![]() * Make `egui_glium::painter::Painter::paint_job` pub The background is: I'm working on an engine where I would like to draw the gui and the game to the same `glium::Frame`. Haven't found any other obvious, trivial solution. I could of course write my own integration, but I just think this makes sense to be public. * Make two other necessary functions public |
||
---|---|---|
.. | ||
src | ||
Cargo.toml | ||
CHANGELOG.md | ||
README.md |