egui/egui
Emil Ernerfeldt f37180f7dc
Bump MSRV (Minimum Supported Rust Version) to 1.54.0 (#703)
1.51.0 clippy has been giving me trouble (not reporting all problems),
and so I take the easy way out and just bump MSRV.

We will upgrade to 1.56.0 once it comes around anyway
to get access to that sweet disjoint capture in closures
(https://doc.rust-lang.org/nightly/edition-guide/rust-2021/disjoint-capture-in-closures.html)
2021-09-09 00:16:06 +02:00
..
src Bump MSRV (Minimum Supported Rust Version) to 1.54.0 (#703) 2021-09-09 00:16:06 +02:00
Cargo.toml Replace all http code in epi/eframe/egui_glium/egui_web with ehttp (#697) 2021-09-03 21:04:43 +02:00
README.md Rename Egui to egui 2021-01-17 14:48:59 +01:00

GUI implementation

This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.