Commit graph

230 commits

Author SHA1 Message Date
Emil Ernerfeldt
ea9393aa9b
glow painter improvements (#1406)
* Add viewport info to PaintCallback
* glow: be more explicit with more state
* glow: Refactor VAO
2022-03-22 23:11:27 +01:00
Emil Ernerfeldt
41b178b6ec
Use atomic_refcell instead of parking_lot for wasm32 targets (#1404)
Closes https://github.com/emilk/egui/issues/1401
2022-03-22 15:34:21 +01:00
Hunter522
0a400a5bcc
Add Image::rotate and Mesh::rotate (#1371)
Co-authored-by: Hunter Morgan <hmorgan@bellflight.com>
2022-03-22 08:44:23 +01:00
Emil Ernerfeldt
15254f8235
Remove the single_threaded/multi_threaded feature flags (#1390)
Always use parking_lot for mutexes, i.e. always be multi-threaded.

Closes #1379
2022-03-21 22:20:37 +01:00
Emil Ernerfeldt
fda8189cba
Move lints list to .carg/config.toml (#1394)
That way they apply to all crates equally.

See https://github.com/EmbarkStudios/rust-ecosystem/issues/22 for why.
2022-03-21 16:54:29 +01:00
Emil Ernerfeldt
fde9c232b3 Improve the introspection paint stats 2022-03-20 23:05:16 +01:00
Emil Ernerfeldt
861e129ace Add Shape::image convenience method 2022-03-20 20:39:48 +01:00
jean-airoldie
734d4c57ad
Expose more epaint tessellator methods (#1384)
* Expose more tessellator method

* Make public the Tessellator methods to tessellate a circle, a
    mesh, a rectangle, a line, a path, a quadratic and cubic
    bezier curve.
* Add doc to tessellate_text.
* Add Mesh::append_ref method.

* Make tessellate_text take a reference

* Fix breaking change in benchmark
2022-03-20 20:38:48 +01:00
jean-airoldie
0d47e57775
Add Tessellator::set_clip_rect (#1369)
This allows the user to set the outer rectangle used for culling,
which is required to be able to implement its own tessellate_shapes.
2022-03-19 13:01:33 +01:00
Emil Ernerfeldt
6aee4997d4
Add Shape::Callback to do custom rendering inside of an egui UI (#1351)
* Add Shape::Callback to do custom rendering inside of an egui UI
* Use Rc<glow::Context> everywhere
* Remove trait WebPainter
* Add glow::Context to epi::App::setup
2022-03-14 13:25:11 +01:00
Emil Ernerfeldt
510cef02ca Run a formatter on all toml files 2022-03-10 14:25:33 +01:00
Emil Ernerfeldt
a05520b9d3 Release 0.17.0 - Improved font selection and image handling 2022-02-22 19:32:30 +01:00
Emil Ernerfeldt
31d324932c
Introduce egui::FullOutput, returned from Context::run (#1292)
* Introduce `egui::FullOutput`, returned from `Context::run`
* Rename `Output` to `PlatformOutput`
2022-02-22 17:13:53 +01:00
Emil Ernerfeldt
c5a9421dbd
Run wasm-bindgen in CI and update parking_lot (#1293)
* Run wasm-bindgen in CI
* Update parking_lot 0.11 -> 0.12
2022-02-22 16:30:42 +01:00
Emil Ernerfeldt
2e1a4cf08a impl std::fmt::Debug for TexturesDelta 2022-02-22 13:21:41 +01:00
Emil Ernerfeldt
76f564428b Implement Serialize/Deserialize for TextShape 2022-02-22 13:20:46 +01:00
Emil Ernerfeldt
a90379ac8d Ignore characters that are wrong in emoji-icon-font.ttf
Closes https://github.com/emilk/egui/issues/1284
2022-02-22 09:47:31 +01:00
Emil Ernerfeldt
2af1dda4c3 Add TexturesDelta::clear 2022-02-21 21:51:21 +01:00
Emil Ernerfeldt
8f887e2ebd Add Shape::visual_bounding_rect() 2022-02-21 21:46:30 +01:00
Emil Ernerfeldt
6d68838821 Clean up changelogs 2022-02-21 16:10:05 +01:00
Emil Ernerfeldt
89d19860b8 Misc code cleanup, docs fixes, etc 2022-02-19 20:58:28 +01:00
Emil Ernerfeldt
e49245fae5 Improve the anti-aliasing of filled paths with sharp corners
This comes at the cost of these corners sometimes becoming badly
extruded instead. The sharper the corner, the bigger the problem.

A proper fix will have to wait for later.

Part of https://github.com/emilk/egui/issues/1226
2022-02-19 20:46:44 +01:00
Emil Ernerfeldt
b8fbbf7d62 Fix anti-aliasing of filled paths with counter-clockwise winding order
Part of https://github.com/emilk/egui/issues/1226
2022-02-19 20:46:44 +01:00
Emil Ernerfeldt
10634fc344 Improve the Bézier demo: drag control points and simplify code
Follow-up to https://github.com/emilk/egui/pull/1178
2022-02-19 20:46:44 +01:00
Emil Ernerfeldt
3a5ec4733f Fix bug when debug-painting clip rectangles 2022-02-19 20:46:40 +01:00
4JX
14e985a894
Expose FontTweak through egui::FontTweak (#1244) 2022-02-13 10:10:39 +01:00
Emil Ernerfeldt
69626296f1
Make v-align and scale of user fonts tweakable (#1241)
* Add ability to "tweak" the scale and y-offsets of individual fonts
* Change default font tweak

This help vertically center large text.
2022-02-12 18:22:42 +01:00
4JX
c9098288f5
Fix a typo: tolerence -> tolerance (#1214) 2022-02-06 16:30:34 +01:00
Emil Ernerfeldt
9ed96155e9 Rename corner_radius to rounding
Also update changelogs and clean up other aspects of
https://github.com/emilk/egui/pull/1206
2022-02-05 18:13:46 +01:00
4JX
7e7b9e1919
Per-corner rounding of rectangles (#1206)
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2022-02-05 17:48:55 +01:00
Emil Ernerfeldt
0fa4bb9c64 Clean up all Cargo.toml: put features higher, and document them better 2022-02-05 11:11:15 +01:00
Emil Ernerfeldt
47038c631e Update image 0.23 -> 0.24 2022-02-04 13:31:06 +01:00
Emil Ernerfeldt
c6ac1827f6
Use tracing crate for logging (#1192)
* egui_web: use tracing crate
* egui_glow: use tracing crate
* Log at the debug level
* egui_demo_app: enable tracing to log to stdout
* Use tracing in egui-winit
* Add opt-in tracing support to egui
2022-02-01 12:27:39 +01:00
Xu Desheng
1f03f53dc0
Add Bezier Shapes #1120 (#1178) 2022-01-31 20:26:31 +01:00
Emil Ernerfeldt
b5aaa5fa6f Improve some feature flags 2022-01-31 19:24:56 +01:00
Emil Ernerfeldt
417bb3123a Fonts: only pre-render glyphs for fonts in the current egui styles 2022-01-26 14:42:44 +01:00
Emil Ernerfeldt
7ed0880b8f
Lower default font atlas size (#1160)
In https://github.com/emilk/egui/pull/1154 the default was set to
16k x 512, which is way excessive, as most of it will be blank.

This PR changes it to 8k x 64, which will make egui
use less RAM and VRAM, and load quicker again.

This also decreases the max size from 16k² to 8k².
That should be enough.
2022-01-25 01:04:28 +01:00
Emil Ernerfeldt
fa43d16c41
Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
2022-01-24 14:32:36 +01:00
Emil Ernerfeldt
462f181db3
Partial font texture update (#1149) 2022-01-22 11:23:12 +01:00
Emil Ernerfeldt
199bbef77b Add misc documentation 2022-01-22 09:07:41 +01:00
Mingun
87ae77aab0
Add some improvements in the documentation (#1056)
* Better documentation for align.rs
* Document some painting methods
* Fix broken intra-doc links
* Add some internal documentation for Window TitleBar
2022-01-16 22:06:28 +01:00
Emil Ernerfeldt
66d80e2519
Texture loading in egui (#1110)
* Move texture allocation into epaint/egui proper
* Add TextureHandle
* egui_glow: cast using bytemuck instead of unsafe code
* Optimize glium painter
* Optimize WebGL
* Add example of loading an image from file
2022-01-15 13:59:52 +01:00
Emil Ernerfeldt
d5673412dd
Put everything in Context behind the same Mutex (#1050)
* Move all interior mutability from Context to CtxRef and make it a handle
* Rename `CtxRef` to `Context`
* The old `Context` is now `ContextImpl` and is non-pub
* Add benchmark Painter::rect

Co-authored-by: Daniel Keller <dklr433@gmail.com>
2022-01-10 23:13:10 +01:00
Emil Ernerfeldt
342737e2f0 Improve a couple of docstrings 2022-01-08 11:15:15 +01:00
Lampsitter
d31f7d6522
Faster dashed line generation (#1027)
* Faster dashed lines generation

* Add dashed_line benchmark
2022-01-06 10:44:53 +01:00
Emil Ernerfeldt
0960f38552 Add inter-linking between different forms of documentations and examples 2021-12-29 21:44:48 +01:00
Emil Ernerfeldt
0146c7e7fc Release 0.16.0 - Context menus and rich text 2021-12-29 12:07:05 +01:00
Emil Ernerfeldt
190c85a40f Rename Texture to FontImage 2021-12-28 21:19:24 +01:00
Emil Ernerfeldt
d5efa4bbca 1.56 fix: missing_crate_level_docs -> rusdoc::missing_crate_level_docs 2021-12-26 09:56:14 +01:00
Emil Ernerfeldt
c60d17b91b
Set MSRV to 1.56.0 and use rust edition 2021 (#998) 2021-12-25 19:32:25 +01:00
Jan Haller
5ec14867c8
OrderedFloat refactor (#918)
* Move egui/util/float_ord.rs -> epaint/util/ordered_float.rs

* Implement Hash on OrderedFloat

* Generic OrderedFloat<T>; impl Hash; documentation
2021-12-11 13:52:23 +01:00
Emil Ernerfeldt
5fee6b7bc5
Anti-alias path ends (#893)
Closes https://github.com/emilk/egui/issues/876
2021-11-14 17:23:51 +01:00
Emil Ernerfeldt
951ee4e142
Improve color picker cache (#886)
* colorpicker: try to maintain hue even when saturation goes to zero
* More consistent arguments to color types
* implement `Hash` for `Rgba`.
2021-11-07 21:11:42 +01:00
Emil Ernerfeldt
878eddd546
When using a custom font you can now specify a font index (#873)
When using a custom font you can now specify a font index

Closes https://github.com/emilk/egui/issues/853
2021-11-07 19:47:52 +01:00
Emil Ernerfeldt
09b8269326
Rich text for all widgets (#855)
Introduce `RichText` and `WidgetText`
2021-11-01 21:30:10 +01:00
Emil Ernerfeldt
78dfde40b2 Remove deprecated functions 2021-10-30 09:46:06 +02:00
Emil Ernerfeldt
ddd52f47c5 Add tessellation option to toggle rounding text to pixel coordinates
On by default and only there for testing
2021-10-27 08:56:06 +02:00
Emil Ernerfeldt
8e4fd942a9
Refactor memory data (#836)
This refactors the widget state storage introduced by @optozorax in https://github.com/emilk/egui/pull/257

* Unify the four buckets (`data`, `data_temp`, `id_data` and `id_data_temp`) into a single `data`.
  * Less complexity, and also less chance of error (storing in one bucket, reading from another).
* Store data by `Id` and `TypeId`.
  * Users can thus reuse the same `Id` to store many types.
  * Uses a simple xor of id and typeid, which is fast and good since both id and typeid are already high-entropy hashes.
* Use different suffixes on the functions to pick if you want the data persisted or not (`get_temp`, `insert_persisted`, etc).
  * Writing with one suffix and reading with the other works.
* To store state not bound to a specific `Id` (i.e. only based on type), use the new `Id::null` as the key.
2021-10-27 08:51:34 +02:00
Emil Ernerfeldt
08cc07bb2d Release 0.15.0 - Syntax highlighting, hscroll, egui-winit and egui_glow 2021-10-24 16:15:07 +02:00
Emil Ernerfeldt
4ace85b780 Fix: '\t' always take up the width of four spaces 2021-10-23 14:38:26 +02:00
Emil Ernerfeldt
2a9037cd90 Clean up epaint mutex code 2021-10-20 22:24:34 +02:00
Emil Ernerfeldt
dd50cba9a7 Optimize debug builds 2021-10-20 21:58:35 +02:00
Emil Ernerfeldt
d97a369c44 End statements with semicolon (clippy::semicolon_if_nothing_returned) 2021-10-20 16:46:57 +02:00
Emil Ernerfeldt
a0cd41755e Add more clippy lints 2021-10-20 16:30:39 +02:00
Emil Ernerfeldt
087c6695bb Handle having no fonts (missing "default_fonts" feature) without a crash 2021-10-20 15:40:06 +02:00
Emil Ernerfeldt
1f5cd482f6
Replace ProggyClean.ttf with Hack-Regular.ttf as default monospace font (#802)
https://github.com/source-foundry/Hack, MIT license
2021-10-17 20:49:28 +02:00
Emil Ernerfeldt
6f699b3391 Replace every ... with … like some sort of crazy person
Also fix some small typos

Closes https://github.com/emilk/egui/pull/736
2021-10-13 11:52:34 +02:00
Emil Ernerfeldt
1ab61ce9bb Implement bytemuck for epaint::Rgba
Closes https://github.com/emilk/egui/pull/784
2021-10-13 08:56:34 +02:00
Emil Ernerfeldt
e547b149ca Improve docs, especially of epaint, and add epaint/CHANGELOG.md 2021-10-10 15:35:13 +02:00
Emil Ernerfeldt
22a3a75eb5 Optimization: replace HashSet uses with AHashSet 2021-10-09 14:15:45 +02:00
Stock84
cd2227814f
Implement bytemuck behind a feature (#775) 2021-10-07 22:30:15 +02:00
Emil Ernerfeldt
a1bf5aff47 Add Memory::caches for caching things from one frame to the next 2021-10-06 17:54:45 +02:00
Emil Ernerfeldt
f59abd9684 Clean up some macro syntax 2021-10-02 21:08:00 +02:00
Emil Ernerfeldt
5539dbe620
Add separate serialize feature and better persitence control (#753)
* Rename epaint feature "persistence" to "serialize"

* Add separate "serialize" feature to egui

* egui_demo_lib: separate serialize and persistence features

* Add App::persist_native_window and App::persist_egui_memory

Controls what gets persisted
2021-09-29 08:45:13 +02:00
Emil Ernerfeldt
d9db768180 Optimize tessellator: pass options by reference 2021-09-28 18:00:01 +02:00
Emil Ernerfeldt
2e83e36146 Use ahash for Id and other things that need hashing 2021-09-28 17:56:24 +02:00
Emil Ernerfeldt
1b36863248
Split out new crate egui-winit from egui_glium (#735) 2021-09-28 17:33:28 +02:00
Emil Ernerfeldt
ba0e3780a1 Add epaint::util::hash function for hashing a value 2021-09-26 03:16:12 +02:00
Emil Ernerfeldt
976260c2bd Better error if neither single_threaded or multi_threaded features is on 2021-09-25 05:26:45 +02:00
Emil Ernerfeldt
e7cfda4941
Shape refactor (#705)
* More introspection stats about vertices/indices etc

* more serde derive

* #[inline] to Shape constructors

* Introduce RectShape

* Introduce CircleShape

* Introduce PathShape

* More serde derive

* impl Copy for RectShape and CircleShape

* Simplify some code

* More serde derive

* Add helpers for appending more input or output

* Serde derives for RawInput

* Rename Fonts::from_definitions to Fonts::new

* Add Output::take

* refactor EguiGlium slightly

* Derive PartialEq for RawInput

* Improve egui::util::History interface

* tweaks

* Improve History filter: add minimum length

* Calculate galley bounding rect

* tessellator: cull line segments and paths

* tessellator: cull meshes

* Fix bug in History bandwidth estimator
2021-09-20 21:36:56 +02:00
Emil Ernerfeldt
f37180f7dc
Bump MSRV (Minimum Supported Rust Version) to 1.54.0 (#703)
1.51.0 clippy has been giving me trouble (not reporting all problems),
and so I take the easy way out and just bump MSRV.

We will upgrade to 1.56.0 once it comes around anyway
to get access to that sweet disjoint capture in closures
(https://doc.rust-lang.org/nightly/edition-guide/rust-2021/disjoint-capture-in-closures.html)
2021-09-09 00:16:06 +02:00
Emil Ernerfeldt
acb5501fe4 Add justified and/or center- and right-aligned text
Label text will now be centered, right-aligned and/or
justified based on the layout.

Galleys are no longer always pivoted in the left top corner,
so now have a Rect rather than just a size.
2021-09-07 20:37:50 +02:00
Emil Ernerfeldt
92503ea9e1 clippy fix 2021-09-05 10:11:52 +02:00
Emil Ernerfeldt
14c989fdfa Implement rotating text
Closes https://github.com/emilk/egui/issues/428
2021-09-05 09:06:53 +02:00
Emil Ernerfeldt
5f88d89f74
Faster galley cache (#699)
* Speed up galley cache by only using the hash as key

This hashes the job but doesn't compare them with Eq,
which speeds up demo_with_tessellate__realistic by 5-6%,
winning back all the performance lost in
https://github.com/emilk/egui/pull/682

* Remove custom Eq/PartialEq code for LayoutJob and friends

* Silence clippy

* Unrelated clippy fixes
2021-09-04 10:19:58 +02:00
Emil Ernerfeldt
3b75a84d3b Point crate repository & homepage urls to their subfolders 2021-09-03 21:12:44 +02:00
Emil Ernerfeldt
9598596bdc
Replace all http code in epi/eframe/egui_glium/egui_web with ehttp (#697)
I've extracted all the http request code and turned it
into its own crate at <https://github.com/emilk/ehttp>.

There was never a reason for the HTTP request library to be part of
`eframe`. Much better to have it as its own crate!
2021-09-03 21:04:43 +02:00
Emil Ernerfeldt
de1a1ba9b2
New text layout (#682)
This PR introduces a completely rewritten text layout engine which is simpler and more powerful. It allows mixing different text styles (heading, body, etc) and formats (color, underlining, strikethrough, …) in the same layout pass, and baked into the same `Galley`.

This opens up the door to having a syntax-highlighed code editor, or a WYSIWYG markdown editor.

One major change is the color is now baked in at layout time. However, many widgets changes text color on hovered. But we need to do the text layout before we know if it is hovered. Therefor the painter has an option to override the text color of a galley.


## Performance
Text layout alone is about 20% slower, but a lot of that is because more tessellation is done upfront. Text tessellation is now a lot faster, but text layout + tessellation still lands at a net loss of 5-10% in performance. There are however a few tricks to speed it up (like using `smallvec`) which I am saving for later. Text layout is also cached, meaning that in most cases (when all text isn't changing each frame) text tessellation is actually more important (and that's more than 2x faster!).

Sadly, the actual text cache lookup is significantly slower (300ns -> 600ns). That's because the `TextLayoutJob` is a lot bigger (it has more options, like underlining, fonts etc), so it is slower to hash and compare. I have an idea how to speed this up, but I need to do some other work before I can implement that.

All in all, the performance impact on `demo_with_tesselate__realistic` is about 5-6% in the red. Not great; not terrible. The benefits are worth it, but I also think with some work I can get that down significantly, hopefully down to the old levels.
2021-09-03 18:18:00 +02:00
Emil Ernerfeldt
1fbce6b2c3 Remove everything marked deprecated 2021-08-28 11:46:30 +02:00
Emil Ernerfeldt
a9467fc5df epaint stats: correctly count the impact of Shape::Text 2021-08-26 20:44:42 +02:00
Emil Ernerfeldt
c2d1034af3 Make Options::tessellation_options public
Closes https://github.com/emilk/egui/issues/644
2021-08-25 21:39:00 +02:00
Emil Ernerfeldt
cb566fc295 Release 0.14.0 - Ui panels and bug fixes 2021-08-24 16:47:10 +02:00
Emil Ernerfeldt
91bdf9ba6e
egui_web: make text thicker and less pixelated (#640)
Closes https://github.com/emilk/egui/issues/516
2021-08-21 21:18:00 +02:00
sigaloid
12fd4906de
Update dependencies and pass all clippy's (#636)
* Cargo update

https://pastebin.com/raw/KWNuJD9u

* Cargo clippy +nightly

* Remove deprecated clippy

* Fix unbalanced backtick (now passes cargo {+nightly,} clippy)
2021-08-20 22:31:20 +02:00
zu1k
1fc2510b3b
Fix blocking when using custom large font files (#594)
* Fix blocking when using custom large font files

* Add docstring explaining laziness

* Put characters behind a epaint::RwLock

* cargo fmt font.rs

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
2021-08-16 22:17:31 +02:00
Sven Niederberger
7c5a2d60c5
Plot: Line styles (#482)
* added new line styles

* update changelog

* fix #524

Add missing functions to `HLine` and `VLine`

* add functions for creating points and dashes from a line

* apply suggestions

* clippy fix

* address comments
2021-07-06 20:15:04 +02:00
Emil Ernerfeldt
d807451348 Release 0.13.0 - Better panels, plots and new visual style 2021-06-24 20:00:06 +02:00
Emil Ernerfeldt
1363ac4a24 demo: in font book, ask font what characters are supported
This replaces manual lists with a call to ab_glypgh::Font::codepoint_ids
plus names from the unicode_names2 crate.
2021-06-24 17:35:56 +02:00
Benjamin Bouvier
e22c242d17
Use ab_glyph instead of rusttype for font rendering (#490)
* Use ab_glyph instead of rusttype for font rendering

* address review feedback
2021-06-24 12:13:57 +02:00
Emil Ernerfeldt
6e7e88ba80
Use old 1.51 toolchain instead of bleeding edge (#505)
* Use old 1.51 toolchain instead of bleeding edge

1.52 and 1.53 has problems with incremental compilation,
so some people chose to stay on 1.51 for now.

So let's make sure egui supports 1.51 for a while!

* Update to cint 0.2.2 to get rust 1.51.0 compatability
2021-06-23 09:16:39 +02:00