egui/eframe/examples/image.rs

51 lines
1.7 KiB
Rust

use eframe::{egui, epi};
#[derive(Default)]
struct MyApp {
texture: Option<(egui::Vec2, egui::TextureId)>,
}
impl epi::App for MyApp {
fn name(&self) -> &str {
"Show an image with eframe/egui"
}
fn update(&mut self, ctx: &egui::CtxRef, frame: &mut epi::Frame<'_>) {
if self.texture.is_none() {
// Load the image:
let image_data = include_bytes!("rust-logo-256x256.png");
use image::GenericImageView;
let image = image::load_from_memory(image_data).expect("Failed to load image");
let image_buffer = image.to_rgba8();
let size = (image.width() as usize, image.height() as usize);
let pixels = image_buffer.into_vec();
assert_eq!(size.0 * size.1 * 4, pixels.len());
let pixels: Vec<_> = pixels
.chunks_exact(4)
.map(|p| egui::Color32::from_rgba_unmultiplied(p[0], p[1], p[2], p[3]))
.collect();
// Allocate a texture:
let texture = frame
.tex_allocator()
.alloc_srgba_premultiplied(size, &pixels);
let size = egui::Vec2::new(size.0 as f32, size.1 as f32);
self.texture = Some((size, texture));
}
egui::CentralPanel::default().show(ctx, |ui| {
if let Some((size, texture)) = self.texture {
ui.heading("This is an image:");
ui.image(texture, size);
ui.heading("This is an image you can click:");
ui.add(egui::ImageButton::new(texture, size));
}
});
}
}
fn main() {
let options = eframe::NativeOptions::default();
eframe::run_native(Box::new(MyApp::default()), options);
}