![]() * Refactor text layout: don't need &Fonts in all functions * Replace indexing in Fonts with member function * Wrap Fonts in a Mutex * Remove mutex for Font::glyph_info_cache * Remove RwLock around Font::characters * Put FontsImpl and GalleyCache behind the same Mutex * Round font sizes to whole pixels before deduplicating them * Make TextStyle !Copy * Implement user-named TextStyle:s * round font size earlier * Cache fonts based on family and size * Move TextStyle into egui and Style * Remove body_text_style * Query graphics about max texture size and use that as font atlas size * Recreate texture atlas when it is getting full |
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examples | ||
src | ||
Cargo.toml | ||
CHANGELOG.md | ||
README.md |
egui_glium
This crates provides bindings between egui
and glium which allows you to write GUI code using egui and compile it and run it natively, cross platform.
To use on Linux, first run:
sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libspeechd-dev libxkbcommon-dev libssl-dev
This crate depends on egui-winit
.