egui/egui_glow/src
Emil Ernerfeldt 8f178fa4e0
Add glow::Context to epi::Frame (#1425)
This can be used, for instance, to:

* Render things to offscreen buffers.
* Read the pixel buffer from the previous frame (glow::Context::read_pixels).
* Render things behind the egui windows.
2022-03-27 15:20:45 +02:00
..
shader Clean up glsl code 2021-11-13 13:09:08 +01:00
epi_backend.rs Add glow::Context to epi::Frame (#1425) 2022-03-27 15:20:45 +02:00
lib.rs Improve glow error reporting (#1403) 2022-03-22 16:04:06 +01:00
misc_util.rs Improve glow error reporting (#1403) 2022-03-22 16:04:06 +01:00
painter.rs Add glow::Context to epi::Frame (#1425) 2022-03-27 15:20:45 +02:00
post_process.rs glow painter improvements (#1406) 2022-03-22 23:11:27 +01:00
shader_version.rs Improve glow error reporting (#1403) 2022-03-22 16:04:06 +01:00
vao.rs Log supported OpenGL extensions if VAO is in doubt. 2022-03-23 10:10:12 +01:00
winit.rs Add Shape::Callback to do custom rendering inside of an egui UI (#1351) 2022-03-14 13:25:11 +01:00