
* Move egui::util::History to emath::History It is a nice thing to use outside of egui, and it is more math-related than gui-related. * Fix doctest
229 lines
6.5 KiB
Rust
229 lines
6.5 KiB
Rust
use std::collections::VecDeque;
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/// This struct tracks recent values of some time series.
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///
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/// It can be used as a smoothing filter for e.g. latency, fps etc,
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/// or to show a log or graph of recent events.
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///
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/// It has a minimum and maximum length, as well as a maximum storage time.
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/// * The minimum length is to ensure you have enough data for an estimate.
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/// * The maximum length is to make sure the history doesn't take up too much space.
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/// * The maximum age is to make sure the estimate isn't outdated.
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///
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/// Time difference between values can be zero, but never negative.
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///
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/// This can be used for things like smoothed averages (for e.g. FPS)
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/// or for smoothed velocity (e.g. mouse pointer speed).
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/// All times are in seconds.
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#[derive(Clone, Debug)]
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pub struct History<T> {
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/// In elements, i.e. of `values.len()`.
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/// The length is initially zero, but once past `min_len` will not shrink below it.
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min_len: usize,
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/// In elements, i.e. of `values.len()`.
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max_len: usize,
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/// In seconds.
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max_age: f32,
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/// Total number of elements seen ever
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total_count: u64,
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/// (time, value) pairs, oldest front, newest back.
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/// Time difference between values can be zero, but never negative.
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values: VecDeque<(f64, T)>,
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}
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impl<T> History<T>
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where
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T: Copy,
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{
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/// Example:
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/// ```
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/// # use emath::History;
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/// # fn now() -> f64 { 0.0 }
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/// // Drop events that are older than one second,
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/// // as long we keep at least two events. Never keep more than a hundred events.
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/// let mut history = History::new(2..100, 1.0);
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/// assert_eq!(history.average(), None);
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/// history.add(now(), 40.0_f32);
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/// history.add(now(), 44.0_f32);
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/// assert_eq!(history.average(), Some(42.0));
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/// ```
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pub fn new(length_range: std::ops::Range<usize>, max_age: f32) -> Self {
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Self {
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min_len: length_range.start,
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max_len: length_range.end,
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max_age,
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total_count: 0,
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values: Default::default(),
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}
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}
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#[inline]
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pub fn max_len(&self) -> usize {
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self.max_len
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}
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#[inline]
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pub fn max_age(&self) -> f32 {
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self.max_age
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}
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#[inline]
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pub fn is_empty(&self) -> bool {
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self.values.is_empty()
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}
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/// Current number of values kept in history
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#[inline]
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pub fn len(&self) -> usize {
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self.values.len()
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}
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/// Total number of values seen.
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/// Includes those that have been discarded due to `max_len` or `max_age`.
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#[inline]
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pub fn total_count(&self) -> u64 {
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self.total_count
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}
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pub fn latest(&self) -> Option<T> {
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self.values.back().map(|(_, value)| *value)
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}
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pub fn latest_mut(&mut self) -> Option<&mut T> {
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self.values.back_mut().map(|(_, value)| value)
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}
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/// Amount of time contained from start to end in this [`History`].
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pub fn duration(&self) -> f32 {
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if let (Some(front), Some(back)) = (self.values.front(), self.values.back()) {
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(back.0 - front.0) as f32
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} else {
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0.0
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}
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}
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/// `(time, value)` pairs
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/// Time difference between values can be zero, but never negative.
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// TODO(emilk): impl IntoIter
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pub fn iter(&'_ self) -> impl ExactSizeIterator<Item = (f64, T)> + '_ {
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self.values.iter().map(|(time, value)| (*time, *value))
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}
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pub fn values(&'_ self) -> impl ExactSizeIterator<Item = T> + '_ {
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self.values.iter().map(|(_time, value)| *value)
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}
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#[inline]
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pub fn clear(&mut self) {
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self.values.clear();
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}
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/// Values must be added with a monotonically increasing time, or at least not decreasing.
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pub fn add(&mut self, now: f64, value: T) {
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if let Some((last_time, _)) = self.values.back() {
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crate::emath_assert!(now >= *last_time, "Time shouldn't move backwards");
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}
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self.total_count += 1;
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self.values.push_back((now, value));
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self.flush(now);
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}
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/// Mean time difference between values in this [`History`].
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pub fn mean_time_interval(&self) -> Option<f32> {
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if let (Some(first), Some(last)) = (self.values.front(), self.values.back()) {
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let n = self.len();
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if n >= 2 {
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Some((last.0 - first.0) as f32 / ((n - 1) as f32))
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} else {
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None
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}
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} else {
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None
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}
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}
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// Mean number of events per second.
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pub fn rate(&self) -> Option<f32> {
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self.mean_time_interval().map(|time| 1.0 / time)
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}
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/// Remove samples that are too old.
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pub fn flush(&mut self, now: f64) {
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while self.values.len() > self.max_len {
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self.values.pop_front();
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}
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while self.values.len() > self.min_len {
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if let Some((front_time, _)) = self.values.front() {
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if *front_time < now - (self.max_age as f64) {
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self.values.pop_front();
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} else {
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break;
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}
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} else {
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break;
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}
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}
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}
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}
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impl<T> History<T>
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where
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T: Copy,
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T: std::iter::Sum,
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T: std::ops::Div<f32, Output = T>,
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{
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#[inline]
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pub fn sum(&self) -> T {
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self.values().sum()
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}
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pub fn average(&self) -> Option<T> {
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let num = self.len();
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if num > 0 {
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Some(self.sum() / (num as f32))
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} else {
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None
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}
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}
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}
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impl<T> History<T>
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where
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T: Copy,
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T: std::iter::Sum,
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T: std::ops::Div<f32, Output = T>,
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T: std::ops::Mul<f32, Output = T>,
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{
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/// Average times rate.
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/// If you are keeping track of individual sizes of things (e.g. bytes),
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/// this will estimate the bandwidth (bytes per second).
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pub fn bandwidth(&self) -> Option<T> {
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Some(self.average()? * self.rate()?)
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}
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}
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impl<T, Vel> History<T>
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where
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T: Copy,
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T: std::ops::Sub<Output = Vel>,
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Vel: std::ops::Div<f32, Output = Vel>,
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{
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/// Calculate a smooth velocity (per second) over the entire time span.
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/// Calculated as the last value minus the first value over the elapsed time between them.
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pub fn velocity(&self) -> Option<Vel> {
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if let (Some(first), Some(last)) = (self.values.front(), self.values.back()) {
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let dt = (last.0 - first.0) as f32;
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if dt > 0.0 {
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Some((last.1 - first.1) / dt)
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} else {
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None
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}
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} else {
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None
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}
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}
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}
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