egui/egui
2020-11-09 18:42:54 +01:00
..
benches Split out tesselation from Context::end_frame() 2020-11-07 11:44:32 +01:00
fonts Rename from "Emigui" to "Egui" 2020-05-30 10:22:35 +02:00
src Check if TextEdit lost keyboard focus with response.lost_kb_focus 2020-11-09 18:42:54 +01:00
Cargo.toml Update versions to 0.3.0 2020-11-07 14:47:22 +01:00
README.md Move TODO-list to own TODO.md 2020-08-29 18:16:43 +02:00

GUI implementation

This is the core library crate Egui. It is fully platform independent without any backend. You give the Egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.