egui/emigui/src/layout.rs

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Rust
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use std::sync::Arc;
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use crate::{widgets::*, *};
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// ----------------------------------------------------------------------------
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// TODO: rename GuiResponse
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pub struct GuiResponse {
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/// The mouse is hovering above this
pub hovered: bool,
/// The mouse clicked this thing this frame
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pub clicked: bool,
/// The mouse is interacting with this thing (e.g. dragging it)
pub active: bool,
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/// The area of the screen we are talking about
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pub rect: Rect,
/// Used for optionally showing a tooltip
pub ctx: Arc<Context>,
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}
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impl GuiResponse {
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/// Show some stuff if the item was hovered
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pub fn tooltip(&mut self, add_contents: impl FnOnce(&mut Ui)) -> &mut Self {
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if self.hovered {
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show_tooltip(&self.ctx, add_contents);
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}
self
}
/// Show this text if the item was hovered
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pub fn tooltip_text(&mut self, text: impl Into<String>) -> &mut Self {
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self.tooltip(|popup| {
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popup.add(Label::new(text));
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})
}
}
// ----------------------------------------------------------------------------
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub enum Direction {
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Horizontal,
Vertical,
}
impl Default for Direction {
fn default() -> Direction {
Direction::Vertical
}
}
#[derive(Clone, Copy, Debug, PartialEq)]
pub enum Align {
/// Left/Top
Min,
/// Note: requires a bounded/known available_width.
Center,
/// Right/Bottom
/// Note: requires a bounded/known available_width.
Max,
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/// Full width/height.
/// Use this when you want
Justified,
}
impl Default for Align {
fn default() -> Align {
Align::Min
}
}
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/// Give a position within the rect, specified by the aligns
pub fn align_rect(rect: Rect, align: (Align, Align)) -> Rect {
let x = match align.0 {
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Align::Min | Align::Justified => rect.left(),
Align::Center => rect.left() - 0.5 * rect.width(),
Align::Max => rect.left() - rect.width(),
};
let y = match align.1 {
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Align::Min | Align::Justified => rect.top(),
Align::Center => rect.top() - 0.5 * rect.height(),
Align::Max => rect.top() - rect.height(),
};
Rect::from_min_size(pos2(x, y), rect.size())
}
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// ----------------------------------------------------------------------------
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pub fn show_tooltip(ctx: &Arc<Context>, add_contents: impl FnOnce(&mut Ui)) {
if let Some(mouse_pos) = ctx.input().mouse_pos {
// TODO: default size
let id = Id::tooltip();
let window_pos = mouse_pos + vec2(16.0, 16.0);
show_popup(ctx, id, window_pos, add_contents);
}
}
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/// Show a pop-over window
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pub fn show_popup(
ctx: &Arc<Context>,
id: Id,
window_pos: Pos2,
add_contents: impl FnOnce(&mut Ui),
) -> InteractInfo {
use containers::*;
Area::new(id)
.order(Order::Foreground)
.fixed_pos(window_pos)
.interactable(false)
.show(ctx, |ui| Frame::popup(&ctx.style()).show(ui, add_contents))
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}