![]() * slider: add trailing_color toggle * slider/visuals: add global option in visuals with override toggle * slider: add to demos * use `.unwrap_or_else()` instead of match |
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examples | ||
src | ||
Cargo.toml | ||
README.md |
GUI implementation
This is the core library crate egui. It is fully platform independent without any backend. You give the egui library input each frame (mouse pos etc), and it outputs a triangle mesh for you to paint.