egui/egui_glow/Cargo.toml
Emil Ernerfeldt 8178d23d19
Deduplicate code found in both egui_glium and egui_glow (#819)
* Move window building to egui-winit

* Move icon loading to egui-winit

* `use glow::HasContext;` -> `use glow::HasContext as _;`

* Move FileStorage into epi behind a feature flag

* De-duplicate screen_size_in_pixels and native_pixels_per_point

* Move creation of FileStorage to epi

* Handle epi app output (window size changes etc) in egui-winit

* Move app and memory persistence and autosave logic to egui-winit

* fix check.sh

* Make the epi backend opt-in for egui_glium and egui_glow

* Fix persistence

* Add integration name to epi::IntegrationInfo and the demo

* Clean up Cargo.toml files and fix making egui_glium optional

* fix typo

* Make egui_glium compile without the `epi` feature
2021-10-19 21:40:55 +02:00

60 lines
1.9 KiB
TOML

[package]
name = "egui_glow"
version = "0.14.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui natively using the glow library"
edition = "2018"
homepage = "https://github.com/emilk/egui/tree/master/egui_glow"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/egui_glow"
categories = ["gui", "game-development"]
keywords = ["glow", "egui", "gui", "gamedev"]
include = [
"../LICENSE-APACHE",
"../LICENSE-MIT",
"**/*.rs",
"Cargo.toml",
"src/shader/*.glsl",
]
[package.metadata.docs.rs]
all-features = true
[dependencies]
egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] }
egui-winit = { version = "0.14.0", path = "../egui-winit", default-features = false, features = ["epi"] }
epi = { version = "0.14.0", path = "../epi", optional = true }
glow = "0.11"
glutin = "0.27"
memoffset = "0.6"
[dev-dependencies]
image = { version = "0.23", default-features = false, features = ["png"] }
[features]
default = ["clipboard", "default_fonts", "links", "persistence"]
# enable cut/copy/paste to OS clipboard.
# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
clipboard = ["egui-winit/clipboard"]
# If set, egui will use `include_bytes!` to bundle some fonts.
# If you plan on specifying your own fonts you may disable this feature.
default_fonts = ["egui/default_fonts"]
# enable opening links in a browser when an egui hyperlink is clicked.
links = ["egui-winit/links"]
# enable code for sabing
persistence = [
"egui-winit/persistence",
"egui/persistence",
"epi", # also implied by the lines below, see https://github.com/rust-lang/cargo/issues/8832
"epi/file_storage",
"epi/persistence",
]
# experimental support for a screen reader
screen_reader = ["egui-winit/screen_reader"]