
* Refactor text layout: don't need &Fonts in all functions * Replace indexing in Fonts with member function * Wrap Fonts in a Mutex * Remove mutex for Font::glyph_info_cache * Remove RwLock around Font::characters * Put FontsImpl and GalleyCache behind the same Mutex * Round font sizes to whole pixels before deduplicating them * Make TextStyle !Copy * Implement user-named TextStyle:s * round font size earlier * Cache fonts based on family and size * Move TextStyle into egui and Style * Remove body_text_style * Query graphics about max texture size and use that as font atlas size * Recreate texture atlas when it is getting full
562 lines
16 KiB
Rust
562 lines
16 KiB
Rust
use super::*;
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use egui::{color::*, *};
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/// Showcase some ui code
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "serde", serde(default))]
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pub struct MiscDemoWindow {
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num_columns: usize,
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widgets: Widgets,
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colors: ColorWidgets,
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tree: Tree,
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box_painting: BoxPainting,
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}
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impl Default for MiscDemoWindow {
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fn default() -> MiscDemoWindow {
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MiscDemoWindow {
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num_columns: 2,
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widgets: Default::default(),
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colors: Default::default(),
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tree: Tree::demo(),
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box_painting: Default::default(),
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}
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}
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}
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impl Demo for MiscDemoWindow {
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fn name(&self) -> &'static str {
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"✨ Misc Demos"
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}
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fn show(&mut self, ctx: &Context, open: &mut bool) {
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Window::new(self.name())
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.open(open)
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.vscroll(true)
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.hscroll(true)
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.show(ctx, |ui| self.ui(ui));
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}
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}
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impl View for MiscDemoWindow {
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fn ui(&mut self, ui: &mut Ui) {
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ui.set_min_width(250.0);
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CollapsingHeader::new("Widgets")
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.default_open(true)
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.show(ui, |ui| {
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self.widgets.ui(ui);
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});
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CollapsingHeader::new("Text layout")
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.default_open(false)
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.show(ui, |ui| {
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text_layout_ui(ui);
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});
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CollapsingHeader::new("Colors")
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.default_open(false)
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.show(ui, |ui| {
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self.colors.ui(ui);
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});
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CollapsingHeader::new("Tree")
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.default_open(false)
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.show(ui, |ui| self.tree.ui(ui));
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ui.collapsing("Columns", |ui| {
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ui.add(Slider::new(&mut self.num_columns, 1..=10).text("Columns"));
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ui.columns(self.num_columns, |cols| {
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for (i, col) in cols.iter_mut().enumerate() {
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col.label(format!("Column {} out of {}", i + 1, self.num_columns));
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if i + 1 == self.num_columns && col.button("Delete this").clicked() {
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self.num_columns -= 1;
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}
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}
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});
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});
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CollapsingHeader::new("Test box rendering")
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.default_open(false)
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.show(ui, |ui| self.box_painting.ui(ui));
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CollapsingHeader::new("Resize")
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.default_open(false)
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.show(ui, |ui| {
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Resize::default().default_height(100.0).show(ui, |ui| {
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ui.label("This ui can be resized!");
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ui.label("Just pull the handle on the bottom right");
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});
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});
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CollapsingHeader::new("Misc")
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.default_open(false)
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.show(ui, |ui| {
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ui.horizontal(|ui| {
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ui.label("You can pretty easily paint your own small icons:");
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use std::f32::consts::TAU;
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let size = Vec2::splat(16.0);
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let (response, painter) = ui.allocate_painter(size, Sense::hover());
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let rect = response.rect;
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let c = rect.center();
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let r = rect.width() / 2.0 - 1.0;
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let color = Color32::from_gray(128);
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let stroke = Stroke::new(1.0, color);
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painter.circle_stroke(c, r, stroke);
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painter.line_segment([c - vec2(0.0, r), c + vec2(0.0, r)], stroke);
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painter.line_segment([c, c + r * Vec2::angled(TAU * 1.0 / 8.0)], stroke);
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painter.line_segment([c, c + r * Vec2::angled(TAU * 3.0 / 8.0)], stroke);
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});
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});
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}
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}
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// ----------------------------------------------------------------------------
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "serde", serde(default))]
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pub struct Widgets {
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angle: f32,
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password: String,
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}
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impl Default for Widgets {
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fn default() -> Self {
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Self {
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angle: std::f32::consts::TAU / 3.0,
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password: "hunter2".to_owned(),
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}
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}
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}
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impl Widgets {
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pub fn ui(&mut self, ui: &mut Ui) {
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let Self { angle, password } = self;
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ui.vertical_centered(|ui| {
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ui.add(crate::__egui_github_link_file_line!());
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});
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ui.horizontal_wrapped(|ui| {
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// Trick so we don't have to add spaces in the text below:
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let width = ui.fonts().glyph_width(&TextStyle::Body.resolve(ui.style()), ' ');
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ui.spacing_mut().item_spacing.x = width;
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ui.label(RichText::new("Text can have").color(Color32::from_rgb(110, 255, 110)));
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ui.colored_label(Color32::from_rgb(128, 140, 255), "color"); // Shortcut version
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ui.label("and tooltips.").on_hover_text(
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"This is a multiline tooltip that demonstrates that you can easily add tooltips to any element.\nThis is the second line.\nThis is the third.",
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);
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ui.label("You can mix in other widgets into text, like");
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let _ = ui.small_button("this button");
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ui.label(".");
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ui.label("The default font supports all latin and cyrillic characters (ИÅđ…), common math symbols (∫√∞²⅓…), and many emojis (💓🌟🖩…).")
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.on_hover_text("There is currently no support for right-to-left languages.");
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ui.label("See the 🔤 Font Book for more!");
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ui.monospace("There is also a monospace font.");
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});
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let tooltip_ui = |ui: &mut Ui| {
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ui.heading("The name of the tooltip");
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ui.horizontal(|ui| {
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ui.label("This tooltip was created with");
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ui.monospace(".on_hover_ui(…)");
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});
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let _ = ui.button("A button you can never press");
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};
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ui.label("Tooltips can be more than just simple text.")
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.on_hover_ui(tooltip_ui);
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ui.separator();
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ui.horizontal(|ui| {
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ui.label("An angle:");
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ui.drag_angle(angle);
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ui.label(format!("≈ {:.3}τ", *angle / std::f32::consts::TAU))
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.on_hover_text("Each τ represents one turn (τ = 2π)");
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})
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.response
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.on_hover_text("The angle is stored in radians, but presented in degrees");
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ui.separator();
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ui.horizontal(|ui| {
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ui.hyperlink_to("Password:", super::password::url_to_file_source_code())
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.on_hover_text("See the example code for how to use egui to store UI state");
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ui.add(super::password::password(password));
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});
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "serde", serde(default))]
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struct ColorWidgets {
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srgba_unmul: [u8; 4],
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srgba_premul: [u8; 4],
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rgba_unmul: [f32; 4],
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rgba_premul: [f32; 4],
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}
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impl Default for ColorWidgets {
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fn default() -> Self {
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// Approximately the same color.
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ColorWidgets {
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srgba_unmul: [0, 255, 183, 127],
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srgba_premul: [0, 187, 140, 127],
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rgba_unmul: [0.0, 1.0, 0.5, 0.5],
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rgba_premul: [0.0, 0.5, 0.25, 0.5],
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}
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}
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}
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impl ColorWidgets {
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fn ui(&mut self, ui: &mut Ui) {
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egui::reset_button(ui, self);
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ui.label("egui lets you edit colors stored as either sRGBA or linear RGBA and with or without premultiplied alpha");
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let Self {
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srgba_unmul,
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srgba_premul,
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rgba_unmul,
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rgba_premul,
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} = self;
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ui.horizontal(|ui| {
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ui.color_edit_button_srgba_unmultiplied(srgba_unmul);
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ui.label(format!(
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"sRGBA: {} {} {} {}",
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srgba_unmul[0], srgba_unmul[1], srgba_unmul[2], srgba_unmul[3],
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));
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});
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ui.horizontal(|ui| {
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ui.color_edit_button_srgba_premultiplied(srgba_premul);
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ui.label(format!(
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"sRGBA with premultiplied alpha: {} {} {} {}",
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srgba_premul[0], srgba_premul[1], srgba_premul[2], srgba_premul[3],
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));
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});
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ui.horizontal(|ui| {
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ui.color_edit_button_rgba_unmultiplied(rgba_unmul);
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ui.label(format!(
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"Linear RGBA: {:.02} {:.02} {:.02} {:.02}",
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rgba_unmul[0], rgba_unmul[1], rgba_unmul[2], rgba_unmul[3],
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));
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});
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ui.horizontal(|ui| {
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ui.color_edit_button_rgba_premultiplied(rgba_premul);
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ui.label(format!(
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"Linear RGBA with premultiplied alpha: {:.02} {:.02} {:.02} {:.02}",
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rgba_premul[0], rgba_premul[1], rgba_premul[2], rgba_premul[3],
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));
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});
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}
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}
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// ----------------------------------------------------------------------------
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "serde", serde(default))]
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struct BoxPainting {
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size: Vec2,
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corner_radius: f32,
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stroke_width: f32,
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num_boxes: usize,
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}
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impl Default for BoxPainting {
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fn default() -> Self {
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Self {
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size: vec2(64.0, 32.0),
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corner_radius: 5.0,
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stroke_width: 2.0,
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num_boxes: 1,
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}
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}
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}
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impl BoxPainting {
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pub fn ui(&mut self, ui: &mut Ui) {
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ui.add(Slider::new(&mut self.size.x, 0.0..=500.0).text("width"));
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ui.add(Slider::new(&mut self.size.y, 0.0..=500.0).text("height"));
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ui.add(Slider::new(&mut self.corner_radius, 0.0..=50.0).text("corner_radius"));
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ui.add(Slider::new(&mut self.stroke_width, 0.0..=10.0).text("stroke_width"));
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ui.add(Slider::new(&mut self.num_boxes, 0..=8).text("num_boxes"));
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ui.horizontal_wrapped(|ui| {
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for _ in 0..self.num_boxes {
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let (rect, _response) = ui.allocate_at_least(self.size, Sense::hover());
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ui.painter().rect(
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rect,
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self.corner_radius,
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Color32::from_gray(64),
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Stroke::new(self.stroke_width, Color32::WHITE),
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);
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}
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});
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(Clone, Copy, PartialEq)]
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enum Action {
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Keep,
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Delete,
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}
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#[derive(Clone, Default)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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struct Tree(String, SubTree);
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impl Tree {
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pub fn demo() -> Self {
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Self(
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String::from("root"),
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SubTree(vec![
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SubTree(vec![SubTree::default(); 4]),
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SubTree(vec![SubTree(vec![SubTree::default(); 2]); 3]),
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]),
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)
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}
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pub fn ui(&mut self, ui: &mut Ui) -> Action {
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self.1.ui(ui, 0, "root", &mut self.0)
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}
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}
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#[derive(Clone, Default)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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struct SubTree(Vec<SubTree>);
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impl SubTree {
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pub fn ui(
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&mut self,
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ui: &mut Ui,
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depth: usize,
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name: &str,
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selected_name: &mut String,
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) -> Action {
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let response = CollapsingHeader::new(name)
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.default_open(depth < 1)
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.selectable(true)
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.selected(selected_name.as_str() == name)
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.show(ui, |ui| self.children_ui(ui, name, depth, selected_name));
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if response.header_response.clicked() {
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*selected_name = name.to_string();
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}
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response.body_returned.unwrap_or(Action::Keep)
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}
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fn children_ui(
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&mut self,
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ui: &mut Ui,
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parent_name: &str,
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depth: usize,
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selected_name: &mut String,
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) -> Action {
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if depth > 0
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&& ui
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.button(RichText::new("delete").color(Color32::RED))
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.clicked()
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{
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return Action::Delete;
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}
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self.0 = std::mem::take(self)
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.0
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.into_iter()
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.enumerate()
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.filter_map(|(i, mut tree)| {
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if tree.ui(
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ui,
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depth + 1,
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&format!("{}/{}", parent_name, i),
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selected_name,
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) == Action::Keep
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{
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Some(tree)
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} else {
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None
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}
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})
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.collect();
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if ui.button("+").clicked() {
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self.0.push(SubTree::default());
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}
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Action::Keep
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}
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}
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// ----------------------------------------------------------------------------
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fn text_layout_ui(ui: &mut egui::Ui) {
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use egui::text::LayoutJob;
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let mut job = LayoutJob::default();
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let first_row_indentation = 10.0;
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let (default_color, strong_color) = if ui.visuals().dark_mode {
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(Color32::LIGHT_GRAY, Color32::WHITE)
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} else {
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(Color32::DARK_GRAY, Color32::BLACK)
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};
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job.append(
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"This is a demonstration of ",
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first_row_indentation,
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TextFormat {
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color: default_color,
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..Default::default()
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},
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);
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job.append(
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"the egui text layout engine. ",
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0.0,
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TextFormat {
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color: strong_color,
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..Default::default()
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},
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);
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job.append(
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"It supports ",
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0.0,
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TextFormat {
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color: default_color,
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..Default::default()
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},
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);
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job.append(
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"different ",
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0.0,
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TextFormat {
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color: Color32::from_rgb(110, 255, 110),
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..Default::default()
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},
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);
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job.append(
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"colors, ",
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0.0,
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TextFormat {
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color: Color32::from_rgb(128, 140, 255),
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..Default::default()
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},
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);
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job.append(
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"backgrounds, ",
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0.0,
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TextFormat {
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color: default_color,
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background: Color32::from_rgb(128, 32, 32),
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..Default::default()
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},
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);
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job.append(
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"mixing ",
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0.0,
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TextFormat {
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font_id: FontId::proportional(20.0),
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color: default_color,
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..Default::default()
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},
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);
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job.append(
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"fonts, ",
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0.0,
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TextFormat {
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font_id: FontId::monospace(14.0),
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color: default_color,
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..Default::default()
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},
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);
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job.append(
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"raised text, ",
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0.0,
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TextFormat {
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font_id: FontId::proportional(8.0),
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color: default_color,
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valign: Align::TOP,
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..Default::default()
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},
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);
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job.append(
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"with ",
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0.0,
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TextFormat {
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color: default_color,
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..Default::default()
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},
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);
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job.append(
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"underlining",
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0.0,
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TextFormat {
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color: default_color,
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underline: Stroke::new(1.0, Color32::LIGHT_BLUE),
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..Default::default()
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},
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);
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job.append(
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" and ",
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0.0,
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TextFormat {
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color: default_color,
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..Default::default()
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},
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);
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job.append(
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"strikethrough",
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0.0,
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TextFormat {
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color: default_color,
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strikethrough: Stroke::new(2.0, Color32::RED.linear_multiply(0.5)),
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..Default::default()
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},
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);
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job.append(
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". Of course, ",
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0.0,
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|
TextFormat {
|
|
color: default_color,
|
|
..Default::default()
|
|
},
|
|
);
|
|
job.append(
|
|
"you can",
|
|
0.0,
|
|
TextFormat {
|
|
color: default_color,
|
|
strikethrough: Stroke::new(1.0, strong_color),
|
|
..Default::default()
|
|
},
|
|
);
|
|
job.append(
|
|
" mix these!",
|
|
0.0,
|
|
TextFormat {
|
|
font_id: FontId::proportional(8.0),
|
|
color: Color32::LIGHT_BLUE,
|
|
background: Color32::from_rgb(128, 0, 0),
|
|
underline: Stroke::new(1.0, strong_color),
|
|
..Default::default()
|
|
},
|
|
);
|
|
|
|
ui.label(job);
|
|
|
|
ui.vertical_centered(|ui| {
|
|
ui.add(crate::__egui_github_link_file_line!());
|
|
});
|
|
}
|