591 lines
21 KiB
JavaScript
591 lines
21 KiB
JavaScript
let wasm_bindgen;
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(function() {
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const __exports = {};
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let wasm;
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const heap = new Array(32).fill(undefined);
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heap.push(undefined, null, true, false);
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function getObject(idx) { return heap[idx]; }
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let heap_next = heap.length;
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function dropObject(idx) {
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if (idx < 36) return;
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heap[idx] = heap_next;
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heap_next = idx;
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}
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function takeObject(idx) {
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const ret = getObject(idx);
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dropObject(idx);
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return ret;
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}
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let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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cachedTextDecoder.decode();
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let cachegetUint8Memory0 = null;
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function getUint8Memory0() {
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if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
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cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
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}
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return cachegetUint8Memory0;
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}
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function getStringFromWasm0(ptr, len) {
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return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
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}
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function addHeapObject(obj) {
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if (heap_next === heap.length) heap.push(heap.length + 1);
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const idx = heap_next;
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heap_next = heap[idx];
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heap[idx] = obj;
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return idx;
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}
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function debugString(val) {
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// primitive types
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const type = typeof val;
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if (type == 'number' || type == 'boolean' || val == null) {
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return `${val}`;
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}
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if (type == 'string') {
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return `"${val}"`;
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}
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if (type == 'symbol') {
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const description = val.description;
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if (description == null) {
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return 'Symbol';
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} else {
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return `Symbol(${description})`;
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}
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}
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if (type == 'function') {
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const name = val.name;
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if (typeof name == 'string' && name.length > 0) {
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return `Function(${name})`;
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} else {
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return 'Function';
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}
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}
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// objects
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if (Array.isArray(val)) {
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const length = val.length;
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let debug = '[';
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if (length > 0) {
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debug += debugString(val[0]);
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}
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for(let i = 1; i < length; i++) {
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debug += ', ' + debugString(val[i]);
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}
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debug += ']';
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return debug;
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}
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// Test for built-in
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const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
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let className;
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if (builtInMatches.length > 1) {
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className = builtInMatches[1];
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} else {
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// Failed to match the standard '[object ClassName]'
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return toString.call(val);
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}
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if (className == 'Object') {
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// we're a user defined class or Object
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// JSON.stringify avoids problems with cycles, and is generally much
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// easier than looping through ownProperties of `val`.
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try {
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return 'Object(' + JSON.stringify(val) + ')';
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} catch (_) {
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return 'Object';
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}
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}
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// errors
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if (val instanceof Error) {
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return `${val.name}: ${val.message}\n${val.stack}`;
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}
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// TODO we could test for more things here, like `Set`s and `Map`s.
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return className;
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}
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let WASM_VECTOR_LEN = 0;
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let cachedTextEncoder = new TextEncoder('utf-8');
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const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
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? function (arg, view) {
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return cachedTextEncoder.encodeInto(arg, view);
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}
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: function (arg, view) {
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const buf = cachedTextEncoder.encode(arg);
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view.set(buf);
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return {
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read: arg.length,
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written: buf.length
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};
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});
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function passStringToWasm0(arg, malloc, realloc) {
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if (realloc === undefined) {
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const buf = cachedTextEncoder.encode(arg);
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const ptr = malloc(buf.length);
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getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
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WASM_VECTOR_LEN = buf.length;
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return ptr;
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}
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let len = arg.length;
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let ptr = malloc(len);
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const mem = getUint8Memory0();
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let offset = 0;
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for (; offset < len; offset++) {
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const code = arg.charCodeAt(offset);
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if (code > 0x7F) break;
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mem[ptr + offset] = code;
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}
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if (offset !== len) {
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if (offset !== 0) {
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arg = arg.slice(offset);
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}
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ptr = realloc(ptr, len, len = offset + arg.length * 3);
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const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
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const ret = encodeString(arg, view);
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offset += ret.written;
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}
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WASM_VECTOR_LEN = offset;
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return ptr;
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}
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let cachegetInt32Memory0 = null;
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function getInt32Memory0() {
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if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
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cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
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}
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return cachegetInt32Memory0;
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}
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/**
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* @param {string} canvas_id
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* @param {number} pixels_per_point
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* @returns {State}
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*/
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__exports.new_webgl_gui = function(canvas_id, pixels_per_point) {
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var ptr0 = passStringToWasm0(canvas_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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var ret = wasm.new_webgl_gui(ptr0, len0, pixels_per_point);
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return State.__wrap(ret);
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};
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function _assertClass(instance, klass) {
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if (!(instance instanceof klass)) {
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throw new Error(`expected instance of ${klass.name}`);
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}
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return instance.ptr;
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}
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/**
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* @param {State} state
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* @param {string} web_input_json
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* @returns {string}
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*/
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__exports.run_gui = function(state, web_input_json) {
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try {
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_assertClass(state, State);
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var ptr0 = passStringToWasm0(web_input_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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wasm.run_gui(8, state.ptr, ptr0, len0);
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var r0 = getInt32Memory0()[8 / 4 + 0];
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var r1 = getInt32Memory0()[8 / 4 + 1];
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return getStringFromWasm0(r0, r1);
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} finally {
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wasm.__wbindgen_free(r0, r1);
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}
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};
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function isLikeNone(x) {
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return x === undefined || x === null;
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}
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function handleError(f) {
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return function () {
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try {
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return f.apply(this, arguments);
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} catch (e) {
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wasm.__wbindgen_exn_store(addHeapObject(e));
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}
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};
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}
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function getArrayU8FromWasm0(ptr, len) {
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return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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}
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/**
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*/
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class State {
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static __wrap(ptr) {
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const obj = Object.create(State.prototype);
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obj.ptr = ptr;
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return obj;
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}
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free() {
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const ptr = this.ptr;
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this.ptr = 0;
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wasm.__wbg_state_free(ptr);
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}
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}
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__exports.State = State;
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async function load(module, imports) {
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if (typeof Response === 'function' && module instanceof Response) {
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if (typeof WebAssembly.instantiateStreaming === 'function') {
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try {
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return await WebAssembly.instantiateStreaming(module, imports);
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} catch (e) {
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if (module.headers.get('Content-Type') != 'application/wasm') {
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console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
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} else {
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throw e;
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}
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}
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}
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const bytes = await module.arrayBuffer();
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return await WebAssembly.instantiate(bytes, imports);
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} else {
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const instance = await WebAssembly.instantiate(module, imports);
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if (instance instanceof WebAssembly.Instance) {
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return { instance, module };
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} else {
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return instance;
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}
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}
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}
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async function init(input) {
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if (typeof input === 'undefined') {
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let src;
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if (typeof document === 'undefined') {
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src = location.href;
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} else {
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src = document.currentScript.src;
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}
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input = src.replace(/\.js$/, '_bg.wasm');
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}
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const imports = {};
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imports.wbg = {};
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imports.wbg.__wbindgen_object_drop_ref = function(arg0) {
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takeObject(arg0);
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};
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imports.wbg.__wbindgen_string_new = function(arg0, arg1) {
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var ret = getStringFromWasm0(arg0, arg1);
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return addHeapObject(ret);
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};
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imports.wbg.__wbg_instanceof_Window_17fdb5cd280d476d = function(arg0) {
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var ret = getObject(arg0) instanceof Window;
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return ret;
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};
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imports.wbg.__wbg_document_c26d0f423c143e0c = function(arg0) {
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var ret = getObject(arg0).document;
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_performance_781c00e4226de6c4 = function(arg0) {
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var ret = getObject(arg0).performance;
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_localStorage_09146b4f48d49bc9 = handleError(function(arg0) {
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var ret = getObject(arg0).localStorage;
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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});
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imports.wbg.__wbg_getElementById_df597d226f179219 = function(arg0, arg1, arg2) {
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var ret = getObject(arg0).getElementById(getStringFromWasm0(arg1, arg2));
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_instanceof_WebGlRenderingContext_f732dd95c50b903a = function(arg0) {
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var ret = getObject(arg0) instanceof WebGLRenderingContext;
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return ret;
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};
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imports.wbg.__wbg_drawingBufferWidth_f6e2e679bef8d30c = function(arg0) {
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var ret = getObject(arg0).drawingBufferWidth;
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return ret;
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};
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imports.wbg.__wbg_drawingBufferHeight_53a875c847d3f27e = function(arg0) {
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var ret = getObject(arg0).drawingBufferHeight;
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return ret;
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};
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imports.wbg.__wbg_bufferData_a513e51e685294ae = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0);
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};
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imports.wbg.__wbg_texImage2D_f4f837ad2dcc6a75 = handleError(function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10) {
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getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, arg9 === 0 ? undefined : getArrayU8FromWasm0(arg9, arg10));
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});
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imports.wbg.__wbg_activeTexture_ee6eed2472803dd2 = function(arg0, arg1) {
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getObject(arg0).activeTexture(arg1 >>> 0);
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};
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imports.wbg.__wbg_attachShader_c2f7771e6f4b91d8 = function(arg0, arg1, arg2) {
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getObject(arg0).attachShader(getObject(arg1), getObject(arg2));
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};
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imports.wbg.__wbg_bindBuffer_f4ad79795655c1c4 = function(arg0, arg1, arg2) {
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getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2));
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};
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imports.wbg.__wbg_bindTexture_751d66bbae4822ab = function(arg0, arg1, arg2) {
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getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2));
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};
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imports.wbg.__wbg_blendFunc_e6775dade5e99b3e = function(arg0, arg1, arg2) {
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getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0);
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};
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imports.wbg.__wbg_clear_42b42c27d041ce11 = function(arg0, arg1) {
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getObject(arg0).clear(arg1 >>> 0);
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};
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imports.wbg.__wbg_clearColor_ba6ba6886092ab6a = function(arg0, arg1, arg2, arg3, arg4) {
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getObject(arg0).clearColor(arg1, arg2, arg3, arg4);
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};
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imports.wbg.__wbg_compileShader_8aec8947f553f5b6 = function(arg0, arg1) {
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getObject(arg0).compileShader(getObject(arg1));
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};
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imports.wbg.__wbg_createBuffer_f26187e1b465a677 = function(arg0) {
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var ret = getObject(arg0).createBuffer();
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_createProgram_10f7bf07e21fe904 = function(arg0) {
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var ret = getObject(arg0).createProgram();
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_createShader_4060106dc88c8bca = function(arg0, arg1) {
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var ret = getObject(arg0).createShader(arg1 >>> 0);
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_createTexture_d7a4df257a9410a7 = function(arg0) {
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var ret = getObject(arg0).createTexture();
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_drawElements_90d9e4b571f4de3d = function(arg0, arg1, arg2, arg3, arg4) {
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getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4);
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};
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imports.wbg.__wbg_enable_24e0ca734ee94d76 = function(arg0, arg1) {
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getObject(arg0).enable(arg1 >>> 0);
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};
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imports.wbg.__wbg_enableVertexAttribArray_2e2bfba7f3a5fb74 = function(arg0, arg1) {
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getObject(arg0).enableVertexAttribArray(arg1 >>> 0);
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};
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imports.wbg.__wbg_getAttribLocation_ea61e93124c45a64 = function(arg0, arg1, arg2, arg3) {
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var ret = getObject(arg0).getAttribLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
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return ret;
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};
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imports.wbg.__wbg_getProgramInfoLog_ebcdc102c402de8d = function(arg0, arg1, arg2) {
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var ret = getObject(arg1).getProgramInfoLog(getObject(arg2));
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var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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getInt32Memory0()[arg0 / 4 + 1] = len0;
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getInt32Memory0()[arg0 / 4 + 0] = ptr0;
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};
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imports.wbg.__wbg_getProgramParameter_02e369d0fe1637e6 = function(arg0, arg1, arg2) {
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var ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0);
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return addHeapObject(ret);
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};
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imports.wbg.__wbg_getShaderInfoLog_932172511c0dfdb7 = function(arg0, arg1, arg2) {
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var ret = getObject(arg1).getShaderInfoLog(getObject(arg2));
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var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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getInt32Memory0()[arg0 / 4 + 1] = len0;
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getInt32Memory0()[arg0 / 4 + 0] = ptr0;
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};
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imports.wbg.__wbg_getShaderParameter_4306f019f7eb9f82 = function(arg0, arg1, arg2) {
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var ret = getObject(arg0).getShaderParameter(getObject(arg1), arg2 >>> 0);
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return addHeapObject(ret);
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};
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imports.wbg.__wbg_getUniformLocation_277279212040ec65 = function(arg0, arg1, arg2, arg3) {
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var ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_linkProgram_9258ef1fcd3afc43 = function(arg0, arg1) {
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getObject(arg0).linkProgram(getObject(arg1));
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};
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imports.wbg.__wbg_shaderSource_ef8be775578bf902 = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3));
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};
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imports.wbg.__wbg_texParameteri_e2db4aa7650962eb = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3);
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};
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imports.wbg.__wbg_uniform1i_595e085d9c3aadf2 = function(arg0, arg1, arg2) {
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getObject(arg0).uniform1i(getObject(arg1), arg2);
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};
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imports.wbg.__wbg_uniform2f_ecf476a0ffa61198 = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).uniform2f(getObject(arg1), arg2, arg3);
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};
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imports.wbg.__wbg_uniform4f_d948981d4592be6a = function(arg0, arg1, arg2, arg3, arg4, arg5) {
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getObject(arg0).uniform4f(getObject(arg1), arg2, arg3, arg4, arg5);
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};
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imports.wbg.__wbg_useProgram_67487c5ef197884d = function(arg0, arg1) {
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getObject(arg0).useProgram(getObject(arg1));
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};
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imports.wbg.__wbg_vertexAttribPointer_52d124f67ddb572d = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
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getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6);
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};
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imports.wbg.__wbg_viewport_5f99aff932f780aa = function(arg0, arg1, arg2, arg3, arg4) {
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getObject(arg0).viewport(arg1, arg2, arg3, arg4);
|
|
};
|
|
imports.wbg.__wbg_log_eb1108411ecc4a7f = function(arg0) {
|
|
console.log(getObject(arg0));
|
|
};
|
|
imports.wbg.__wbg_now_43100dbb52857cc6 = function(arg0) {
|
|
var ret = getObject(arg0).now();
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_instanceof_HtmlCanvasElement_ff7be16a6a6bdf51 = function(arg0) {
|
|
var ret = getObject(arg0) instanceof HTMLCanvasElement;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_width_aeeb90e24b778e64 = function(arg0) {
|
|
var ret = getObject(arg0).width;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_height_66b10992a66b71e3 = function(arg0) {
|
|
var ret = getObject(arg0).height;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_getContext_0dcf09cb63d08f77 = handleError(function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
|
|
return isLikeNone(ret) ? 0 : addHeapObject(ret);
|
|
});
|
|
imports.wbg.__wbg_getItem_08cba7eaeaee125e = handleError(function(arg0, arg1, arg2, arg3) {
|
|
var ret = getObject(arg1).getItem(getStringFromWasm0(arg2, arg3));
|
|
var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
var len0 = WASM_VECTOR_LEN;
|
|
getInt32Memory0()[arg0 / 4 + 1] = len0;
|
|
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
|
|
});
|
|
imports.wbg.__wbg_setItem_535f63295c5e7cec = handleError(function(arg0, arg1, arg2, arg3, arg4) {
|
|
getObject(arg0).setItem(getStringFromWasm0(arg1, arg2), getStringFromWasm0(arg3, arg4));
|
|
});
|
|
imports.wbg.__wbg_call_1f85aaa5836dfb23 = handleError(function(arg0, arg1) {
|
|
var ret = getObject(arg0).call(getObject(arg1));
|
|
return addHeapObject(ret);
|
|
});
|
|
imports.wbg.__wbindgen_object_clone_ref = function(arg0) {
|
|
var ret = getObject(arg0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_newnoargs_8aad4a6554f38345 = function(arg0, arg1) {
|
|
var ret = new Function(getStringFromWasm0(arg0, arg1));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_self_c0d3a5923e013647 = handleError(function() {
|
|
var ret = self.self;
|
|
return addHeapObject(ret);
|
|
});
|
|
imports.wbg.__wbg_window_7ee6c8be3432927d = handleError(function() {
|
|
var ret = window.window;
|
|
return addHeapObject(ret);
|
|
});
|
|
imports.wbg.__wbg_globalThis_c6de1d938e089cf0 = handleError(function() {
|
|
var ret = globalThis.globalThis;
|
|
return addHeapObject(ret);
|
|
});
|
|
imports.wbg.__wbg_global_c9a01ce4680907f8 = handleError(function() {
|
|
var ret = global.global;
|
|
return addHeapObject(ret);
|
|
});
|
|
imports.wbg.__wbindgen_is_undefined = function(arg0) {
|
|
var ret = getObject(arg0) === undefined;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_buffer_eb5185aa4a8e9c62 = function(arg0) {
|
|
var ret = getObject(arg0).buffer;
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_857f86306f3c9f8e = function(arg0) {
|
|
var ret = new Int16Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_3d94e83f0a6bf252 = function(arg0) {
|
|
var ret = new Uint8Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_2818287a48d6df17 = function(arg0) {
|
|
var ret = new Uint16Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_470473004db6a289 = function(arg0) {
|
|
var ret = new Float32Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_fde523a929c57e27 = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_cc54babc55409ee0 = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_709e8f734d7056df = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_618d0460088cd7d6 = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_instanceof_Memory_ce2336191e545514 = function(arg0) {
|
|
var ret = getObject(arg0) instanceof WebAssembly.Memory;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbindgen_boolean_get = function(arg0) {
|
|
const v = getObject(arg0);
|
|
var ret = typeof(v) === 'boolean' ? (v ? 1 : 0) : 2;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbindgen_debug_string = function(arg0, arg1) {
|
|
var ret = debugString(getObject(arg1));
|
|
var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
var len0 = WASM_VECTOR_LEN;
|
|
getInt32Memory0()[arg0 / 4 + 1] = len0;
|
|
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
|
|
};
|
|
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
|
|
throw new Error(getStringFromWasm0(arg0, arg1));
|
|
};
|
|
imports.wbg.__wbindgen_rethrow = function(arg0) {
|
|
throw takeObject(arg0);
|
|
};
|
|
imports.wbg.__wbindgen_memory = function() {
|
|
var ret = wasm.memory;
|
|
return addHeapObject(ret);
|
|
};
|
|
|
|
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) {
|
|
input = fetch(input);
|
|
}
|
|
|
|
const { instance, module } = await load(await input, imports);
|
|
|
|
wasm = instance.exports;
|
|
init.__wbindgen_wasm_module = module;
|
|
|
|
return wasm;
|
|
}
|
|
|
|
wasm_bindgen = Object.assign(init, __exports);
|
|
|
|
})();
|