Commit graph

108 commits

Author SHA1 Message Date
PauloMelo
eedb63bb3b
Add support for a HTTP body for POST (#139)
Closes https://github.com/emilk/egui/issues/137

Co-authored-by: Emil Ernerfeldt <emilernerfeldt@gmail.com>
2021-01-26 21:32:16 +01:00
Emil Ernerfeldt
b493bc6efc Wrap tesselated output in struct ClippedMesh(Rect, Mesh) 2021-01-25 21:43:17 +01:00
Emil Ernerfeldt
75fa77e040 Rename Triangles to Mesh 2021-01-25 21:23:24 +01:00
Emil Ernerfeldt
247026149c
Multiple mouse button support (#135)
Add support for primary, secondary and middle mouse buttons. Also improve ability to click things in low FPS situations.

This introduces a lot of breaking changes:

    Backends/integrations now pass mouse events via the even stream.
    Response has an interface of mostly methods instead of public members.
    input.mouse is now input.pointer and has new interface.


* Rename 'mouse' to 'pointer' everywhere (pointer = mouse or touch)

* Make Response::clicked and Response::double_clicked into methods

* Remove Response::active and add dragged() and interact_pointer_pos()

* Support multiple mouse buttons

* Make PointerState interface all methods

* Make most members of Response private
2021-01-25 18:50:19 +01:00
Emil Ernerfeldt
c476c7f1a2 Add note about required libraries on Linux
Closes https://github.com/emilk/egui/issues/121
2021-01-20 17:27:58 +01:00
Emil Ernerfeldt
37a3fe7f76 Release 0.8.0 - Grid layout & new visual style 2021-01-17 15:28:52 +01:00
Emil Ernerfeldt
31b7eda51e Rename Egui to egui
Also update iamges in README.md
2021-01-17 14:48:59 +01:00
Emil Ernerfeldt
718eec4b89 [egui_glium] Fix set_window_size for non-native pixels_per_point 2021-01-17 12:24:17 +01:00
Emil Ernerfeldt
d0fc77fe9b [egui_glium] minor code cleanup 2021-01-17 02:31:37 +01:00
Emil Ernerfeldt
2854a84728 Improve documentation about how to write a painter for egui 2021-01-17 02:12:29 +01:00
Emil Ernerfeldt
4933bb3c30 [egui_glium] Fix a bug where key releases weren't sent to Egui
Fixes https://github.com/emilk/egui/issues/102
2021-01-11 18:09:09 +01:00
walterpie
b08870dcee
Make egui_glium::painter::Painter::paint_job pub (#100)
* Make `egui_glium::painter::Painter::paint_job` pub

The background is: I'm working on an engine where I would like to draw the gui and the game to the same `glium::Frame`. Haven't found any other obvious, trivial solution. I could of course write my own integration, but I just think this makes sense to be public.

* Make two other necessary functions public
2021-01-11 09:35:47 +01:00
Emil Ernerfeldt
fb2317c993 Rename PaintCmd to Shape 2021-01-10 11:43:01 +01:00
Emil Ernerfeldt
a0b0f36d29 Move egui/math into new crate emath 2021-01-10 11:37:47 +01:00
Emil Ernerfeldt
fe491c3b75 [egui_glium] Explicitly use bilinear texture sampling
This is the reference renderer, so it is good to be explicit.
2021-01-09 10:27:32 +01:00
Emil Ernerfeldt
5ef9f35d1e [epi] Simplify TextureAllocator interface 2021-01-07 16:29:58 +01:00
Emil Ernerfeldt
d0d22ea09b Release 0.7.0 2021-01-04 15:52:29 +01:00
Emil Ernerfeldt
1bcf35d774 Update ureq to 2.0 2021-01-04 15:52:29 +01:00
Emil Ernerfeldt
69d31a5e47 [eframe] Make persistence, http and time optional features
Saves on compile times.
2021-01-04 10:25:13 +01:00
Emil Ernerfeldt
10a23d18e1 Support additive colors in color picker 2021-01-03 18:16:12 +01:00
Emil Ernerfeldt
c6a5af19e6 Add all alpha-numeric keys to egui::Key
Closes https://github.com/emilk/egui/issues/91
2021-01-03 11:25:13 +01:00
Emil Ernerfeldt
73f3d8cf46 Rename Srgba to Color32 2021-01-02 17:02:18 +01:00
Emil Ernerfeldt
8fd58dc827 [egui_glium] make GliumInputState::raw public
Closes https://github.com/emilk/egui/issues/90
2021-01-02 16:37:39 +01:00
Emil Ernerfeldt
948d8ec6ed clippy fixes 2021-01-02 16:31:45 +01:00
Emil Ernerfeldt
14a96ca5d0 Add a dummy warm-up frame to the demo app to pre-cache emojis 2021-01-02 14:42:43 +01:00
Emil Ernerfeldt
d229b6fc23 Enforce rust_2018_idioms in all libs 2021-01-02 12:02:26 +01:00
Emil Ernerfeldt
4e3251c300 Improve ecosystem documentation and add changelogs for epi and eframe 2021-01-02 11:59:20 +01:00
Emil Ernerfeldt
b1022d01c1 Rename epi::App::ui to epi::App::update 2021-01-01 20:22:18 +01:00
Emil Ernerfeldt
375e317547 Move http fetch api from eframe to epi 2021-01-01 14:54:26 +01:00
Emil Ernerfeldt
9db1b8dbf9 Add http fetch to eframe and implement it in egui_glium using ureq 2020-12-30 20:56:50 +01:00
Emil Ernerfeldt
d7459bc13d Move egui::app into new epi crate 2020-12-29 14:15:46 +01:00
Emil Ernerfeldt
d38b16f1ea Learn how to spell to "tessellation" 2020-12-29 12:18:41 +01:00
Emil Ernerfeldt
958fc2753a RepaintSignal now implements Sync so it can be sent to another thread
Fixes https://github.com/emilk/egui/issues/82
2020-12-27 10:49:26 +01:00
Emil Ernerfeldt
dca7f85f21 Release Egui 0.6.0 2020-12-26 22:43:29 +01:00
Patrik Höglund
bb469bf52f
Make it possible to set Glium windows as not resizable. (#69) 2020-12-22 15:20:38 +01:00
Emil Ernerfeldt
dbab277658 [egui_glium] Restore window position when starting app 2020-12-21 22:10:31 +01:00
Emil Ernerfeldt
8f034d391d [egui_glium] Your app state will auto-save to a good directory
Directory found with https://docs.rs/directories-next/2.0.0/directories_next/struct.ProjectDirs.html#method.data_dir
2020-12-19 21:06:59 +01:00
Emil Ernerfeldt
89937bf636 [egui_web] Auto-save app state to Local Storage every 30 seconds 2020-12-19 20:50:00 +01:00
Emil Ernerfeldt
99808d2df8 Implement Storage trait for egui_web:s local storage bindings 2020-12-19 14:58:00 +01:00
Emil Ernerfeldt
01c65b0dcb Replace Arc<Context> with struct CtxRef 2020-12-19 14:48:04 +01:00
Emil Ernerfeldt
c3c4f28a9d Added App::clear_color() that apps can use to specify background color 2020-12-18 22:44:26 +01:00
Emil Ernerfeldt
b0e17638df trait App now has fn name() for specifying egui_glium window title 2020-12-18 22:30:59 +01:00
Emil Ernerfeldt
71449fe61c Only forbid warnings in release builds 2020-12-18 22:19:56 +01:00
Emil Ernerfeldt
709e711364 Deprecated RawInput::screen_size and replaced with screen_rect 2020-12-16 21:52:28 +01:00
Emil Ernerfeldt
2c766aa540 Make RawInput::time an Option 2020-12-16 21:22:45 +01:00
Emil Ernerfeldt
f1b4353039 [egui_glium]: Store window size in points instead of physical pixels 2020-12-16 19:38:28 +01:00
Emil Ernerfeldt
67785c173b update glium to 0.29 2020-12-16 11:38:36 +01:00
Emil Ernerfeldt
273d466f19 Nicer spacing in changelogs 2020-12-15 14:51:23 +01:00
Emil Ernerfeldt
09aa905f7c egui_glium::run parameter app now has signature Box<dyn App> 2020-12-14 11:24:37 +01:00
Emil Ernerfeldt
403e2dfe5f Release Egui 0.5.0
## 0.5.0 - 2020-12-13

### Added 

* Emoji support: 1216 different emojis that work in any text.
  * The Demo app comes with a Font Book to explore the available glyphs.
* `ui.horizontal_wrapped(|ui| ...)`: Add widgets on a row but wrap at `max_size`.
* `ui.horizontal_wrapped_for_text`: Like `ui.horizontal_wrapped`, but with spacing made for embedding text.
* `ui.horizontal_for_text`: Like `ui.horizontal`, but with spacing made for embedding text.
* `egui::Layout` now supports justified layouts where contents is _also_ centered, right-aligned, etc.
* `ui.allocate_ui(size, |ui| ...)`: Easily create a child-`Ui` of a given size.
* `SelectableLabel` (`ui.selectable_label` and `ui.selectable_value`): A text-button that can be selected.
* `ui.small_button`: A smaller button that looks good embedded in text.
* `ui.drag_angle_tau`: For those who want to specify angles as fractions of τ (a full turn).
* Add `Resize::id_source` and `ScrollArea::id_source` to let the user avoid Id clashes.

### Changed 🔧

* New default font: [Ubuntu-Light](https://fonts.google.com/specimen/Ubuntu).
* Make it simpler to override fonts in `FontDefinitions`.
* Remove minimum button width.
* Refactor `egui::Layout` substantially, changing its interface.
* Calling `on_hover_text`/`on_hover_ui` multiple times will stack tooltips underneath the previous ones.
* Text wrapping on labels, buttons, checkboxes and radio buttons is now based on the layout.

### Removed 🔥

* Removed the `label!` macro.
2020-12-13 21:15:57 +01:00