Removed flicked in minigame
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Build/Ceed.exe
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@ -197,7 +197,6 @@ namespace SpaceShooter
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//RENDER IT OUT
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//RENDER IT OUT
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Render.OutputFrame(_playerShip, _render.renderGrid, asteroidList, projectileList, pirateList);
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Render.OutputFrame(_playerShip, _render.renderGrid, asteroidList, projectileList, pirateList);
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Thread.Sleep(70);
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Thread.Sleep(70);
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Console.Clear();
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}
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}
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}
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}
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}
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}
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