epi/eframe: move options out of trait App
into new NativeOptions
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commit
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8 changed files with 57 additions and 40 deletions
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@ -3,6 +3,7 @@ All notable changes to the `eframe` crate.
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## Unreleased
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* Moved options out of `trait App` into new `NativeOptions`.
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## 0.11.0 - 2021-04-05
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@ -41,5 +41,6 @@ impl epi::App for MyApp {
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}
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fn main() {
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eframe::run_native(Box::new(MyApp::default()));
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let options = eframe::NativeOptions::default();
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eframe::run_native(Box::new(MyApp::default()), options);
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}
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@ -20,6 +20,9 @@
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pub use {egui, epi};
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#[cfg(not(target_arch = "wasm32"))]
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pub use epi::NativeOptions;
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// ----------------------------------------------------------------------------
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// When compiling for web
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@ -56,6 +59,6 @@ pub fn start_web(canvas_id: &str, app: Box<dyn epi::App>) -> Result<(), wasm_bin
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/// Call from `fn main` like this: `eframe::run_native(Box::new(MyEguiApp::default()))`
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#[cfg(not(target_arch = "wasm32"))]
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pub fn run_native(app: Box<dyn epi::App>) -> ! {
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egui_glium::run(app)
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pub fn run_native(app: Box<dyn epi::App>, native_options: epi::NativeOptions) -> ! {
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egui_glium::run(app, native_options)
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}
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@ -8,5 +8,10 @@
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// When compiling natively:
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fn main() {
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let app = egui_demo_lib::WrapApp::default();
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eframe::run_native(Box::new(app));
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let options = eframe::NativeOptions {
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// Let's show off that we support transparent windows
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transparent: true,
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..Default::default()
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};
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eframe::run_native(Box::new(app), options);
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}
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@ -54,10 +54,6 @@ impl epi::App for WrapApp {
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self.backend_panel.max_size_points_active
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}
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// Let's show off that we support transparent windows (on native):
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fn transparent(&self) -> bool {
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true
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}
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fn clear_color(&self) -> egui::Rgba {
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egui::Rgba::TRANSPARENT // we set a `CentralPanel` fill color in `demo_windows.rs`
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}
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@ -76,20 +76,22 @@ fn window_builder_drag_and_drop(
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fn create_display(
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app: &dyn epi::App,
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native_options: &epi::NativeOptions,
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window_settings: Option<WindowSettings>,
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window_icon: Option<glutin::window::Icon>,
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event_loop: &glutin::event_loop::EventLoop<RequestRepaintEvent>,
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) -> glium::Display {
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let mut window_builder = glutin::window::WindowBuilder::new()
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.with_decorations(app.decorated())
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.with_resizable(app.is_resizable())
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.with_decorations(native_options.decorated)
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.with_resizable(native_options.resizable)
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.with_title(app.name())
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.with_window_icon(window_icon)
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.with_transparent(app.transparent());
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.with_transparent(native_options.transparent);
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window_builder = window_builder_drag_and_drop(window_builder, app.drag_and_drop_support());
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window_builder =
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window_builder_drag_and_drop(window_builder, native_options.drag_and_drop_support);
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let initial_size_points = app.initial_window_size();
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let initial_size_points = native_options.initial_window_size;
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if let Some(window_settings) = &window_settings {
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window_builder = window_settings.initialize_size(window_builder);
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@ -154,13 +156,14 @@ fn integration_info(
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}
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}
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fn load_icon(icon_data: Option<epi::IconData>) -> Option<glutin::window::Icon> {
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let icon_data = icon_data?;
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fn load_icon(icon_data: epi::IconData) -> Option<glutin::window::Icon> {
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glutin::window::Icon::from_rgba(icon_data.rgba, icon_data.width, icon_data.height).ok()
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}
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// ----------------------------------------------------------------------------
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/// Run an egui app
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pub fn run(mut app: Box<dyn epi::App>) -> ! {
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pub fn run(mut app: Box<dyn epi::App>, nativve_options: epi::NativeOptions) -> ! {
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let mut storage = create_storage(app.name());
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if let Some(storage) = &mut storage {
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@ -169,8 +172,8 @@ pub fn run(mut app: Box<dyn epi::App>) -> ! {
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let window_settings = deserialize_window_settings(&storage);
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let event_loop = glutin::event_loop::EventLoop::with_user_event();
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let icon = load_icon(app.icon_data());
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let display = create_display(&*app, window_settings, icon, &event_loop);
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let icon = nativve_options.icon_data.clone().and_then(load_icon);
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let display = create_display(&*app, &nativve_options, window_settings, icon, &event_loop);
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let repaint_signal = std::sync::Arc::new(GliumRepaintSignal(std::sync::Mutex::new(
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event_loop.create_proxy(),
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@ -25,6 +25,8 @@ pub mod window_settings;
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pub use backend::*;
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pub use painter::Painter;
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pub use epi::NativeOptions;
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use {
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copypasta::ClipboardProvider,
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egui::*,
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@ -108,21 +108,11 @@ pub trait App {
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/// The name of your App.
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fn name(&self) -> &str;
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/// The initial size of the native window in points (logical pixels).
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fn initial_window_size(&self) -> Option<egui::Vec2> {
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None
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}
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/// Time between automatic calls to `save()`
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fn auto_save_interval(&self) -> std::time::Duration {
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std::time::Duration::from_secs(30)
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}
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/// Returns true if this app window should be resizable.
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fn is_resizable(&self) -> bool {
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true
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}
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/// The size limit of the web app canvas
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fn max_size_points(&self) -> egui::Vec2 {
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// Some browsers get slow with huge WebGL canvases, so we limit the size:
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@ -137,33 +127,49 @@ pub trait App {
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// `transparent()` option they get immediate results.
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egui::Color32::from_rgba_unmultiplied(12, 12, 12, 180).into()
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}
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}
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/// Options controlling the behavior of a native window
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#[derive(Clone)]
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pub struct NativeOptions {
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/// The application icon, e.g. in the Windows task bar etc.
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fn icon_data(&self) -> Option<IconData> {
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None
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}
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pub icon_data: Option<IconData>,
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/// The initial size of the native window in points (logical pixels).
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pub initial_window_size: Option<egui::Vec2>,
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/// Should the app window be resizable?
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pub resizable: bool,
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/// On desktop: add window decorations (i.e. a frame around your app)?
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/// If false it will be difficult to move and resize the app.
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fn decorated(&self) -> bool {
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true
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}
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pub decorated: bool,
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/// On desktop: make the window transparent.
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/// You control the transparency with [`Self::clear_color()`].
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/// You control the transparency with [`App::clear_color()`].
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/// You should avoid having a [`egui::CentralPanel`], or make sure its frame is also transparent.
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fn transparent(&self) -> bool {
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false
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}
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pub transparent: bool,
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/// On Windows: enable drag and drop support.
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/// Set to false to avoid issues with crates such as cpal which uses that use multi-threaded COM API <https://github.com/rust-windowing/winit/pull/1524>
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fn drag_and_drop_support(&self) -> bool {
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true
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pub drag_and_drop_support: bool,
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}
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impl Default for NativeOptions {
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fn default() -> Self {
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Self {
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icon_data: None,
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initial_window_size: None,
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resizable: true,
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decorated: true,
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transparent: false,
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drag_and_drop_support: true,
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}
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}
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}
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/// Image data for the icon.
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#[derive(Clone)]
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pub struct IconData {
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/// RGBA pixels.
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pub rgba: Vec<u8>,
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