![]() Add support for primary, secondary and middle mouse buttons. Also improve ability to click things in low FPS situations. This introduces a lot of breaking changes: Backends/integrations now pass mouse events via the even stream. Response has an interface of mostly methods instead of public members. input.mouse is now input.pointer and has new interface. * Rename 'mouse' to 'pointer' everywhere (pointer = mouse or touch) * Make Response::clicked and Response::double_clicked into methods * Remove Response::active and add dragged() and interact_pointer_pos() * Support multiple mouse buttons * Make PointerState interface all methods * Make most members of Response private |
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.. | ||
align.rs | ||
lib.rs | ||
pos2.rs | ||
rect.rs | ||
rot2.rs | ||
smart_aim.rs | ||
vec2.rs |