Commit graph

10 commits

Author SHA1 Message Date
Emil Ernerfeldt
990a8c8b44
Fix sRGB blending and cleanup the relevant code (#2070)
* Fix sRGBA blending on Mac

* Clean up handling of sRGB support

* Assume sRGB support if any extension has sRGB in it

* improve logging very slightly
2022-09-21 21:30:02 +02:00
Adia Robbie
eeb97fa4ce
Check srgb_support on other GL | ES as well. (#2012) 2022-09-06 15:58:22 +02:00
Adia Robbie
b43a8626cf
Add custom shader_version on glow renderer (#1993)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-09-06 10:08:16 +02:00
Luke Jones
7fae634dc3
egui_glow: default to RGBA8 if sRGB not supported (#2007)
The Vivante GPU on many STM32MP1 based boards does not support sRGB
as an internal format.

Introduce a check for sRGB support and default to `RGBA8` internal format
if not supported.

Additionally the STM32MP1 needs to be checked for `GL_ARB_vertex_array_object`

Closes #1991
2022-09-06 10:07:49 +02:00
Emil Ernerfeldt
ac4d75e9b4
egui-winit: don't repaint when just moving window (#1980)
* Bug fix: reset repaint countdown when we pass it

* eframe: debug-print what winit event caused a repaint

* egui-winit: don't repaint when only moving window

* fix docstring
2022-08-29 11:20:19 +02:00
Emil Ernerfeldt
d5933daee5 egui_glow: allow empty (zero-sized) textures
See https://github.com/emilk/egui/issues/1960
2022-08-24 14:34:34 +02:00
Emil Ernerfeldt
bd5250f85d
Disable custom 3D painting example in the egui demo app for Es100 (#1945)
Closes https://github.com/emilk/egui/issues/1944
2022-08-20 19:54:18 +02:00
Emil Ernerfeldt
97ce103209 Release 0.19.0 - wgpu backend, repaint_after, continue-after-close 2022-08-20 16:49:58 +02:00
Emil Ernerfeldt
2453756782 Fix broken GitHub source links due to #1940 2022-08-20 15:18:02 +02:00
Emil Ernerfeldt
041f2e64ba
Move all crates into a crates directory (#1940) 2022-08-20 10:41:49 +02:00