![]() * Fixed color edit popup going outside the screen * Added option to constrain areas * Constrain color picker area * Constrain popups * Updated changelog |
||
---|---|---|
.. | ||
examples | ||
src | ||
Cargo.toml | ||
README.md |
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.