egui/egui_web/src/shader
Kayo Phoenix c9919daa11
Added shaders on GLSL 1.2 (#187)
* Added shaders on GLSL 1.2

- Used `glium::program` to create shaders
- Moved shaders code to its own sources and include it as str
- Added shaders implementation on GLSL which allows run egui on old hardware
  (Raspberry Pi 1/zero in game again)

* Moved webgl shaders code to sources in `shader` subdir

* Added GLSL ES shaders to glium backend to support OpenGL ES

* Described changes related to GLSL versions support
2021-02-20 19:48:02 +01:00
..
fragment_100es.glsl Added shaders on GLSL 1.2 (#187) 2021-02-20 19:48:02 +01:00
fragment_300es.glsl Added shaders on GLSL 1.2 (#187) 2021-02-20 19:48:02 +01:00
vertex_100es.glsl Added shaders on GLSL 1.2 (#187) 2021-02-20 19:48:02 +01:00
vertex_300es.glsl Added shaders on GLSL 1.2 (#187) 2021-02-20 19:48:02 +01:00