![]() A) there are potentially a lot of Grids, using up a lot of space (and therefore serialization time). B) if the code changes, the grid should also change, and not remember old sizes |
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README.md |
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.