Commit graph

62 commits

Author SHA1 Message Date
Emil Ernerfeldt
3ff55be4be WIP: move 3d rendering example into egui_demo_lib 2022-03-22 08:46:27 +01:00
Emil Ernerfeldt
4922b1912b Move epi-code from egui_glow into eframe 2022-03-22 08:46:01 +01:00
Emil Ernerfeldt
15254f8235
Remove the single_threaded/multi_threaded feature flags (#1390)
Always use parking_lot for mutexes, i.e. always be multi-threaded.

Closes #1379
2022-03-21 22:20:37 +01:00
Emil Ernerfeldt
5c68edbb15 Clippy fixes 2022-03-21 22:14:25 +01:00
Emil Ernerfeldt
e369626d3d glow: move where FRAMEBUFFER_SRGB is enabled 2022-03-20 23:04:44 +01:00
Emil Ernerfeldt
f6af7bda27 Better error message when trying to upload too large texture
Closes https://github.com/emilk/egui/issues/1370
2022-03-19 13:30:29 +01:00
Emil Ernerfeldt
c8f6cae362
eframe app creation refactor (#1363)
* Change how eframe apps are created
* eframe: re-export epi::* so users don't need to care about what epi is
2022-03-16 15:39:48 +01:00
Emil Ernerfeldt
c768d1d48e
Context::request_repaint will wake up the UI thread (#1366)
This adds a callback (set by `Context::set_request_repaint_callback`)
which integration can use to wake up the UI thread.

eframe (egui_web and egui_glow) will use this, replacing
`epi::Frame::request_repaint`.

Existing code calling `epi::Frame::request_repaint` should be changed
to instead call `egui::Context::request_repaint`.

This is the first callback added to the egui API, which otherwise is
completely driven by data.

The purpose of this is to remove the confusion between the two
`request_repaint` methods (by removing one). Furthermore, it makes
`epi::Frame` a lot simpler, allowing future simplifications to it
(perhaps no longer having it be `Send+Sync+Clone`).
2022-03-15 17:21:52 +01:00
Emil Ernerfeldt
6aee4997d4
Add Shape::Callback to do custom rendering inside of an egui UI (#1351)
* Add Shape::Callback to do custom rendering inside of an egui UI
* Use Rc<glow::Context> everywhere
* Remove trait WebPainter
* Add glow::Context to epi::App::setup
2022-03-14 13:25:11 +01:00
Emil Ernerfeldt
510cef02ca Run a formatter on all toml files 2022-03-10 14:25:33 +01:00
Emil Ernerfeldt
d8300037ad
Fix cargo run -p egui_demo_app (#1343)
Broken by https://github.com/emilk/egui/pull/1303
2022-03-08 08:26:43 +01:00
Jake Shadle
37c9f116bf
Fix egui_glow when targeting wasm32-unknown-unknown (#1303)
* Gate winit/glow and epi correctly

* Add check to CI

* Fix epi cfg
2022-03-07 10:48:40 +01:00
Emil Ernerfeldt
a05520b9d3 Release 0.17.0 - Improved font selection and image handling 2022-02-22 19:32:30 +01:00
Emil Ernerfeldt
31d324932c
Introduce egui::FullOutput, returned from Context::run (#1292)
* Introduce `egui::FullOutput`, returned from `Context::run`
* Rename `Output` to `PlatformOutput`
2022-02-22 17:13:53 +01:00
Emil Ernerfeldt
0a46634c13 Simplify backends by adding fn paint_and_update_textures helper 2022-02-21 21:49:52 +01:00
Emil Ernerfeldt
6d68838821 Clean up changelogs 2022-02-21 16:10:05 +01:00
Emil Ernerfeldt
defc400c21
Add an example of how to display an SVG image in egui (#1228) 2022-02-09 08:12:12 +01:00
Emil Ernerfeldt
0fa4bb9c64 Clean up all Cargo.toml: put features higher, and document them better 2022-02-05 11:11:15 +01:00
Emil Ernerfeldt
47038c631e Update image 0.23 -> 0.24 2022-02-04 13:31:06 +01:00
Emil Ernerfeldt
c3be566574
egui-winit: Automatically detect and apply dark or light mode (#1045) 2022-02-02 17:09:36 +01:00
Emil Ernerfeldt
c6ac1827f6
Use tracing crate for logging (#1192)
* egui_web: use tracing crate
* egui_glow: use tracing crate
* Log at the debug level
* egui_demo_app: enable tracing to log to stdout
* Use tracing in egui-winit
* Add opt-in tracing support to egui
2022-02-01 12:27:39 +01:00
Emil Ernerfeldt
b5aaa5fa6f Improve some feature flags 2022-01-31 19:24:56 +01:00
triangle drawer
9d596967b4
Reducing glutin dependency in egui_glow (#1151)
Use winit wherever possible
2022-01-24 17:08:27 +01:00
Emil Ernerfeldt
fa43d16c41
Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
2022-01-24 14:32:36 +01:00
Emil Ernerfeldt
462f181db3
Partial font texture update (#1149) 2022-01-22 11:23:12 +01:00
Emil Ernerfeldt
8138a073e7
glow: reuse the same GL texture when possible (#1142) 2022-01-21 19:51:52 +01:00
Emil Ernerfeldt
66d80e2519
Texture loading in egui (#1110)
* Move texture allocation into epaint/egui proper
* Add TextureHandle
* egui_glow: cast using bytemuck instead of unsafe code
* Optimize glium painter
* Optimize WebGL
* Add example of loading an image from file
2022-01-15 13:59:52 +01:00
dvec
6c616a1b69
egui_glow: Reduce memory allocations in Painter::set_texture (#1096)
Use bytemuck::cast_slice
2022-01-12 11:33:06 +01:00
dvec
d9cfeff72c
egui_glow: Optimize Painter::set_texture (#1093) 2022-01-11 09:58:51 +01:00
Emil Ernerfeldt
205e04aa18
Fix bugs in glow on web (#1092)
* Re-add check of WEBGL_debug_renderer_info to avoid OpenGL error

I removed this check in https://github.com/emilk/egui/pull/1020
because it produced a warning on Firefox. Better a warning
than an OpenGL error though.

* Bug fix: don't ask for webgl context and then later for webgl2 context

The browser will only allow the first thing we check, so this will
prevent webgl2 from working.
2022-01-10 23:19:30 +01:00
Emil Ernerfeldt
d5673412dd
Put everything in Context behind the same Mutex (#1050)
* Move all interior mutability from Context to CtxRef and make it a handle
* Rename `CtxRef` to `Context`
* The old `Context` is now `ContextImpl` and is non-pub
* Add benchmark Painter::rect

Co-authored-by: Daniel Keller <dklr433@gmail.com>
2022-01-10 23:13:10 +01:00
Emil Ernerfeldt
650057dd4a Improve OpenGL error detection and reporting in egui_glow
May help to diagnose https://github.com/emilk/egui/issues/1087
2022-01-09 23:04:00 +01:00
Justin Jaffray
4fe5fa6c59
egui_glow: Add function to set the texture filter (#1041)
* Allow setting the scale filter for `glow` backend

This commit adds a `set_scale_filter` method to the `glow` painter so that
textures can be set to scale using nearest-neighbour scaling rather than
linear. This is useful for pixel art.

I wasn't entirely sure what kind of API you want for this kind of change so I
went with what seemed least intrusive, I don't mind doing something more
holistic if this isn't what you had in mind.

* Rename scale_filter -> texture_filter

* Store the TextureFilter directly

* PR link in changelog

* Use inter-doc links

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-01-06 17:09:53 +01:00
Emil Ernerfeldt
753d709d3d
Hide console on windows for all examples in release builds (#1008) 2021-12-30 22:43:53 +01:00
Emil Ernerfeldt
0146c7e7fc Release 0.16.0 - Context menus and rich text 2021-12-29 12:07:05 +01:00
Emil Ernerfeldt
190c85a40f Rename Texture to FontImage 2021-12-28 21:19:24 +01:00
Emil Ernerfeldt
5b9a349c26 Clean up glow painter destroy code 2021-12-28 14:24:59 +01:00
Emil Ernerfeldt
cda4c8ba13 Minor cleanup following https://github.com/emilk/egui/pull/999 2021-12-28 13:22:01 +01:00
Emil Ernerfeldt
b7441eeee7
Make epi::Frame cloneable so you can allocate textures in other threads (#999)
Closes https://github.com/emilk/egui/issues/673

Also adds `epi::Image`
2021-12-26 21:21:28 +01:00
Emil Ernerfeldt
d5efa4bbca 1.56 fix: missing_crate_level_docs -> rusdoc::missing_crate_level_docs 2021-12-26 09:56:14 +01:00
Emil Ernerfeldt
c60d17b91b
Set MSRV to 1.56.0 and use rust edition 2021 (#998) 2021-12-25 19:32:25 +01:00
Jay Oster
dd99f68e82
Update winit to 0.26 (#930)
Also update glium, glutin and rfd
2021-12-20 22:44:53 +01:00
Henrique Penteado Kujawski Périgo
6b5c4b9aec
Disable glow scissor test after painting (#905) 2021-11-27 11:44:23 +01:00
Emil Ernerfeldt
89700dfbbb Improve egui_glow debug prints 2021-11-13 13:14:10 +01:00
Emil Ernerfeldt
105cb57050 Clean up glsl code 2021-11-13 13:09:08 +01:00
Emil Ernerfeldt
b5cb2b2c0d Some code cleanup following https://github.com/emilk/egui/pull/888 2021-11-13 12:55:48 +01:00
triangle drawer
008a971e73
Fix wrong gamma in WebkitGTK (#888)
Closes https://github.com/emilk/egui/issues/794

Also refactor and improve VAO support detection

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2021-11-13 12:32:01 +01:00
Emil Ernerfeldt
ddd5f6f4f6
winit: don't explicitly handle Cmd-Q and Alt-F4 (#881)
Closes https://github.com/emilk/egui/issues/877

Still a problem: https://github.com/rust-windowing/winit/issues/1998
2021-11-07 20:58:02 +01:00
Emil Ernerfeldt
49e43885ff
Replace Context::begin_frame/end_frame with fn run taking a closure (#872)
* Replace Context begin_frame/end_frame with `fn run` taking a closure
* Create `egui::__run_test_ui` to replace `Ui::__test`
* Add helper `egui::__run_test_ctx` for doctests
2021-11-03 20:11:25 +01:00
Emil Ernerfeldt
c71090473b glow-vs-web cleanup following https://github.com/emilk/egui/pull/868 2021-11-03 19:35:20 +01:00