![]() * Refactor text layout: don't need &Fonts in all functions * Replace indexing in Fonts with member function * Wrap Fonts in a Mutex * Remove mutex for Font::glyph_info_cache * Remove RwLock around Font::characters * Put FontsImpl and GalleyCache behind the same Mutex * Round font sizes to whole pixels before deduplicating them * Make TextStyle !Copy * Implement user-named TextStyle:s * round font size earlier * Cache fonts based on family and size * Move TextStyle into egui and Style * Remove body_text_style * Query graphics about max texture size and use that as font atlas size * Recreate texture atlas when it is getting full |
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.. | ||
confirm_exit.rs | ||
custom_font.rs | ||
download_image.rs | ||
file_dialog.rs | ||
hello_world.rs | ||
image.rs | ||
rust-logo-256x256.png | ||
rust-logo-license.txt |