egui/epi/Cargo.toml
Emil Ernerfeldt 8178d23d19
Deduplicate code found in both egui_glium and egui_glow (#819)
* Move window building to egui-winit

* Move icon loading to egui-winit

* `use glow::HasContext;` -> `use glow::HasContext as _;`

* Move FileStorage into epi behind a feature flag

* De-duplicate screen_size_in_pixels and native_pixels_per_point

* Move creation of FileStorage to epi

* Handle epi app output (window size changes etc) in egui-winit

* Move app and memory persistence and autosave logic to egui-winit

* fix check.sh

* Make the epi backend opt-in for egui_glium and egui_glow

* Fix persistence

* Add integration name to epi::IntegrationInfo and the demo

* Clean up Cargo.toml files and fix making egui_glium optional

* fix typo

* Make egui_glium compile without the `epi` feature
2021-10-19 21:40:55 +02:00

35 lines
950 B
TOML

[package]
name = "epi"
version = "0.14.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Backend-agnostic interface for writing apps using egui"
edition = "2018"
homepage = "https://github.com/emilk/egui/tree/master/epi"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/epi"
categories = ["gui", "game-development"]
keywords = ["egui", "gui", "gamedev"]
include = [
"../LICENSE-APACHE",
"../LICENSE-MIT",
"**/*.rs",
"Cargo.toml",
]
[package.metadata.docs.rs]
all-features = true
[lib]
[dependencies]
egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] }
directories-next = { version = "2", optional = true }
ron = { version = "0.6", optional = true }
serde = { version = "1", optional = true }
[features]
default = []
file_storage = ["directories-next", "ron", "serde"]
persistence = ["ron", "serde"]