egui/crates/egui-wgpu
Lukas Hermann f9066ff285
[WGPU] Allow for depth buffer in web target (#2335)
* Add depth stencil initialization to `Painter`

* Move depth stencil initialization into `resize_and_generate_depth_texture_view`, and call it in `set_window` and `on_window_resized`

* Allow for depth texture in WASM builds

* change `map` to `if let` statement

* use reference for render state

* Clean up descriptors and move texture generation to on resize events

* remove unused field from WebOptions
2022-11-24 20:40:53 +01:00
..
src [WGPU] Allow for depth buffer in web target (#2335) 2022-11-24 20:40:53 +01:00
Cargo.toml Update to Rust 1.65 (#2314) 2022-11-16 19:08:03 +01:00
CHANGELOG.md [wgpu] Add depth stencil initialization to Painter (#2316) 2022-11-21 10:08:24 +01:00
README.md Move all crates into a crates directory (#1940) 2022-08-20 10:41:49 +02:00

egui-wgpu

Latest version Documentation MIT Apache

This crates provides bindings between egui and wgpu.

This was originally hosted at https://github.com/hasenbanck/egui_wgpu_backend