2019-04-21 08:13:05 +00:00
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#![deny(warnings)]
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2020-04-25 08:50:51 +00:00
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#[allow(clippy::single_match)]
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2019-11-18 19:06:41 +00:00
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use std::time::{Duration, Instant};
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2019-03-12 21:59:55 +00:00
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use {
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2020-04-25 20:49:57 +00:00
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emigui::{containers::*, example_app::ExampleApp, widgets::*, *},
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2019-04-21 08:13:05 +00:00
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emigui_glium::Painter,
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glium::glutin,
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2019-03-12 21:59:55 +00:00
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};
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fn main() {
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let mut events_loop = glutin::EventsLoop::new();
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let window = glutin::WindowBuilder::new().with_title("Emigui example");
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let context = glutin::ContextBuilder::new();
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let display = glium::Display::new(window, context, &events_loop).unwrap();
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2020-04-22 18:01:49 +00:00
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display
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.gl_window()
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.set_inner_size(glutin::dpi::LogicalSize {
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2020-04-25 09:12:00 +00:00
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width: 1024.0,
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2020-04-22 18:01:49 +00:00
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height: 800.0,
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});
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2020-04-25 09:12:00 +00:00
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display.gl_window().set_position((0, 24).into()); // Useful when ddeveloping and constantly restarting it
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2020-04-22 18:01:49 +00:00
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2019-03-12 21:59:55 +00:00
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let pixels_per_point = display.gl_window().get_hidpi_factor() as f32;
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let mut emigui = Emigui::new(pixels_per_point);
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let mut painter = Painter::new(&display);
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let mut raw_input = emigui::RawInput {
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screen_size: {
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let (width, height) = display.get_framebuffer_dimensions();
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2019-03-16 11:57:44 +00:00
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vec2(width as f32, height as f32) / pixels_per_point
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2019-03-12 21:59:55 +00:00
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},
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pixels_per_point,
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2019-04-21 08:13:05 +00:00
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..Default::default()
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2019-03-12 21:59:55 +00:00
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};
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2020-04-28 21:05:22 +00:00
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let mut running = true;
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2019-11-18 19:06:41 +00:00
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2020-04-21 12:46:42 +00:00
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// used to keep track of time for animations
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let start_time = Instant::now();
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2019-11-18 19:06:41 +00:00
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let mut frame_start = Instant::now();
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2019-03-12 21:59:55 +00:00
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2020-04-29 05:20:27 +00:00
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let mut frame_times = std::collections::VecDeque::new();
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2020-04-12 10:07:51 +00:00
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let mut example_app = ExampleApp::default();
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2020-04-28 21:05:22 +00:00
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while running {
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2019-11-18 19:06:41 +00:00
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{
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// Keep smooth frame rate. TODO: proper vsync
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let frame_duration = frame_start.elapsed();
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if frame_duration < Duration::from_millis(16) {
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std::thread::sleep(Duration::from_millis(16) - frame_duration);
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}
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frame_start = Instant::now();
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}
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2019-03-12 21:59:55 +00:00
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2020-04-28 21:05:22 +00:00
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{
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raw_input.time = start_time.elapsed().as_nanos() as f64 * 1e-9;
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raw_input.scroll_delta = vec2(0.0, 0.0);
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raw_input.text.clear();
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raw_input.dropped_files.clear();
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raw_input.hovered_files.clear();
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events_loop.poll_events(|event| input_event(event, &mut raw_input, &mut running));
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}
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2019-11-18 19:06:41 +00:00
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2020-04-28 21:05:22 +00:00
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emigui.begin_frame(raw_input.clone()); // TODO: avoid clone
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2020-04-19 09:13:24 +00:00
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let mut region = emigui.background_region();
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2020-04-21 14:50:56 +00:00
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let mut region = region.centered_column(region.available_width().min(480.0));
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2019-11-18 19:06:41 +00:00
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region.set_align(Align::Min);
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region.add(label!("Emigui running inside of Glium").text_style(emigui::TextStyle::Heading));
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if region.add(Button::new("Quit")).clicked {
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2020-04-28 21:05:22 +00:00
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running = false;
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2019-03-12 21:59:55 +00:00
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}
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2020-04-21 18:48:31 +00:00
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2020-04-29 05:20:27 +00:00
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let mean_frame_time = if frame_times.is_empty() {
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0.0
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} else {
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frame_times.iter().sum::<f64>() / (frame_times.len() as f64)
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};
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region.add(
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label!(
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"Frame time: {:.1} ms (excludes painting)",
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1e3 * mean_frame_time
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)
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.text_style(TextStyle::Monospace),
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);
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2020-04-22 22:17:37 +00:00
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// TODO: Make it even simpler to show a window
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2020-04-22 18:01:49 +00:00
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Window::new("Examples")
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2020-04-25 09:12:00 +00:00
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.default_pos(pos2(50.0, 100.0))
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2020-04-25 12:37:39 +00:00
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.default_size(vec2(300.0, 600.0))
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2020-04-21 18:48:31 +00:00
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.show(region.ctx(), |region| {
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example_app.ui(region);
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});
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Window::new("Emigui settings")
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2020-04-25 09:12:00 +00:00
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.default_pos(pos2(450.0, 100.0))
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.default_size(vec2(450.0, 500.0))
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2020-04-21 18:48:31 +00:00
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.show(region.ctx(), |region| {
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emigui.ui(region);
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});
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2020-04-17 12:26:36 +00:00
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2020-04-23 17:15:17 +00:00
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let (output, paint_batches) = emigui.end_frame();
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2020-04-29 05:20:27 +00:00
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frame_times.push_back((Instant::now() - emigui_start).as_secs_f64());
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while frame_times.len() > 30 {
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frame_times.pop_front();
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}
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2020-04-23 17:15:17 +00:00
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painter.paint_batches(&display, paint_batches, emigui.texture());
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2020-04-20 08:01:13 +00:00
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2020-04-23 17:15:17 +00:00
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let cursor = match output.cursor_icon {
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2020-04-20 08:01:13 +00:00
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CursorIcon::Default => glutin::MouseCursor::Default,
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2020-04-23 17:15:17 +00:00
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CursorIcon::PointingHand => glutin::MouseCursor::Hand,
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CursorIcon::ResizeNwSe => glutin::MouseCursor::NwseResize,
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2020-04-20 08:01:13 +00:00
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};
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2020-04-23 17:15:17 +00:00
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if let Some(url) = output.open_url {
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if let Err(err) = webbrowser::open(&url) {
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eprintln!("Failed to open url: {}", err); // TODO show error in imgui
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}
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}
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2020-04-20 08:01:13 +00:00
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display.gl_window().set_cursor(cursor);
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2019-11-18 19:06:41 +00:00
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}
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2019-03-12 21:59:55 +00:00
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}
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2020-04-28 21:05:22 +00:00
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fn input_event(event: glutin::Event, raw_input: &mut RawInput, running: &mut bool) {
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use glutin::WindowEvent::*;
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match event {
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glutin::Event::WindowEvent { event, .. } => match event {
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CloseRequested | Destroyed => *running = false,
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DroppedFile(path) => raw_input.dropped_files.push(path),
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HoveredFile(path) => raw_input.hovered_files.push(path),
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Resized(glutin::dpi::LogicalSize { width, height }) => {
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raw_input.screen_size = vec2(width as f32, height as f32);
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}
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MouseInput { state, .. } => {
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raw_input.mouse_down = state == glutin::ElementState::Pressed;
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}
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CursorMoved { position, .. } => {
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raw_input.mouse_pos = Some(pos2(position.x as f32, position.y as f32));
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}
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CursorLeft { .. } => {
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raw_input.mouse_pos = None;
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}
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ReceivedCharacter(ch) => {
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raw_input.text.push(ch);
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}
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KeyboardInput { input, .. } => {
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if input.virtual_keycode == Some(glutin::VirtualKeyCode::Q) && input.modifiers.logo
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{
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*running = false;
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}
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}
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MouseWheel { delta, .. } => {
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match delta {
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glutin::MouseScrollDelta::LineDelta(x, y) => {
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raw_input.scroll_delta = vec2(x, y) * 24.0;
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}
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glutin::MouseScrollDelta::PixelDelta(delta) => {
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// Actually point delta
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raw_input.scroll_delta = vec2(delta.x as f32, delta.y as f32);
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}
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}
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}
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// TODO: HiDpiFactorChanged
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_ => {
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// dbg!(event);
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}
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},
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_ => (),
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}
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}
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