egui/egui_web/CHANGELOG.md

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2020-12-10 22:52:51 +00:00
# Changelog for egui_web
All notable changes to the `egui_web` integration will be noted in this file.
2020-12-15 13:26:01 +00:00
## Unreleased
2021-05-11 17:25:31 +00:00
### Fixed ⭐
* Improve alpha blending, making fonts look much better (especially in light mode)
2021-05-11 17:25:31 +00:00
* Fix double-paste bug
## 0.12.0 - 2021-05-10
### Fixed ⭐
* Scroll faster when scrolling with mouse wheel.
## 0.11.0 - 2021-04-05
### Added ⭐
2021-03-27 09:37:31 +00:00
* [Fix mobile and IME text input](https://github.com/emilk/egui/pull/253)
* Hold down a modifier key when clicking a link to open it in a new tab.
2021-03-27 09:37:31 +00:00
Contributors: [n2](https://github.com/n2)
2021-02-28 19:01:18 +00:00
## 0.10.0 - 2021-02-28
### Added ⭐
* You can control the maximum egui canvas size with `App::max_size_points`.
## 0.9.0 - 2021-02-07
### Added ⭐
* Right-clicks will no longer open browser context menu.
### Fixed ⭐
* Fix a bug where one couldn't select items in a combo box on a touch screen.
## 0.8.0 - 2021-01-17
### Added ⭐
* WebGL2 is now supported, with improved texture sampler. WebGL1 will be used as a fallback.
### Changed
* Slightly improved alpha-blending (work-around for non-existing linear-space blending).
### Fixed ⭐
* Call prevent_default for arrow keys when entering text
2021-01-04 14:38:57 +00:00
## 0.7.0 - 2021-01-04
### Changed
* `http` and `persistence` are now optional (and opt-in) features.
### Fixed ⭐
* egui_web now compiled without `RUSTFLAGS=--cfg=web_sys_unstable_apis`, but copy/paste won't work.
2020-12-26 21:43:29 +00:00
## 0.6.0 - 2020-12-26
### Added ⭐
* Auto-save of app state to local storage
### Changed ⭐
* Set a maximum canvas size to alleviate performance issues on some machines
* Simplify `egui_web::start` arguments
## 0.4.0 - 2020-11-28
### Added ⭐
* A simple HTTP fetch API (wraps `web_sys`).
* Add ability to request a repaint
* Copy/cut/paste suppoert
### Changed ⭐
* Automatic repaint every second
### Fixed ⭐
* Web browser zooming should now work as expected
* A bunch of bug fixes related to keyboard events