2019-04-21 08:13:05 +00:00
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#![deny(warnings)]
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2019-03-12 21:59:55 +00:00
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2019-11-18 19:06:41 +00:00
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use std::time::{Duration, Instant};
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2019-03-12 21:59:55 +00:00
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use {
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emigui::{
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2020-04-12 10:07:51 +00:00
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example_app::ExampleApp,
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2019-03-12 21:59:55 +00:00
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label,
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2020-04-18 23:05:49 +00:00
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math::*,
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2019-03-12 21:59:55 +00:00
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widgets::{Button, Label},
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2020-04-20 08:01:13 +00:00
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Align, CursorIcon, Emigui, Window,
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2019-03-12 21:59:55 +00:00
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},
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2019-04-21 08:13:05 +00:00
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emigui_glium::Painter,
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glium::glutin,
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2019-03-12 21:59:55 +00:00
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};
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fn main() {
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let mut events_loop = glutin::EventsLoop::new();
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let window = glutin::WindowBuilder::new().with_title("Emigui example");
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let context = glutin::ContextBuilder::new();
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let display = glium::Display::new(window, context, &events_loop).unwrap();
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let pixels_per_point = display.gl_window().get_hidpi_factor() as f32;
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let mut emigui = Emigui::new(pixels_per_point);
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let mut painter = Painter::new(&display);
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let mut raw_input = emigui::RawInput {
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screen_size: {
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let (width, height) = display.get_framebuffer_dimensions();
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2019-03-16 11:57:44 +00:00
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vec2(width as f32, height as f32) / pixels_per_point
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2019-03-12 21:59:55 +00:00
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},
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pixels_per_point,
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2019-04-21 08:13:05 +00:00
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..Default::default()
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2019-03-12 21:59:55 +00:00
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};
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2019-11-18 19:06:41 +00:00
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let mut quit = false;
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let mut frame_start = Instant::now();
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2019-03-12 21:59:55 +00:00
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2020-04-12 10:07:51 +00:00
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let mut example_app = ExampleApp::default();
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2019-11-18 19:06:41 +00:00
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while !quit {
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{
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// Keep smooth frame rate. TODO: proper vsync
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let frame_duration = frame_start.elapsed();
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if frame_duration < Duration::from_millis(16) {
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std::thread::sleep(Duration::from_millis(16) - frame_duration);
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}
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frame_start = Instant::now();
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}
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2019-03-12 21:59:55 +00:00
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2019-11-18 19:06:41 +00:00
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events_loop.poll_events(|event| {
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match event {
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glutin::Event::WindowEvent { event, .. } => match event {
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glutin::WindowEvent::CloseRequested => quit = true,
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2019-03-12 21:59:55 +00:00
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2019-11-18 19:06:41 +00:00
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glutin::WindowEvent::Resized(glutin::dpi::LogicalSize { width, height }) => {
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raw_input.screen_size =
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vec2(width as f32, height as f32) / pixels_per_point;
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}
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glutin::WindowEvent::MouseInput { state, .. } => {
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raw_input.mouse_down = state == glutin::ElementState::Pressed;
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2019-03-12 21:59:55 +00:00
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}
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2019-11-18 19:06:41 +00:00
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glutin::WindowEvent::CursorMoved { position, .. } => {
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2020-04-18 23:05:49 +00:00
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raw_input.mouse_pos = Some(pos2(position.x as f32, position.y as f32));
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2019-03-12 21:59:55 +00:00
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}
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2019-11-18 19:06:41 +00:00
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glutin::WindowEvent::KeyboardInput { input, .. } => {
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if input.virtual_keycode == Some(glutin::VirtualKeyCode::Q)
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&& input.modifiers.logo
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{
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quit = true;
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}
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2019-03-12 21:59:55 +00:00
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}
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2019-11-18 19:06:41 +00:00
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_ => {
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// dbg!(event);
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2019-04-25 16:07:36 +00:00
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}
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2019-11-18 19:06:41 +00:00
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},
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_ => (),
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}
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});
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emigui.new_frame(raw_input);
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2020-04-19 09:13:24 +00:00
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let mut region = emigui.background_region();
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2020-04-19 22:48:54 +00:00
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let mut region = region.left_column(region.available_width().min(480.0));
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2019-11-18 19:06:41 +00:00
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region.set_align(Align::Min);
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region.add(label!("Emigui running inside of Glium").text_style(emigui::TextStyle::Heading));
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if region.add(Button::new("Quit")).clicked {
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quit = true;
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2019-03-12 21:59:55 +00:00
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}
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2020-04-12 10:07:51 +00:00
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example_app.ui(&mut region);
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emigui.ui(&mut region);
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2020-04-17 12:26:36 +00:00
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2020-04-17 21:22:28 +00:00
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// TODO: Make it even simpler to show a window
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2020-04-17 13:33:52 +00:00
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Window::new("Test window").show(region.ctx(), |region| {
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2020-04-20 21:42:11 +00:00
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region.add_label("Grab the window and move it around!");
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region.add_label("This window can be reisized, but not smaller than the contents.");
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2020-04-17 12:26:36 +00:00
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});
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2020-04-19 22:48:54 +00:00
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Window::new("Resize me!")
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2020-04-19 09:13:24 +00:00
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.default_pos(pos2(400.0, 100.0))
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2020-04-19 22:48:54 +00:00
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.expand_to_fit_content(false)
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2020-04-19 09:13:24 +00:00
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.show(region.ctx(), |region| {
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2020-04-20 21:42:11 +00:00
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region
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.add_label("This window may shrink so small that its contents no longer fit.");
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2020-04-19 09:13:24 +00:00
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});
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2020-04-17 12:26:36 +00:00
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2019-11-18 19:06:41 +00:00
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let mesh = emigui.paint();
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painter.paint(&display, mesh, emigui.texture());
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2020-04-20 08:01:13 +00:00
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let cursor = *emigui.ctx.cursor_icon.lock();
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let cursor = match cursor {
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CursorIcon::Default => glutin::MouseCursor::Default,
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CursorIcon::ResizeNorthWestSouthEast => glutin::MouseCursor::NwseResize,
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};
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display.gl_window().set_cursor(cursor);
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2019-11-18 19:06:41 +00:00
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}
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2019-03-12 21:59:55 +00:00
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}
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