egui/epaint/src
2022-04-10 16:40:42 +02:00
..
text Make FontId functions constant (#1463) 2022-04-10 16:40:42 +02:00
util OrderedFloat refactor (#918) 2021-12-11 13:52:23 +01:00
bezier.rs Add more doc-links in docstrings (#1419) 2022-04-03 18:18:35 +02:00
color.rs Choose your own font and size (#1154) 2022-01-24 14:32:36 +01:00
image.rs Add more doc-links in docstrings (#1419) 2022-04-03 18:18:35 +02:00
lib.rs Improve text contrast in bright mode (#1412) 2022-03-23 16:49:49 +01:00
mesh.rs Add Image::rotate and Mesh::rotate (#1371) 2022-03-22 08:44:23 +01:00
mutex.rs Use atomic_refcell instead of parking_lot for wasm32 targets (#1404) 2022-03-22 15:34:21 +01:00
shadow.rs Fix tessellation of Shape::Vec of heterogenous TextureId:s (#1445) 2022-04-03 18:14:27 +02:00
shape.rs Add Shape::galley_with_color (#1461) 2022-04-06 18:47:46 +02:00
shape_transform.rs Add Shape::Callback to do custom rendering inside of an egui UI (#1351) 2022-03-14 13:25:11 +01:00
stats.rs Improve the introspection paint stats 2022-03-20 23:05:16 +01:00
stroke.rs Add separate serialize feature and better persitence control (#753) 2021-09-29 08:45:13 +02:00
tessellator.rs Add more doc-links in docstrings (#1419) 2022-04-03 18:18:35 +02:00
texture_atlas.rs Improve text contrast in bright mode (#1412) 2022-03-23 16:49:49 +01:00
texture_handle.rs Partial font texture update (#1149) 2022-01-22 11:23:12 +01:00
textures.rs Introduce egui::FullOutput, returned from Context::run (#1292) 2022-02-22 17:13:53 +01:00