egui/eframe/src/lib.rs

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//! eframe - the egui framework crate
//!
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//! If you are planning to write an app for web or native,
//! and are happy with just using egui for all visuals,
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//! Then `eframe` is for you!
//!
//! To get started, look at <https://github.com/emilk/egui_template>.
//!
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//! You write your application code for [`epi`] (implementing [`epi::App`]) and then
//! call from [`crate::run_native`] your `main.rs`, and/or call `eframe::start_web` from your `lib.rs`.
//!
//! `eframe` is implemented using [`egui_web`](https://docs.rs/egui_web) and [`egui_glium`](https://docs.rs/egui_glium).
// Forbid warnings in release builds:
#![cfg_attr(not(debug_assertions), deny(warnings))]
#![forbid(unsafe_code)]
#![warn(clippy::all, missing_crate_level_docs, missing_docs, rust_2018_idioms)]
pub use {egui, epi};
#[cfg(not(target_arch = "wasm32"))]
pub use epi::NativeOptions;
// ----------------------------------------------------------------------------
// When compiling for web
#[cfg(target_arch = "wasm32")]
pub use egui_web::wasm_bindgen;
/// Install event listeners to register different input events
/// and start running the given app.
///
/// For performance reasons (on some browsers) the egui canvas does not, by default,
/// fill the whole width of the browser.
/// This can be changed by overriding [`epi::Frame::max_size_points`].
///
/// Usage:
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/// ``` no_run
/// #[cfg(target_arch = "wasm32")]
/// use wasm_bindgen::prelude::*;
///
/// /// This is the entry-point for all the web-assembly.
/// /// This is called once from the HTML.
/// /// It loads the app, installs some callbacks, then returns.
/// /// You can add more callbacks like this if you want to call in to your code.
/// #[cfg(target_arch = "wasm32")]
/// #[wasm_bindgen]
/// pub fn start(canvas_id: &str) -> Result<(), eframe::wasm_bindgen::JsValue> {
/// let app = MyEguiApp::default();
/// eframe::start_web(canvas_id, Box::new(app))
/// }
/// ```
#[cfg(target_arch = "wasm32")]
pub fn start_web(canvas_id: &str, app: Box<dyn epi::App>) -> Result<(), wasm_bindgen::JsValue> {
egui_web::start(canvas_id, app)?;
Ok(())
}
// ----------------------------------------------------------------------------
// When compiling natively
/// Call from `fn main` like this: `eframe::run_native(Box::new(MyEguiApp::default()))`
#[cfg(not(target_arch = "wasm32"))]
pub fn run_native(app: Box<dyn epi::App>, native_options: epi::NativeOptions) -> ! {
egui_glium::run(app, &native_options)
}