egui/egui-winit/Cargo.toml
Emil Ernerfeldt 8178d23d19
Deduplicate code found in both egui_glium and egui_glow (#819)
* Move window building to egui-winit

* Move icon loading to egui-winit

* `use glow::HasContext;` -> `use glow::HasContext as _;`

* Move FileStorage into epi behind a feature flag

* De-duplicate screen_size_in_pixels and native_pixels_per_point

* Move creation of FileStorage to epi

* Handle epi app output (window size changes etc) in egui-winit

* Move app and memory persistence and autosave logic to egui-winit

* fix check.sh

* Make the epi backend opt-in for egui_glium and egui_glow

* Fix persistence

* Add integration name to epi::IntegrationInfo and the demo

* Clean up Cargo.toml files and fix making egui_glium optional

* fix typo

* Make egui_glium compile without the `epi` feature
2021-10-19 21:40:55 +02:00

53 lines
1.5 KiB
TOML

[package]
name = "egui-winit"
version = "0.14.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
description = "Bindings for using egui with winit"
edition = "2018"
homepage = "https://github.com/emilk/egui/tree/master/egui-winit"
license = "MIT OR Apache-2.0"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/egui-winit"
categories = ["gui", "game-development"]
keywords = ["winit", "egui", "gui", "gamedev"]
include = [
"../LICENSE-APACHE",
"../LICENSE-MIT",
"**/*.rs",
"Cargo.toml",
]
[package.metadata.docs.rs]
all-features = true
[dependencies]
egui = { version = "0.14.0", path = "../egui", default-features = false }
winit = "0.25"
epi = { version = "0.14.0", path = "../epi", optional = true }
copypasta = { version = "0.7", optional = true }
serde = { version = "1.0", optional = true, features = ["derive"] }
webbrowser = { version = "0.5", optional = true }
# feature screen_reader
tts = { version = "0.17", optional = true }
[features]
default = ["clipboard", "links"]
# enable cut/copy/paste to OS clipboard.
# if disabled a clipboard will be simulated so you can still copy/paste within the egui app.
clipboard = ["copypasta"]
# enable opening links in a browser when an egui hyperlink is clicked.
links = ["webbrowser"]
# experimental support for a screen reader
screen_reader = ["tts"]
persistence = ["egui/serialize", "serde"]
serialize = ["egui/serialize", "serde"]
# implement bytemuck on most types.
convert_bytemuck = ["egui/convert_bytemuck"]