egui/example_glium/src/main.rs

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#![deny(warnings)]
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#[allow(clippy::single_match)]
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use std::time::{Duration, Instant};
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use {
emigui::{containers::*, example_app::ExampleApp, widgets::*, *},
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emigui_glium::Painter,
glium::glutin,
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};
fn main() {
let mut events_loop = glutin::EventsLoop::new();
let window = glutin::WindowBuilder::new().with_title("Emigui example");
let context = glutin::ContextBuilder::new();
let display = glium::Display::new(window, context, &events_loop).unwrap();
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display
.gl_window()
.set_inner_size(glutin::dpi::LogicalSize {
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width: 1024.0,
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height: 800.0,
});
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display.gl_window().set_position((0, 24).into()); // Useful when ddeveloping and constantly restarting it
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let pixels_per_point = display.gl_window().get_hidpi_factor() as f32;
let mut emigui = Emigui::new(pixels_per_point);
let mut painter = Painter::new(&display);
let mut raw_input = emigui::RawInput {
screen_size: {
let (width, height) = display.get_framebuffer_dimensions();
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vec2(width as f32, height as f32) / pixels_per_point
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},
pixels_per_point,
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..Default::default()
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};
let mut running = true;
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// used to keep track of time for animations
let start_time = Instant::now();
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let mut frame_start = Instant::now();
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let mut frame_times = std::collections::VecDeque::new();
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let mut example_app = ExampleApp::default();
while running {
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{
// Keep smooth frame rate. TODO: proper vsync
let frame_duration = frame_start.elapsed();
if frame_duration < Duration::from_millis(16) {
std::thread::sleep(Duration::from_millis(16) - frame_duration);
}
frame_start = Instant::now();
}
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{
raw_input.time = start_time.elapsed().as_nanos() as f64 * 1e-9;
raw_input.scroll_delta = vec2(0.0, 0.0);
raw_input.text.clear();
raw_input.dropped_files.clear();
raw_input.hovered_files.clear();
events_loop.poll_events(|event| input_event(event, &mut raw_input, &mut running));
}
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emigui.begin_frame(raw_input.clone()); // TODO: avoid clone
let mut region = emigui.background_region();
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let mut region = region.centered_column(region.available_width().min(480.0));
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region.set_align(Align::Min);
region.add(label!("Emigui running inside of Glium").text_style(emigui::TextStyle::Heading));
if region.add(Button::new("Quit")).clicked {
running = false;
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}
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let mean_frame_time = if frame_times.is_empty() {
0.0
} else {
frame_times.iter().sum::<f64>() / (frame_times.len() as f64)
};
region.add(
label!(
"Frame time: {:.1} ms (excludes painting)",
1e3 * mean_frame_time
)
.text_style(TextStyle::Monospace),
);
// TODO: Make it even simpler to show a window
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Window::new("Examples")
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.default_pos(pos2(50.0, 100.0))
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.default_size(vec2(300.0, 600.0))
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.show(region.ctx(), |region| {
example_app.ui(region);
});
Window::new("Emigui settings")
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.default_pos(pos2(450.0, 100.0))
.default_size(vec2(450.0, 500.0))
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.show(region.ctx(), |region| {
emigui.ui(region);
});
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let (output, paint_batches) = emigui.end_frame();
frame_times.push_back((Instant::now() - emigui_start).as_secs_f64());
while frame_times.len() > 30 {
frame_times.pop_front();
}
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painter.paint_batches(&display, paint_batches, emigui.texture());
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let cursor = match output.cursor_icon {
CursorIcon::Default => glutin::MouseCursor::Default,
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CursorIcon::PointingHand => glutin::MouseCursor::Hand,
CursorIcon::ResizeNwSe => glutin::MouseCursor::NwseResize,
};
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if let Some(url) = output.open_url {
if let Err(err) = webbrowser::open(&url) {
eprintln!("Failed to open url: {}", err); // TODO show error in imgui
}
}
display.gl_window().set_cursor(cursor);
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}
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}
fn input_event(event: glutin::Event, raw_input: &mut RawInput, running: &mut bool) {
use glutin::WindowEvent::*;
match event {
glutin::Event::WindowEvent { event, .. } => match event {
CloseRequested | Destroyed => *running = false,
DroppedFile(path) => raw_input.dropped_files.push(path),
HoveredFile(path) => raw_input.hovered_files.push(path),
Resized(glutin::dpi::LogicalSize { width, height }) => {
raw_input.screen_size = vec2(width as f32, height as f32);
}
MouseInput { state, .. } => {
raw_input.mouse_down = state == glutin::ElementState::Pressed;
}
CursorMoved { position, .. } => {
raw_input.mouse_pos = Some(pos2(position.x as f32, position.y as f32));
}
CursorLeft { .. } => {
raw_input.mouse_pos = None;
}
ReceivedCharacter(ch) => {
raw_input.text.push(ch);
}
KeyboardInput { input, .. } => {
if input.virtual_keycode == Some(glutin::VirtualKeyCode::Q) && input.modifiers.logo
{
*running = false;
}
}
MouseWheel { delta, .. } => {
match delta {
glutin::MouseScrollDelta::LineDelta(x, y) => {
raw_input.scroll_delta = vec2(x, y) * 24.0;
}
glutin::MouseScrollDelta::PixelDelta(delta) => {
// Actually point delta
raw_input.scroll_delta = vec2(delta.x as f32, delta.y as f32);
}
}
}
// TODO: HiDpiFactorChanged
_ => {
// dbg!(event);
}
},
_ => (),
}
}