Commit graph

18 commits

Author SHA1 Message Date
Emil Ernerfeldt
355d70d2b9
Move code from egui_demo_lib to egui_demo_app (#1540)
Also clean up feature names and dependencies
2022-04-28 11:23:34 +02:00
Emil Ernerfeldt
39917bec26
Collapsing header with custom header (#1538)
* Returns openness in CollapsingResponse
* Make CollapsingState a building block for custom collapsing headers
* Add a demo of the custom collapsing header
* Revert to much simpler tree demo
* Add CollapsingState::is_open and CollapsingState::set_open
2022-04-28 11:09:44 +02:00
Emil Ernerfeldt
4d2eb5b71e Don't export macros that should only be pub(crate) 2022-04-25 22:01:32 +02:00
Emil Ernerfeldt
a9ae8c3e2c
Smaller checkboxes and radiobutton without a label (#1456)
Co-authored-by: Michael Völkl <michaelvoelkl@zoho.com>
2022-04-05 09:16:58 +02:00
awaken1ng
901b7c7994
[epaint] Add more text wrapping options (#1291) 2022-04-03 20:28:47 +02:00
Emil Ernerfeldt
9ed96155e9 Rename corner_radius to rounding
Also update changelogs and clean up other aspects of
https://github.com/emilk/egui/pull/1206
2022-02-05 18:13:46 +01:00
Emil Ernerfeldt
fa43d16c41
Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
2022-01-24 14:32:36 +01:00
Emil Ernerfeldt
d5673412dd
Put everything in Context behind the same Mutex (#1050)
* Move all interior mutability from Context to CtxRef and make it a handle
* Rename `CtxRef` to `Context`
* The old `Context` is now `ContextImpl` and is non-pub
* Add benchmark Painter::rect

Co-authored-by: Daniel Keller <dklr433@gmail.com>
2022-01-10 23:13:10 +01:00
Emil Ernerfeldt
09b8269326
Rich text for all widgets (#855)
Introduce `RichText` and `WidgetText`
2021-11-01 21:30:10 +01:00
Emil Ernerfeldt
6f699b3391 Replace every ... with … like some sort of crazy person
Also fix some small typos

Closes https://github.com/emilk/egui/pull/736
2021-10-13 11:52:34 +02:00
Emil Ernerfeldt
863e6cb07d expose egui::TextFormat 2021-10-01 19:25:15 +02:00
Emil Ernerfeldt
5539dbe620
Add separate serialize feature and better persitence control (#753)
* Rename epaint feature "persistence" to "serialize"

* Add separate "serialize" feature to egui

* egui_demo_lib: separate serialize and persistence features

* Add App::persist_native_window and App::persist_egui_memory

Controls what gets persisted
2021-09-29 08:45:13 +02:00
Emil Ernerfeldt
acb5501fe4 Add justified and/or center- and right-aligned text
Label text will now be centered, right-aligned and/or
justified based on the layout.

Galleys are no longer always pivoted in the left top corner,
so now have a Rect rather than just a size.
2021-09-07 20:37:50 +02:00
Emil Ernerfeldt
de1a1ba9b2
New text layout (#682)
This PR introduces a completely rewritten text layout engine which is simpler and more powerful. It allows mixing different text styles (heading, body, etc) and formats (color, underlining, strikethrough, …) in the same layout pass, and baked into the same `Galley`.

This opens up the door to having a syntax-highlighed code editor, or a WYSIWYG markdown editor.

One major change is the color is now baked in at layout time. However, many widgets changes text color on hovered. But we need to do the text layout before we know if it is hovered. Therefor the painter has an option to override the text color of a galley.


## Performance
Text layout alone is about 20% slower, but a lot of that is because more tessellation is done upfront. Text tessellation is now a lot faster, but text layout + tessellation still lands at a net loss of 5-10% in performance. There are however a few tricks to speed it up (like using `smallvec`) which I am saving for later. Text layout is also cached, meaning that in most cases (when all text isn't changing each frame) text tessellation is actually more important (and that's more than 2x faster!).

Sadly, the actual text cache lookup is significantly slower (300ns -> 600ns). That's because the `TextLayoutJob` is a lot bigger (it has more options, like underlining, fonts etc), so it is slower to hash and compare. I have an idea how to speed this up, but I need to do some other work before I can implement that.

All in all, the performance impact on `demo_with_tesselate__realistic` is about 5-6% in the red. Not great; not terrible. The benefits are worth it, but I also think with some work I can get that down significantly, hopefully down to the old levels.
2021-09-03 18:18:00 +02:00
Emil Ernerfeldt
105b999cb6
Horizontal scrolling (#663)
* First pass (missing rendering the bar)

* Render horizontal bars, and change Window scroll API

* emath: add impl Index + IndexMut for Align2

* Scrolling: fix subtle sizing bugs

* Add horizontal scrolling to color test

* try to wrap content before showing scrollbars, + add auto-shrink option

* Add hscroll to the misc demo window

* Fix for putting wrapping labels in an infinitely wide layout

* Add a egui_asserts to protect against nans in the layout engine

* Add line about horizontal scrolling to changelog

* Add example to docs of ScrollArea

* code cleanup
2021-08-28 13:18:21 +02:00
gents83
68ed22ab6f
Add option to select collapsing headers (#623)
* Add collapsing header select as selectable label

* Modified Tree demo adding selectable example

* Update egui/src/containers/collapsing_header.rs

Selected is not linked to selectable

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Update egui/src/containers/collapsing_header.rs

Description example

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>

* Changing example without name clashing

* Fixing merge issue (ah I miss P4 sometimes)

* Fixing doctest example

* Add possibility to show background to a single one

* Fixing clippy test

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2021-08-20 19:04:13 +02:00
Emil Ernerfeldt
7b0f991b20 Improve docs concerning custom fonts, themes and accessibility
Closes https://github.com/emilk/egui/pull/370
Closes https://github.com/emilk/egui/issues/372
2021-05-11 14:56:27 +02:00
Emil Ernerfeldt
9dc092b778 Clean up demos 2021-05-09 13:07:56 +02:00
Renamed from egui_demo_lib/src/apps/demo/demo_window.rs (Browse further)