* Remove native screen reader support
Use the "accesskit" feature flag to `eframe` instead.
[AccessKit](https://github.com/AccessKit/accesskit) is the future.
`tts` was a mess to compile on many platforms, so I no longer want
the native `tts` dependency.
* Update tts to 0.25
* Update changelogs
* Turn on all feature flags for package.metadata.docs.rs
* remove tts from deny.toml skip-tree
* Update web build scripts
* Update deny.toml
* Use simple `ui.interact` for the resize line
* Introduce TableReizeState
* Simplify some code
* Add striped options to table demo
* Auto-size table columns by double-clicking the resize line
* Table: add option to auto-size the columns
* Table: don't let column width gets too small, unless clipping is on
* egui_extras: always use serde
Otherwise using `get_persisted` etc is impossible,
and working around that tedious.
* Avoid clipping last column in a resizable table
* Some better naming
* Table: Use new `Column` for setting column sizes and properties
Also make `clip` a per-column property
* All Table:s store state for auto-sizing purposes
* Customize each column wether or not it is resizable
* fix some auto-sizing bugs
* Fix shrinkage of adaptive column content
* Rename `scroll` to `vscroll` for clarity
* Add Table::scroll_to_row
* scroll_to_row takes alignment
* Fix bug in table sizing
* Strip: turn clipping OFF by default, because it is dangerous and sucks
* Add TableBody::mac_rect helper
* Table: add options to control the scroll area height.
* Docstring fixes
* Cleanup
* Use total_cmp for clamping DragValue
* Added test for clamping
* Increase MSRV in all crates
* Increased rust version for github actions and lib.rs
* Inversed ranges are now working properply with clamp_to_range
* Added more tests
* basic working wgpu @ webgl on websys
* fix glow compile error
* introduced WebPainter trait, provide wgpu renderstate
* WebPainterWgpu destroy implemented
* make custom3d demo work on wgpu backend
* changelog entry for wgpu support eframe wasm
* remove temporary logging hack
* stop using pollster for web
we're actually not allowed to block - this only worked because wgpu on webgl doesn't actually cause anything blocking. However, when trying webgpu this became an issue
* revert cargo update
* compile error if neither glow nor wgpu features are enabled
* code cleanup
* Error handling
* Update changelog with link
* Make sure --all-features work
* Select best framebuffer format from the available ones
* update to wasm-bindgen 0.2.83
* Fix typo
* Clean up Cargo.toml
* Log about using the wgpu painter
* fixup wgpu labels
* fix custom3d_wgpu_shader ub padding
* remove duplicated uniforms struct in wgsl shader for custom3d
* Update docs: add async/await to the web 'start' function
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
* egui_demo_app: remove wgpu and pollster as direct dependencies
* eframe: use same web-sys version as wgpu crate
* Make note that web_sys_unstable_apis is required by the wgpu crate
* Rename the glow web painter in eframe
* Remove trait DummyWebGLConstructor from web_glow_painter.rs
* cargo fmt
* Fix check.sh