egui/egui_demo_lib/src/apps/demo/misc_demo_window.rs
Emil Ernerfeldt fa43d16c41
Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
2022-01-24 14:32:36 +01:00

562 lines
16 KiB
Rust

use super::*;
use egui::{color::*, *};
/// Showcase some ui code
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(default))]
pub struct MiscDemoWindow {
num_columns: usize,
widgets: Widgets,
colors: ColorWidgets,
tree: Tree,
box_painting: BoxPainting,
}
impl Default for MiscDemoWindow {
fn default() -> MiscDemoWindow {
MiscDemoWindow {
num_columns: 2,
widgets: Default::default(),
colors: Default::default(),
tree: Tree::demo(),
box_painting: Default::default(),
}
}
}
impl Demo for MiscDemoWindow {
fn name(&self) -> &'static str {
"✨ Misc Demos"
}
fn show(&mut self, ctx: &Context, open: &mut bool) {
Window::new(self.name())
.open(open)
.vscroll(true)
.hscroll(true)
.show(ctx, |ui| self.ui(ui));
}
}
impl View for MiscDemoWindow {
fn ui(&mut self, ui: &mut Ui) {
ui.set_min_width(250.0);
CollapsingHeader::new("Widgets")
.default_open(true)
.show(ui, |ui| {
self.widgets.ui(ui);
});
CollapsingHeader::new("Text layout")
.default_open(false)
.show(ui, |ui| {
text_layout_ui(ui);
});
CollapsingHeader::new("Colors")
.default_open(false)
.show(ui, |ui| {
self.colors.ui(ui);
});
CollapsingHeader::new("Tree")
.default_open(false)
.show(ui, |ui| self.tree.ui(ui));
ui.collapsing("Columns", |ui| {
ui.add(Slider::new(&mut self.num_columns, 1..=10).text("Columns"));
ui.columns(self.num_columns, |cols| {
for (i, col) in cols.iter_mut().enumerate() {
col.label(format!("Column {} out of {}", i + 1, self.num_columns));
if i + 1 == self.num_columns && col.button("Delete this").clicked() {
self.num_columns -= 1;
}
}
});
});
CollapsingHeader::new("Test box rendering")
.default_open(false)
.show(ui, |ui| self.box_painting.ui(ui));
CollapsingHeader::new("Resize")
.default_open(false)
.show(ui, |ui| {
Resize::default().default_height(100.0).show(ui, |ui| {
ui.label("This ui can be resized!");
ui.label("Just pull the handle on the bottom right");
});
});
CollapsingHeader::new("Misc")
.default_open(false)
.show(ui, |ui| {
ui.horizontal(|ui| {
ui.label("You can pretty easily paint your own small icons:");
use std::f32::consts::TAU;
let size = Vec2::splat(16.0);
let (response, painter) = ui.allocate_painter(size, Sense::hover());
let rect = response.rect;
let c = rect.center();
let r = rect.width() / 2.0 - 1.0;
let color = Color32::from_gray(128);
let stroke = Stroke::new(1.0, color);
painter.circle_stroke(c, r, stroke);
painter.line_segment([c - vec2(0.0, r), c + vec2(0.0, r)], stroke);
painter.line_segment([c, c + r * Vec2::angled(TAU * 1.0 / 8.0)], stroke);
painter.line_segment([c, c + r * Vec2::angled(TAU * 3.0 / 8.0)], stroke);
});
});
}
}
// ----------------------------------------------------------------------------
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(default))]
pub struct Widgets {
angle: f32,
password: String,
}
impl Default for Widgets {
fn default() -> Self {
Self {
angle: std::f32::consts::TAU / 3.0,
password: "hunter2".to_owned(),
}
}
}
impl Widgets {
pub fn ui(&mut self, ui: &mut Ui) {
let Self { angle, password } = self;
ui.vertical_centered(|ui| {
ui.add(crate::__egui_github_link_file_line!());
});
ui.horizontal_wrapped(|ui| {
// Trick so we don't have to add spaces in the text below:
let width = ui.fonts().glyph_width(&TextStyle::Body.resolve(ui.style()), ' ');
ui.spacing_mut().item_spacing.x = width;
ui.label(RichText::new("Text can have").color(Color32::from_rgb(110, 255, 110)));
ui.colored_label(Color32::from_rgb(128, 140, 255), "color"); // Shortcut version
ui.label("and tooltips.").on_hover_text(
"This is a multiline tooltip that demonstrates that you can easily add tooltips to any element.\nThis is the second line.\nThis is the third.",
);
ui.label("You can mix in other widgets into text, like");
let _ = ui.small_button("this button");
ui.label(".");
ui.label("The default font supports all latin and cyrillic characters (ИÅđ…), common math symbols (∫√∞²⅓…), and many emojis (💓🌟🖩…).")
.on_hover_text("There is currently no support for right-to-left languages.");
ui.label("See the 🔤 Font Book for more!");
ui.monospace("There is also a monospace font.");
});
let tooltip_ui = |ui: &mut Ui| {
ui.heading("The name of the tooltip");
ui.horizontal(|ui| {
ui.label("This tooltip was created with");
ui.monospace(".on_hover_ui(…)");
});
let _ = ui.button("A button you can never press");
};
ui.label("Tooltips can be more than just simple text.")
.on_hover_ui(tooltip_ui);
ui.separator();
ui.horizontal(|ui| {
ui.label("An angle:");
ui.drag_angle(angle);
ui.label(format!("{:.3}τ", *angle / std::f32::consts::TAU))
.on_hover_text("Each τ represents one turn (τ = 2π)");
})
.response
.on_hover_text("The angle is stored in radians, but presented in degrees");
ui.separator();
ui.horizontal(|ui| {
ui.hyperlink_to("Password:", super::password::url_to_file_source_code())
.on_hover_text("See the example code for how to use egui to store UI state");
ui.add(super::password::password(password));
});
}
}
// ----------------------------------------------------------------------------
#[derive(PartialEq)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(default))]
struct ColorWidgets {
srgba_unmul: [u8; 4],
srgba_premul: [u8; 4],
rgba_unmul: [f32; 4],
rgba_premul: [f32; 4],
}
impl Default for ColorWidgets {
fn default() -> Self {
// Approximately the same color.
ColorWidgets {
srgba_unmul: [0, 255, 183, 127],
srgba_premul: [0, 187, 140, 127],
rgba_unmul: [0.0, 1.0, 0.5, 0.5],
rgba_premul: [0.0, 0.5, 0.25, 0.5],
}
}
}
impl ColorWidgets {
fn ui(&mut self, ui: &mut Ui) {
egui::reset_button(ui, self);
ui.label("egui lets you edit colors stored as either sRGBA or linear RGBA and with or without premultiplied alpha");
let Self {
srgba_unmul,
srgba_premul,
rgba_unmul,
rgba_premul,
} = self;
ui.horizontal(|ui| {
ui.color_edit_button_srgba_unmultiplied(srgba_unmul);
ui.label(format!(
"sRGBA: {} {} {} {}",
srgba_unmul[0], srgba_unmul[1], srgba_unmul[2], srgba_unmul[3],
));
});
ui.horizontal(|ui| {
ui.color_edit_button_srgba_premultiplied(srgba_premul);
ui.label(format!(
"sRGBA with premultiplied alpha: {} {} {} {}",
srgba_premul[0], srgba_premul[1], srgba_premul[2], srgba_premul[3],
));
});
ui.horizontal(|ui| {
ui.color_edit_button_rgba_unmultiplied(rgba_unmul);
ui.label(format!(
"Linear RGBA: {:.02} {:.02} {:.02} {:.02}",
rgba_unmul[0], rgba_unmul[1], rgba_unmul[2], rgba_unmul[3],
));
});
ui.horizontal(|ui| {
ui.color_edit_button_rgba_premultiplied(rgba_premul);
ui.label(format!(
"Linear RGBA with premultiplied alpha: {:.02} {:.02} {:.02} {:.02}",
rgba_premul[0], rgba_premul[1], rgba_premul[2], rgba_premul[3],
));
});
}
}
// ----------------------------------------------------------------------------
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
#[cfg_attr(feature = "serde", serde(default))]
struct BoxPainting {
size: Vec2,
corner_radius: f32,
stroke_width: f32,
num_boxes: usize,
}
impl Default for BoxPainting {
fn default() -> Self {
Self {
size: vec2(64.0, 32.0),
corner_radius: 5.0,
stroke_width: 2.0,
num_boxes: 1,
}
}
}
impl BoxPainting {
pub fn ui(&mut self, ui: &mut Ui) {
ui.add(Slider::new(&mut self.size.x, 0.0..=500.0).text("width"));
ui.add(Slider::new(&mut self.size.y, 0.0..=500.0).text("height"));
ui.add(Slider::new(&mut self.corner_radius, 0.0..=50.0).text("corner_radius"));
ui.add(Slider::new(&mut self.stroke_width, 0.0..=10.0).text("stroke_width"));
ui.add(Slider::new(&mut self.num_boxes, 0..=8).text("num_boxes"));
ui.horizontal_wrapped(|ui| {
for _ in 0..self.num_boxes {
let (rect, _response) = ui.allocate_at_least(self.size, Sense::hover());
ui.painter().rect(
rect,
self.corner_radius,
Color32::from_gray(64),
Stroke::new(self.stroke_width, Color32::WHITE),
);
}
});
}
}
// ----------------------------------------------------------------------------
#[derive(Clone, Copy, PartialEq)]
enum Action {
Keep,
Delete,
}
#[derive(Clone, Default)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
struct Tree(String, SubTree);
impl Tree {
pub fn demo() -> Self {
Self(
String::from("root"),
SubTree(vec![
SubTree(vec![SubTree::default(); 4]),
SubTree(vec![SubTree(vec![SubTree::default(); 2]); 3]),
]),
)
}
pub fn ui(&mut self, ui: &mut Ui) -> Action {
self.1.ui(ui, 0, "root", &mut self.0)
}
}
#[derive(Clone, Default)]
#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
struct SubTree(Vec<SubTree>);
impl SubTree {
pub fn ui(
&mut self,
ui: &mut Ui,
depth: usize,
name: &str,
selected_name: &mut String,
) -> Action {
let response = CollapsingHeader::new(name)
.default_open(depth < 1)
.selectable(true)
.selected(selected_name.as_str() == name)
.show(ui, |ui| self.children_ui(ui, name, depth, selected_name));
if response.header_response.clicked() {
*selected_name = name.to_string();
}
response.body_returned.unwrap_or(Action::Keep)
}
fn children_ui(
&mut self,
ui: &mut Ui,
parent_name: &str,
depth: usize,
selected_name: &mut String,
) -> Action {
if depth > 0
&& ui
.button(RichText::new("delete").color(Color32::RED))
.clicked()
{
return Action::Delete;
}
self.0 = std::mem::take(self)
.0
.into_iter()
.enumerate()
.filter_map(|(i, mut tree)| {
if tree.ui(
ui,
depth + 1,
&format!("{}/{}", parent_name, i),
selected_name,
) == Action::Keep
{
Some(tree)
} else {
None
}
})
.collect();
if ui.button("+").clicked() {
self.0.push(SubTree::default());
}
Action::Keep
}
}
// ----------------------------------------------------------------------------
fn text_layout_ui(ui: &mut egui::Ui) {
use egui::text::LayoutJob;
let mut job = LayoutJob::default();
let first_row_indentation = 10.0;
let (default_color, strong_color) = if ui.visuals().dark_mode {
(Color32::LIGHT_GRAY, Color32::WHITE)
} else {
(Color32::DARK_GRAY, Color32::BLACK)
};
job.append(
"This is a demonstration of ",
first_row_indentation,
TextFormat {
color: default_color,
..Default::default()
},
);
job.append(
"the egui text layout engine. ",
0.0,
TextFormat {
color: strong_color,
..Default::default()
},
);
job.append(
"It supports ",
0.0,
TextFormat {
color: default_color,
..Default::default()
},
);
job.append(
"different ",
0.0,
TextFormat {
color: Color32::from_rgb(110, 255, 110),
..Default::default()
},
);
job.append(
"colors, ",
0.0,
TextFormat {
color: Color32::from_rgb(128, 140, 255),
..Default::default()
},
);
job.append(
"backgrounds, ",
0.0,
TextFormat {
color: default_color,
background: Color32::from_rgb(128, 32, 32),
..Default::default()
},
);
job.append(
"mixing ",
0.0,
TextFormat {
font_id: FontId::proportional(20.0),
color: default_color,
..Default::default()
},
);
job.append(
"fonts, ",
0.0,
TextFormat {
font_id: FontId::monospace(14.0),
color: default_color,
..Default::default()
},
);
job.append(
"raised text, ",
0.0,
TextFormat {
font_id: FontId::proportional(8.0),
color: default_color,
valign: Align::TOP,
..Default::default()
},
);
job.append(
"with ",
0.0,
TextFormat {
color: default_color,
..Default::default()
},
);
job.append(
"underlining",
0.0,
TextFormat {
color: default_color,
underline: Stroke::new(1.0, Color32::LIGHT_BLUE),
..Default::default()
},
);
job.append(
" and ",
0.0,
TextFormat {
color: default_color,
..Default::default()
},
);
job.append(
"strikethrough",
0.0,
TextFormat {
color: default_color,
strikethrough: Stroke::new(2.0, Color32::RED.linear_multiply(0.5)),
..Default::default()
},
);
job.append(
". Of course, ",
0.0,
TextFormat {
color: default_color,
..Default::default()
},
);
job.append(
"you can",
0.0,
TextFormat {
color: default_color,
strikethrough: Stroke::new(1.0, strong_color),
..Default::default()
},
);
job.append(
" mix these!",
0.0,
TextFormat {
font_id: FontId::proportional(8.0),
color: Color32::LIGHT_BLUE,
background: Color32::from_rgb(128, 0, 0),
underline: Stroke::new(1.0, strong_color),
..Default::default()
},
);
ui.label(job);
ui.vertical_centered(|ui| {
ui.add(crate::__egui_github_link_file_line!());
});
}