725 lines
22 KiB
Rust
725 lines
22 KiB
Rust
use std::collections::BTreeMap;
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use crate::{
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mutex::{Arc, Mutex, MutexGuard},
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text::{
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font::{Font, FontImpl},
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Galley, LayoutJob,
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},
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TextureAtlas,
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};
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use emath::NumExt as _;
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// ----------------------------------------------------------------------------
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/// How to select a sized font.
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct FontId {
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/// Height in points.
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pub size: f32,
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/// What font family to use.
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pub family: FontFamily,
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// TODO: weight (bold), italics, …
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}
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impl Default for FontId {
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#[inline]
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fn default() -> Self {
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Self {
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size: 14.0,
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family: FontFamily::Proportional,
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}
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}
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}
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impl FontId {
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#[inline]
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pub fn new(size: f32, family: FontFamily) -> Self {
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Self { size, family }
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}
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#[inline]
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pub fn proportional(size: f32) -> Self {
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Self::new(size, FontFamily::Proportional)
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}
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#[inline]
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pub fn monospace(size: f32) -> Self {
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Self::new(size, FontFamily::Monospace)
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}
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}
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#[allow(clippy::derive_hash_xor_eq)]
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impl std::hash::Hash for FontId {
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#[inline(always)]
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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let Self { size, family } = self;
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crate::f32_hash(state, *size);
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family.hash(state);
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}
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}
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// ----------------------------------------------------------------------------
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/// Font of unknown size.
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///
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/// Which style of font: [`Monospace`][`FontFamily::Monospace`], [`Proportional`][`FontFamily::Proportional`],
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/// or by user-chosen name.
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#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub enum FontFamily {
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/// A font where some characters are wider than other (e.g. 'w' is wider than 'i').
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///
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/// Proportional fonts are easier to read and should be the preferred choice in most situations.
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Proportional,
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/// A font where each character is the same width (`w` is the same width as `i`).
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///
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/// Useful for code snippets, or when you need to align numbers or text.
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Monospace,
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/// One of the names in [`FontDefinitions::families`].
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///
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/// ```
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/// # use epaint::FontFamily;
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/// // User-chosen names:
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/// FontFamily::Name("arial".into());
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/// FontFamily::Name("serif".into());
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/// ```
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Name(Arc<str>),
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}
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impl Default for FontFamily {
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#[inline]
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fn default() -> Self {
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FontFamily::Proportional
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}
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}
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impl std::fmt::Display for FontFamily {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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Self::Monospace => "Monospace".fmt(f),
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Self::Proportional => "Proportional".fmt(f),
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Self::Name(name) => (*name).fmt(f),
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}
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}
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}
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// ----------------------------------------------------------------------------
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/// A `.ttf` or `.otf` file and a font face index.
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct FontData {
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/// The content of a `.ttf` or `.otf` file.
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pub font: std::borrow::Cow<'static, [u8]>,
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/// Which font face in the file to use.
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/// When in doubt, use `0`.
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pub index: u32,
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/// Extra scale and vertical tweak to apply to all text of this font.
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pub tweak: FontTweak,
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}
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impl FontData {
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pub fn from_static(font: &'static [u8]) -> Self {
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Self {
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font: std::borrow::Cow::Borrowed(font),
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index: 0,
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tweak: Default::default(),
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}
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}
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pub fn from_owned(font: Vec<u8>) -> Self {
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Self {
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font: std::borrow::Cow::Owned(font),
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index: 0,
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tweak: Default::default(),
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}
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}
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pub fn tweak(self, tweak: FontTweak) -> Self {
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Self { tweak, ..self }
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}
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}
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// ----------------------------------------------------------------------------
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/// Extra scale and vertical tweak to apply to all text of a certain font.
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct FontTweak {
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/// Scale the font by this much.
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///
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/// Default: `1.0` (no scaling).
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pub scale: f32,
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/// Shift font downwards by this fraction of the font size (in points).
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///
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/// A positive value shifts the text downwards.
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/// A negative value shifts it upwards.
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///
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/// Example value: `-0.2`.
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pub y_offset_factor: f32,
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/// Shift font downwards by this amount of logical points.
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///
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/// Example value: `2.0`.
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pub y_offset: f32,
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}
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impl Default for FontTweak {
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fn default() -> Self {
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Self {
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scale: 1.0,
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y_offset_factor: -0.2, // makes the default fonts look more centered in buttons and such
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y_offset: 0.0,
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}
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}
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}
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// ----------------------------------------------------------------------------
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fn ab_glyph_font_from_font_data(name: &str, data: &FontData) -> ab_glyph::FontArc {
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match &data.font {
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std::borrow::Cow::Borrowed(bytes) => {
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ab_glyph::FontRef::try_from_slice_and_index(bytes, data.index)
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.map(ab_glyph::FontArc::from)
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}
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std::borrow::Cow::Owned(bytes) => {
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ab_glyph::FontVec::try_from_vec_and_index(bytes.clone(), data.index)
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.map(ab_glyph::FontArc::from)
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}
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}
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.unwrap_or_else(|err| panic!("Error parsing {:?} TTF/OTF font file: {}", name, err))
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}
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/// Describes the font data and the sizes to use.
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///
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/// Often you would start with [`FontDefinitions::default()`] and then add/change the contents.
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///
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/// This is how you install your own custom fonts:
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/// ```
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/// # use {epaint::text::{FontDefinitions, FontFamily, FontData}};
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/// # struct FakeEguiCtx {};
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/// # impl FakeEguiCtx { fn set_fonts(&self, _: FontDefinitions) {} }
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/// # let egui_ctx = FakeEguiCtx {};
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/// let mut fonts = FontDefinitions::default();
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///
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/// // Install my own font (maybe supporting non-latin characters):
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/// fonts.font_data.insert("my_font".to_owned(),
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/// FontData::from_static(include_bytes!("../../fonts/Ubuntu-Light.ttf"))); // .ttf and .otf supported
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///
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/// // Put my font first (highest priority):
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/// fonts.families.get_mut(&FontFamily::Proportional).unwrap()
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/// .insert(0, "my_font".to_owned());
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///
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/// // Put my font as last fallback for monospace:
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/// fonts.families.get_mut(&FontFamily::Monospace).unwrap()
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/// .push("my_font".to_owned());
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///
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/// egui_ctx.set_fonts(fonts);
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/// ```
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#[derive(Clone, Debug, PartialEq)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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#[cfg_attr(feature = "serde", serde(default))]
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pub struct FontDefinitions {
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/// List of font names and their definitions.
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///
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/// `epaint` has built-in-default for these, but you can override them if you like.
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pub font_data: BTreeMap<String, FontData>,
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/// Which fonts (names) to use for each [`FontFamily`].
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///
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/// The list should be a list of keys into [`Self::font_data`].
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/// When looking for a character glyph `epaint` will start with
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/// the first font and then move to the second, and so on.
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/// So the first font is the primary, and then comes a list of fallbacks in order of priority.
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// TODO: per font size-modifier.
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pub families: BTreeMap<FontFamily, Vec<String>>,
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}
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impl Default for FontDefinitions {
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fn default() -> Self {
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#[allow(unused)]
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let mut font_data: BTreeMap<String, FontData> = BTreeMap::new();
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let mut families = BTreeMap::new();
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#[cfg(feature = "default_fonts")]
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{
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font_data.insert(
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"Hack".to_owned(),
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FontData::from_static(include_bytes!("../../fonts/Hack-Regular.ttf")),
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);
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font_data.insert(
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"Ubuntu-Light".to_owned(),
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FontData::from_static(include_bytes!("../../fonts/Ubuntu-Light.ttf")),
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);
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// Some good looking emojis. Use as first priority:
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font_data.insert(
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"NotoEmoji-Regular".to_owned(),
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FontData::from_static(include_bytes!("../../fonts/NotoEmoji-Regular.ttf")),
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);
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// Bigger emojis, and more. <http://jslegers.github.io/emoji-icon-font/>:
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font_data.insert(
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"emoji-icon-font".to_owned(),
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FontData::from_static(include_bytes!("../../fonts/emoji-icon-font.ttf")).tweak(
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FontTweak {
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scale: 0.8, // make it smaller
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y_offset_factor: 0.07, // move it down slightly
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y_offset: 0.0,
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},
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),
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);
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families.insert(
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FontFamily::Monospace,
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vec![
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"Hack".to_owned(),
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"Ubuntu-Light".to_owned(), // fallback for √ etc
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"NotoEmoji-Regular".to_owned(),
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"emoji-icon-font".to_owned(),
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],
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);
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families.insert(
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FontFamily::Proportional,
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vec![
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"Ubuntu-Light".to_owned(),
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"NotoEmoji-Regular".to_owned(),
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"emoji-icon-font".to_owned(),
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],
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);
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}
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#[cfg(not(feature = "default_fonts"))]
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{
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families.insert(FontFamily::Monospace, vec![]);
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families.insert(FontFamily::Proportional, vec![]);
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}
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Self {
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font_data,
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families,
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}
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}
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}
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// ----------------------------------------------------------------------------
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/// The collection of fonts used by `epaint`.
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///
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/// Required in order to paint text.
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/// Create one and reuse. Cheap to clone.
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///
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/// You need to call [`Self::begin_frame`] and [`Self::font_image_delta`] once every frame.
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///
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/// Wrapper for `Arc<Mutex<FontsAndCache>>`.
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pub struct Fonts(Arc<Mutex<FontsAndCache>>);
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impl Fonts {
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/// Create a new [`Fonts`] for text layout.
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/// This call is expensive, so only create one [`Fonts`] and then reuse it.
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///
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/// * `pixels_per_point`: how many physical pixels per logical "point".
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/// * `max_texture_side`: largest supported texture size (one side).
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pub fn new(
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pixels_per_point: f32,
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max_texture_side: usize,
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definitions: FontDefinitions,
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) -> Self {
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let fonts_and_cache = FontsAndCache {
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fonts: FontsImpl::new(pixels_per_point, max_texture_side, definitions),
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galley_cache: Default::default(),
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};
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Self(Arc::new(Mutex::new(fonts_and_cache)))
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}
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/// Call at the start of each frame with the latest known
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/// `pixels_per_point` and `max_texture_side`.
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///
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/// Call after painting the previous frame, but before using [`Fonts`] for the new frame.
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///
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/// This function will react to changes in `pixels_per_point` and `max_texture_side`,
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/// as well as notice when the font atlas is getting full, and handle that.
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pub fn begin_frame(&self, pixels_per_point: f32, max_texture_side: usize) {
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let mut fonts_and_cache = self.0.lock();
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let pixels_per_point_changed =
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(fonts_and_cache.fonts.pixels_per_point - pixels_per_point).abs() > 1e-3;
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let max_texture_side_changed = fonts_and_cache.fonts.max_texture_side != max_texture_side;
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let font_atlas_almost_full = fonts_and_cache.fonts.atlas.lock().fill_ratio() > 0.8;
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let needs_recreate =
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pixels_per_point_changed || max_texture_side_changed || font_atlas_almost_full;
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if needs_recreate {
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let definitions = fonts_and_cache.fonts.definitions.clone();
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*fonts_and_cache = FontsAndCache {
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fonts: FontsImpl::new(pixels_per_point, max_texture_side, definitions),
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galley_cache: Default::default(),
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};
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}
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fonts_and_cache.galley_cache.flush_cache();
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}
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/// Call at the end of each frame (before painting) to get the change to the font texture since last call.
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pub fn font_image_delta(&self) -> Option<crate::ImageDelta> {
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self.lock().fonts.atlas.lock().take_delta()
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}
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/// Access the underlying [`FontsAndCache`].
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#[doc(hidden)]
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#[inline]
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pub fn lock(&self) -> MutexGuard<'_, FontsAndCache> {
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self.0.lock()
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}
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#[inline]
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pub fn pixels_per_point(&self) -> f32 {
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self.lock().fonts.pixels_per_point
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}
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#[inline]
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pub fn max_texture_side(&self) -> usize {
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self.lock().fonts.max_texture_side
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}
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/// Current size of the font image.
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/// Pass this to [`crate::Tessellator`].
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pub fn font_image_size(&self) -> [usize; 2] {
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self.lock().fonts.atlas.lock().size()
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}
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/// Width of this character in points.
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#[inline]
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pub fn glyph_width(&self, font_id: &FontId, c: char) -> f32 {
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self.lock().fonts.glyph_width(font_id, c)
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}
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/// Height of one row of text in points
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#[inline]
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pub fn row_height(&self, font_id: &FontId) -> f32 {
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self.lock().fonts.row_height(font_id)
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}
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/// List of all known font families.
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pub fn families(&self) -> Vec<FontFamily> {
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self.lock()
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.fonts
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.definitions
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.families
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.keys()
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.cloned()
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.collect()
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}
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/// Layout some text.
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///
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/// This is the most advanced layout function.
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/// See also [`Self::layout`], [`Self::layout_no_wrap`] and
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/// [`Self::layout_delayed_color`].
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///
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/// The implementation uses memoization so repeated calls are cheap.
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#[inline]
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pub fn layout_job(&self, job: LayoutJob) -> Arc<Galley> {
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self.lock().layout_job(job)
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}
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pub fn num_galleys_in_cache(&self) -> usize {
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self.lock().galley_cache.num_galleys_in_cache()
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}
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/// How full is the font atlas?
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///
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/// This increases as new fonts and/or glyphs are used,
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/// but can also decrease in a call to [`Self::begin_frame`].
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pub fn font_atlas_fill_ratio(&self) -> f32 {
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self.lock().fonts.atlas.lock().fill_ratio()
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}
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/// Will wrap text at the given width and line break at `\n`.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout(
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&self,
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text: String,
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font_id: FontId,
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color: crate::Color32,
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wrap_width: f32,
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) -> Arc<Galley> {
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let job = LayoutJob::simple(text, font_id, color, wrap_width);
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self.layout_job(job)
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}
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/// Will line break at `\n`.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout_no_wrap(
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&self,
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text: String,
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font_id: FontId,
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color: crate::Color32,
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) -> Arc<Galley> {
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let job = LayoutJob::simple(text, font_id, color, f32::INFINITY);
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self.layout_job(job)
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}
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/// Like [`Self::layout`], made for when you want to pick a color for the text later.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout_delayed_color(
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&self,
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text: String,
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font_id: FontId,
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wrap_width: f32,
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) -> Arc<Galley> {
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self.layout_job(LayoutJob::simple(
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text,
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font_id,
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crate::Color32::TEMPORARY_COLOR,
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wrap_width,
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))
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}
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}
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// ----------------------------------------------------------------------------
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pub struct FontsAndCache {
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pub fonts: FontsImpl,
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galley_cache: GalleyCache,
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}
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impl FontsAndCache {
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fn layout_job(&mut self, job: LayoutJob) -> Arc<Galley> {
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self.galley_cache.layout(&mut self.fonts, job)
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}
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}
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// ----------------------------------------------------------------------------
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|
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/// The collection of fonts used by `epaint`.
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///
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/// Required in order to paint text.
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pub struct FontsImpl {
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pixels_per_point: f32,
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max_texture_side: usize,
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definitions: FontDefinitions,
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atlas: Arc<Mutex<TextureAtlas>>,
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font_impl_cache: FontImplCache,
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sized_family: ahash::AHashMap<(u32, FontFamily), Font>,
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}
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impl FontsImpl {
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/// Create a new [`FontsImpl`] for text layout.
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/// This call is expensive, so only create one [`FontsImpl`] and then reuse it.
|
|
pub fn new(
|
|
pixels_per_point: f32,
|
|
max_texture_side: usize,
|
|
definitions: FontDefinitions,
|
|
) -> Self {
|
|
assert!(
|
|
0.0 < pixels_per_point && pixels_per_point < 100.0,
|
|
"pixels_per_point out of range: {}",
|
|
pixels_per_point
|
|
);
|
|
|
|
let texture_width = max_texture_side.at_most(8 * 1024);
|
|
let initial_height = 64;
|
|
let mut atlas = TextureAtlas::new([texture_width, initial_height]);
|
|
|
|
{
|
|
// Make the top left pixel fully white:
|
|
let (pos, image) = atlas.allocate((1, 1));
|
|
assert_eq!(pos, (0, 0));
|
|
image[pos] = 255;
|
|
}
|
|
|
|
let atlas = Arc::new(Mutex::new(atlas));
|
|
|
|
let font_impl_cache =
|
|
FontImplCache::new(atlas.clone(), pixels_per_point, &definitions.font_data);
|
|
|
|
Self {
|
|
pixels_per_point,
|
|
max_texture_side,
|
|
definitions,
|
|
atlas,
|
|
font_impl_cache,
|
|
sized_family: Default::default(),
|
|
}
|
|
}
|
|
|
|
#[inline(always)]
|
|
pub fn pixels_per_point(&self) -> f32 {
|
|
self.pixels_per_point
|
|
}
|
|
|
|
#[inline]
|
|
pub fn definitions(&self) -> &FontDefinitions {
|
|
&self.definitions
|
|
}
|
|
|
|
/// Get the right font implementation from size and [`FontFamily`].
|
|
pub fn font(&mut self, font_id: &FontId) -> &mut Font {
|
|
let FontId { size, family } = font_id;
|
|
let scale_in_pixels = self.font_impl_cache.scale_as_pixels(*size);
|
|
|
|
self.sized_family
|
|
.entry((scale_in_pixels, family.clone()))
|
|
.or_insert_with(|| {
|
|
let fonts = &self.definitions.families.get(family);
|
|
let fonts = fonts.unwrap_or_else(|| {
|
|
panic!("FontFamily::{:?} is not bound to any fonts", family)
|
|
});
|
|
|
|
let fonts: Vec<Arc<FontImpl>> = fonts
|
|
.iter()
|
|
.map(|font_name| self.font_impl_cache.font_impl(scale_in_pixels, font_name))
|
|
.collect();
|
|
|
|
Font::new(fonts)
|
|
})
|
|
}
|
|
|
|
/// Width of this character in points.
|
|
fn glyph_width(&mut self, font_id: &FontId, c: char) -> f32 {
|
|
self.font(font_id).glyph_width(c)
|
|
}
|
|
|
|
/// Height of one row of text. In points
|
|
fn row_height(&mut self, font_id: &FontId) -> f32 {
|
|
self.font(font_id).row_height()
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct CachedGalley {
|
|
/// When it was last used
|
|
last_used: u32,
|
|
galley: Arc<Galley>,
|
|
}
|
|
|
|
#[derive(Default)]
|
|
struct GalleyCache {
|
|
/// Frame counter used to do garbage collection on the cache
|
|
generation: u32,
|
|
cache: nohash_hasher::IntMap<u64, CachedGalley>,
|
|
}
|
|
|
|
impl GalleyCache {
|
|
fn layout(&mut self, fonts: &mut FontsImpl, job: LayoutJob) -> Arc<Galley> {
|
|
let hash = crate::util::hash(&job); // TODO: even faster hasher?
|
|
|
|
match self.cache.entry(hash) {
|
|
std::collections::hash_map::Entry::Occupied(entry) => {
|
|
let cached = entry.into_mut();
|
|
cached.last_used = self.generation;
|
|
cached.galley.clone()
|
|
}
|
|
std::collections::hash_map::Entry::Vacant(entry) => {
|
|
let galley = super::layout(fonts, job.into());
|
|
let galley = Arc::new(galley);
|
|
entry.insert(CachedGalley {
|
|
last_used: self.generation,
|
|
galley: galley.clone(),
|
|
});
|
|
galley
|
|
}
|
|
}
|
|
}
|
|
|
|
pub fn num_galleys_in_cache(&self) -> usize {
|
|
self.cache.len()
|
|
}
|
|
|
|
/// Must be called once per frame to clear the [`Galley`] cache.
|
|
pub fn flush_cache(&mut self) {
|
|
let current_generation = self.generation;
|
|
self.cache.retain(|_key, cached| {
|
|
cached.last_used == current_generation // only keep those that were used this frame
|
|
});
|
|
self.generation = self.generation.wrapping_add(1);
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
struct FontImplCache {
|
|
atlas: Arc<Mutex<TextureAtlas>>,
|
|
pixels_per_point: f32,
|
|
ab_glyph_fonts: BTreeMap<String, (FontTweak, ab_glyph::FontArc)>,
|
|
|
|
/// Map font pixel sizes and names to the cached `FontImpl`.
|
|
cache: ahash::AHashMap<(u32, String), Arc<FontImpl>>,
|
|
}
|
|
|
|
impl FontImplCache {
|
|
pub fn new(
|
|
atlas: Arc<Mutex<TextureAtlas>>,
|
|
pixels_per_point: f32,
|
|
font_data: &BTreeMap<String, FontData>,
|
|
) -> Self {
|
|
let ab_glyph_fonts = font_data
|
|
.iter()
|
|
.map(|(name, font_data)| {
|
|
let tweak = font_data.tweak;
|
|
let ab_glyph = ab_glyph_font_from_font_data(name, font_data);
|
|
(name.clone(), (tweak, ab_glyph))
|
|
})
|
|
.collect();
|
|
|
|
Self {
|
|
atlas,
|
|
pixels_per_point,
|
|
ab_glyph_fonts,
|
|
cache: Default::default(),
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn scale_as_pixels(&self, scale_in_points: f32) -> u32 {
|
|
let scale_in_pixels = self.pixels_per_point * scale_in_points;
|
|
|
|
// Round to an even number of physical pixels to get even kerning.
|
|
// See https://github.com/emilk/egui/issues/382
|
|
scale_in_pixels.round() as u32
|
|
}
|
|
|
|
pub fn font_impl(&mut self, scale_in_pixels: u32, font_name: &str) -> Arc<FontImpl> {
|
|
let (tweak, ab_glyph_font) = self
|
|
.ab_glyph_fonts
|
|
.get(font_name)
|
|
.unwrap_or_else(|| panic!("No font data found for {:?}", font_name))
|
|
.clone();
|
|
|
|
let scale_in_pixels = (scale_in_pixels as f32 * tweak.scale).round() as u32;
|
|
|
|
let y_offset_points = {
|
|
let scale_in_points = scale_in_pixels as f32 / self.pixels_per_point;
|
|
scale_in_points * tweak.y_offset_factor
|
|
} + tweak.y_offset;
|
|
|
|
self.cache
|
|
.entry((scale_in_pixels, font_name.to_owned()))
|
|
.or_insert_with(|| {
|
|
Arc::new(FontImpl::new(
|
|
self.atlas.clone(),
|
|
self.pixels_per_point,
|
|
font_name.to_owned(),
|
|
ab_glyph_font,
|
|
scale_in_pixels,
|
|
y_offset_points,
|
|
))
|
|
})
|
|
.clone()
|
|
}
|
|
}
|