
|
||||
ui.ctx().memory_mut(|mem| *mem = Default::default());
|
||||
ui.close_menu();
|
||||
}
|
||||
|
||||
if ui.button("Reset everything").clicked() {
|
||||
self.state = Default::default();
|
||||
*ui.ctx().memory() = Default::default();
|
||||
ui.ctx().memory_mut(|mem| *mem = Default::default());
|
||||
ui.close_menu();
|
||||
}
|
||||
});
|
||||
|
@ -274,7 +280,7 @@ impl WrapApp {
|
|||
let mut found_anchor = false;
|
||||
let selected_anchor = self.state.selected_anchor.clone();
|
||||
for (_name, anchor, app) in self.apps_iter_mut() {
|
||||
if anchor == selected_anchor || ctx.memory().everything_is_visible() {
|
||||
if anchor == selected_anchor || ctx.memory(|mem| mem.everything_is_visible()) {
|
||||
app.update(ctx, frame);
|
||||
found_anchor = true;
|
||||
}
|
||||
|
@ -308,7 +314,7 @@ impl WrapApp {
|
|||
{
|
||||
selected_anchor = anchor.to_owned();
|
||||
if frame.is_web() {
|
||||
ui.output().open_url(format!("#{}", anchor));
|
||||
ui.output_mut(|o| o.open_url(format!("#{}", anchor)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -320,7 +326,7 @@ impl WrapApp {
|
|||
if clock_button(ui, crate::seconds_since_midnight()).clicked() {
|
||||
self.state.selected_anchor = "clock".to_owned();
|
||||
if frame.is_web() {
|
||||
ui.output().open_url("#clock");
|
||||
ui.output_mut(|o| o.open_url("#clock"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -334,9 +340,10 @@ impl WrapApp {
|
|||
use std::fmt::Write as _;
|
||||
|
||||
// Preview hovering files:
|
||||
if !ctx.input().raw.hovered_files.is_empty() {
|
||||
if !ctx.input(|i| i.raw.hovered_files.is_empty()) {
|
||||
let text = ctx.input(|i| {
|
||||
let mut text = "Dropping files:\n".to_owned();
|
||||
for file in &ctx.input().raw.hovered_files {
|
||||
for file in &i.raw.hovered_files {
|
||||
if let Some(path) = &file.path {
|
||||
write!(text, "\n{}", path.display()).ok();
|
||||
} else if !file.mime.is_empty() {
|
||||
|
@ -345,11 +352,13 @@ impl WrapApp {
|
|||
text += "\n???";
|
||||
}
|
||||
}
|
||||
text
|
||||
});
|
||||
|
||||
let painter =
|
||||
ctx.layer_painter(LayerId::new(Order::Foreground, Id::new("file_drop_target")));
|
||||
|
||||
let screen_rect = ctx.input().screen_rect();
|
||||
let screen_rect = ctx.screen_rect();
|
||||
painter.rect_filled(screen_rect, 0.0, Color32::from_black_alpha(192));
|
||||
painter.text(
|
||||
screen_rect.center(),
|
||||
|
@ -361,9 +370,11 @@ impl WrapApp {
|
|||
}
|
||||
|
||||
// Collect dropped files:
|
||||
if !ctx.input().raw.dropped_files.is_empty() {
|
||||
self.dropped_files = ctx.input().raw.dropped_files.clone();
|
||||
ctx.input(|i| {
|
||||
if !i.raw.dropped_files.is_empty() {
|
||||
self.dropped_files = i.raw.dropped_files.clone();
|
||||
}
|
||||
});
|
||||
|
||||
// Show dropped files (if any):
|
||||
if !self.dropped_files.is_empty() {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "egui_demo_lib"
|
||||
version = "0.20.0"
|
||||
version = "0.21.0"
|
||||
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
|
||||
description = "Example library for egui"
|
||||
edition = "2021"
|
||||
|
@ -30,8 +30,8 @@ syntax_highlighting = ["syntect"]
|
|||
|
||||
|
||||
[dependencies]
|
||||
egui = { version = "0.20.0", path = "../egui", default-features = false }
|
||||
egui_extras = { version = "0.20.0", path = "../egui_extras" }
|
||||
egui = { version = "0.21.0", path = "../egui", default-features = false }
|
||||
egui_extras = { version = "0.21.0", path = "../egui_extras" }
|
||||
enum-map = { version = "2", features = ["serde"] }
|
||||
tracing = { version = "0.1", default-features = false, features = ["std"] }
|
||||
unicode_names2 = { version = "0.6.0", default-features = false }
|
||||
|
|
|
@ -38,7 +38,7 @@ pub fn criterion_benchmark(c: &mut Criterion) {
|
|||
|
||||
if false {
|
||||
let ctx = egui::Context::default();
|
||||
ctx.memory().set_everything_is_visible(true); // give us everything
|
||||
ctx.memory_mut(|m| m.set_everything_is_visible(true)); // give us everything
|
||||
let mut demo_windows = egui_demo_lib::DemoWindows::default();
|
||||
c.bench_function("demo_full_no_tessellate", |b| {
|
||||
b.iter(|| {
|
||||
|
|
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